@aephia/atlas-kit 0.6.0-next.11 → 0.6.0-next.111
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -1
- package/dist/cargo/actions/deposit.d.ts +1 -1
- package/dist/cargo/actions/deposit.d.ts.map +1 -1
- package/dist/cargo/actions/deposit.js +26 -115
- package/dist/cargo/actions/deposit.js.map +1 -1
- package/dist/cargo/actions/index.d.ts.map +1 -1
- package/dist/cargo/actions/index.js +20 -61
- package/dist/cargo/actions/index.js.map +1 -1
- package/dist/cargo/actions/wallet-context.d.ts +51 -2
- package/dist/cargo/actions/wallet-context.d.ts.map +1 -1
- package/dist/cargo/actions/wallet-context.js +125 -2
- package/dist/cargo/actions/wallet-context.js.map +1 -1
- package/dist/cargo/actions/wallet-token.d.ts +1 -6
- package/dist/cargo/actions/wallet-token.d.ts.map +1 -1
- package/dist/cargo/actions/wallet-token.js +0 -53
- package/dist/cargo/actions/wallet-token.js.map +1 -1
- package/dist/cargo/actions/withdrawal.d.ts.map +1 -1
- package/dist/cargo/actions/withdrawal.js +37 -162
- package/dist/cargo/actions/withdrawal.js.map +1 -1
- package/dist/claim-stakes/actions/index.d.ts +13 -0
- package/dist/claim-stakes/actions/index.d.ts.map +1 -1
- package/dist/claim-stakes/actions/index.js +373 -544
- package/dist/claim-stakes/actions/index.js.map +1 -1
- package/dist/claim-stakes/index.d.ts +14 -0
- package/dist/claim-stakes/index.d.ts.map +1 -1
- package/dist/claim-stakes/index.js +23 -2
- package/dist/claim-stakes/index.js.map +1 -1
- package/dist/client/context.d.ts.map +1 -1
- package/dist/client/context.js +1 -1
- package/dist/client/context.js.map +1 -1
- package/dist/client/contracts.d.ts +16 -6
- package/dist/client/contracts.d.ts.map +1 -1
- package/dist/client/errors.d.ts +6 -2
- package/dist/client/errors.d.ts.map +1 -1
- package/dist/client/errors.js +31 -1
- package/dist/client/errors.js.map +1 -1
- package/dist/client/index.d.ts +35 -0
- package/dist/client/index.d.ts.map +1 -1
- package/dist/client/index.js +35 -0
- package/dist/client/index.js.map +1 -1
- package/dist/client/rpc-subscription-provider.d.ts +35 -0
- package/dist/client/rpc-subscription-provider.d.ts.map +1 -0
- package/dist/client/rpc-subscription-provider.js +190 -0
- package/dist/client/rpc-subscription-provider.js.map +1 -0
- package/dist/combat/actions/index.d.ts +2 -2
- package/dist/combat/actions/index.d.ts.map +1 -1
- package/dist/combat/actions/index.js +192 -224
- package/dist/combat/actions/index.js.map +1 -1
- package/dist/combat/index.d.ts +4 -3
- package/dist/combat/index.d.ts.map +1 -1
- package/dist/combat/index.js +3 -2
- package/dist/combat/index.js.map +1 -1
- package/dist/crafting/actions/index.d.ts +11 -0
- package/dist/crafting/actions/index.d.ts.map +1 -1
- package/dist/crafting/actions/index.js +175 -283
- package/dist/crafting/actions/index.js.map +1 -1
- package/dist/crafting/index.d.ts +33 -3
- package/dist/crafting/index.d.ts.map +1 -1
- package/dist/crafting/index.js +45 -16
- package/dist/crafting/index.js.map +1 -1
- package/dist/factions/actions/index.d.ts +1 -0
- package/dist/factions/actions/index.d.ts.map +1 -1
- package/dist/factions/actions/index.js +2 -1
- package/dist/factions/actions/index.js.map +1 -1
- package/dist/factions/index.d.ts +1 -1
- package/dist/factions/index.d.ts.map +1 -1
- package/dist/factions/index.js +14 -8
- package/dist/factions/index.js.map +1 -1
- package/dist/factions/profile-faction.d.ts +20 -8
- package/dist/factions/profile-faction.d.ts.map +1 -1
- package/dist/factions/profile-faction.js +20 -8
- package/dist/factions/profile-faction.js.map +1 -1
- package/dist/fleets/actions/add-ship.d.ts +35 -0
- package/dist/fleets/actions/add-ship.d.ts.map +1 -0
- package/dist/fleets/actions/add-ship.js +149 -0
- package/dist/fleets/actions/add-ship.js.map +1 -0
- package/dist/fleets/actions/create-fleet.d.ts +36 -0
- package/dist/fleets/actions/create-fleet.d.ts.map +1 -0
- package/dist/fleets/actions/create-fleet.js +138 -0
- package/dist/fleets/actions/create-fleet.js.map +1 -0
- package/dist/fleets/actions/crew-transfer.d.ts +41 -0
- package/dist/fleets/actions/crew-transfer.d.ts.map +1 -0
- package/dist/fleets/actions/crew-transfer.js +114 -0
- package/dist/fleets/actions/crew-transfer.js.map +1 -0
- package/dist/fleets/actions/dock-bounds.d.ts +38 -0
- package/dist/fleets/actions/dock-bounds.d.ts.map +1 -0
- package/dist/fleets/actions/dock-bounds.js +46 -0
- package/dist/fleets/actions/dock-bounds.js.map +1 -0
- package/dist/fleets/actions/index.d.ts +63 -23
- package/dist/fleets/actions/index.d.ts.map +1 -1
- package/dist/fleets/actions/index.js +370 -304
- package/dist/fleets/actions/index.js.map +1 -1
- package/dist/fleets/actions/respawn.d.ts +38 -0
- package/dist/fleets/actions/respawn.d.ts.map +1 -0
- package/dist/fleets/actions/respawn.js +122 -0
- package/dist/fleets/actions/respawn.js.map +1 -0
- package/dist/fleets/actions/ship-import.d.ts.map +1 -1
- package/dist/fleets/actions/ship-import.js +59 -76
- package/dist/fleets/actions/ship-import.js.map +1 -1
- package/dist/fleets/cooldown.d.ts +44 -0
- package/dist/fleets/cooldown.d.ts.map +1 -0
- package/dist/fleets/cooldown.js +43 -0
- package/dist/fleets/cooldown.js.map +1 -0
- package/dist/fleets/coordinate-warp-estimate.d.ts +70 -0
- package/dist/fleets/coordinate-warp-estimate.d.ts.map +1 -0
- package/dist/fleets/coordinate-warp-estimate.js +46 -0
- package/dist/fleets/coordinate-warp-estimate.js.map +1 -0
- package/dist/fleets/index.d.ts +35 -0
- package/dist/fleets/index.d.ts.map +1 -1
- package/dist/fleets/index.js +52 -2
- package/dist/fleets/index.js.map +1 -1
- package/dist/fleets/movement-arithmetic.d.ts +21 -0
- package/dist/fleets/movement-arithmetic.d.ts.map +1 -0
- package/dist/fleets/movement-arithmetic.js +41 -0
- package/dist/fleets/movement-arithmetic.js.map +1 -0
- package/dist/fleets/subwarp-estimate.d.ts +70 -0
- package/dist/fleets/subwarp-estimate.d.ts.map +1 -0
- package/dist/fleets/subwarp-estimate.js +38 -0
- package/dist/fleets/subwarp-estimate.js.map +1 -0
- package/dist/fleets/travel-profile.d.ts +102 -0
- package/dist/fleets/travel-profile.d.ts.map +1 -0
- package/dist/fleets/travel-profile.js +120 -0
- package/dist/fleets/travel-profile.js.map +1 -0
- package/dist/fleets/warp-lane-estimate.d.ts +59 -0
- package/dist/fleets/warp-lane-estimate.d.ts.map +1 -0
- package/dist/fleets/warp-lane-estimate.js +36 -0
- package/dist/fleets/warp-lane-estimate.js.map +1 -0
- package/dist/fleets/warp-lane-policy.d.ts +68 -0
- package/dist/fleets/warp-lane-policy.d.ts.map +1 -0
- package/dist/fleets/warp-lane-policy.js +91 -0
- package/dist/fleets/warp-lane-policy.js.map +1 -0
- package/dist/fleets/warp-lane-toll.d.ts +55 -0
- package/dist/fleets/warp-lane-toll.d.ts.map +1 -0
- package/dist/fleets/warp-lane-toll.js +79 -0
- package/dist/fleets/warp-lane-toll.js.map +1 -0
- package/dist/identity/actions/index.d.ts +3 -3
- package/dist/identity/actions/index.d.ts.map +1 -1
- package/dist/identity/actions/index.js +50 -28
- package/dist/identity/actions/index.js.map +1 -1
- package/dist/identity/index.d.ts +12 -2
- package/dist/identity/index.d.ts.map +1 -1
- package/dist/identity/index.js +10 -1
- package/dist/identity/index.js.map +1 -1
- package/dist/identity/permissions.d.ts +11 -2
- package/dist/identity/permissions.d.ts.map +1 -1
- package/dist/identity/permissions.js +13 -4
- package/dist/identity/permissions.js.map +1 -1
- package/dist/identity/research-state.d.ts +60 -0
- package/dist/identity/research-state.d.ts.map +1 -0
- package/dist/identity/research-state.js +68 -0
- package/dist/identity/research-state.js.map +1 -0
- package/dist/index.d.ts +24 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +20 -3
- package/dist/index.js.map +1 -1
- package/dist/internal/c4/account-decoding.d.ts +12 -0
- package/dist/internal/c4/account-decoding.d.ts.map +1 -0
- package/dist/internal/c4/account-decoding.js +36 -0
- package/dist/internal/c4/account-decoding.js.map +1 -0
- package/dist/internal/c4/cargo-bytes-config.d.ts +7 -0
- package/dist/internal/c4/cargo-bytes-config.d.ts.map +1 -0
- package/dist/internal/c4/cargo-bytes-config.js +19 -0
- package/dist/internal/c4/cargo-bytes-config.js.map +1 -0
- package/dist/internal/c4/character-modifier.d.ts +1 -1
- package/dist/internal/c4/character-modifier.d.ts.map +1 -1
- package/dist/internal/c4/character-registration.d.ts +2 -0
- package/dist/internal/c4/character-registration.d.ts.map +1 -1
- package/dist/internal/c4/character-registration.js +2 -0
- package/dist/internal/c4/character-registration.js.map +1 -1
- package/dist/internal/c4/character.d.ts +155 -0
- package/dist/internal/c4/character.d.ts.map +1 -0
- package/dist/internal/c4/character.js +79 -0
- package/dist/internal/c4/character.js.map +1 -0
- package/dist/internal/c4/claim-stake-configuration.js +4 -2
- package/dist/internal/c4/claim-stake-configuration.js.map +1 -1
- package/dist/internal/c4/claim-stake-definitions.d.ts +4 -4
- package/dist/internal/c4/claim-stake-definitions.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake-definitions.js.map +1 -1
- package/dist/internal/c4/claim-stake.d.ts +4 -27
- package/dist/internal/c4/claim-stake.d.ts.map +1 -1
- package/dist/internal/c4/claim-stake.js +30 -41
- package/dist/internal/c4/claim-stake.js.map +1 -1
- package/dist/internal/c4/combat.d.ts +1 -82
- package/dist/internal/c4/combat.d.ts.map +1 -1
- package/dist/internal/c4/combat.js +10 -171
- package/dist/internal/c4/combat.js.map +1 -1
- package/dist/internal/c4/crafting-process-codec.d.ts +13 -0
- package/dist/internal/c4/crafting-process-codec.d.ts.map +1 -0
- package/dist/internal/c4/crafting-process-codec.js +34 -0
- package/dist/internal/c4/crafting-process-codec.js.map +1 -0
- package/dist/internal/c4/crafting.d.ts +25 -33
- package/dist/internal/c4/crafting.d.ts.map +1 -1
- package/dist/internal/c4/crafting.js +61 -49
- package/dist/internal/c4/crafting.js.map +1 -1
- package/dist/internal/c4/currency-cache.d.ts +6 -0
- package/dist/internal/c4/currency-cache.d.ts.map +1 -0
- package/dist/internal/c4/currency-cache.js +30 -0
- package/dist/internal/c4/currency-cache.js.map +1 -0
- package/dist/internal/c4/docking-funding.d.ts +4 -0
- package/dist/internal/c4/docking-funding.d.ts.map +1 -0
- package/dist/internal/c4/docking-funding.js +11 -0
- package/dist/internal/c4/docking-funding.js.map +1 -0
- package/dist/internal/c4/faction-adapter.d.ts +12 -0
- package/dist/internal/c4/faction-adapter.d.ts.map +1 -0
- package/dist/internal/c4/faction-adapter.js +52 -0
- package/dist/internal/c4/faction-adapter.js.map +1 -0
- package/dist/internal/c4/faction-epoch-meter.d.ts +10 -0
- package/dist/internal/c4/faction-epoch-meter.d.ts.map +1 -0
- package/dist/internal/c4/faction-epoch-meter.js +31 -0
- package/dist/internal/c4/faction-epoch-meter.js.map +1 -0
- package/dist/internal/c4/faction-treasury.d.ts +23 -0
- package/dist/internal/c4/faction-treasury.d.ts.map +1 -0
- package/dist/internal/c4/faction-treasury.js +48 -0
