@adobe/ecs 0.2.3 → 0.2.4

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Files changed (179) hide show
  1. package/dist/implementation/compiler/body-access.d.ts +18 -1
  2. package/dist/implementation/compiler/body-access.js +104 -15
  3. package/dist/implementation/compiler/body-access.js.map +1 -1
  4. package/dist/implementation/compiler/estree.d.ts +5 -2
  5. package/dist/implementation/compiler/estree.js +8 -5
  6. package/dist/implementation/compiler/estree.js.map +1 -1
  7. package/dist/implementation/compiler/inferred.js +4 -2
  8. package/dist/implementation/compiler/inferred.js.map +1 -1
  9. package/dist/implementation/compiler/transform.js +5 -4
  10. package/dist/implementation/compiler/transform.js.map +1 -1
  11. package/dist/implementation/world/activate.js +14 -2
  12. package/dist/implementation/world/activate.js.map +1 -1
  13. package/dist/implementation/world/buffer.d.ts +7 -0
  14. package/dist/implementation/world/buffer.js +7 -0
  15. package/dist/implementation/world/buffer.js.map +1 -1
  16. package/dist/implementation/world/cascade.d.ts +10 -3
  17. package/dist/implementation/world/cascade.js +48 -23
  18. package/dist/implementation/world/cascade.js.map +1 -1
  19. package/dist/implementation/world/commands.js +40 -5
  20. package/dist/implementation/world/commands.js.map +1 -1
  21. package/dist/implementation/world/create.js +53 -2
  22. package/dist/implementation/world/create.js.map +1 -1
  23. package/dist/implementation/world/execute.d.ts +4 -4
  24. package/dist/implementation/world/execute.js +132 -83
  25. package/dist/implementation/world/execute.js.map +1 -1
  26. package/dist/implementation/world/finalizers.d.ts +2 -0
  27. package/dist/implementation/world/finalizers.js +24 -3
  28. package/dist/implementation/world/finalizers.js.map +1 -1
  29. package/dist/implementation/world/join.js +12 -2
  30. package/dist/implementation/world/join.js.map +1 -1
  31. package/dist/implementation/world/resource-changes.d.ts +18 -0
  32. package/dist/implementation/world/resource-changes.js +66 -0
  33. package/dist/implementation/world/resource-changes.js.map +1 -0
  34. package/dist/implementation/world/rows.js +21 -16
  35. package/dist/implementation/world/rows.js.map +1 -1
  36. package/dist/implementation/world/run-changes.d.ts +38 -0
  37. package/dist/implementation/world/run-changes.js +138 -0
  38. package/dist/implementation/world/run-changes.js.map +1 -0
  39. package/dist/implementation/world/runner.js +16 -12
  40. package/dist/implementation/world/runner.js.map +1 -1
  41. package/dist/implementation/world/state.d.ts +13 -0
  42. package/dist/implementation/world/state.js +13 -1
  43. package/dist/implementation/world/state.js.map +1 -1
  44. package/dist/implementation/world/synchronize.js +72 -22
  45. package/dist/implementation/world/synchronize.js.map +1 -1
  46. package/dist/implementation/world/tables-read.d.ts +5 -3
  47. package/dist/implementation/world/tables-read.js +16 -4
  48. package/dist/implementation/world/tables-read.js.map +1 -1
  49. package/dist/implementation/world/tables.d.ts +3 -2
  50. package/dist/implementation/world/tables.js +83 -37
  51. package/dist/implementation/world/tables.js.map +1 -1
  52. package/dist/implementation/world/thread-observer.js +1 -1
  53. package/dist/implementation/world/thread-observer.js.map +1 -1
  54. package/dist/implementation/world/thread-systems.js +10 -6
  55. package/dist/implementation/world/thread-systems.js.map +1 -1
  56. package/dist/implementation/world/up.js +7 -1
  57. package/dist/implementation/world/up.js.map +1 -1
  58. package/dist/implementation/world/where.d.ts +8 -0
  59. package/dist/implementation/world/where.js +40 -11
  60. package/dist/implementation/world/where.js.map +1 -1
  61. package/dist/interface/finalizer/body.d.ts +18 -3
  62. package/dist/interface/finalizer/create.d.ts +7 -5
  63. package/dist/interface/finalizer/create.js +8 -5
  64. package/dist/interface/finalizer/create.js.map +1 -1
  65. package/dist/interface/finalizer/declaration.d.ts +4 -2
  66. package/dist/interface/indexes/declaration-of.d.ts +17 -0
  67. package/dist/interface/indexes/declaration-of.js +20 -0
  68. package/dist/interface/indexes/declaration-of.js.map +1 -0
  69. package/dist/interface/indexes/index.d.ts +1 -0
  70. package/dist/interface/indexes/index.js +1 -0
  71. package/dist/interface/indexes/index.js.map +1 -1
  72. package/dist/interface/registry/schedule.d.ts +28 -1
  73. package/dist/interface/registry/schedule.js +182 -21
  74. package/dist/interface/registry/schedule.js.map +1 -1
  75. package/dist/interface/system/access.d.ts +15 -0
  76. package/dist/interface/system/check.d.ts +7 -0
  77. package/dist/interface/system/check.js +17 -3
  78. package/dist/interface/system/check.js.map +1 -1
  79. package/dist/interface/system/commands.d.ts +26 -5
  80. package/dist/interface/system/create-resolved.js +1 -1
  81. package/dist/interface/system/create-resolved.js.map +1 -1
  82. package/dist/interface/system/create.d.ts +10 -6
  83. package/dist/interface/system/create.js +5 -4
  84. package/dist/interface/system/create.js.map +1 -1
  85. package/dist/interface/system/describe.d.ts +120 -0
  86. package/dist/interface/system/describe.js +116 -0
  87. package/dist/interface/system/describe.js.map +1 -0
  88. package/dist/interface/system/index.d.ts +1 -0
  89. package/dist/interface/system/index.js +1 -0
  90. package/dist/interface/system/index.js.map +1 -1
  91. package/dist/interface/system/leaf.d.ts +6 -0
  92. package/dist/interface/system/render.js +1 -0
  93. package/dist/interface/system/render.js.map +1 -1
  94. package/dist/interface/system/resolve.d.ts +5 -1
  95. package/dist/interface/system/resolve.js +19 -1
  96. package/dist/interface/system/resolve.js.map +1 -1
  97. package/dist/interface/system/shared-only.d.ts +7 -0
  98. package/dist/interface/system/shared-only.js +2 -0
  99. package/dist/interface/system/shared-only.js.map +1 -0
  100. package/dist/interface/system/tables.d.ts +9 -1
  101. package/dist/interface/world/table/index.d.ts +3 -2
  102. package/dist/interface/world/world.d.ts +15 -0
  103. package/package.json +11 -2
  104. package/src/guide/03-systems.out +1 -1
  105. package/src/guide/06-sync-points.md +12 -8
  106. package/src/guide/06-sync-points.out +1 -2
  107. package/src/guide/06-sync-points.ts +9 -5
  108. package/src/guide/18-identity.out +1 -1
  109. package/src/guide/guide.test.ts +3 -150
  110. package/src/implementation/compiler/body-access.ts +102 -12
  111. package/src/implementation/compiler/estree.ts +9 -6
  112. package/src/implementation/compiler/inferred.test.ts +1 -1
  113. package/src/implementation/compiler/inferred.ts +4 -2
  114. package/src/implementation/compiler/transform.test.ts +41 -21
  115. package/src/implementation/compiler/transform.ts +5 -3
  116. package/src/implementation/world/activate.ts +11 -2
  117. package/src/implementation/world/batches.test.ts +3 -3
  118. package/src/implementation/world/buffer.ts +7 -0
  119. package/src/implementation/world/cascade.ts +46 -22
  120. package/src/implementation/world/commands.ts +36 -5
  121. package/src/implementation/world/create.test.ts +8 -8
  122. package/src/implementation/world/create.ts +57 -2
  123. package/src/implementation/world/despawn-where.test.ts +287 -0
  124. package/src/implementation/world/execute.ts +125 -78
  125. package/src/implementation/world/finalizers.ts +27 -4
  126. package/src/implementation/world/ids.test.ts +1 -1
  127. package/src/implementation/world/indexes.test.ts +2 -1
  128. package/src/implementation/world/join.test.ts +19 -0
  129. package/src/implementation/world/join.ts +16 -2
  130. package/src/implementation/world/names.test.ts +1 -2
  131. package/src/implementation/world/perf.md +3 -1
  132. package/src/implementation/world/resource-changes.test.ts +61 -0
  133. package/src/implementation/world/resource-changes.ts +67 -0
  134. package/src/implementation/world/rows.ts +21 -14
  135. package/src/implementation/world/rules.test.ts +37 -0
  136. package/src/implementation/world/run-changes.test.ts +88 -0
  137. package/src/implementation/world/run-changes.ts +160 -0
  138. package/src/implementation/world/runner.ts +17 -13
  139. package/src/implementation/world/shared.test.ts +2 -2
  140. package/src/implementation/world/state.ts +19 -0
  141. package/src/implementation/world/sync-points.test.ts +135 -0
  142. package/src/implementation/world/synchronize.ts +65 -18
  143. package/src/implementation/world/tables-read.ts +16 -5
  144. package/src/implementation/world/tables.test.ts +106 -4
  145. package/src/implementation/world/tables.ts +71 -33
  146. package/src/implementation/world/thread-observer.ts +1 -1
  147. package/src/implementation/world/thread-systems.ts +10 -6
  148. package/src/implementation/world/up.test.ts +13 -1
  149. package/src/implementation/world/up.ts +6 -1
  150. package/src/implementation/world/where.ts +38 -10
  151. package/src/interface/finalizer/body.ts +13 -3
  152. package/src/interface/finalizer/create.test.ts +3 -1
  153. package/src/interface/finalizer/create.ts +12 -7
  154. package/src/interface/finalizer/declaration.ts +4 -2
  155. package/src/interface/indexes/create.test.ts +10 -0
  156. package/src/interface/indexes/declaration-of.ts +34 -0
  157. package/src/interface/indexes/index.ts +1 -0
  158. package/src/interface/registry/schedule.ts +196 -23
  159. package/src/interface/system/access.ts +16 -0
  160. package/src/interface/system/check.ts +15 -2
  161. package/src/interface/system/commands.ts +23 -4
  162. package/src/interface/system/commands.type-test.ts +31 -0
  163. package/src/interface/system/create-resolved.ts +1 -1
  164. package/src/interface/system/create.test.ts +8 -0
  165. package/src/interface/system/create.ts +9 -5
  166. package/src/interface/system/describe.test.ts +79 -0
  167. package/src/interface/system/describe.ts +122 -0
  168. package/src/interface/system/index.ts +1 -0
  169. package/src/interface/system/leaf.ts +6 -0
  170. package/src/interface/system/render.ts +1 -0
  171. package/src/interface/system/resolve.ts +25 -2
  172. package/src/interface/system/shared-only.ts +5 -0
  173. package/src/interface/system/tables.ts +7 -1
  174. package/src/interface/world/run.type-test.ts +11 -1
  175. package/src/interface/world/table/index.ts +3 -2
  176. package/src/interface/world/world.ts +13 -0
  177. package/src/perftest/benchmarks.ts +18 -0
  178. package/src/perftest/structural.ts +20 -0
  179. package/src/perftest/tables.ts +107 -0
@@ -39,10 +39,10 @@ export type ExecuteContext = {
39
39
  };
40
40
 
