@adonisjs/assembler 6.1.3-5 → 6.1.3-7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/build/index.d.ts CHANGED
@@ -1,4 +1,3 @@
1
1
  export { Bundler } from './src/bundler.js';
2
2
  export { DevServer } from './src/dev_server.js';
3
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  export { TestRunner } from './src/test_runner.js';
4
- //# sourceMappingURL=index.d.ts.map
package/build/index.js CHANGED
@@ -1,3 +1,11 @@
1
+ /*
2
+ * @adonisjs/assembler
3
+ *
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+ * (c) AdonisJS
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+ *
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+ * For the full copyright and license information, please view the LICENSE
7
+ * file that was distributed with this source code.
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+ */
1
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  export { Bundler } from './src/bundler.js';
2
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  export { DevServer } from './src/dev_server.js';
3
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  export { TestRunner } from './src/test_runner.js';
@@ -1,11 +1,32 @@
1
1
  /// <reference types="node" resolution-mode="require"/>
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  import { type Logger } from '@poppinss/cliui';
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  import type { AssetsBundlerOptions } from './types.js';
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+ /**
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+ * Exposes the API to start the development server for processing assets during
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+ * development.
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+ *
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+ * - Here we are running the assets dev server in a child process.
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+ * - Piping the output from the child process and reformatting it before writing it to
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+ * process streams.
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+ *
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+ * AssetsDevServer is agnostic and can run any assets dev server. Be it Vite or Encore or
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+ * even Webpack directly.
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+ */
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  export declare class AssetsDevServer {
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  #private;
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  constructor(cwd: URL, options?: AssetsBundlerOptions);
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+ /**
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+ * Set a custom CLI UI logger
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+ */
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  setLogger(logger: Logger): this;
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+ /**
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+ * Starts the assets bundler server. The assets bundler server process is
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+ * considered as the secondary process and therefore we do not perform
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+ * any cleanup if it dies.
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+ */
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  start(): void;
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+ /**
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+ * Stop the dev server
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+ */
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  stop(): void;
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  }
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- //# sourceMappingURL=assets_dev_server.d.ts.map
@@ -1,11 +1,36 @@
1
+ /*
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+ * @adonisjs/core
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+ *
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+ * (c) AdonisJS
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+ *
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+ * For the full copyright and license information, please view the LICENSE
7
+ * file that was distributed with this source code.
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+ */
1
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  import { cliui } from '@poppinss/cliui';
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  import { run } from './helpers.js';
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+ /**
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+ * Instance of CLIUI
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+ */
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  const ui = cliui();
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+ /**
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+ * Exposes the API to start the development server for processing assets during
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+ * development.
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+ *
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+ * - Here we are running the assets dev server in a child process.
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+ * - Piping the output from the child process and reformatting it before writing it to
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+ * process streams.
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+ *
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+ * AssetsDevServer is agnostic and can run any assets dev server. Be it Vite or Encore or
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+ * even Webpack directly.
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+ */
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  export class AssetsDevServer {
5
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  #cwd;
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  #logger = ui.logger;
7
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  #options;
8
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  #devServer;
31
+ /**
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+ * Getting reference to colors library from logger
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+ */
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  get #colors() {
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  return this.#logger.getColors();
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  }
@@ -13,14 +38,24 @@ export class AssetsDevServer {
13
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  this.#cwd = cwd;
14
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  this.#options = options;
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  }
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+ /**
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+ * Logs messages from vite dev server stdout and stderr
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+ */
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  #logViteDevServerMessage(data) {
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  const dataString = data.toString();
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  const lines = dataString.split('\n');
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+ /**
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+ * Logging VITE ready in message with proper
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+ * spaces and newlines
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+ */
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  if (dataString.includes('ready in')) {
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  console.log('');
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  console.log(dataString.trim());
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  return;
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  }
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+ /**
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+ * Put a wrapper around vite network address log
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+ */
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  if (dataString.includes('Local') && dataString.includes('Network')) {
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  const sticker = ui.sticker().useColors(this.#colors).useRenderer(this.#logger.getRenderer());
26
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  lines.forEach((line) => {
@@ -31,12 +66,18 @@ export class AssetsDevServer {
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  sticker.render();
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  return;
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  }
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+ /**
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+ * Log rest of the lines
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+ */
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  lines.forEach((line) => {
35
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  if (line.trim()) {
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  console.log(line);
37
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  }
38
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  });
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  }
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+ /**
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+ * Logs messages from assets dev server stdout and stderr
80
+ */
40
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  #logAssetsDevServerMessage(data) {
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  const dataString = data.toString();
42
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  const lines = dataString.split('\n');
@@ -46,20 +87,39 @@ export class AssetsDevServer {
46
87
  }
47
88
  });
48
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  }
90
+ /**
91
+ * Set a custom CLI UI logger
92
+ */
49
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  setLogger(logger) {
50
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  this.#logger = logger;
51
95
  return this;
52
96
  }
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+ /**
98
+ * Starts the assets bundler server. The assets bundler server process is
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+ * considered as the secondary process and therefore we do not perform
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+ * any cleanup if it dies.