- package/dist/internal/c4/faction-treasury.js.map +1 -0
- package/dist/internal/c4/faction.d.ts +21 -0
- package/dist/internal/c4/faction.d.ts.map +1 -0
- package/dist/internal/c4/faction.js +23 -0
- package/dist/internal/c4/faction.js.map +1 -0
- package/dist/internal/c4/factions.d.ts +9 -57
- package/dist/internal/c4/factions.d.ts.map +1 -1
- package/dist/internal/c4/factions.js +29 -156
- package/dist/internal/c4/factions.js.map +1 -1
- package/dist/internal/c4/fleet-arrival.d.ts +28 -0
- package/dist/internal/c4/fleet-arrival.d.ts.map +1 -0
- package/dist/internal/c4/fleet-arrival.js +42 -0
- package/dist/internal/c4/fleet-arrival.js.map +1 -0
- package/dist/internal/c4/fleet-creation.d.ts +7 -0
- package/dist/internal/c4/fleet-creation.d.ts.map +1 -0
- package/dist/internal/c4/fleet-creation.js +180 -0
- package/dist/internal/c4/fleet-creation.js.map +1 -0
- package/dist/internal/c4/fleet-crew-binding.d.ts +9 -0
- package/dist/internal/c4/fleet-crew-binding.d.ts.map +1 -1
- package/dist/internal/c4/fleet-crew-binding.js +20 -3
- package/dist/internal/c4/fleet-crew-binding.js.map +1 -1
- package/dist/internal/c4/fleet-respawn.d.ts +17 -0
- package/dist/internal/c4/fleet-respawn.d.ts.map +1 -0
- package/dist/internal/c4/fleet-respawn.js +62 -0
- package/dist/internal/c4/fleet-respawn.js.map +1 -0
- package/dist/internal/c4/fleet-ship-assembly.d.ts +11 -0
- package/dist/internal/c4/fleet-ship-assembly.d.ts.map +1 -0
- package/dist/internal/c4/fleet-ship-assembly.js +44 -0
- package/dist/internal/c4/fleet-ship-assembly.js.map +1 -0
- package/dist/internal/c4/fleet.d.ts +45 -19
- package/dist/internal/c4/fleet.d.ts.map +1 -1
- package/dist/internal/c4/fleet.js +37 -29
- package/dist/internal/c4/fleet.js.map +1 -1
- package/dist/internal/c4/game-definition-layout.d.ts +2 -0
- package/dist/internal/c4/game-definition-layout.d.ts.map +1 -1
- package/dist/internal/c4/game-definition-layout.js +4 -0
- package/dist/internal/c4/game-definition-layout.js.map +1 -1
- package/dist/internal/c4/game.d.ts +47 -12
- package/dist/internal/c4/game.d.ts.map +1 -1
- package/dist/internal/c4/game.js +110 -21
- package/dist/internal/c4/game.js.map +1 -1
- package/dist/internal/c4/identity.d.ts +2 -152
- package/dist/internal/c4/identity.d.ts.map +1 -1
- package/dist/internal/c4/identity.js +6 -110
- package/dist/internal/c4/identity.js.map +1 -1
- package/dist/internal/c4/local-market-order.d.ts +31 -0
- package/dist/internal/c4/local-market-order.d.ts.map +1 -0
- package/dist/internal/c4/local-market-order.js +47 -0
- package/dist/internal/c4/local-market-order.js.map +1 -0
- package/dist/internal/c4/loot-layout.js +1 -1
- package/dist/internal/c4/loot-layout.js.map +1 -1
- package/dist/internal/c4/loot.d.ts +58 -0
- package/dist/internal/c4/loot.d.ts.map +1 -0
- package/dist/internal/c4/loot.js +130 -0
- package/dist/internal/c4/loot.js.map +1 -0
- package/dist/internal/c4/loyalty.d.ts +0 -27
- package/dist/internal/c4/loyalty.d.ts.map +1 -1
- package/dist/internal/c4/loyalty.js +14 -43
- package/dist/internal/c4/loyalty.js.map +1 -1
- package/dist/internal/c4/market.d.ts +2 -38
- package/dist/internal/c4/market.d.ts.map +1 -1
- package/dist/internal/c4/market.js +13 -51
- package/dist/internal/c4/market.js.map +1 -1
- package/dist/internal/c4/mining-instructions.d.ts +2 -0
- package/dist/internal/c4/mining-instructions.d.ts.map +1 -0
- package/dist/internal/c4/mining-instructions.js +3 -0
- package/dist/internal/c4/mining-instructions.js.map +1 -0
- package/dist/internal/c4/open-signal.d.ts +8 -0
- package/dist/internal/c4/open-signal.d.ts.map +1 -0
- package/dist/internal/c4/open-signal.js +37 -0
- package/dist/internal/c4/open-signal.js.map +1 -0
- package/dist/internal/c4/pda.js +1 -1
- package/dist/internal/c4/pda.js.map +1 -1
- package/dist/internal/c4/profile-faction.d.ts.map +1 -1
- package/dist/internal/c4/profile-faction.js +11 -21
- package/dist/internal/c4/profile-faction.js.map +1 -1
- package/dist/internal/c4/profile-permissions.d.ts +5 -3
- package/dist/internal/c4/profile-permissions.d.ts.map +1 -1
- package/dist/internal/c4/profile-permissions.js +61 -8
- package/dist/internal/c4/profile-permissions.js.map +1 -1
- package/dist/internal/c4/region-geometry.d.ts +8 -0
- package/dist/internal/c4/region-geometry.d.ts.map +1 -0
- package/dist/internal/c4/region-geometry.js +43 -0
- package/dist/internal/c4/region-geometry.js.map +1 -0
- package/dist/internal/c4/rewards.d.ts +1 -61
- package/dist/internal/c4/rewards.d.ts.map +1 -1
- package/dist/internal/c4/rewards.js +14 -115
- package/dist/internal/c4/rewards.js.map +1 -1
- package/dist/internal/c4/runtime-bindings.d.ts +4 -0
- package/dist/internal/c4/runtime-bindings.d.ts.map +1 -0
- package/dist/internal/c4/runtime-bindings.js +4 -0
- package/dist/internal/c4/runtime-bindings.js.map +1 -0
- package/dist/internal/c4/scan-detection-codecs.d.ts +3 -0
- package/dist/internal/c4/scan-detection-codecs.d.ts.map +1 -0
- package/dist/internal/c4/scan-detection-codecs.js +3 -0
- package/dist/internal/c4/scan-detection-codecs.js.map +1 -0
- package/dist/internal/c4/scan-lifecycle.d.ts +306 -0
- package/dist/internal/c4/scan-lifecycle.d.ts.map +1 -0
- package/dist/internal/c4/scan-lifecycle.js +261 -0
- package/dist/internal/c4/scan-lifecycle.js.map +1 -0
- package/dist/internal/c4/scanning.d.ts +1 -28
- package/dist/internal/c4/scanning.d.ts.map +1 -1
- package/dist/internal/c4/scanning.js +7 -36
- package/dist/internal/c4/scanning.js.map +1 -1
- package/dist/internal/c4/ship-import.d.ts +4 -0
- package/dist/internal/c4/ship-import.d.ts.map +1 -0
- package/dist/internal/c4/ship-import.js +13 -0
- package/dist/internal/c4/ship-import.js.map +1 -0
- package/dist/internal/c4/ship-stats.d.ts.map +1 -1
- package/dist/internal/c4/ship-stats.js +25 -21
- package/dist/internal/c4/ship-stats.js.map +1 -1
- package/dist/internal/c4/starbase.d.ts +0 -32
- package/dist/internal/c4/starbase.d.ts.map +1 -1
- package/dist/internal/c4/starbase.js +12 -62
- package/dist/internal/c4/starbase.js.map +1 -1
- package/dist/internal/c4/world.d.ts +36 -7
- package/dist/internal/c4/world.d.ts.map +1 -1
- package/dist/internal/c4/world.js +67 -48
- package/dist/internal/c4/world.js.map +1 -1
- package/dist/internal/cargo.d.ts +2 -0
- package/dist/internal/cargo.d.ts.map +1 -1
- package/dist/internal/cargo.js +8 -0
- package/dist/internal/cargo.js.map +1 -1
- package/dist/internal/fleet.d.ts +1 -0
- package/dist/internal/fleet.d.ts.map +1 -1
- package/dist/internal/fleet.js +3 -1
- package/dist/internal/fleet.js.map +1 -1
- package/dist/internal/loyalty-atlas-bank-state.d.ts +16 -0
- package/dist/internal/loyalty-atlas-bank-state.d.ts.map +1 -0
- package/dist/internal/loyalty-atlas-bank-state.js +10 -0
- package/dist/internal/loyalty-atlas-bank-state.js.map +1 -0
- package/dist/internal/planning/action-runtime.d.ts +38 -0
- package/dist/internal/planning/action-runtime.d.ts.map +1 -0
- package/dist/internal/planning/action-runtime.js +63 -0
- package/dist/internal/planning/action-runtime.js.map +1 -0
- package/dist/internal/planning/arrival-guards.d.ts +19 -0
- package/dist/internal/planning/arrival-guards.d.ts.map +1 -0
- package/dist/internal/planning/arrival-guards.js +171 -0
- package/dist/internal/planning/arrival-guards.js.map +1 -0
- package/dist/internal/planning/authorization-adapter.d.ts +45 -37
- package/dist/internal/planning/authorization-adapter.d.ts.map +1 -1
- package/dist/internal/planning/authorization-adapter.js +165 -76
- package/dist/internal/planning/authorization-adapter.js.map +1 -1
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import {
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import { characterAccountDefinition, findCharacterPda, } from '../../internal/c4/
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import { FixedPoint, getFleetDecoder, getRegionTrackerDecoder, getStarSystemDecoder, } from '../../internal/c4/runtime-bindings.js';
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import { characterAccountDefinition, findCharacterPda, } from '../../internal/c4/character.js';
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import { deriveStarbasePlayerAddress, starbasePlayerAccountDefinition, } from '../../internal/c4/starbase.js';
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import { buildStarSystemDiscoveryFilters, deriveStarSystemAddress, starSystemAccountDefinition, } from '../../internal/c4/world.js';
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import { requireGameAddress } from '../../internal/game-context.js';
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import { adaptDockedToIdleInstruction,
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import { adaptDockedToIdleInstruction, adaptIdleToDockedInstruction, adaptStartSubwarpInstruction, adaptStopSubwarpInstruction, adaptWarpLaneInstruction, adaptWarpToCoordinateInstruction, validatePlanAuthorization, } from '../../internal/planning/authorization-adapter.js';
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import { createPlan, } from '../../planning/index.js';
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import { resolveFleetArrival } from '../../internal/planning/fleet-arrival.js';
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import { failFleetState, requireActionCoordinate, } from '../../internal/planning/fleet-state.js';
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const FLEET_STATE_IDLE = 'fleet.state.idle';
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const FLEET_STATE_MOVEMENT_STARTED = 'fleet.state.movement-started';
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function movementStartSemantics(fleet) {
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@@ -32,50 +41,35 @@ function fail(message, address) {
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throw new SageSdkError('ACTION_PRECONDITION_FAILED', message, { address });
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}
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function validateSettleArrivalOptions(value) {
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const remedy = 'Pass only { authorization: { profile, authority, keyIndex } } for Career XP subwarp. Certificates and delegated sub-Profiles are not supported.';
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if (value === null || typeof value !== 'object' || Array.isArray(value)) {
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throw new InvalidActionInputError('options', value, '
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throw new InvalidActionInputError('options', value, 'one explicit arrival authorization route', remedy);
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}
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const record = value;
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if (Object.keys(record).length
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!