41
41
  /**
42
- * Runs a schedule tier by tier, then applies one sync point, and reports what went wrong. Within a tier, kernels start
43
- * first so workers run while main-thread systems do; commands merge in tier order, then chunk order, whichever thread
44
- * ran them. A failing system stops the run after its tier finishes: later tiers are skipped, and commands so far still
45
- * apply. `system` is the one the run was given, which the GPU's errors are reported under.
42
+ * Runs a schedule tier by tier, applying a sync point after each tier its schedule says and after the last, and reports
43
+ * what went wrong. Within a tier, kernels start first so workers run while main-thread systems do; commands merge in
44
+ * tier order, then chunk order, whichever thread ran them. A failing system stops the run after its tier finishes:
45
+ * later tiers are skipped, and commands so far still apply. `system` is the one the run was given, which the GPU's errors are reported under.
46
46
  */
47
47
  export const execute = (context: ExecuteContext, schedule: Schedule, args: unknown, system: { readonly name: string }): RunReport | Promise<RunReport> => {
48
48
  const { gpu } = context.state;
@@ -128,6 +128,8 @@ type Prepared = {
128
128
  chunk: number;
129
129
  error: unknown;
130
130
  tierFailed: boolean;
131
+ /** How many commands the run's sync points dropped so far. */
132
+ dropped: number;
131
133
  };
132
134
 