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+ */
53
102
  start() {
54
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  if (!this.#options?.serve) {
55
104
  return;
56
105
  }
57
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  this.#logger.info(`starting "${this.#options.driver}" dev server...`);
107
+ /**
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+ * Create child process
109
+ */
58
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  this.#devServer = run(this.#cwd, {
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  script: this.#options.cmd,
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+ /**
113
+ * We do not inherit the stdio for vite and encore, because in
114
+ * inherit mode they own the stdin and interrupts the
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+ * `Ctrl + C` command.
116
+ */
60
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  stdio: 'pipe',
61
118
  scriptArgs: this.#options.args,
62
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  });
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+ /**
121
+ * Log child process messages
122
+ */
63
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  this.#devServer.stdout?.on('data', (data) => {
64
124
  if (this.#options.driver === 'vite') {
65
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  this.#logViteDevServerMessage(data);
@@ -85,6 +145,9 @@ export class AssetsDevServer {
85
145
  this.#logger.fatal(error);
86
146
  });
87
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  }
148
+ /**
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+ * Stop the dev server
150
+ */
88
151
  stop() {
89
152
  if (this.#devServer) {
90
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  this.#devServer.removeAllListeners();
@@ -2,10 +2,18 @@
2
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  import type tsStatic from 'typescript';
3
3
  import { type Logger } from '@poppinss/cliui';
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4
  import type { BundlerOptions } from './types.js';
5
+ /**
6
+ * The bundler class exposes the API to build an AdonisJS project.
7
+ */
5
8
  export declare class Bundler {
6
9
  #private;
7
10
  constructor(cwd: URL, ts: typeof tsStatic, options: BundlerOptions);
11
+ /**
12
+ * Set a custom CLI UI logger
13
+ */
8
14
  setLogger(logger: Logger): this;
15
+ /**
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+ * Bundles the application to be run in production
17
+ */
9
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  bundle(stopOnError?: boolean, client?: 'npm' | 'yarn' | 'pnpm'): Promise<boolean>;
10
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  }
11
- //# sourceMappingURL=bundler.d.ts.map
@@ -1,3 +1,11 @@
1
+ /*
2
+ * @adonisjs/assembler
3
+ *
4
+ * (c) AdonisJS
5
+ *
6
+ * For the full copyright and license information, please view the LICENSE
7
+ * file that was distributed with this source code.
8
+ */
1
9
  import slash from 'slash';
2
10
  import copyfiles from 'cpy';
3
11
  import fs from 'node:fs/promises';
@@ -5,13 +13,22 @@ import { fileURLToPath } from 'node:url';
5
13
  import { join, relative } from 'node:path';
6
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  import { cliui } from '@poppinss/cliui';
7
15
  import { run, parseConfig } from './helpers.js';
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+ /**
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+ * Instance of CLIUI
18
+ */
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  const ui = cliui();
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+ /**
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+ * The bundler class exposes the API to build an AdonisJS project.
22
+ */
9
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  export class Bundler {
10
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  #cwd;
11
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  #cwdPath;
12
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  #ts;
13
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  #logger = ui.logger;
14
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  #options;
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+ /**
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+ * Getting reference to colors library from logger
31
+ */
15
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  get #colors() {
16
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  return this.#logger.getColors();
17
34
  }
@@ -24,9 +41,15 @@ export class Bundler {
24
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  #getRelativeName(filePath) {
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  return slash(relative(this.#cwdPath, filePath));
26
43
  }
44
+ /**
45
+ * Cleans up the build directory
46
+ */
27
47
  async #cleanupBuildDirectory(outDir) {
28
48
  await fs.rm(outDir, { recursive: true, force: true, maxRetries: 5 });
29
49
  }
50
+ /**
51
+ * Runs assets bundler command to build assets.