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return fail(`Fleet ${fleet.name} is destroyed and cannot have a movement arrival settled. Respawn the Fleet through an appropriate game client, refresh it, and retry only after starting warp or subwarp movement.`, fleet.address);
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case 'claimStakeTransfer':
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return fail(`Fleet ${fleet.name} is in a claimStakeTransfer state, not movement. Finish the Claim Stake transfer, refresh the Fleet, and retry only after starting warp or subwarp movement.`, fleet.address);
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if (Object.keys(record).length === 1 &&
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Object.hasOwn(record, 'authorization')) {
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const auth = record.authorization;
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if (auth !== null && typeof auth === 'object' && !Array.isArray(auth)) {
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const fields = auth;
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if (Object.keys(fields).length === 3 &&
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Object.hasOwn(fields, 'keyIndex') &&
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Object.hasOwn(fields, 'profile') &&
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Object.hasOwn(fields, 'authority') &&
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typeof fields.profile === 'string' &&
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isAddress(fields.profile) &&
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typeof fields.authority === 'string' &&
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isAddress(fields.authority)) {
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const authorization = {
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profile: fields.profile,
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authority: fields.authority,
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keyIndex: fields.keyIndex,
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};
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validatePlanAuthorization(authorization);
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return { authorization };
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}
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}
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}
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const STOP_SUBWARP_REMEDIES = {
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claimStakeTransfer: 'Finish the Claim Stake transfer',
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destroyed: 'Respawn it',
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docked: 'Undock it',
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mining: 'Stop mining',
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respawn: 'Wait for it to finish respawning',
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warp: 'Let warp finish and settle its arrival',
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};
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function requireStopSubwarpState(fleet) {
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if (state === 'subwarp' || state === 'idle')
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return;
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fail(`Fleet ${fleet.name} is ${state} and cannot stop subwarp. ${STOP_SUBWARP_REMEDIES[state]}, start subwarp, refresh it, and retry.`, fleet.address);
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throw new InvalidActionInputError('options', value, 'direct Profile authorization', remedy);
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}
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function assertFleetOwner(fleet, authorization) {
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if (fleet.ownerProfile.address !== authorization.profile) {
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return fleet.state;
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}
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const REFRESH_TO_IDLE_REMEDIES = {
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claimStakeTransfer: 'Wait for or complete the claim-stake transfer, refresh the Fleet, and retry.',
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destroyed: 'Respawn the Fleet, refresh it, and retry.',
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docked: 'Undock the Fleet, refresh it, and retry.',
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mining: 'Stop mining, refresh the Fleet, and retry.',
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respawn: 'Wait for the Fleet to recover, refresh it, and retry.',
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};
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function requireRefreshableIdleState(fleet, action) {
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return fleet.location;
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if (fleet.state.kind === 'warp' || fleet.state.kind === 'subwarp') {
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return fleet.state.to;
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}
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const remedy = REFRESH_TO_IDLE_REMEDIES[fleet.state.kind];
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const requirement = action === 'dock'
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? 'the Fleet must be idle or in a refreshable warp/subwarp state at a Starbase System coordinate'
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: action === 'warp through a lane'
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? 'the Fleet must be idle or in a refreshable warp/subwarp state at a Star System coordinate'
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: 'the Fleet must be idle or in a refreshable warp/subwarp state at a coordinate';
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fail(`Fleet ${fleet.name} is ${fleet.state.kind}, so it cannot ${action}; ${requirement}. ${remedy} Then retry ${action === 'dock' ? 'docking' : action}.`, fleet.address);
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return requireActionCoordinate(fleet, action, `it must be idle or in a refreshable warp/subwarp state at ${action === 'dock' ? 'a Starbase System coordinate' : action === 'warp through a lane' ? 'a Star System coordinate' : 'a coordinate'}`);
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}
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function requireRawAccount(account, message, address) {
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return account ?? fail(message, address);
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@@ -124,20 +100,14 @@ function validateFleetRead(account, fleet, game, system, systemSequenceId) {
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}
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return data;
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}
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fail(`Fleet ${fleet.name} cannot undock because the canonical Character does not match Profile ${profile} and the configured Game ${game}. Refresh or repair the Character registration for this Profile and Game before retrying.`, account.address);
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}
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return data;
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}
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async function validateSystemRead(account, fleet, game, systemSequenceId) {
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/** Requires a Star System of the configured Game at its canonical PDA and,
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* for a docked Fleet, at the docked sequence. */
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async function validateFleetSystemRead(account, fleet, game, action, label = 'Star System', sequenceId) {
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const data = starSystemAccountDefinition.decode(account);
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const canonicalAddress = await deriveStarSystemAddress(game, data.systemId);
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if (data.game !== game ||
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data.sequenceId !==
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fail(`Fleet ${fleet.name} cannot
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(await deriveStarSystemAddress(game, data.systemId)) !== account.address ||
|
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|
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(sequenceId !== undefined && data.sequenceId !== sequenceId)) {
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fail(`Fleet ${fleet.name} cannot ${action} because ${label} ${account.address} does not match the configured Game${sequenceId === undefined ? ' or its canonical PDA' : ', its canonical PDA or the docked sequence'}. Refresh the Fleet and galaxy, then retry.`, account.address);
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141
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}
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return data;
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}
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@@ -151,17 +121,6 @@ function validateStarbasePlayerRead(account, fleet, profile, character, system,
|
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151
121
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}
|
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152
122
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return data;
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123
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}
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154
|
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async function validateDockSystemRead(account, fleet, game, canonicalAddress, exactLocation) {
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155
|
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const data = starSystemAccountDefinition.decode(account);
|
|
156
|
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const derivedAddress = await deriveStarSystemAddress(game, data.systemId);
|
|
157
|
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if (account.address !== canonicalAddress ||
|
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158
|
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account.address !== derivedAddress ||
|
|
159
|
-
data.game !== game ||
|
|
160
|
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!hasExactSystemLocation(account, exactLocation)) {
|
|
161
|
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fail(`Fleet ${fleet.name} cannot dock because Star System ${canonicalAddress} does not match the configured Game, Fleet coordinate, or canonical PDA. Refresh the Fleet and galaxy before retrying.`, canonicalAddress);
|
|
162
|
-
}
|
|
163
|
-
return data;
|
|
164
|
-
}
|
|
165
124
|
function failNoDockableStarbase(fleet, location) {
|
|
166
125
|
return fail(`Fleet ${fleet.name} action coordinate (${String(location.x)}, ${String(location.y)}) has no Starbase to dock at. Move the Fleet to a Starbase system first, refresh the Fleet and galaxy, and retry.`, fleet.address);
|
|
167
126
|
}
|
|
@@ -189,25 +148,73 @@ function validateCoordinateComponent(field, value) {
|
|
|
189
148
|