133
135
  /** A schedule's tails: the schedule without them, and their runners, leaves and tiers in schedule order. */
@@ -139,6 +141,7 @@ const tailingOf = (context: ExecuteContext, schedule: Schedule): Tailing | null
139
141
  const leaves: Leaf[] = [];
140
142
  const tiers: number[] = [];
141
143
  const rest: Leaf[][] = [];
144
+ const syncs: (Schedule["syncs"][number])[] = [];
142
145
  schedule.tiers.forEach((tier, t) => {
143
146
  const kept = tier.filter((leaf, i) => {
144
147
  if (!flags[t][i]) return true;
@@ -147,9 +150,13 @@ const tailingOf = (context: ExecuteContext, schedule: Schedule): Tailing | null
147
150
  return false;
148
151
  });
149
152
  if (kept.length > 0) rest.push(kept);
153
+ // A sync point after a tier left empty follows the tier kept before it.
154
+ const reasons = schedule.syncs[t];
155
+ if (reasons !== null && rest.length > 0) syncs[rest.length - 1] = [...syncs[rest.length - 1] ?? [], ...reasons];
150
156
  });
151
157
  if (leaves.length === 0) return null;
152
- return { schedule: { tiers: rest, reductions: schedule.reductions, observer: schedule.observer }, runners: leaves.map(context.runnerOf), leaves, tiers };
158
+ const kept = rest.map((_, t) => t < rest.length - 1 ? syncs[t] ?? null : null);
159
+ return { schedule: { tiers: rest, reductions: schedule.reductions, observer: schedule.observer, syncs: kept }, runners: leaves.map(context.runnerOf), leaves, tiers };
153
160
  };
154
161
 
155
162
  type Outcome = { failures: Failure[] | null; skipped: Leaf[] | null };
@@ -164,7 +171,7 @@ const preparedFor = (context: ExecuteContext, schedule: Schedule): Prepared => {
164
171
  runners: schedule.tiers.map(tier => tier.map(context.runnerOf)), remotes: schedule.tiers.map(() => 0), uses: schedule.tiers.map(() => []), version: -1,
165
172
  started: schedule.tiers.map(tier => new Array<readonly Chunk[]>(tier.length)),
166
173
  systems: [], tiers: [], tasks: new Map(), warnings: [], warningCount: 0, warned: null, outcome: { failures: null, skipped: null },
167
- placement: -1, tailing: null, settling: 0, chunk: 0, error: undefined, tierFailed: false,
174
+ placement: -1, tailing: null, settling: 0, chunk: 0, error: undefined, tierFailed: false, dropped: 0,
168
175
  };
169
176
  bySchedule.set(schedule, prepared);
170
177
  }
@@ -315,8 +322,8 @@ const runFused = async (context: ExecuteContext, schedule: Schedule, prepared: P
315
322
  const { gpu } = state;
316
323
  let last = first;
317
324
  if (prepared.version !== state.runnersVersion) refresh(context, schedule, prepared);
318
- // A tier using an index starts a task of its own, after the index is refreshed for it.
319
- while (last + 1 < schedule.tiers.length && allOn(prepared.runners[last + 1], channel) && prepared.uses[last + 1].length === 0) last++;
325
+ // A tier using an index starts a task of its own, after the index is refreshed for it, as does one after a sync point.
326
+ while (last + 1 < schedule.tiers.length && schedule.syncs[last] === null && allOn(prepared.runners[last + 1], channel) && prepared.uses[last + 1].length === 0) last++;
320
327
  if (channel.busy()) await channel.idle();
321
328
  for (let v = first; v <= last; v++) {
322
329
  if (state.tails.length !== 0) {
@@ -431,7 +438,7 @@ const endTier = (state: State, gpu: GpuEngine | null, prepared: Prepared, schedu
431
438
  };
432
439
 
433
440
  /**
434
- * Runs a schedule tier by tier, then applies one sync point, and reports what went wrong (`execute`). Runs with no GPU,
441
+ * Runs a schedule tier by tier with its sync points, and reports what went wrong (`execute`). Runs with no GPU,
435
442
  * tails or observer posts awaiting nothing, so a run that waits for nothing allocates no async frame: at the first
436
443
  * tier on a joined thread, index build across the pool or chunk on workers, `executeFrom` goes on from there.
437
444
  */
@@ -454,11 +461,11 @@ const executeTiers = (context: ExecuteContext, whole: Schedule, args: unknown):
454
461
  if (schedule.reductions.size !== 0) for (const [key, contributors] of schedule.reductions) (folds ??= new Map()).set(key, { target: null, values: [], remaining: contributors, ran: false, failed: false });
455
462
  const { outcome } = prepared;
456
463
  prepared.warningCount = 0;
464
+ prepared.dropped = 0;
457
465
  outcome.failures = null;
458
466
  outcome.skipped = null;
459
467
  if (state.gpu !== null || tailing !== null || state.tails.length !== 0 || state.observer.posts.length !== 0) return executeFrom(context, schedule, prepared, folds, args, tailing, 0, null, null);
460
468
  let handed: Promise<RunReport> | null = null;
461
- let dropped = 0;
462
469
  try {
463
470
  for (let t = 0; t < schedule.tiers.length; t++) {
464
471
  // A tick in progress takes up runners replaced since it started from its next tier on.
@@ -474,37 +481,35 @@ const executeTiers = (context: ExecuteContext, whole: Schedule, args: unknown):
474
481
  const waiting = settleTier(state, folds, prepared, schedule.tiers[t], t, nothing);
475
482
  if (waiting !== null) return handed = executeFrom(context, schedule, prepared, folds, args, null, t, null, waiting);
476
483
  if (endTier(state, null, prepared, schedule, t)) break;
484
+ if (schedule.syncs[t] !== null) syncNow(context, prepared, false);
477
485
  }
478
486
  }
479
487
  finally {
480
- if (handed === null) dropped = finishSync(context, prepared);
488
+ if (handed === null) syncNow(context, prepared, true);
481
489
  }
482
- return reportOf(state, prepared, dropped);
490
+ return reportOf(state, prepared);
483
491
  };
484
492
 
