@adobe/data-gpu 0.10.23 → 0.10.25
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/core/core-plugin.d.ts +1 -1
- package/dist/graphics/animation/animation-plugin.d.ts +2 -2
- package/dist/graphics/camera/camera-plugin.d.ts +1 -1
- package/dist/graphics/camera/orbit/orbit-data-plugin.d.ts +1 -1
- package/dist/graphics/camera/orbit/orbit-plugin.d.ts +1 -1
- package/dist/graphics/camera/orbit/orbit-system-plugin.d.ts +1 -1
- package/dist/graphics/graphics-plugin.d.ts +1 -1
- package/dist/graphics/picking/picking-plugin.d.ts +770 -770
- package/dist/graphics/rendering/bone-collider-plugin.d.ts +200 -200
- package/dist/graphics/rendering/ibl-render/ibl-render-plugin.d.ts +146 -146
- package/dist/graphics/rendering/interpolation-plugin.d.ts +7 -7
- package/dist/graphics/rendering/jolt-ragdoll-plugin.d.ts +200 -200
- package/dist/graphics/rendering/material-palette-gpu/material-palette-gpu-plugin.d.ts +7 -7
- package/dist/graphics/rendering/model-collider-plugin.d.ts +150 -150
- package/dist/graphics/rendering/pbr-render/pbr-factor-render-plugin.d.ts +146 -146
- package/dist/graphics/rendering/skinning/skinning-plugin.d.ts +168 -168
- package/dist/graphics/scene/model/model-loader-plugin.d.ts +150 -150
- package/dist/graphics/scene/model/shape/shape-geometry-plugin.d.ts +74 -74
- package/dist/graphics/scene/model/world-bounds-plugin.d.ts +150 -150
- package/dist/graphics/scene/scene-plugin.d.ts +16 -16
- package/dist/graphics/scene/scene-uniforms/scene-uniforms-plugin.d.ts +13 -13
- package/dist/physics/physics-clock-plugin.d.ts +1 -1
- package/dist/physics/solvers/jolt-solver-plugin.d.ts +1 -1
- package/dist/physics/solvers/rapier-solver-plugin.d.ts +1 -1
- package/package.json +2 -2
- package/tsconfig.tsbuildinfo +1 -1
- package/dist/graphics/rendering/material-gpu/material-arrays.d.ts +0 -47
- package/dist/graphics/rendering/material-gpu/material-arrays.js +0 -83
- package/dist/graphics/rendering/material-gpu/material-arrays.js.map +0 -1
- package/dist/graphics/rendering/material-gpu/material-bind-group.d.ts +0 -9
- package/dist/graphics/rendering/material-gpu/material-bind-group.js +0 -52
- package/dist/graphics/rendering/material-gpu/material-bind-group.js.map +0 -1
- package/dist/graphics/rendering/material-gpu/material-gpu-plugin.d.ts +0 -259
- package/dist/graphics/rendering/material-gpu/material-gpu-plugin.js +0 -90
- package/dist/graphics/rendering/material-gpu/material-gpu-plugin.js.map +0 -1
- package/dist/graphics/rendering/pbr-render/pbr-array-shader.wgsl.d.ts +0 -10
- package/dist/graphics/rendering/pbr-render/pbr-array-shader.wgsl.js +0 -145
- package/dist/graphics/rendering/pbr-render/pbr-array-shader.wgsl.js.map +0 -1
- package/dist/graphics/rendering/pbr-render/pbr-render-plugin.d.ts +0 -1266
- package/dist/graphics/rendering/pbr-render/pbr-render-plugin.js +0 -254
- package/dist/graphics/rendering/pbr-render/pbr-render-plugin.js.map +0 -1
- package/dist/graphics/scene/model/geometry/geometry.d.ts +0 -9
- package/dist/graphics/scene/model/geometry/geometry.js +0 -3
- package/dist/graphics/scene/model/geometry/geometry.js.map +0 -1
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@@ -11,7 +11,7 @@ import { type Entity } from "@adobe/data/ecs";
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* TRS gather + instance buffer uploads and only re-issue drawIndexed.