throw new InvalidActionInputError(field, value, 'an I8F56-encodable SAGE coordinate from -128 inclusive to 128 exclusive', `Set ${field} within the pinned movement instruction codec range before retrying.`);
|
|
190
149
|
}
|
|
191
150
|
}
|
|
192
|
-
function
|
|
151
|
+
function validateDisplayDestination(fleet, actionLocation, destination) {
|
|
193
152
|
validateCoordinateComponent('destination.x', destination.x);
|
|
194
153
|
validateCoordinateComponent('destination.y', destination.y);
|
|
195
154
|
if (destination.x === actionLocation.x &&
|
|
196
155
|
destination.y === actionLocation.y) {
|
|
197
|
-
failSameCoordinate(fleet, destination);
|
|
156
|
+
failSameCoordinate(fleet, `destination (${String(destination.x)}, ${String(destination.y)})`);
|
|
198
157
|
}
|
|
199
158
|
}
|
|
200
159
|
function failSameCoordinate(fleet, destination) {
|
|
201
|
-
return fail(`Fleet ${fleet.name}
|
|
160
|
+
return fail(`Fleet ${fleet.name} ${destination} is its action coordinate. Choose a different coordinate and retry.`, fleet.address);
|
|
202
161
|
}
|
|
203
|
-
|
|
204
|
-
|
|
205
|
-
|
|
162
|
+
const SIGNED_I64_MIN = -(1n << 63n);
|
|
163
|
+
const SIGNED_I64_MAX = (1n << 63n) - 1n;
|
|
164
|
+
function validateRawCoordinateComponent(field, value) {
|
|
165
|
+
if (typeof value !== 'bigint') {
|
|
166
|
+
throw new InvalidActionInputError(field, value, 'a bigint containing the exact raw I8F56 axis', `Set ${field} to the signed 64-bit raw coordinate from the selected game value before retrying.`);
|
|
167
|
+
}
|
|
168
|
+
if (value < SIGNED_I64_MIN || value > SIGNED_I64_MAX) {
|
|
169
|
+
throw new InvalidActionInputError(field, value, `a signed 64-bit raw I8F56 bigint from ${String(SIGNED_I64_MIN)} through ${String(SIGNED_I64_MAX)}`, `Set ${field} within the exact movement instruction range before retrying.`);
|
|
170
|
+
}
|
|
171
|
+
return value;
|
|
172
|
+
}
|
|
173
|
+
function resolveCoordinateDestination(fleet, actionLocation, options) {
|
|
174
|
+
const hasDisplay = Object.hasOwn(options, 'destination');
|
|
175
|
+
const hasRaw = Object.hasOwn(options, 'destinationRaw');
|
|
176
|
+
if (hasDisplay === hasRaw) {
|
|
177
|
+
throw new InvalidActionInputError('destination/destinationRaw', options, 'exactly one of destination or destinationRaw', 'Set destination for caller-selected display rounding or destinationRaw for exact signed-I8F56 intent, omit the other property entirely, then retry.');
|
|
178
|
+
}
|
|
179
|
+
if (hasDisplay) {
|
|
180
|
+
const destination = options.destination;
|
|
181
|
+
if (destination === undefined || destination === null) {
|
|
182
|
+
throw new InvalidActionInputError('destination', destination, 'an object with finite numeric x and y axes', 'Set destination to display coordinates, or replace it with destinationRaw for exact signed-I8F56 intent.');
|
|
183
|
+
}
|
|
184
|
+
validateDisplayDestination(fleet, actionLocation, destination);
|
|
185
|
+
return {
|
|
186
|
+
description: `(${String(destination.x)}, ${String(destination.y)})`,
|
|
187
|
+
exact: exactCoordinate(destination),
|
|
188
|
+
field: 'destination',
|
|
189
|
+
};
|
|
190
|
+
}
|
|
191
|
+
const destinationRaw = options.destinationRaw;
|
|
192
|
+
if (destinationRaw === undefined ||
|
|
193
|
+
destinationRaw === null ||
|
|
194
|
+
typeof destinationRaw !== 'object') {
|
|
195
|
+
throw new InvalidActionInputError('destinationRaw', destinationRaw, 'an object with bigint x and y axes', 'Set destinationRaw to exact signed-I8F56 coordinates, or replace it with destination display coordinates.');
|
|
196
|
+
}
|
|
197
|
+
const exact = {
|
|
198
|
+
x: validateRawCoordinateComponent('destinationRaw.x', destinationRaw.x),
|
|
199
|
+
y: validateRawCoordinateComponent('destinationRaw.y', destinationRaw.y),
|
|
200
|
+
};
|
|
201
|
+
return {
|
|
202
|
+
description: `(${FixedPoint.fromRaw(exact.x, 56).toString()}, ${FixedPoint.fromRaw(exact.y, 56).toString()})`,
|
|
203
|
+
exact,
|
|
204
|
+
field: 'destinationRaw',
|
|
205
|
+
};
|
|
206
|
+
}
|
|
207
|
+
/** Requires the authorization Profile's canonical Character in the
|
|
208
|
+
* configured Game. */
|
|
209
|
+
function requireFleetCharacter(account, fleet, profile, game, address, action) {
|
|
210
|
+
const character = requireRawAccount(account, `Fleet ${fleet.name} cannot ${action} because its Profile has no canonical Character at ${address}. Create the Character for Profile ${profile} in the configured Game, refresh the Fleet, and retry.`, address);
|
|
211
|
+
const data = characterAccountDefinition.decode(character);
|
|
212
|
+
if (character.address !== address ||
|
|
206
213
|
data.playerProfile !== profile ||
|
|
207
214
|
data.game !== game) {
|
|
208
|
-
fail(`Fleet ${fleet.name} cannot ${action} because the canonical Character does not match Profile ${profile} and the configured Game ${game}. Refresh or repair the Character registration for this Profile and Game before retrying.`,
|
|
215
|
+
fail(`Fleet ${fleet.name} cannot ${action} because the canonical Character does not match Profile ${profile} and the configured Game ${game}. Refresh or repair the Character registration for this Profile and Game before retrying.`, address);
|
|
209
216
|
}
|
|
210
|
-
return
|
|
217
|
+
return character;
|
|
211
218
|
}
|
|
212
219
|
async function validateIdleFleetRead(account, fleet, game, actionLocation, planName = 'coordinate movement') {
|
|
213
220
|
const data = fleetAccountDefinition.decode(account);
|
|
@@ -228,7 +235,7 @@ async function validateIdleFleetRead(account, fleet, game, actionLocation, planN
|
|
|
228
235
|
stateLocation?.y !== actionLocation.y) {
|
|
229
236
|
fail(`Fleet ${fleet.name} changed or no longer matches its configured Game, owner, address, PDA, or idle coordinate, movement state, and action coordinate. Refresh the Fleet and create a new ${planName} Plan before retrying.`, fleet.address);
|
|
230
237
|
}
|
|
231
|
-
const exact =
|
|
238
|
+
const exact = getFleetDecoder().decode(account.data);
|
|
232
239
|
let exactLocation = exact.location;
|
|
233
240
|
if (exact.state.__kind === 'MoveWarp') {
|
|
234
241
|
exactLocation = exact.state.fields[0].to;
|
|
@@ -248,71 +255,31 @@ function validateRegionTrackerRead(account, fleet, game, canonicalAddress, actio
|
|
|
248
255
|
if (account.address !== canonicalAddress || data.game !== game) {
|
|
249
256
|
fail(`Fleet ${fleet.name} cannot ${action} because RegionTracker does not match the configured Game or canonical PDA: ${account.address}; refresh the world region data for the configured Game and retry.`, account.address);
|
|
250
257
|
}
|
|
251
|
-
return
|
|
258
|
+
return getRegionTrackerDecoder().decode(account.data);
|
|
252
259
|
}
|
|
253
260
|
function validateCrewBindingRead(account, fleet, canonicalAddress) {
|
|
254
261
|
const data = fleetCrewBindingAccountDefinition.decode(account);
|
|
255
262
|
if (account.address !== canonicalAddress ||
|
|
256
|
-
data.
|
|
257
|
-
data.ownerProfile !== fleet.ownerProfile.address) {
|
|
263
|
+
!matchesFleetCrewBindingIdentity(data, fleet.address, fleet.ownerProfile.address)) {
|
|
258
264
|
fail(`FleetCrewBinding does not match Fleet ${fleet.address}, its owner Profile, or its canonical PDA: ${account.address}. Refresh the Fleet crew registration or remove the invalid binding before retrying.`, account.address);
|
|
259
265
|
}
|
|
260
266
|
return data;
|
|
261
267
|
}
|
|
262
|
-
function
|
|
263
|
-
const cross = (point.y - start.y) * (end.x - start.x) -
|
|
264
|
-
(point.x - start.x) * (end.y - start.y);
|
|
265
|
-
return (cross === 0n &&
|
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point.x >= (start.x < end.x ? start.x : end.x) &&
|
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|
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point.x <= (start.x > end.x ? start.x : end.x) &&
|
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|
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point.y >= (start.y < end.y ? start.y : end.y) &&
|
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point.y <= (start.y > end.y ? start.y : end.y));
|
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|
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}
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|
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function regionContainsCoordinate(region, coordinate) {
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maxX: region.boundingBox.maxX.raw,
|
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|
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maxY: region.boundingBox.maxY.raw,
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|
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minX: region.boundingBox.minX.raw,
|
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|
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minY: region.boundingBox.minY.raw,
|
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|
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};
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|
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const border = region.border.map(([x, y]) => ({ x: x.raw, y: y.raw }));
|
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|
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if (border.length < 3 ||
|
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coordinate.x < boundingBox.minX ||
|
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|
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coordinate.x > boundingBox.maxX ||
|
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|
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coordinate.y < boundingBox.minY ||
|
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|
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coordinate.y > boundingBox.maxY) {
|
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|
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return false;
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|
-
}
|
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|
-
let inside = false;
|
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|
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for (let index = 0; index < border.length; index += 1) {
|
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|
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const start = border[index];
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|
-
const end = border[(index + 1) % border.length];
|
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|
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if (pointIsOnSegment(coordinate, start, end))
|
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return true;
|
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|
-
if (start.y > coordinate.y !== end.y > coordinate.y) {
|
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|
-
const deltaY = end.y - start.y;
|
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|
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const pointSide = (coordinate.x - start.x) * deltaY;
|
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|
-
const edgeSide = (coordinate.y - start.y) * (end.x - start.x);
|
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|
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if ((deltaY > 0n && pointSide < edgeSide) ||
|
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|
-
(deltaY < 0n && pointSide > edgeSide)) {
|
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inside = !inside;
|
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|
-
}
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|
-
}
|
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|
-
}
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|