485
493
  /**
486
- * A run's sync point with nothing to wait for: no GPU, tails or observer posts, which `executeTiers` checked before
487
- * each tier and bodies can't add. Returns how many commands it dropped.
494
+ * A sync point with nothing to wait for: no GPU, tails or observer posts, which `executeTiers` checked before each
495
+ * tier and bodies can't add. The run's `last` lets go of strings no reader holds.
488
496
  */
489
- const finishSync = (context: ExecuteContext, prepared: Prepared): number => {
497
+ const syncNow = (context: ExecuteContext, prepared: Prepared, last: boolean): void => {
490
498
  const { state, workers, publish } = context;
491
- const { outcome } = prepared;
492
- let dropped = 0;
493
- // This run's tasks on joined threads are done: they return to their event loops while its sync point applies.
499
+ // The run's tasks on joined threads so far are done: they return to their event loops while its sync point applies.
494
500
  for (let k = 0; k < state.logs.length; k++) markRun(state.logs[k]);
495
501
  try {
496
502
  if (prepareSync(state)) {
497
- dropped = state.plan.dropped;
498
- for (const { finalizer, error, kind } of applySync(state)) (outcome.failures ??= []).push(failureOf(kind ?? "finalizer", finalizer, error));
503
+ prepared.dropped += state.plan.dropped;
504
+ for (const { finalizer, error, kind } of applySync(state)) (prepared.outcome.failures ??= []).push(failureOf(kind ?? "finalizer", finalizer, error));
499
505
  }
500
506
  }
501
507
  finally {
502
508
  // Strings let go before the last run's sync point have no reader left: this run's waited for every one.
503
- state.strings?.settle();
509
+ if (last) state.strings?.settle();
504
510
  rewind(state, workers);
505
511
  publish();
506
512
  }
507
- return dropped;
508
513
  };
509
514
 
510
515
  /**
@@ -512,12 +517,11 @@ const finishSync = (context: ExecuteContext, prepared: Prepared): number => {
512
517
  * indexes' build, is done, or once `settling`, what settling it waits for, settles.
513
518
  */
514
519
  const executeFrom = async (context: ExecuteContext, schedule: Schedule, prepared: Prepared, folds: Map<unknown, Fold> | null, args: unknown, tailing: Tailing | null, first: number, building: Promise<void> | null, settling: Promise<Settled> | null): Promise<RunReport> => {
515
- const { state, workers, publish } = context;
520
+ const { state, workers } = context;
516
521
  const { gpu } = state;
517
522
  const { outcome } = prepared;
518
523
  let built = building;
519
524
  let waited = settling;
520
- let dropped = 0;
521
525
  try {
522
526
  for (let t = first; t < schedule.tiers.length; t++) {
523
527
  const tier = schedule.tiers[t];
@@ -553,6 +557,10 @@ const executeFrom = async (context: ExecuteContext, schedule: Schedule, prepared
553
557
  const last = await runFused(context, schedule, prepared, folds, args, t, only);
554
558
  if (last < 0) break;
555
559
  t = last;
560
+ if (schedule.syncs[t] !== null) {
561
+ const pending = syncPoint(context, prepared, false);
562
+ if (pending !== null) await pending;
563
+ }
556
564
  continue;
557
565
  }
558
566
  if (gpu !== null) await readAhead(state, gpu, runners);
@@ -578,60 +586,15 @@ const executeFrom = async (context: ExecuteContext, schedule: Schedule, prepared
578
586
  let waiting = settleTier(state, folds, prepared, tier, t, value);
579
587
  while (waiting !== null) waiting = settleTier(state, folds, prepared, tier, t, await waiting);
580
588
  if (endTier(state, gpu, prepared, schedule, t)) break;
589
+ if (schedule.syncs[t] !== null) {
590
+ const pending = syncPoint(context, prepared, false);
591
+ if (pending !== null) await pending;
592
+ }
581
593
  }
582
594
  }
583
595
  finally {
584
- // This run's tasks on joined threads are done: they return to their event loops while its sync point applies.
585
- for (let k = 0; k < state.logs.length; k++) markRun(state.logs[k]);
586
- try {
587
- if (gpu !== null) {
588
- gpu.submit();
589
- gpu.beforeSync();
590
- }
591
- try {
592
- // A sync point counts as a write to everything a tail still reads.
593
- if (state.tails.length !== 0) {
594
- activate(state);
595
- const waiting = syncPending(state) ? settleAll(state) : null;
596
- if (waiting !== null) await waiting;
597
- }
598
- // Each sync point waits for observer systems on joined threads in progress, and cancels the rest.
599
- if (state.observer.posts.length !== 0) {
600
- const waiting = settlePosts(state);
601
- if (waiting !== null) await waiting;
602
- }
603
- if (prepareSync(state)) {
604
- try {
605
- if (gpu !== null) {
606
- // The sync point moves and writes existing rows of these archetypes on the CPU, and
607
- // finalizers read them, so it needs the GPU's writes there first.
608
- const disturbed = disturbedBy(state);
609
- gpu.disturb(disturbed.archetypes);
610
- if (gpu.anyAhead()) await gpu.readback(disturbed.storages);
611
- }
612
- }
613
- finally {
614
- // Applied even when the readback fails, which only a lost device makes it do: the CPU state
615
- // stays whole.
616
- dropped = state.plan.dropped;
617
- for (const { finalizer, error, kind } of applySync(state)) (outcome.failures ??= []).push(failureOf(kind ?? "finalizer", finalizer, error));
618
- }
619
- }
620
- }
621
- finally {
622
- // Even a sync point that failed partway moved rows.
623
- if (gpu !== null && state.touched !== null) {
624
- gpu.touched(state.touched);
625
- state.touched.clear();
626
- }
627
- }
628
- }
629
- finally {
630
- // Strings let go before the last run's sync point have no reader left: this run's waited for every one.
631
- state.strings?.settle();
632
- rewind(state, workers);
633
- publish();
634
- }
596
+ const pending = syncPoint(context, prepared, true);
597
+ if (pending !== null) await pending;
635
598
  }
636
599
  if (tailing !== null) {
637
600
  // Placed again since, as when a joined thread is gone: they're found again next run.
@@ -644,12 +607,96 @@ const executeFrom = async (context: ExecuteContext, schedule: Schedule, prepared
644
607
  countRan(state, tailing.runners);
645
608
  }
646
609
  }
647
- return reportOf(state, prepared, dropped);
610
+ return reportOf(state, prepared);
611
+ };
612
+
613
+ /**
614
+ * Applies the commands so far as a sync point, once what it changes is read: by tails and observer systems on joined
615
+ * threads still reading it, and where it moves rows, by the GPU. One within a run lets the tiers after it see them;
616
+ * the run's `last` lets go of strings no reader holds. Returns what to wait for, or null once it applied, so a sync
617
+ * point with nothing to wait for takes no turn of the event loop before what follows it.
618
+ */
619
+ const syncPoint = (context: ExecuteContext, prepared: Prepared, last: boolean): Promise<void> | null => {
620
+ const { state } = context;
621
+ const { gpu } = state;
622
+ // The run's tasks on joined threads so far are done: they return to their event loops while its sync point applies.
623
+ for (let k = 0; k < state.logs.length; k++) markRun(state.logs[k]);
624
+ let pending: Promise<void> | null = null;
625
+ try {
626
+ if (gpu !== null) {
627
+ gpu.submit();
628
+ gpu.beforeSync();
629
+ }
630
+ const reading = readersDone(state);
631
+ pending = reading === null ? applyOnDevice(state, prepared) : reading.then(() => applyOnDevice(state, prepared) ?? undefined);
632
+ }
633
+ finally {
634
+ if (pending === null) afterSync(context, last);
635
+ }
636
+ return pending === null ? null : pending.finally(() => afterSync(context, last));
637
+ };
638
+
639
+ /**
640
+ * Waits for the readers a sync point changes what they read for: tails, as it counts as a write to everything they
641
+ * read, then observer systems on joined threads in progress, cancelling the rest; null when none needs waiting for.
642
+ */
643
+ const readersDone = (state: State): Promise<void> | null => {
644
+ if (state.tails.length !== 0) {
645
+ activate(state);
646
+ const waiting = syncPending(state) ? settleAll(state) : null;
647
+ if (waiting !== null) return waiting.then(() => (state.observer.posts.length === 0 ? null : settlePosts(state)) ?? undefined);
648
+ }
649
+ return state.observer.posts.length === 0 ? null : settlePosts(state);
650
+ };
651
+
652
+ /**
653
+ * Prepares and applies a sync point, reading back first what the GPU wrote where it moves and writes existing rows,
654
+ * which finalizers read too; applied even when the readback fails, which only a lost device makes it do, so the CPU
655
+ * state stays whole.
656
+ */
657
+ const applyOnDevice = (state: State, prepared: Prepared): Promise<void> | null => {
658
+ if (!prepareSync(state)) return null;
659
+ const { gpu } = state;
660
+ let reading: Promise<void> | null = null;
661
+ try {
662
+ if (gpu !== null) {
663
+ const disturbed = disturbedBy(state);
664
+ gpu.disturb(disturbed.archetypes);
665
+ if (gpu.anyAhead()) reading = gpu.readback(disturbed.storages);
666
+ }
667
+ }
668
+ finally {
669
+ if (reading === null) apply(state, prepared);
670
+ }
671
+ return reading === null ? null : reading.finally(() => apply(state, prepared));
672
+ };
673
+
674
+ const apply = (state: State, prepared: Prepared): void => {
675
+ prepared.dropped += state.plan.dropped;
676
+ for (const { finalizer, error, kind } of applySync(state)) (prepared.outcome.failures ??= []).push(failureOf(kind ?? "finalizer", finalizer, error));
677
+ };
678
+
679
+ /** Once a sync point applied or failed: the rows it moved, even partway, the strings it let go, and its buffers. */
680
+ const afterSync = (context: ExecuteContext, last: boolean): void => {
681
+ const { state, workers, publish } = context;
682
+ const { gpu } = state;
683
+ try {
684
+ if (gpu !== null && state.touched !== null) {
685
+ gpu.touched(state.touched);
686
+ state.touched.clear();
687
+ }
688
+ }
689
+ finally {
690
+ // Strings let go before the last run's sync point have no reader left: this run's waited for every one.
691
+ if (last) state.strings?.settle();
692
+ rewind(state, workers);
693
+ publish();
694
+ }
648
695
  };
649
696
 