52
+ */
30
53
  async #buildAssets() {
31
54
  const assetsBundler = this.#options.assets;
32
55
  if (!assetsBundler?.serve) {
@@ -45,6 +68,9 @@ export class Bundler {
45
68
  return false;
46
69
  }
47
70
  }
71
+ /**
72
+ * Runs tsc command to build the source.
73
+ */
48
74
  async #runTsc(outDir) {
49
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  try {
50
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  await run(this.#cwd, {
@@ -58,9 +84,12 @@ export class Bundler {
58
84
  return false;
59
85
  }
60
86
  }
87
+ /**
88
+ * Copy files to destination directory
89
+ */
61
90
  async #copyFiles(files, outDir) {
62
91
  try {
63
- await copyfiles(files, outDir, { cwd: this.#cwdPath });
92
+ await copyfiles(files, outDir, { parents: true, cwd: this.#cwdPath });
64
93
  }
65
94
  catch (error) {
66
95
  if (!error.message.includes("the file doesn't exist")) {
@@ -68,12 +97,18 @@ export class Bundler {
68
97
  }
69
98
  }
70
99
  }
100
+ /**
101
+ * Copy meta files to the output directory
102
+ */
71
103
  async #copyMetaFiles(outDir, additionalFilesToCopy) {
72
104
  const metaFiles = (this.#options.metaFiles || [])
73
105
  .map((file) => file.pattern)
74
106
  .concat(additionalFilesToCopy);
75
107
  await this.#copyFiles(metaFiles, outDir);
76
108
  }
109
+ /**
110
+ * Copies .adonisrc.json file to the destination
111
+ */
77
112
  async #copyAdonisRcFile(outDir) {
78
113
  const existingContents = JSON.parse(await fs.readFile(join(this.#cwdPath, '.adonisrc.json'), 'utf-8'));
79
114
  const compiledContents = Object.assign({}, existingContents, {
@@ -83,6 +118,9 @@ export class Bundler {
83
118
  await fs.mkdir(outDir, { recursive: true });
84
119
  await fs.writeFile(join(outDir, '.adonisrc.json'), JSON.stringify(compiledContents, null, 2) + '\n');
85
120
  }
121
+ /**
122
+ * Returns the lock file name for a given packages client
123
+ */
86
124
  #getClientLockFile(client) {
87
125
  switch (client) {
88
126
  case 'npm':
@@ -93,6 +131,9 @@ export class Bundler {
93
131
  return 'pnpm-lock.yaml';
94
132
  }
95
133
  }
134
+ /**
135
+ * Returns the installation command for a given packages client
136
+ */
96
137
  #getClientInstallCommand(client) {
97
138
  switch (client) {
98
139
  case 'npm':
@@ -103,24 +144,46 @@ export class Bundler {
103
144
  return 'pnpm i --prod';
104
145
  }
105
146
  }
147
+ /**
148
+ * Set a custom CLI UI logger
149
+ */
106
150
  setLogger(logger) {
107
151
  this.#logger = logger;
108
152
  return this;
109
153
  }
154
+ /**
155
+ * Bundles the application to be run in production
156
+ */
110
157
  async bundle(stopOnError = true, client = 'npm') {
158
+ /**
159
+ * Step 1: Parse config file to get the build output directory
160
+ */
111
161
  const config = parseConfig(this.#cwd, this.#ts);
112
162
  if (!config) {
113
163
  return false;
114
164
  }
165
+ /**
166
+ * Step 2: Cleanup existing build directory (if any)
167
+ */
115
168
  const outDir = config.options.outDir || fileURLToPath(new URL('build/', this.#cwd));
116
169
  this.#logger.info('cleaning up output directory', { suffix: this.#getRelativeName(outDir) });
117
170
  await this.#cleanupBuildDirectory(outDir);
171
+ /**
172
+ * Step 3: Build frontend assets
173
+ */
118
174
  if (!(await this.#buildAssets())) {
119
175
  return false;
120
176
  }
177
+ /**
178
+ * Step 4: Build typescript source code
179
+ */
121
180
  this.#logger.info('compiling typescript source', { suffix: 'tsc' });
122
181
  const buildCompleted = await this.#runTsc(outDir);
123
182
  await this.#copyFiles(['ace.js'], outDir);
183
+ /**
184
+ * Remove incomplete build directory when tsc build
185
+ * failed and stopOnError is set to true.