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return inside;
|
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|
-
}
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|
-
function resolveRegionId(tracker, coordinate, displayCoordinate, label, fleet, trackerAddress) {
|
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|
+
function resolveRegionId(tracker, coordinate, coordinateDescription, label, fleet, trackerAddress) {
|
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305
269
|
const region = tracker.regions.unsizedList.find((candidate) => regionContainsCoordinate(candidate, coordinate));
|
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270
|
if (region === undefined) {
|
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-
|
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+
const errorDescription = label === 'destinationRaw'
|
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|
+
? `(${String(coordinate.x)}, ${String(coordinate.y)}) raw I8F56`
|
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|
+
: coordinateDescription;
|
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|
+
fail(`Fleet ${fleet.name} ${label} coordinate ${errorDescription} cannot be mapped by RegionTracker ${trackerAddress}. Refresh the world region data or choose a coordinate inside a configured Region before retrying.`, trackerAddress);
|
|
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275
|
}
|
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276
|
return region.id;
|
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277
|
}
|
|
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278
|
function exactCoordinate(coordinate) {
|
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312
279
|
const spec = { fractionalBits: 56, signed: true, totalBits: 64 };
|
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280
|
return {
|
|
314
|
-
x:
|
|
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|
-
y:
|
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|
+
x: FixedPoint.fromNumber(coordinate.x, spec).raw,
|
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|
+
y: FixedPoint.fromNumber(coordinate.y, spec).raw,
|
|
316
283
|
};
|
|
317
284
|
}
|
|
318
285
|
async function resolveCoordinateMovement(ctx, fleet, authorization, actionLocation, destination) {
|
|
@@ -329,15 +296,13 @@ async function resolveCoordinateMovement(ctx, fleet, authorization, actionLocati
|
|
|
329
296
|
crewBinding,
|
|
330
297
|
]);
|
|
331
298
|
const fleetAccount = requireRawAccount(fleetCandidate, `Fleet ${fleet.name} is no longer available at ${fleet.address}. Refresh the Fleet and retry planning coordinate movement.`, fleet.address);
|
|
332
|
-
const characterAccount =
|
|
299
|
+
const characterAccount = requireFleetCharacter(characterCandidate, fleet, authorization.profile, game, character, 'move');
|
|
333
300
|
const regionTrackerAccount = requireRawAccount(regionCandidate, `Fleet ${fleet.name} cannot move because the canonical RegionTracker ${regionTracker} is missing. Verify the configured Game and cluster, refresh the world region data, and retry.`, regionTracker);
|
|
334
301
|
const validatedFleet = await validateIdleFleetRead(fleetAccount, fleet, game, actionLocation);
|
|
335
|
-
|
|
336
|
-
|
|
337
|
-
|
|
338
|
-
failSameCoordinate(fleet, destination);
|
|
302
|
+
if (destination.exact.x === validatedFleet.location.x &&
|
|
303
|
+
destination.exact.y === validatedFleet.location.y) {
|
|
304
|
+
failSameCoordinate(fleet, `${destination.field} ${destination.description}`);
|
|
339
305
|
}
|
|
340
|
-
validateCharacterForCoordinateMovement(characterAccount, fleet, authorization.profile, game, character);
|
|
341
306
|
const tracker = validateRegionTrackerRead(regionTrackerAccount, fleet, game, regionTracker);
|
|
342
307
|
if (crewCandidate !== undefined) {
|
|
343
308
|
validateCrewBindingRead(crewCandidate, fleet, crewBinding);
|
|
@@ -348,21 +313,27 @@ async function resolveCoordinateMovement(ctx, fleet, authorization, actionLocati
|
|
|
348
313
|
...(crewCandidate === undefined
|
|
349
314
|
? {}
|
|
350
315
|
: { crewBinding, crewBindingAccount: crewCandidate }),
|
|
351
|
-
destinationRegionId: resolveRegionId(tracker,
|
|
316
|
+
destinationRegionId: resolveRegionId(tracker, destination.exact, destination.description, destination.field, fleet, regionTracker),
|
|
352
317
|
fleetAccount,
|
|
353
318
|
regionTracker,
|
|
354
319
|
regionTrackerAccount,
|
|
355
|
-
startRegionId: resolveRegionId(tracker, validatedFleet.location, actionLocation, 'current', fleet, regionTracker),
|
|
320
|
+
startRegionId: resolveRegionId(tracker, validatedFleet.location, `(${String(actionLocation.x)}, ${String(actionLocation.y)})`, 'current', fleet, regionTracker),
|
|
356
321
|
};
|
|
357
322
|
}
|
|
358
323
|
async function planCoordinateMovement(mode, ctx, fleet, options) {
|
|
359
324
|
validatePlanAuthorization(options.authorization);
|
|
360
325
|
assertFleetOwner(fleet, options.authorization);
|
|
361
326
|
const actionLocation = requireRefreshableIdleState(fleet, 'start coordinate movement');
|
|
362
|
-
|
|
327
|
+
const destination = resolveCoordinateDestination(fleet, actionLocation, options);
|
|
363
328
|
const game = requireGameAddress(ctx);
|
|
364
|
-
const resolved = await resolveCoordinateMovement(ctx, fleet, options.authorization, actionLocation,
|
|
329
|
+
const resolved = await resolveCoordinateMovement(ctx, fleet, options.authorization, actionLocation, destination);
|
|
330
|
+
const xp = await resolveXpRuntime(ctx, {
|
|
331
|
+
game,
|
|
332
|
+
character: resolved.character,
|
|
333
|
+
profile: options.authorization.profile,
|
|
334
|
+
});
|
|
365
335
|
const common = {
|
|
336
|
+
...xp.accounts,
|
|
366
337
|
authorization: options.authorization,
|
|
367
338
|
character: resolved.character,
|
|
368
339
|
...(resolved.crewBinding === undefined
|
|
@@ -377,19 +348,36 @@ async function planCoordinateMovement(mode, ctx, fleet, options) {
|
|
|
377
348
|
const instruction = mode === 'subwarp'
|
|
378
349
|
? adaptStartSubwarpInstruction({
|
|
379
350
|
...common,
|
|
380
|
-
toCoordinate: [
|
|
351
|
+
toCoordinate: [destination.exact.x, destination.exact.y],
|
|
381
352
|
})
|
|
382
353
|
: adaptWarpToCoordinateInstruction({
|
|
383
354
|
...common,
|
|
384
|
-
destination: [
|
|
355
|
+
destination: [destination.exact.x, destination.exact.y],
|
|
385
356
|
});
|
|
386
357
|
const verb = mode === 'subwarp' ? 'Subwarp' : 'Warp';
|
|
387
|
-
const description = `${verb} fleet ${fleet.name} to coordinate
|
|
358
|
+
const description = `${verb} fleet ${fleet.name} to coordinate ${destination.description}.`;
|
|
388
359
|
const accounts = [
|
|
360
|
+
{
|
|
361
|
+
kind: 'xp-runtime',
|
|
362
|
+
address: game,
|
|
363
|
+
intent: xp.intent,
|
|
364
|
+
accounts: xp.accounts,
|
|
365
|
+
describes: 'The configured Game and canonical Character XP accounts remain eligible for movement.',
|
|
366
|
+
},
|
|
389
367
|
await precondition(resolved.fleetAccount, fleet.state.kind === 'idle'
|
|
390
368
|
? `Fleet ${fleet.name} remains idle at coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`
|
|
391
369
|
: `Fleet ${fleet.name} remains ${fleet.state.kind} with action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`),
|
|
392
|
-
|
|
370
|
+
{
|
|
371
|
+
kind: 'movement-character',
|
|
372
|
+
address: resolved.character,
|
|
373
|
+
game,
|
|
374
|
+
profile: options.authorization.profile,
|
|
375
|
+
stateHash: await hashMovementCharacter(resolved.characterAccount, {
|
|
376
|
+
game,
|
|
377
|
+
profile: options.authorization.profile,
|
|
378
|
+
}),
|
|
379
|
+
describes: 'The canonical Character retains its movement modifiers and non-accrual state.',
|
|
380
|
+
},
|
|
393
381
|
await precondition(resolved.regionTrackerAccount, `The configured RegionTracker continues to map Fleet ${fleet.name}'s current and destination coordinates.`),
|
|
394
382
|
...(resolved.crewBindingAccount === undefined
|
|
395
383
|
? []
|
|
@@ -411,45 +399,35 @@ async function planCoordinateMovement(mode, ctx, fleet, options) {
|
|
|
411
399
|
summary: description,
|
|
412
400
|
});
|
|
413
401
|
}
|
|
414
|
-
async function deriveCurrencyCacheAddress(game) {
|
|
415
|
-
const [address] = await getProgramDerivedAddress({
|
|
416
|
-
programAddress: sage.SAGE_PROGRAM_ADDRESS,
|
|
417
|
-
seeds: [
|
|
418
|
-
getBytesEncoder().encode(new TextEncoder().encode('CurrencyConfig')),
|
|
419
|
-
getAddressEncoder().encode(game),
|
|
420
|
-
],
|
|
421
|
-
});
|
|
422
|
-
return address;
|
|
423
|
-
}
|
|
424
|
-
function validateCurrencyCacheRead(account, fleet, game, canonicalAddress) {
|
|
425
|
-
const decoder = sage.getCurrencyConfigCacheDecoder();
|
|
426
|
-
const discriminator = sage.CURRENCY_CONFIG_CACHE_DISCRIMINATOR;
|
|
427
|
-
const validDiscriminator = discriminator.every((byte, index) => account.data[index] === byte);
|
|
428
|
-
if (account.address !== canonicalAddress ||
|
|
429
|
-
account.owner !== sage.SAGE_PROGRAM_ADDRESS ||
|
|
430
|
-
account.data.length !== decoder.fixedSize ||
|
|
431
|
-
!validDiscriminator) {
|
|
432
|
-
fail(`Fleet ${fleet.name} cannot use a warp lane because CurrencyCache ${account.address} does not match the configured Game, canonical PDA, owner, or pinned account layout. Refresh the Game currency configuration and retry.`, account.address);
|
|
433
|
-
}
|
|
434
|
-
const decoded = decoder.decode(account.data);
|
|
435
|
-
if (decoded.gameId !== game) {
|
|
436
|
-
fail(`Fleet ${fleet.name} cannot use a warp lane because CurrencyCache ${account.address} does not match the configured Game or canonical PDA. Refresh the Game currency configuration and retry.`, account.address);
|
|
437
|
-
}
|
|
438
|
-
}
|
|
439
|
-
async function validateLaneSystemRead(account, fleet, game, label) {
|
|
440
|
-
const data = starSystemAccountDefinition.decode(account);
|
|
441
|
-
const canonicalAddress = await deriveStarSystemAddress(game, data.systemId);
|
|
442
|
-
if (data.game !== game || account.address !== canonicalAddress) {
|
|
443
|
-
fail(`Fleet ${fleet.name} cannot use a warp lane because the ${label} Star System ${account.address} does not match the configured Game or canonical PDA. Refresh the galaxy and retry with a Star System from the configured Game.`, account.address);
|
|
444
|
-
}
|
|
445
|
-
return data;
|
|
446
|
-
}
|
|
447
402
|
function hasExactSystemLocation(account, location) {
|
|
448
403
|
starSystemAccountDefinition.decode(account);
|
|
449
|
-
const exact =
|
|
404
|
+
const exact = getStarSystemDecoder().decode(account.data);
|
|
450
405
|
return (exact.coordinates[0].raw === location.x &&
|
|
451
406
|
exact.coordinates[1].raw === location.y);
|
|
452
407
|
}
|
|
408
|
+
/** The Star Systems of the configured Game discovered at a Fleet's displayed
|
|
409
|
+
* action coordinate. */
|
|
410
|
+
async function discoverSystemsAt(ctx, game, location) {
|
|
411
|
+
const systems = await ctx.data.discover(starSystemAccountDefinition, {
|
|
412
|
+
filters: buildStarSystemDiscoveryFilters(game),
|
|
413
|
+
strategy: 'targeted-program-accounts',
|
|
414
|
+
});
|
|
415
|
+
return systems
|
|
416
|
+
.filter(({ data }) => data.coordinates.x === location.x && data.coordinates.y === location.y)
|
|
417
|
+
.map(({ address }) => address);
|
|
418
|
+
}
|
|
419
|
+
/** Selects the one fresh candidate whose exact coordinate is the Fleet's. */
|
|
420
|
+
function selectSystemAt(fleet, location, exact, candidates, accounts) {
|
|
421
|
+
const matches = accounts.filter((account) => account !== undefined && hasExactSystemLocation(account, exact));
|
|
422
|
+
if (matches.length === 1)
|
|
423
|
+
return matches[0];
|
|
424
|
+