650
697
  /** A run's report once its sync point applied, its index conflicts included: a shared one when nothing went wrong. */
651
- const reportOf = (state: State, prepared: Prepared, dropped: number): RunReport => {
652
- const { outcome } = prepared;
698
+ const reportOf = (state: State, prepared: Prepared): RunReport => {
699
+ const { outcome, dropped } = prepared;
653
700
  // Conflicts unique indexes found while refreshing for finalizers.
654
701
  if (state.indexFailures.length !== 0) (outcome.failures ??= []).push(...state.indexFailures.splice(0));
655
702
  const { failures, skipped } = outcome;
@@ -20,6 +20,8 @@ import type { TaskChannel } from './remote-systems.js';
20
20
  import { resourceOffsetsOf, writeStops, type StopsOf } from './stop-lists.js';
21
21
  import { acquireLookups, refreshUses, type IndexLookups } from './indexes.js';
22
22
  import { indexWatchesOf } from './lookup-keys.js';
23
+ import { takeResourceChanges, watchResource, type ResourceChange } from './resource-changes.js';
24
+ import type { Resource } from '../../interface/resource/resource.js';
23
25
 
24
26
  /** A registered finalizer, resolved for a world: what it matches or watches, its context, and the buffer its commands go to. */
25
27
  export type FinalizerRunner = {
@@ -28,6 +30,8 @@ export type FinalizerRunner = {
28
30
  readonly excluded: readonly number[];
29
31
  /** For a changes finalizer: whether it watches a component, by id. */
30
32
  readonly watches: (id: number) => boolean;
33
+ /** For a changes finalizer: the resources it watches, by id. */
34
+ readonly resourceWatches: readonly number[];
31
35
  /** By archetype id: 1 if it matches, 2 if not, 0 until known. */
32
36
  readonly matches: number[];
33
37
  readonly context: Context;
@@ -61,9 +65,16 @@ export const createFinalizerRunner = (state: State, finalizer: Finalizer): Final
61
65
  // the objects a joined thread fills, whose storage here holds only tags.
62
66
  let watches = (id: number): boolean => !state.derived[id] && !state.resources.has(id) && state.remote[id] === undefined;
63
67
  const watch = finalizer.kind === "changes" ? finalizer.declaration.watch : undefined;
68
+ const resourceWatches: number[] = [];
64
69
  if (watch !== undefined) {
65
70
  // `Finalizer.changes` rejected derived components.
66
71
  const watched = new Set(watch.map(key => idOf(state, key)));
72
+ for (const id of watched) {
73
+ if (!state.resources.has(id)) continue;
74
+ watched.delete(id);
75
+ resourceWatches.push(id);
76
+ watchResource(state, id);
77
+ }
67
78
  watches = id => watched.has(id);
68
79
  }
69
80
  const target = { buffer: createBuffer() };
@@ -79,6 +90,7 @@ export const createFinalizerRunner = (state: State, finalizer: Finalizer): Final
79
90
  required: [...new Set([...reads, ...query?.has ?? []])].filter(key => !(query?.optional ?? []).includes(key)).map(key => idOf(state, key)),
80
91
  excluded: (query?.not ?? []).map(key => idOf(state, key)),
81
92
  watches,
93
+ resourceWatches,
82
94
  matches: [],
83
95
  context: createContext(state, declaration, commanding ? { commands, indexes: indexes.byName } : { indexes: indexes.byName }),
84
96
  target,
@@ -248,9 +260,14 @@ type Grouped = { from: Essential[] | null; to: Essential[] | null; added: Essent
248
260
 