186
+ */
124
187
  if (!buildCompleted && stopOnError) {
125
188
  await this.#cleanupBuildDirectory(outDir);
126
189
  const instructions = ui
@@ -132,13 +195,22 @@ export class Bundler {
132
195
  this.#logger.logError(instructions.prepare());
133
196
  return false;
134
197
  }
198
+ /**
199
+ * Step 5: Copy meta files to the build directory
200
+ */
135
201
  const pkgFiles = ['package.json', this.#getClientLockFile(client)];
136
202
  this.#logger.info('copying meta files to the output directory');
137
203
  await this.#copyMetaFiles(outDir, pkgFiles);
204
+ /**
205
+ * Step 6: Copy .adonisrc.json file to the build directory
206
+ */
138
207
  this.#logger.info('copying .adonisrc.json file to the output directory');
139
208
  await this.#copyAdonisRcFile(outDir);
140
209
  this.#logger.success('build completed');
141
210
  this.#logger.log('');
211
+ /**
212
+ * Next steps
213
+ */
142
214
  ui.instructions()
143
215
  .useRenderer(this.#logger.getRenderer())
144
216
  .heading('Run the following commands to start the server in production')
@@ -2,15 +2,42 @@
2
2
  import type tsStatic from 'typescript';
3
3
  import { type Logger } from '@poppinss/cliui';
4
4
  import type { DevServerOptions } from './types.js';
5
+ /**
6
+ * Exposes the API to start the development. Optionally, the watch API can be
7
+ * used to watch for file changes and restart the development server.
8
+ *
9
+ * The Dev server performs the following actions
10
+ *
11
+ * - Assigns a random PORT, when PORT inside .env file is in use
12
+ * - Uses tsconfig.json file to collect a list of files to watch.
13
+ * - Uses metaFiles from .adonisrc.json file to collect a list of files to watch.
14
+ * - Restart HTTP server on every file change.
15
+ */
5
16
  export declare class DevServer {
6
17
  #private;
7
18
  constructor(cwd: URL, options: DevServerOptions);
19
+ /**
20
+ * Set a custom CLI UI logger
21
+ */
8
22
  setLogger(logger: Logger): this;
23
+ /**
24
+ * Add listener to get notified when dev server is
25
+ * closed
26
+ */
9
27
  onClose(callback: (exitCode: number) => any): this;
28
+ /**
29
+ * Add listener to get notified when dev server exists
30
+ * with an error
31
+ */
10
32
  onError(callback: (error: any) => any): this;
33
+ /**
34
+ * Start the development server
35
+ */
11
36
  start(): Promise<void>;
37
+ /**
38
+ * Start the development server in watch mode
39
+ */
12
40
  startAndWatch(ts: typeof tsStatic, options?: {
13
41
  poll: boolean;
14
42
  }): Promise<void>;
15
43
  }
16
- //# sourceMappingURL=dev_server.d.ts.map
@@ -1,8 +1,30 @@
1
+ /*
2
+ * @adonisjs/assembler
3
+ *
4
+ * (c) AdonisJS
5
+ *
6
+ * For the full copyright and license information, please view the LICENSE
7
+ * file that was distributed with this source code.
8
+ */
1
9
  import picomatch from 'picomatch';
2
10
  import { cliui } from '@poppinss/cliui';
3
11
  import { AssetsDevServer } from './assets_dev_server.js';
4
12
  import { getPort, isDotEnvFile, isRcFile, runNode, watch } from './helpers.js';
13
+ /**
14
+ * Instance of CLIUI
15
+ */
5
16
  const ui = cliui();
17
+ /**
18
+ * Exposes the API to start the development. Optionally, the watch API can be
19
+ * used to watch for file changes and restart the development server.
20
+ *
21
+ * The Dev server performs the following actions
22
+ *
23
+ * - Assigns a random PORT, when PORT inside .env file is in use
24
+ * - Uses tsconfig.json file to collect a list of files to watch.
25
+ * - Uses metaFiles from .adonisrc.json file to collect a list of files to watch.
26
+ * - Restart HTTP server on every file change.