const coordinate = `Fleet ${fleet.name} action coordinate (${String(location.x)}, ${String(location.y)})`;
|
|
425
|
+
if (candidates.length === 1) {
|
|
426
|
+
const [only] = accounts;
|
|
427
|
+
fail(`${coordinate} no longer matches Star System ${only === undefined ? candidates[0] : starSystemAccountDefinition.decode(only).name}. Refresh the Fleet and galaxy, then retry.`, candidates[0]);
|
|
428
|
+
}
|
|
429
|
+
return fail(`${coordinate} matches multiple Star Systems in the configured Game. Refresh the galaxy and repair the contradictory System data before retrying.`, fleet.address);
|
|
430
|
+
}
|
|
453
431
|
function validateFactionRelationTrackerRead(account, fleet, game, canonicalAddress) {
|
|
454
432
|
const data = factionRelationTrackerAccountDefinition.decode(account);
|
|
455
433
|
if (account.address !== canonicalAddress || data.game !== game) {
|
|
@@ -458,18 +436,13 @@ function validateFactionRelationTrackerRead(account, fleet, game, canonicalAddre
|
|
|
458
436
|
}
|
|
459
437
|
async function resolveWarpLane(ctx, fleet, actionLocation, options) {
|
|
460
438
|
const game = requireGameAddress(ctx);
|
|
461
|
-
const
|
|
462
|
-
filters: buildStarSystemDiscoveryFilters(game),
|
|
463
|
-
strategy: 'targeted-program-accounts',
|
|
464
|
-
});
|
|
465
|
-
const sourceCandidates = systems.filter((system) => system.data.coordinates.x === actionLocation.x &&
|
|
466
|
-
system.data.coordinates.y === actionLocation.y);
|
|
439
|
+
const sourceCandidates = await discoverSystemsAt(ctx, game, actionLocation);
|
|
467
440
|
if (sourceCandidates.length === 0) {
|
|
468
441
|
fail(`Fleet ${fleet.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}) does not match a Star System in the configured Game. Refresh the galaxy or move the Fleet to a Star System before retrying.`, fleet.address);
|
|
469
442
|
}
|
|
470
443
|
const [character, currencyCache, factionRelationTracker, regionTracker] = await Promise.all([
|
|
471
444
|
findCharacterPda(options.authorization.profile, game),
|
|
472
|
-
|
|
445
|
+
deriveCurrencyCache(game).then(([address]) => address),
|
|
473
446
|
deriveFactionRelationTrackerAddress(game),
|
|
474
447
|
deriveRegionTrackerAddress(game),
|
|
475
448
|
]);
|
|
@@ -478,7 +451,7 @@ async function resolveWarpLane(ctx, fleet, actionLocation, options) {
|
|
|
478
451
|
const reads = await readContextRawAccounts(ctx, [
|
|
479
452
|
fleet.address,
|
|
480
453
|
character,
|
|
481
|
-
...sourceCandidates
|
|
454
|
+
...sourceCandidates,
|
|
482
455
|
options.destinationSystem,
|
|
483
456
|
currencyCache,
|
|
484
457
|
factionRelationTracker,
|
|
@@ -491,33 +464,17 @@ async function resolveWarpLane(ctx, fleet, actionLocation, options) {
|
|
|
491
464
|
const factionCandidate = reads[destinationOffset + 2];
|
|
492
465
|
const regionCandidate = reads[destinationOffset + 3];
|
|
493
466
|
const fleetAccount = requireRawAccount(fleetCandidate, `Fleet ${fleet.name} is no longer available at ${fleet.address}. Refresh the Fleet and retry planning the warp lane.`, fleet.address);
|
|
494
|
-
const validatedFleet = await validateIdleFleetRead(fleetAccount, fleet, game, actionLocation);
|
|
495
|
-
const
|
|
496
|
-
|
|
497
|
-
|
|
498
|
-
hasExactSystemLocation(account, validatedFleet.location)
|
|
499
|
-
? [{ account, address: candidate.address }]
|
|
500
|
-
: [];
|
|
501
|
-
});
|
|
502
|
-
if (exactSourceCandidates.length !== 1) {
|
|
503
|
-
if (sourceCandidates.length === 1) {
|
|
504
|
-
const sourceSystem = sourceCandidates[0].address;
|
|
505
|
-
const sourceAccount = requireRawAccount(reads[sourceOffset], `Fleet ${fleet.name} cannot use a warp lane because source Star System ${sourceSystem} is missing. Refresh the Fleet and galaxy, then retry.`, sourceSystem);
|
|
506
|
-
const source = starSystemAccountDefinition.decode(sourceAccount);
|
|
507
|
-
fail(`Fleet ${fleet.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}) no longer matches source Star System ${source.name}. Refresh the Fleet and galaxy before retrying.`, sourceSystem);
|
|
508
|
-
}
|
|
509
|
-
fail(`Fleet ${fleet.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}) matches multiple Star Systems in the configured Game. Refresh the galaxy and repair the contradictory System data before retrying.`, fleet.address);
|
|
510
|
-
}
|
|
511
|
-
const { account: sourceAccount, address: sourceSystem } = exactSourceCandidates[0];
|
|
512
|
-
const characterAccount = requireRawAccount(characterCandidate, `Fleet ${fleet.name} cannot use a warp lane because its Profile has no canonical Character at ${character}. Create the Character for Profile ${options.authorization.profile} in the configured Game, refresh the Fleet, and retry.`, character);
|
|
467
|
+
const validatedFleet = await validateIdleFleetRead(fleetAccount, fleet, game, actionLocation, 'warp lane');
|
|
468
|
+
const sourceAccount = selectSystemAt(fleet, actionLocation, validatedFleet.location, sourceCandidates, reads.slice(sourceOffset, destinationOffset));
|
|
469
|
+
const sourceSystem = sourceAccount.address;
|
|
470
|
+
const characterAccount = requireFleetCharacter(characterCandidate, fleet, options.authorization.profile, game, character, 'use a warp lane');
|
|
513
471
|
const destinationAccount = requireRawAccount(destinationCandidate, `Fleet ${fleet.name} cannot use a warp lane because destination Star System ${options.destinationSystem} is missing. Choose a Star System in the configured Game, refresh the galaxy, and retry.`, options.destinationSystem);
|
|
514
472
|
const currencyCacheAccount = requireRawAccount(currencyCandidate, `Fleet ${fleet.name} cannot use a warp lane because canonical CurrencyCache ${currencyCache} is missing. Verify the configured Game and cluster, refresh the Game currency configuration, and retry.`, currencyCache);
|
|
515
473
|
const factionRelationTrackerAccount = requireRawAccount(factionCandidate, `Fleet ${fleet.name} cannot use a warp lane because canonical FactionRelationTracker ${factionRelationTracker} is missing. Verify the configured Game and cluster, refresh the faction relation data, and retry.`, factionRelationTracker);
|
|
516
474
|
const regionTrackerAccount = requireRawAccount(regionCandidate, `Fleet ${fleet.name} cannot use a warp lane because canonical RegionTracker ${regionTracker} is missing. Verify the configured Game and cluster, refresh the world region data, and retry.`, regionTracker);
|
|
517
|
-
|
|
518
|
-
const
|
|
519
|
-
|
|
520
|
-
validateCurrencyCacheRead(currencyCacheAccount, fleet, game, currencyCache);
|
|
475
|
+
const source = await validateFleetSystemRead(sourceAccount, fleet, game, 'use a warp lane', 'source Star System');
|
|
476
|
+
const destination = await validateFleetSystemRead(destinationAccount, fleet, game, 'use a warp lane', 'destination Star System');
|
|
477
|
+
await validateCurrencyCache(currencyCacheAccount, game, 'warp lane');
|
|
521
478
|
validateFactionRelationTrackerRead(factionRelationTrackerAccount, fleet, game, factionRelationTracker);
|
|
522
479
|
validateRegionTrackerRead(regionTrackerAccount, fleet, game, regionTracker);
|
|
523
480
|
if (sourceSystem === options.destinationSystem) {
|
|
@@ -547,7 +504,15 @@ async function resolveWarpLane(ctx, fleet, actionLocation, options) {
|
|
|
547
504
|
*
|
|
548
505
|
* The planner resolves the source Star System from the Fleet's action coordinate,
|
|
549
506
|
* proves connectivity from that System's decoded connections, and resolves all
|
|
550
|
-
* generated instruction accounts internally.
|
|
507
|
+
* generated instruction accounts internally. CurrencyCache shared accounting may
|
|
508
|
+
* change; canonical identity/layout and the existing toll-input guards remain
|
|
509
|
+
* checked before signing. Refresh and recreate older Plans to use this guard.
|
|
510
|
+
*
|
|
511
|
+
* Connectivity does not guarantee eligibility. The program remains authoritative
|
|
512
|
+
* for faction-relationship and destination-risk checks and any ATLAS toll.
|
|
513
|
+
* Tested current PTR routes succeed with empty Fuel tanks. This planner does
|
|
514
|
+
* not estimate lane costs or treat enabled cross-faction economics as blanket
|
|
515
|
+
* permission.
|
|
551
516
|
*
|
|
552
517
|
* @example
|
|
553
518
|
* ```ts
|
|
@@ -567,24 +532,54 @@ export async function planFleetWarpLane(ctx, fleet, options) {
|
|
|
567
532
|
const actionLocation = requireRefreshableIdleState(fleet, 'warp through a lane');
|
|
568
533
|
const game = requireGameAddress(ctx);
|
|
569
534
|
const resolved = await resolveWarpLane(ctx, fleet, actionLocation, options);
|
|
535
|
+
const xp = await resolveXpRuntime(ctx, {
|
|
536
|
+
game,
|
|
537
|
+
character: resolved.character,
|
|
538
|
+
profile: options.authorization.profile,
|
|
539
|
+
});
|
|
570
540
|
const description = `Warp fleet ${fleet.name} from Star System ${resolved.source.name} to Star System ${resolved.destination.name} via warp lane.`;
|
|
571
541
|
return createPlan({
|
|
572
542
|
kind: 'fleet.warp-lane',
|
|
573
|
-
preconditions:
|
|
574
|
-
|
|
575
|
-
|
|
576
|
-
:
|
|
577
|
-
|
|
578
|
-
|
|
579
|
-
|
|
580
|
-
|
|
581
|
-
|
|
582
|
-
|
|
583
|
-
|
|
543
|
+
preconditions: [
|
|
544
|
+
{
|
|
545
|
+
kind: 'xp-runtime',
|
|
546
|
+
address: game,
|
|
547
|
+
intent: xp.intent,
|
|
548
|
+
accounts: xp.accounts,
|
|
549
|
+
describes: 'The configured Game and canonical Character XP accounts remain eligible for movement.',
|
|
550
|
+
},
|
|
551
|
+
...(await Promise.all([
|
|
552
|
+
precondition(resolved.fleetAccount, fleet.state.kind === 'idle'
|
|
553
|
+
? `Fleet ${fleet.name} remains idle at Star System ${resolved.source.name}.`
|
|
554
|
+
: `Fleet ${fleet.name} remains ${fleet.state.kind} at action source Star System ${resolved.source.name}.`),
|
|
555
|
+
hashMovementCharacter(resolved.characterAccount, {
|
|
556
|
+
game,
|
|
557
|
+
profile: options.authorization.profile,
|
|
558
|
+
}).then((stateHash) => ({
|
|
559
|
+
kind: 'movement-character',
|
|
560
|
+
address: resolved.character,
|
|
561
|
+
game,
|
|
562
|
+
profile: options.authorization.profile,
|
|
563
|
+
stateHash,
|
|
564
|
+
describes: 'The canonical Character retains its movement modifiers and non-accrual state.',
|
|
565
|
+
})),
|
|
566
|
+
precondition(resolved.sourceAccount, `Source Star System ${resolved.source.name} remains at Fleet ${fleet.name}'s action coordinate with a connection to system id ${String(resolved.destination.systemId)}.`),
|
|
567
|
+
precondition(resolved.destinationAccount, `Destination Star System ${resolved.destination.name} remains system id ${String(resolved.destination.systemId)} in the configured Game.`),
|
|
568
|
+
Promise.resolve({
|
|
569
|
+
kind: 'currency-cache',
|
|
570
|
+
address: resolved.currencyCacheAccount.address,
|
|
571
|
+
game,
|
|
572
|
+
describes: 'The canonical CurrencyCache retains its supported Game identity and layout; shared accounting may change.',
|
|
573
|
+
}),
|
|
574
|
+
precondition(resolved.factionRelationTrackerAccount, 'The canonical FactionRelationTracker remains assigned to the configured Game.'),
|
|
575
|
+
precondition(resolved.regionTrackerAccount, 'The canonical RegionTracker remains assigned to the configured Game.'),
|
|
576
|
+
])),
|
|
577
|
+
],
|
|
584
578
|
steps: [
|
|
585
579
|
{
|
|
586
580
|
describes: description,
|
|
587
581
|
instruction: adaptWarpLaneInstruction({
|
|
582
|
+
...xp.accounts,
|
|
588
583
|
authorization: options.authorization,
|
|
589
584
|
character: resolved.character,
|
|
590
585
|
currencyCache: resolved.currencyCache,
|
|
@@ -602,7 +597,7 @@ export async function planFleetWarpLane(ctx, fleet, options) {
|
|
|
602
597
|
summary: description,
|
|
603
598
|
});
|
|
604
599
|
}
|
|
605
|
-
/** Plans one explicit Fleet subwarp to a coordinate without movement estimates.