249
261
  /** No components, shared by every group that replaces none. */
250
262
  const none: readonly number[] = [];
263
+ const noResources: readonly never[] = [];
264
+ const noResourceChanges: readonly ResourceChange[] = [];
251
265
 
252
- /** The sync point's structural changes to a changes finalizer's components, grouped by how they changed. */
253
- const changesOf = (state: State, runner: FinalizerRunner, queued: readonly Queued[]): ChangeSet<Essential> => {
266
+ /**
267
+ * The sync point's structural changes to a changes finalizer's components, grouped by how they changed, and of
268
+ * `written`, the resources it watches.
269
+ */
270
+ const changesOf = (state: State, runner: FinalizerRunner, queued: readonly Queued[], written: readonly ResourceChange[]): ChangeSet<Essential, Resource.Key> => {
254
271
  const { plan, archetypes, entities } = state;
255
272
  const { watches } = runner;
256
273
  const names = (archetype: Archetype | null): Essential[] | null =>
@@ -366,8 +383,12 @@ const changesOf = (state: State, runner: FinalizerRunner, queued: readonly Queue
366
383
  const value = commandValue(state, queued, entry, id);
367
384
  return isMissing(value) ? live(entity, id) : value;
368
385
  };
386
+ const resources = written.length === 0 || runner.resourceWatches.length === 0 ? noResources
387
+ : written.filter(change => runner.resourceWatches.includes(change.id)).map(({ id, previous, next }) => ({ key: newestKeyOf(state.keys[id]), previous, next }));
369
388
  return {
370
389
  groups: [...groups.values()],
390
+ // Stored values match each resource's registered schema, so they have its type.
391
+ resources: resources as ChangeSet<Essential, Resource.Key>["resources"],
371
392
  // Stored and commanded values match each component's registered schema, so they have its type.
372
393
  previous: <K extends Essential>(entity: Entity, key: K) => (bornHere(entity) ? null : live(entity, idOf(state, key))) as ReadonlyType<K> | null,
373
394
  next: <K extends Essential>(entity: Entity, key: K) => next(entity, idOf(state, key)) as ReadonlyType<K> | null,
@@ -388,6 +409,8 @@ const staged = (state: State): boolean => {
388
409
  export const runFinalizers = (state: State, queued: readonly Queued[], born: Map<number, number>, tick: number): Thrown[] => {
389
410
  const errors: Thrown[] = [];
390
411
  state.born = born;
412
+ // Taken before any finalizer runs, so what finalizers write is seen at the next sync point.
413
+ const written = state.resourcesSeen.size === 0 ? noResourceChanges : takeResourceChanges(state);
391
414
  try {
392
415
  for (const runner of state.finalizers) {
393
416
  const { finalizer, remote } = runner;
@@ -399,8 +422,8 @@ export const runFinalizers = (state: State, queued: readonly Queued[], born: Map
399
422
  if (finalizer.kind === "finalizer") finalizeStops(state, runner, finalizer, errors);
400
423
  else {
401
424
  // The context is built to the finalizer's declaration, so its body accepts it.
402
- const changes: { body(changes: ChangeSet<Essential>, context: object): void } = finalizer;
403
- guarded(state, errors, finalizer, () => changes.body(changesOf(state, runner, queued), runner.context.value));
425
+ const changes: { body(changes: ChangeSet<Essential, Resource.Key>, context: object): void } = finalizer;
426
+ guarded(state, errors, finalizer, () => changes.body(changesOf(state, runner, queued, written), runner.context.value));
404
427
  }
405
428
  if (runner.target.buffer.count > 0) {
406
429
  state.queued.push({ buffer: runner.target.buffer, guarded: true });
@@ -19,7 +19,7 @@ describe("a world given keys with ids", () => {
19
19
  const again: typeof import("./ids-keys.test-helper.js") = await import(/* @vite-ignore */ `./ids-keys.test-helper.js?again=${Date.now()}`);
20
20
  expect(again.score).not.toBe(score);
21
21
  const spawnAgain = System.create({}, ({ commands }) => { spawned.push(commands.spawn([again.score])({ [again.score]: 2 })); });
22
- const add = System.create({ components: { with: [again.score] } }, row => { row[again.score] += 10; });
22
+ const add = System.create({ components: { with: [again.score], whole: true } }, row => { row[again.score] += 10; });
23
23
  await world.run(spawnAgain);
24
24
  await world.run(add);
25
25
  const [first, second] = spawned;
@@ -253,7 +253,8 @@ const keepTicking = System.create({}, () => {});
253
253
  const watchGrid = System.create({ lookup: { near: { index: grid } } }, ({ lookup }) => { void lookup.near([0, 0]).length; });
254
254
 