27
+ */
6
28
  export class DevServer {
7
29
  #cwd;
8
30
  #logger = ui.logger;
@@ -16,6 +38,9 @@ export class DevServer {
16
38
  #httpServer;
17
39
  #watcher;
18
40
  #assetsServer;
41
+ /**
42
+ * Getting reference to colors library from logger
43
+ */
19
44
  get #colors() {
20
45
  return this.#logger.getColors();
21
46
  }
@@ -29,6 +54,9 @@ export class DevServer {
29
54
  .filter(({ reloadServer }) => reloadServer !== true)
30
55
  .map(({ pattern }) => pattern));
31
56
  }
57
+ /**
58
+ * Inspect if child process message is from AdonisJS HTTP server
59
+ */
32
60
  #isAdonisJSReadyMessage(message) {
33
61
  return (message !== null &&
34
62
  typeof message === 'object' &&
@@ -36,11 +64,17 @@ export class DevServer {
36
64
  'environment' in message &&
37
65
  message.environment === 'web');
38
66
  }
67
+ /**
68
+ * Conditionally clear the terminal screen
69
+ */
39
70
  #clearScreen() {
40
71
  if (this.#options.clearScreen) {
41
72
  process.stdout.write('\u001Bc');
42
73
  }
43
74
  }
75
+ /**
76
+ * Starts the HTTP server
77
+ */
44
78
  #startHTTPServer(port, mode) {
45
79
  this.#httpServer = runNode(this.#cwd, {
46
80
  script: this.#scriptFile,
@@ -75,10 +109,17 @@ export class DevServer {
75
109
  this.#assetsServer?.stop();
76
110
  });
77
111
  }
112
+ /**
113
+ * Starts the assets server
114
+ */
78
115
  #startAssetsServer() {
79
116
  this.#assetsServer = new AssetsDevServer(this.#cwd, this.#options.assets);
117
+ this.#assetsServer.setLogger(this.#logger);
80
118
  this.#assetsServer.start();
81
119
  }
120
+ /**
121
+ * Restarts the HTTP server
122
+ */
82
123
  #restartHTTPServer(port) {
83
124
  if (this.#httpServer) {
84
125
  this.#httpServer.removeAllListeners();
@@ -86,6 +127,9 @@ export class DevServer {
86
127
  }
87
128
  this.#startHTTPServer(port, 'blocking');
88
129
  }
130
+ /**
131
+ * Handles a non TypeScript file change
132
+ */
89
133
  #handleFileChange(action, port, relativePath) {
90
134
  if (isDotEnvFile(relativePath) || isRcFile(relativePath)) {
91
135
  this.#clearScreen();
@@ -104,30 +148,50 @@ export class DevServer {
104
148
  this.#logger.log(`${this.#colors.green(action)} ${relativePath}`);
105
149
  }
106
150
  }
151
+ /**
152
+ * Handles TypeScript source file change
153
+ */
107
154
  #handleSourceFileChange(action, port, relativePath) {
108
155
  this.#clearScreen();
109
156
  this.#logger.log(`${this.#colors.green(action)} ${relativePath}`);
110
157
  this.#restartHTTPServer(port);
111
158
  }
159
+ /**
160
+ * Set a custom CLI UI logger
161
+ */
112
162
  setLogger(logger) {
113
163
  this.#logger = logger;
114
164
  this.#assetsServer?.setLogger(logger);
115
165
  return this;
116
166
  }
167
+ /**
168
+ * Add listener to get notified when dev server is
169
+ * closed
170
+ */
117
171
  onClose(callback) {
118
172
  this.#onClose = callback;
119
173
  return this;
120
174
  }
175
+ /**
176
+ * Add listener to get notified when dev server exists
177
+ * with an error
178
+ */
121
179
  onError(callback) {
122
180
  this.#onError = callback;
123
181
  return this;
124
182
  }
183
+ /**
184
+ * Start the development server
185
+ */
125
186
  async start() {
126
187
  this.#clearScreen();
127
188
  this.#logger.info('starting HTTP server...');
128
189
  this.#startHTTPServer(String(await getPort(this.#cwd)), 'nonblocking');
129
190
  this.#startAssetsServer();
130
191
  }
192
+ /**
193
+ * Start the development server in watch mode
194
+ */
131
195
  async startAndWatch(ts, options) {
132
196
  const port = String(await getPort(this.#cwd));
133
197
  this.#isWatching = true;
@@ -135,24 +199,43 @@ export class DevServer {
135
199
  this.#logger.info('starting HTTP server...');
136
200