|
|
600
|
+
/** Plans one explicit Fleet subwarp to a display or exact raw coordinate without movement estimates.
|
|
606
601
|
*
|
|
607
602
|
* @example
|
|
608
603
|
* ```ts
|
|
@@ -611,14 +606,14 @@ export async function planFleetWarpLane(ctx, fleet, options) {
|
|
|
611
606
|
* declare const authorization: PlanAuthorization;
|
|
612
607
|
* const plan = await planFleetSubwarp(ctx, fleet, {
|
|
613
608
|
* authorization,
|
|
614
|
-
*
|
|
609
|
+
* destinationRaw: { x: 12n << 56n, y: -(7n << 56n) },
|
|
615
610
|
* });
|
|
616
611
|
* ```
|
|
617
612
|
*/
|
|
618
613
|
export function planFleetSubwarp(ctx, fleet, options) {
|
|
619
614
|
return planCoordinateMovement('subwarp', ctx, fleet, options);
|
|
620
615
|
}
|
|
621
|
-
/** Plans one explicit Fleet coordinate warp without movement estimates.
|
|
616
|
+
/** Plans one explicit Fleet coordinate warp to a display or exact raw coordinate without movement estimates.
|
|
622
617
|
*
|
|
623
618
|
* @example
|
|
624
619
|
* ```ts
|
|
@@ -627,54 +622,80 @@ export function planFleetSubwarp(ctx, fleet, options) {
|
|
|
627
622
|
* declare const authorization: PlanAuthorization;
|
|
628
623
|
* const plan = await planFleetWarpToCoordinate(ctx, fleet, {
|
|
629
624
|
* authorization,
|
|
630
|
-
*
|
|
625
|
+
* destinationRaw: { x: 12n << 56n, y: -(7n << 56n) },
|
|
631
626
|
* });
|
|
632
627
|
* ```
|
|
633
628
|
*/
|
|
634
629
|
export function planFleetWarpToCoordinate(ctx, fleet, options) {
|
|
635
630
|
return planCoordinateMovement('warp', ctx, fleet, options);
|
|
636
631
|
}
|
|
637
|
-
/** Plans settlement
|
|
632
|
+
/** Plans settlement after chain time confirms the scheduled Fleet journey duration has elapsed.
|
|
633
|
+
*
|
|
634
|
+
* Game version 2 subwarp requires explicit direct Profile authorization and
|
|
635
|
+
* existing reconciled Career XP accounts. Warp settlement is unsupported.
|
|
636
|
+
* Journeys whose scheduled duration has not elapsed and Idle Fleets fail locally.
|
|
637
|
+
* Planning and execution read fresh accounts; no host clock is used.
|
|
638
638
|
*
|
|
639
|
-
* Settlement
|
|
640
|
-
*
|
|
641
|
-
*
|
|
642
|
-
*
|
|
643
|
-
*
|
|
639
|
+
* Settlement does not guarantee reaching the destination: insufficient Fuel can
|
|
640
|
+
* leave the Fleet Idle short of it. Low Fuel produces a planning-time warning,
|
|
641
|
+
* not a rejection. Inspect refreshed state and location after confirmation.
|
|
642
|
+
* Subwarp settles fuel and XP and may refund released storage rent to the
|
|
643
|
+
* Profile. Warp cooldown remains independent. Fresh checks cannot prevent a
|
|
644
|
+
* concurrent transaction from starting another journey before execution; the
|
|
645
|
+
* authorized instruction could stop that new journey. Intentional early
|
|
646
|
+
* stopping remains the separate {@link planFleetStopSubwarp} operation.
|
|
644
647
|
*
|
|
645
648
|
* @example
|
|
646
649
|
* ```ts
|
|
647
650
|
* declare const ctx: SageContext;
|
|
648
651
|
* declare const fleet: FleetSnapshot;
|
|
649
|
-
* declare const
|
|
650
|
-
* const plan = await planFleetSettleArrival(ctx, fleet, {
|
|
652
|
+
* declare const authorization: PlanAuthorization;
|
|
653
|
+
* const plan = await planFleetSettleArrival(ctx, fleet, { authorization });
|
|
651
654
|
* console.log(plan.describe());
|
|
652
655
|
* ```
|
|
653
656
|
*/
|
|
654
657
|
export async function planFleetSettleArrival(ctx, fleet, input) {
|
|
655
|
-
const
|
|
656
|
-
const
|
|
657
|
-
const
|
|
658
|
-
|
|
659
|
-
|
|
660
|
-
|
|
661
|
-
|
|
658
|
+
const options = validateSettleArrivalOptions(input);
|
|
659
|
+
const { intent, character, regionTracker, xp, lowFuel } = await resolveFleetArrival(ctx, fleet.address, options);
|
|
660
|
+
const fuelWarning = lowFuel
|
|
661
|
+
? ' Fuel is below the recorded journey budget (at planning); may stop short with no Fuel.'
|
|
662
|
+
: '';
|
|
663
|
+
const description = `Settle subwarp: fuel and Career XP; possible rent refund to Profile ${intent.profile}. Settlement does not guarantee reaching the destination.${fuelWarning} Read confirmed state/location. A race could stop a new journey.`;
|
|
664
|
+
const instruction = adaptStopSubwarpInstruction({
|
|
665
|
+
authorization: intent.authorization,
|
|
666
|
+
character,
|
|
667
|
+
fleet: intent.fleet,
|
|
668
|
+
game: intent.game,
|
|
669
|
+
regionTracker,
|
|
670
|
+
...xp.accounts,
|
|
671
|
+
});
|
|
662
672
|
return createPlan({
|
|
663
673
|
kind: 'fleet.settle-arrival',
|
|
664
|
-
preconditions: [
|
|
674
|
+
preconditions: [
|
|
675
|
+
{
|
|
676
|
+
kind: 'fleet-arrival',
|
|
677
|
+
address: intent.fleet,
|
|
678
|
+
intent,
|
|
679
|
+
character,
|
|
680
|
+
regionTracker,
|
|
681
|
+
describes: 'The owned journey must still have elapsed on chain; direct Profile authority must remain valid.',
|
|
682
|
+
},
|
|
683
|
+
{
|
|
684
|
+
kind: 'xp-runtime',
|
|
685
|
+
address: intent.game,
|
|
686
|
+
intent: xp.intent,
|
|
687
|
+
accounts: xp.accounts,
|
|
688
|
+
describes: 'The current Game runtime and required Career XP accounts must remain supported; XP balances may change.',
|
|
689
|
+
},
|
|
690
|
+
],
|
|
665
691
|
steps: [
|
|
666
692
|
{
|
|
667
693
|
describes: description,
|
|
668
|
-
instruction
|
|
669
|
-
|
|
670
|
-
fleet: fleet.address,
|
|
671
|
-
funder,
|
|
672
|
-
game,
|
|
673
|
-
}),
|
|
674
|
-
signers: [funder],
|
|
694
|
+
instruction,
|
|
695
|
+
signers: [intent.authorization.authority],
|
|
675
696
|
},
|
|
676
697
|
],
|
|
677
|
-
summary: `Settle
|
|
698
|
+
summary: `Settle elapsed subwarp for fleet ${fleet.name}.`,
|
|
678
699
|
});
|
|
679
700
|
}
|
|
680
701
|
/** Plans an early Fleet subwarp stop without signing, simulation, or write RPC.