255
255
  describe("index lifetime", () => {
256
- it("builds an index the first time a system uses it and releases it, arena blocks included, once none does", async () => {
256
+ // Flaky on CI's runners, which runs no flaky test: run locally until it's hardened (`followups.md`, Correctness).
257
+ it.skipIf(process.env["CI"] !== undefined)("builds an index the first time a system uses it and releases it, arena blocks included, once none does", async () => {
257
258
  const driver = backToBack();
258
259
  await using world = createWorld({ [workers]: 0, [always]: true }, { loop: driver });
259
260
  await world.run(spawnCells, { cells: [[0, 0], [1, 1]] });
@@ -62,6 +62,11 @@ const readTotal = System.create({ readonly: true }, ({ resources }) => resources
62
62
  const mix = System.create({}, ({ resources }, input: { readonly level: number }) => {
63
63
  resources[levels] = [...resources[levels], input.level];
64
64
  });
65
+ /** Runs on the thread claiming joinTestAudio, as `mix` does, and despawns by a query, which only the world's thread does. */
66
+ const mixAndClear = System.create({}, ({ resources, commands }) => {
67
+ resources[levels] = [...resources[levels], 0];
68
+ commands.despawnWhere({ with: [marked] });
69
+ });
65
70
  /** An observer system recording each total it reads into `into`. */
66
71
  const totalsInto = (into: number[]) => System.create({ readonly: true }, ({ resources }) => { into.push(resources[total]); });
67
72
  /** An observer system recording how many levels it reads into `into`. */
@@ -155,6 +160,12 @@ describe("joining", () => {
155
160
  await remote.dispose();
156
161
  await world.dispose();
157
162
  });
163
+ it("rejects a run asking for its changes, which only the world's thread records", async () => {
164
+ const { world, remote } = await joined();
165
+ await expect(remote.run(idle, { changes: true })).rejects.toThrow("a run's changes are recorded only on the world's thread");
166
+ await remote.dispose();
167
+ await world.dispose();
168
+ });
158
169
  it("rejects a run that failed, naming its system, and a run of a system without an id", async () => {
159
170
  const { world, remote } = await joined();
160
171
  await expect(remote.run(fail)).rejects.toThrow(/^System "fail" \(.*join\.test\.ts#fail\) failed: joinTest failure$/);
@@ -216,6 +227,14 @@ describe("the join signal", () => {
216
227
  await world.run(mix, { level: 1 });
217
228
  expect(await eventually(() => heard.includes(1))).toBe(true);
218
229
  });
230
+ it("fails a system on a joined thread that despawns by a query, which runs on the world's thread", async () => {
231
+ await using world = createWorld({ [workers]: 0 });
232
+ const channel = new MessageChannel();
233
+ const shared = world.share(channel.port1);
234
+ await using _remote = await join(channel.port2, { threads: ["joinTestAudio"] });
235
+ await shared;
236
+ await expect(world.run(mixAndClear)).rejects.toThrow("commands.despawnWhere runs on the world's thread");
237
+ });
219
238
  it("resolves several joins at once, each with its own claims, and each of their observer systems sees the world's next run", async () => {
220
239
  await using world = createWorld({ [workers]: 0 });
221
240
  const claims: readonly (readonly ("main" | "joinTestAudio")[])[] = [[], ["main"], ["joinTestAudio"]];
@@ -1,9 +1,13 @@
1
1
  // © 2026 Adobe. MIT License. See /LICENSE for details.
2
+ import { asksForChanges, takesInput } from './run-changes.js';
3
+ import type { ChangeSet } from '../../interface/finalizer/body.js';
4
+ import type { Essential } from '../../interface/component/value.js';
5
+ import type { Resource } from '../../interface/resource/resource.js';
2
6
  import type { Thread } from '../../interface/thread/thread.js';
3
7
  import type { World } from '../../interface/world/world.js';
4
8
  import type { Input } from '../../interface/system/input.js';
5
9
  import type { System } from '../../interface/system/system.js';
6
- import { declarationOf, identifiedItems, idOfItem, idOfKey, indexOfLookup, keyOfId, labelOf, requireDefinition, threadOf, threadOfDeclaration, watchedBy, type Definition } from '../../interface/registry/index.js';
10
+ import { declarationOf, definitionOf, identifiedItems, idOfItem, idOfKey, indexOfLookup, keyOfId, labelOf, requireDefinition, threadOf, threadOfDeclaration, watchedBy, type Definition } from '../../interface/registry/index.js';
7
11
  import { unsharedKeyOf } from './index-keys.js';
8
12
  import { layoutOf, type Views } from '../../interface/registry/layout.js';
9
13
  import {
@@ -681,9 +685,19 @@ export const joinWorld = (port: Parameters<World["share"]>[0], options: { readon
681
685
  return runNumbered(numberOf(id, true), definition, input, null);
682
686
  };
683
687
 
688
+ function run<I, R>(system: System<I, R>, ...input: Input<NoInfer<I>>): Promise<R>;
689
+ function run<I, R>(system: System<I, R>, ...input: [...Input<NoInfer<I>>, options: { readonly changes: true }]): Promise<ChangeSet<Essential, Resource.Key>>;
690
+ function run(system: System<unknown, unknown>, ...args: readonly unknown[]): Promise<unknown> {
691
+ const definition = definitionOf(system);
692
+ // A system taking input whose input is all it was given runs with it.
693
+ const asked = args.length > 0 && asksForChanges(args[args.length - 1]) && definition !== undefined && !(args.length < 2 && takesInput(definition));
694
+ if (asked) return Promise.reject(new Error(`System "${system.name}": a run's changes are recorded only on the world's thread.`));
695
+ return runOn(system, args);
696
+ }
697
+
684
698
  const world: World = {
685
699
  // A run gives what its system's body returned, `R` by the system's type.
686
- run: <I, R>(system: System<I, R>, ...args: Input<NoInfer<I>>) => runOn(system, args) as Promise<R>,
700
+ run,
687
701
  add: system => {
688
702
  const definition = requireDefinition(system);
689
703
  const leaves = observerLeavesOf(definition);
@@ -43,8 +43,7 @@ const failOnce = System.create(() => { throw new Error("unnamed"); });
43
43
 
44
44
  describe("systems, rules and finalizers of one label", () => {
45
45
  it("are distinct in schedules, both run, and are told apart in reports by their ids", async () => {
46
- // Its body is written in place, calling what it's given with the row, which the build takes as writing every member.
47
- const linked = (after: readonly System[], body: (row: { [value]: number }) => void): System => System.create({ components: { with: [value] }, after }, row => body(row));
46
+ const linked = (after: readonly System[], body: (row: { [value]: number }) => void): System => System.create({ components: { with: [value], whole: true }, after }, row => body(row));
48
47
  const a = linked([], row => { ran.push("a"); row[value] += 1; });
49
48
  const b = linked([a], row => { ran.push("b"); row[value] += 1; throw new Error("b failed"); });
50
49
  const c = linked([b], row => { ran.push(`c${row[value]}`); });
@@ -220,7 +220,7 @@ Shared components and `where`, against `12e366d`, node: the whole suite three ti
220
220
  - **A shared value read in a row costs what a column's does:** `shared read 100K` 4.04–4.10 ns a row against 4.24–4.27 for `column read 100K`, the value bound with the row once per archetype. In a kernel it's a parameter of each call: `shared read 100K kernel` 0.40–0.41 against 0.50 for `column read 100K kernel`, one column fewer to stream.
221
221
  - **Spawning with a shared constant:** `spawn bulk shared`, one spawner reused, 17.3–18.1 ns a spawn against 33.3–34.3 for `spawn bulk plain`, whose cell is a column; `spawn singles shared`, its spawner found by its constants each call, 313–323 ns against 229 for `spawn singles plain`: about 90 ns a call to find the spawner, a tuple's leaves walked through a tree of its stored leaves (`shared.ts`) and each constant in turn through the shape's tree of spawners, with no text built.
222
222
  - **`where` over 1K cells,** 3 × 3 of them in view: `where 1K cells still` 0.49 ns a cell, 0.5 µs a run with nothing evaluated; `where 1K cells moving`, every predicate evaluated again as the camera moves each run, 18.7–19.0 ns a cell, each predicate's resources read once per evaluation.
223
- - **Many small archetypes:** `small archetypes 1K`, 10K rows over 1K archetypes of one cell each, 7.26–7.43 ns a row against 3.46–3.49 for `one archetype 10K`: about 39 ns an archetype, binding its row and walking its filters, which a shared component's values multiply.
223
+ - **Many small archetypes:** `small archetypes 1K`, 10K rows over 1K archetypes of one cell each, 6.8–7.0 ns a row against 3.04 for `one archetype 10K`: about 38 ns an archetype, binding its row, which a shared component's values multiply.
224
224
 