  this.#startHTTPServer(port, 'blocking');
137
201
  this.#startAssetsServer();
202
+ /**
203
+ * Create watcher using tsconfig.json file
204
+ */
138
205
  const output = watch(this.#cwd, ts, options || {});
139
206
  if (!output) {
140
207
  this.#onClose?.(1);
141
208
  return;
142
209
  }
210
+ /**
211
+ * Storing reference to watcher, so that we can close it
212
+ * when HTTP server exists with error
213
+ */
143
214
  this.#watcher = output.chokidar;
215
+ /**
216
+ * Notify the watcher is ready
217
+ */
144
218
  output.watcher.on('watcher:ready', () => {
145
219
  this.#logger.info('watching file system for changes...');
146
220
  });
221
+ /**
222
+ * Cleanup when watcher dies
223
+ */
147
224
  output.chokidar.on('error', (error) => {
148
225
  this.#logger.warning('file system watcher failure');
149
226
  this.#logger.fatal(error);
150
227
  this.#onError?.(error);
151
228
  output.chokidar.close();
152
229
  });
230
+ /**
231
+ * Changes in TypeScript source file
232
+ */
153
233
  output.watcher.on('source:add', ({ relativePath }) => this.#handleSourceFileChange('add', port, relativePath));
154
234
  output.watcher.on('source:change', ({ relativePath }) => this.#handleSourceFileChange('update', port, relativePath));
155
235
  output.watcher.on('source:unlink', ({ relativePath }) => this.#handleSourceFileChange('delete', port, relativePath));
236
+ /**
237
+ * Changes in non-TypeScript source files
238
+ */
156
239
  output.watcher.on('add', ({ relativePath }) => this.#handleFileChange('add', port, relativePath));
157
240
  output.watcher.on('change', ({ relativePath }) => this.#handleFileChange('update', port, relativePath));
158
241
  output.watcher.on('unlink', ({ relativePath }) => this.#handleFileChange('delete', port, relativePath));
@@ -2,14 +2,44 @@
2
2
  import type tsStatic from 'typescript';
3
3
  import { Watcher } from '@poppinss/chokidar-ts';
4
4
  import type { RunOptions, WatchOptions } from './types.js';
5
+ /**
6
+ * Parses tsconfig.json and prints errors using typescript compiler
7
+ * host
8
+ */
5
9
  export declare function parseConfig(cwd: string | URL, ts: typeof tsStatic): tsStatic.ParsedCommandLine | undefined;
10
+ /**
11
+ * Runs a Node.js script as a child process and inherits the stdio streams
12
+ */
6
13
  export declare function runNode(cwd: string | URL, options: RunOptions): import("execa").ExecaChildProcess<string>;
14
+ /**
15
+ * Runs a script as a child process and inherits the stdio streams
16
+ */
7
17
  export declare function run(cwd: string | URL, options: Omit<RunOptions, 'nodeArgs'>): import("execa").ExecaChildProcess<string>;
18
+ /**
19
+ * Watches the file system using tsconfig file
20
+ */
8
21
  export declare function watch(cwd: string | URL, ts: typeof tsStatic, options: WatchOptions): {
9
22
  watcher: Watcher;
10
23
  chokidar: import("chokidar").FSWatcher;
11
24
  } | undefined;
25
+ /**
26
+ * Check if file is an .env file
27
+ */
12
28
  export declare function isDotEnvFile(filePath: string): boolean;
29
+ /**
30
+ * Check if file is .adonisrc.json file
31
+ */
13
32
  export declare function isRcFile(filePath: string): boolean;
33
+ /**
34
+ * Returns the port to use after inspect the dot-env files inside
35
+ * a given directory.
36
+ *
37
+ * A random port is used when the specified port is in use. Following
38
+ * is the logic for finding a specified port.
39
+ *
40
+ * - The "process.env.PORT" value is used if exists.
41
+ * - The dot-env files are loaded using the "EnvLoader" and the PORT
42
+ * value is by iterating over all the loaded files. The iteration
43
+ * stops after first find.
44
+ */
14
45
  export declare function getPort(cwd: URL): Promise<number>;
15
- //# sourceMappingURL=helpers.d.ts.map