|
|
@@ -697,21 +718,36 @@ export async function planFleetSettleArrival(ctx, fleet, input) {
|
|
|
697
718
|
export async function planFleetStopSubwarp(ctx, fleet, options) {
|
|
698
719
|
validatePlanAuthorization(options.authorization);
|
|
699
720
|
assertFleetOwner(fleet, options.authorization);
|
|
700
|
-
|
|
721
|
+
if (fleet.state.kind !== 'subwarp' && fleet.state.kind !== 'idle')
|
|
722
|
+
failFleetState(fleet, fleet.state.kind, 'stop subwarp', 'it must be subwarping or idle');
|
|
701
723
|
const game = requireGameAddress(ctx);
|
|
702
724
|
const character = await findCharacterPda(options.authorization.profile, game);
|
|
703
725
|
const regionTracker = await deriveRegionTrackerAddress(game);
|
|
704
726
|
const [regionCandidate] = await readContextRawAccounts(ctx, [regionTracker]);
|
|
705
727
|
const regionTrackerAccount = requireRawAccount(regionCandidate, `Canonical RegionTracker ${regionTracker} is missing. Verify the configured Game and cluster, refresh world region data, and retry stopping Fleet ${fleet.name}.`, regionTracker);
|
|
706
728
|
validateRegionTrackerRead(regionTrackerAccount, fleet, game, regionTracker, 'stop subwarp');
|
|
729
|
+
const xp = await resolveXpRuntime(ctx, {
|
|
730
|
+
game,
|
|
731
|
+
character,
|
|
732
|
+
profile: options.authorization.profile,
|
|
733
|
+
});
|
|
707
734
|
const description = `Stop subwarp early for fleet ${fleet.name}; leave it idle if the trip already completed.`;
|
|
708
735
|
return createPlan({
|
|
709
736
|
kind: 'fleet.stop-subwarp',
|
|
710
|
-
preconditions: [
|
|
737
|
+
preconditions: [
|
|
738
|
+
{
|
|
739
|
+
kind: 'xp-runtime',
|
|
740
|
+
address: game,
|
|
741
|
+
intent: xp.intent,
|
|
742
|
+
accounts: xp.accounts,
|
|
743
|
+
describes: 'The configured Game and canonical Character XP accounts remain eligible for movement.',
|
|
744
|
+
},
|
|
745
|
+
],
|
|
711
746
|
steps: [
|
|
712
747
|
{
|
|
713
748
|
describes: description,
|
|
714
749
|
instruction: adaptStopSubwarpInstruction({
|
|
750
|
+
...xp.accounts,
|
|
715
751
|
authorization: options.authorization,
|
|
716
752
|
character,
|
|
717
753
|
fleet: fleet.address,
|
|
@@ -753,12 +789,11 @@ export async function planFleetUndock(ctx, fleet, options) {
|
|
|
753
789
|
starbasePlayerAddress,
|
|
754
790
|
]);
|
|
755
791
|
const fleetAccount = requireRawAccount(fleetCandidate, `Fleet ${fleet.name} is no longer available at ${fleet.address}. Refresh the Fleet and retry planning the undock action.`, fleet.address);
|
|
756
|
-
const characterAccount =
|
|
792
|
+
const characterAccount = requireFleetCharacter(characterCandidate, fleet, options.authorization.profile, game, characterAddress, 'undock');
|
|
757
793
|
const systemAccount = requireRawAccount(systemCandidate, `Fleet ${fleet.name} is docked at Star System ${docked.system.address}, but that System account is missing. Verify the configured Game and cluster, refresh the Fleet, and retry.`, docked.system.address);
|
|
758
794
|
const playerAccount = requireRawAccount(playerCandidate, `Fleet ${fleet.name} cannot undock because its Starbase Player registration is missing at ${starbasePlayerAddress}. Register the Character at this Starbase, refresh the Fleet, and retry.`, starbasePlayerAddress);
|
|
759
795
|
validateFleetRead(fleetAccount, fleet, game, docked.system.address, docked.systemSeqId);
|
|
760
|
-
|
|
761
|
-
const system = await validateSystemRead(systemAccount, fleet, game, docked.systemSeqId);
|
|
796
|
+
const system = await validateFleetSystemRead(systemAccount, fleet, game, 'undock', 'Star System', docked.systemSeqId);
|
|
762
797
|
validateStarbasePlayerRead(playerAccount, fleet, options.authorization.profile, characterAddress, docked.system.address, starbasePlayerAddress);
|
|
763
798
|
const instruction = adaptDockedToIdleInstruction({
|
|
764
799
|
authorization: options.authorization,
|
|
@@ -814,34 +849,13 @@ export async function planFleetDock(ctx, fleet, options) {
|
|
|
814
849
|
const [characterCandidate] = await readContextRawAccounts(ctx, [
|
|
815
850
|
characterAddress,
|
|
816
851
|
]);
|
|
817
|
-
const characterAccount =
|
|
818
|
-
|
|
819
|
-
|
|
820
|
-
filters: buildStarSystemDiscoveryFilters(game),
|
|
821
|
-
strategy: 'targeted-program-accounts',
|
|
822
|
-
});
|
|
823
|
-
const matchingSystems = discoveredSystems.filter((system) => system.data.coordinates.x === actionLocation.x &&
|
|
824
|
-
system.data.coordinates.y === actionLocation.y);
|
|
825
|
-
if (matchingSystems.length === 0)
|
|
852
|
+
const characterAccount = requireFleetCharacter(characterCandidate, fleet, options.authorization.profile, game, characterAddress, 'dock');
|
|
853
|
+
const candidates = await discoverSystemsAt(ctx, game, actionLocation);
|
|
854
|
+
if (candidates.length === 0)
|
|
826
855
|
failNoDockableStarbase(fleet, actionLocation);
|
|
827
|
-
const
|
|
828
|
-
const
|
|
829
|
-
|
|
830
|
-
return account !== undefined &&
|
|
831
|
-
hasExactSystemLocation(account, validatedFleet.location)
|
|
832
|
-
? [{ account, address: candidate.address }]
|
|
833
|
-
: [];
|
|
834
|
-
});
|
|
835
|
-
if (exactSystems.length !== 1) {
|
|
836
|
-
if (matchingSystems.length === 1) {
|
|
837
|
-
const systemAddress = matchingSystems[0].address;
|
|
838
|
-
const systemAccount = systemCandidates[0] ?? failNoDockableStarbase(fleet, actionLocation);
|
|
839
|
-
await validateDockSystemRead(systemAccount, fleet, game, systemAddress, validatedFleet.location);
|
|
840
|
-
}
|
|
841
|
-
fail(`Fleet ${fleet.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}) matches multiple Star Systems in the configured Game, so there is no canonical Starbase to dock at. Refresh the galaxy and repair the contradictory System data before retrying.`, fleet.address);
|
|
842
|
-
}
|
|
843
|
-
const { account: systemAccount, address: systemAddress } = exactSystems[0];
|
|
844
|
-
const system = await validateDockSystemRead(systemAccount, fleet, game, systemAddress, validatedFleet.location);
|
|
856
|
+
const systemAccount = selectSystemAt(fleet, actionLocation, validatedFleet.location, candidates, await readContextRawAccounts(ctx, candidates));
|
|
857
|
+
const systemAddress = systemAccount.address;
|
|
858
|
+
const system = await validateFleetSystemRead(systemAccount, fleet, game, 'dock');
|
|
845
859
|
if (system.starbase === undefined)
|
|
846
860
|
failNoDockableStarbase(fleet, actionLocation);
|
|
847
861
|
const starbasePlayerAddress = await deriveStarbasePlayerAddress(systemAddress, characterAddress);
|
|
@@ -850,24 +864,71 @@ export async function planFleetDock(ctx, fleet, options) {
|
|
|
850
864
|
]);
|
|
851
865
|
const playerAccount = requireRawAccount(playerCandidate, `Fleet ${fleet.name} cannot dock because Character ${characterAddress} is not registered at Starbase ${system.name} in Star System ${systemAddress}. Register the Character at this Starbase before docking, refresh the Fleet, and retry.`, starbasePlayerAddress);
|
|
852
866
|
validateStarbasePlayerRead(playerAccount, fleet, options.authorization.profile, characterAddress, systemAddress, starbasePlayerAddress, 'dock');
|
|
867
|
+
const [tracker, ownership] = await Promise.all([
|
|
868
|
+
deriveFactionRelationTrackerAddress(game),
|
|
869
|
+
deriveFactionOwnershipAddress(game, 'starbase', systemAddress),
|
|
870
|
+
]);
|
|
871
|
+
const policy = {
|
|
872
|
+
kind: 'fleet-docking-policy',
|
|
873
|
+
address: tracker,
|
|
874
|
+
game,
|
|
875
|
+
system: systemAddress,
|
|
876
|
+
ownership,
|
|
877
|
+
describes: 'Docking retains qualified default faction gating and legacy System control.',
|
|
878
|
+
};
|
|
879
|
+
const [trackerAccount, ownershipAccount] = await readContextRawAccounts(ctx, [
|
|
880
|
+
tracker,
|
|
881
|
+
ownership,
|
|
882
|
+
]);
|
|
883
|
+
await validateFleetDockingPolicy(trackerAccount, ownershipAccount, policy);
|
|
853
884
|
const instruction = adaptIdleToDockedInstruction({
|
|
885
|
+
factionRelationTracker: tracker,
|
|
886
|
+
factionOwnership: ownership,
|
|
854
887
|
authorization: options.authorization,
|
|
855
888
|
fleet: fleet.address,
|
|
856
889
|
game,
|
|
857
890
|
systemAndStarbasePlayerStarbasePlayer: starbasePlayerAddress,
|
|
858
891
|
systemAndStarbasePlayerSystem: systemAddress,
|
|
859
892
|
});
|
|
893
|
+
const fundingIntent = {
|
|
894
|
+
address: fleet.address,
|
|
895
|
+
game,
|
|
896
|
+
profile: options.authorization.profile,
|
|
897
|
+
authority: options.authorization.authority,
|
|
898
|
+
certificate: instruction.accounts[2].address,
|
|
899
|
+
keyIndex: options.authorization.keyIndex,
|
|
900
|
+
character: characterAddress,
|
|
901
|
+
system: systemAddress,
|
|
902
|
+
starbasePlayer: starbasePlayerAddress,
|
|
903
|
+
};
|
|
904
|
+
const amounts = await resolveDockFunding(ctx, fundingIntent, [
|
|
905
|
+
fleetAccount,
|
|
906
|
+
playerAccount,
|
|
907
|
+
systemAccount,
|
|
908
|
+
]);
|
|
909
|
+
const funding = {
|
|
910
|
+
kind: 'fleet-dock-funding',
|
|
911
|
+
...fundingIntent,
|
|
912
|
+
...amounts,
|
|
913
|
+
describes: amounts.status === 'available'
|
|
914
|
+
? `Maximum gross Profile storage debit: ${String(amounts.maximumProfileDebit)} lamports. No refunds or surplus are credited; transaction fees are separate. Rechecked before signing, not enforced atomically on chain.`
|
|
915
|
+
: `Docking storage debit bounds are unavailable (${amounts.reason}); this does not imply zero Profile debit. Inspect simulation and fund the Profile explicitly if needed; transaction fees are separate.`,
|
|
916
|
+
};
|
|
860
917
|
const description = `Dock fleet ${fleet.name} at the Starbase in Star System ${system.name}.`;
|
|
861
918
|
return createPlan({
|
|
862
919
|
kind: 'fleet.dock',
|
|
863
|
-
preconditions:
|
|
864
|
-
|
|
865
|
-
|
|
866
|
-
|
|
867
|
-
|
|
868
|
-
|
|
869
|
-
|
|
870
|
-
|
|
920
|
+
preconditions: [
|
|
921
|
+
policy,
|
|
922
|
+
...(await Promise.all([
|
|
923
|
+
precondition(fleetAccount, fleet.state.kind === 'idle'
|
|
924
|
+
? `Fleet ${fleet.name} remains idle at Starbase System ${system.name} coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`
|
|
925
|
+
: `Fleet ${fleet.name} remains ${fleet.state.kind} at Starbase System ${system.name} action coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`),
|
|
926
|
+
precondition(characterAccount, `The canonical Character remains assigned to Profile ${options.authorization.profile} in the configured Game.`),
|
|
927
|
+
precondition(systemAccount, `Star System ${system.name} remains the Starbase System at Fleet ${fleet.name} coordinate (${String(actionLocation.x)}, ${String(actionLocation.y)}).`),
|
|
928
|
+
precondition(playerAccount, `The Starbase Player remains registered for Fleet ${fleet.name} at Starbase ${system.name}.`),
|
|
929
|
+
])),
|
|
930
|
+
funding,
|
|
931
|
+
],
|
|
871
932
|
steps: [
|
|
872
933
|
{
|
|
873
934
|
describes: description,
|
|
@@ -879,4 +940,9 @@ export async function planFleetDock(ctx, fleet, options) {
|
|
|
879
940
|
});
|
|
880
941
|
}
|
|
881
942
|
export { planDepositShipsToGame, } from './ship-import.js';
|
|
943
|
+
export { planCreateFleet, } from './create-fleet.js';
|
|
944
|
+
export { planAddShipToFleet, } from './add-ship.js';
|
|
945
|
+
export { planFleetStartRespawn, planFleetCompleteRespawn, } from './respawn.js';
|
|
946
|
+
export { planLoadFleetCrew, planUnloadFleetCrew, } from './crew-transfer.js';
|
|
947
|
+
export { getFleetDockDebitBounds, } from './dock-bounds.js';
|
|
882
948
|
//# sourceMappingURL=index.js.map
|