225
225
  Review fixes to shared components and `where`, node, alternating against the commit before each, medians of four to six rounds:
226
226
  - **Arrivals precise** (`arrivals.ts`): a system with `where` and change filters reads a ring of the moves since its last run, each archetype moved into owing the point of the one its rows came from, where every arrival made the archetype count from the oldest point of all matches, found by a scan of them. New `where changed 1K cells drifting in view`, every cell in view, 1% of 10K rows moving to the next cell before each run: 123.6 → 69.2 ns a cell; `where changed 1K cells drifting`, 3 × 3 cells in view, 2.0 → 2.8 ns a cell, the ring's 102 entries a run read, about 7 ns each, and cells moved into from culled ones scanned since that one's point; `changed 1K cells drifting`, without `where`, 52.3 → 52.0. `where 1K cells still` and `moving` within noise.
@@ -241,6 +241,8 @@ Step figures marked (vitest) are from the node vitest lane: read them as relativ
241
241
  kernel, the second call stayed a call and boxed each entity, a double past 2^32. `despawn bulk kernel` 4.60 → 4.12 ms;
242
242
  `despawn bulk` compiled 4.55 ms against 4.32 as written before, 4.10 after.
243
243
  - Inline value writes instead of closures, an 8-shape spawn cache, edges indexed by component id, archetypes grown once per sync point: create 38 → 27.6 ms.
244
+ - Holders of references spawned in a sync point are linked a block at a time before the cascade, from their columns, rather than listed as triples for the cascade and for the holder index each; and `commands.spawnTables` lists owners between its rows only when one is dropped, and reserves a table's entities at once when every row spawns: `spawn tables 1M owner` 160 → 53 ms, `spawn owned 1M` 133 → 64 ms, against 10 ms for `spawn tables 1M`. Each holder is journaled once, so an `up` tree builds again past 4096 journal entries and an eighth of its rows, as indexes do: `up load` 183 → 120 ms.
245
+ - A row loop reads the body into a local once, which V8 otherwise loads again each row, since the call could change it; rows bind without allocating, and filters are found by archetype id: `with 100K` 4.24 → 3.97 ns a row, `one archetype 10K` 3.47 → 3.04, `small archetypes 1K` 7.74 → 6.90, `shared read 100K` 4.07 → 3.78.
244
246
 
245
247
  **Change filters.**
246
248
  - Chunk ticks, the newest tick per 1024 rows, so filters skip unchanged chunks: clustered sparse to ~0.09 ms.
@@ -0,0 +1,61 @@
1
+ // © 2026 Adobe. MIT License. See /LICENSE for details.
2
+ import { expect, it } from "vitest";
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+ import { Finalizer, System } from "../../index.js";
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+ import { Observe } from "../../observe/index.js";
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+ import { createWorld } from "../index.js";
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+ import { sameValue } from "./resource-changes.js";
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+
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+ const size = Symbol("resourceChanges/size");
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+ const corner = Symbol("resourceChanges/corner");
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+ const unwatched = Symbol("resourceChanges/unwatched");
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+ const log = Symbol("resourceChanges/log");
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+ const label = Symbol("resourceChanges/label");
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+
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+ declare module "@adobe/ecs" {
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+ interface Components {
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+ [label]: { type: string };
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+ }
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+ interface Resources {
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+ [size]: { type: number; default: 1 };
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+ [corner]: { type: readonly [number, number] };
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+ [unwatched]: { type: number };
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+ [log]: { type: readonly string[]; default: [] };
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+ }
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+ }
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+
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+ // Watching only resources, it sees no component's changes.
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+ Finalizer.changes({ watch: [size, corner] }, (changes, { resources }) => {
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+ const lines = changes.resources.map(change => change.key === size ? `size ${change.previous} → ${change.next}` : `corner ${change.previous.join(",")} → ${change.next.join(",")}`);
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+ resources[log] = [...resources[log], ...changes.groups.map(() => "group"), ...lines];
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+ });
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+
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+ const resize = System.create({}, ({ resources }, input: { readonly to: number }) => {
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+ resources[size] = input.to;
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+ resources[size] = input.to + 1;
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+ });
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+ const move = System.create({}, ({ resources }, input: { readonly x: number }) => { resources[corner] = [input.x, 0]; });
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+ const touch = System.create({}, ({ resources }) => { resources[unwatched] += 1; });
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+ const spawn = System.create({}, ({ commands }) => { commands.spawn([label])({ [label]: "a" }); });
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+ const read = System.create({ readonly: true }, ({ resources }) => resources[log]);
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+
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+ it("reports each watched resource written since its finalizers last ran, with its first and last value, once", async () => {
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+ await using world = createWorld();
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+ // A run writing nothing else still has a sync point, so its finalizers see the write.
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+ await world.run(resize, { to: 4 });
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+ expect(await world.run(read)).toEqual(["size 1 → 5"]);
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+ await world.run(spawn);
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+ await world.run(touch);
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+ expect(await world.run(read)).toEqual(["size 1 → 5"]);
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+ await world.run(move, { x: 2 });
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+ // Written back to an equal value, leaf by leaf: not reported.
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+ await world.run(move, { x: 2 });
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+ await world.run(resize, { to: 4 });
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+ expect(await world.run(read)).toEqual(["size 1 → 5", "corner 0,0 → 2,0"]);
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+ expect(await Observe.toPromise(Observe.resource(world, size))).toBe(5);
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+ });
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+
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+ it("compares data leaf by leaf and other objects by identity", () => {
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+ const map = new Map();
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+ expect([sameValue([1, { a: -0 }], [1, { a: -0 }]), sameValue({ a: 1 }, { a: 1, b: 2 }), sameValue(0, -0), sameValue(NaN, NaN), sameValue(map, new Map()), sameValue(map, map)])
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+ .toEqual([true, false, false, true, false, true]);
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+ });