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*/
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export declare const pbrFactorRender: {
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readonly components: {
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readonly components: {} & {
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readonly visible: {
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readonly type: "boolean";
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readonly const: true;
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@@ -103,7 +103,7 @@ export declare const pbrFactorRender: {
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readonly required: readonly ["min", "max"];
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readonly additionalProperties: false;
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};
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} & {
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} & {
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readonly _vertexBuffer: {
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readonly default: GPUBuffer | null;
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readonly nonPersistent: true;
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@@ -466,10 +466,8 @@ export declare const pbrFactorRender: {
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};
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};
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readonly resources: {} & {
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readonly
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readonly default:
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readonly nonPersistent: true;
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readonly mutable: true;
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readonly light: {
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readonly default: import("../../scene/light/public.js");
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};
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} & {
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readonly frameTime: {
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@@ -522,15 +520,17 @@ export declare const pbrFactorRender: {
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readonly camera: {
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readonly default: import("../../camera/public.js");
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};
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} & {
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readonly light: {
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readonly default: import("../../scene/light/public.js");
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};
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} & {
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readonly _sceneUniformsBuffer: {
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readonly default: GPUBuffer | null;
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readonly nonPersistent: true;
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};
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} & {
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readonly _gltfMeshByUrl: {
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readonly default: Map<string, Entity> | null;
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readonly nonPersistent: true;
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readonly mutable: true;
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};
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} & {
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readonly _iblEnvironment: {
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readonly default: GPUTexture | null;
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@@ -563,9 +563,9 @@ export declare const pbrFactorRender: {
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readonly nonPersistent: true;
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};
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};
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readonly archetypes: {
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readonly archetypes: {} & {
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readonly Node: readonly ["position", "rotation", "scale", "parent", "visible"];
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} & {} & {
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} & {} & {
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readonly _VisibleMaterial: readonly ["nonPersistent", "_materialBindGroup", "_mesh"];
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readonly _PbrPrimitive: readonly ["nonPersistent", "_vertexBuffer", "_skinVertexBuffer", "_indexBuffer", "_indexCount", "_indexFormat", "_material", "_mesh", "_nodeLocalMatrix"];
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} & {
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@@ -582,7 +582,62 @@ export declare const pbrFactorRender: {
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readonly Animation: readonly ["animationClipRef", "animationTargets", "animationTime", "animationSpeed", "animationLoop", "animationPlaying"];
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readonly AnimationObservable: readonly ["animationClipRef", "animationTargets", "animationTime", "animationSpeed", "animationLoop", "animationPlaying", "animationObservable"];
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} & {} & {} & {} & {} & {} & {};
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readonly transactions: {} & {} & {
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readonly transactions: {} & {} & {
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readonly setLight: (t: import("@adobe/data/ecs").Store<import("@adobe/data/schema").FromSchemas<{}>, import("@adobe/data/schema").FromSchemas<{
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readonly light: {
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readonly default: import("../../scene/light/public.js");
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};
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}>, {}, {}, never, never>, args: Partial<import("../../scene/light/public.js")>) => void;
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} & {} & {} & {
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readonly setCanvas: (t: import("@adobe/data/ecs").Store<import("@adobe/data/schema").FromSchemas<{}>, import("@adobe/data/schema").FromSchemas<{
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readonly renderPassEncoder: {
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readonly default: GPURenderPassEncoder | null;
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readonly nonPersistent: true;
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};
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readonly depthTexture: {
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readonly default: GPUTexture | null;
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readonly nonPersistent: true;
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};
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readonly clearColor: {
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readonly default: import("@adobe/data/math").Vec4;
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readonly nonPersistent: true;
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};
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readonly canvas: {
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readonly default: HTMLCanvasElement | null;
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readonly nonPersistent: true;
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};
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readonly canvasContext: {
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readonly default: GPUCanvasContext | null;
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readonly nonPersistent: true;
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};
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readonly canvasFormat: {
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readonly default: GPUTextureFormat;
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readonly nonPersistent: true;
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};
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readonly depthFormat: {
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readonly default: GPUTextureFormat;
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readonly nonPersistent: true;
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};
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} & {
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readonly frameTime: {
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readonly default: import("../../../core/frame-time/public.js");
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readonly nonPersistent: true;
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};
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} & {
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readonly schedulerState: {
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readonly default: import("@adobe/data/ecs").SchedulerState;
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};
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} & {
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readonly device: {
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readonly default: GPUDevice | null;
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readonly nonPersistent: true;
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};
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readonly commandEncoder: {
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readonly default: GPUCommandEncoder | null;
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readonly nonPersistent: true;
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};
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}>, {}, {}, never, never>, canvas: HTMLCanvasElement | null) => void;
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} & {} & {} & {} & {
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readonly insertMaterial: (t: import("@adobe/data/ecs").Store<import("@adobe/data/schema").FromSchemas<{
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readonly material: {
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readonly entity: true;
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@@ -2842,7 +2897,7 @@ export declare const pbrFactorRender: {
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scale?: import("@adobe/data/math").Vec3;
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parent?: Entity;
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}) => Entity;
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} & {} & {
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} & {} & {
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readonly insertAnimationClip: (t: import("@adobe/data/ecs").Store<import("@adobe/data/schema").FromSchemas<{} & {
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readonly animationClipTracks: {
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readonly default: import("../../animation/animation-track/public.js")[];
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} & {} & {
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readonly insertLoadedPrimitives: (t: import("@adobe/data/ecs").Store<import("@adobe/data/schema").FromSchemas<{} & {
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readonly _vertexBuffer: {
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};
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readonly _skinVertexBuffer: {
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readonly default: GPUBuffer | null;
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readonly nonPersistent: true;
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};
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};
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readonly nonPersistent: true;
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readonly type: "integer";
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readonly minimum: 0;
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readonly maximum: 4294967295;
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};
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readonly _indexFormat: {
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readonly maximum: 2147483647;
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readonly minimum: -2147483648;
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readonly maximum: 2147483647;
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};
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readonly _nodeLocalMatrix: {
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readonly precision: 1;
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} & {
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readonly minimum: 0;
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readonly type: "integer";
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readonly minimum: -2147483648;
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readonly maximum: 2147483647;
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};
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readonly default: undefined;
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readonly type: "integer";
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readonly minimum: -2147483648;
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readonly maximum: 2147483647;
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};
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readonly nonPersistent: true;
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readonly items: {
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readonly precision: 1;
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readonly default: number;
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};
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readonly minItems: 16;
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readonly _skeletonModelRef: {
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readonly type: "integer";
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readonly minimum: -2147483648;
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3468
|
+
readonly maximum: 2147483647;
|
|
3469
|
+
};
|
|
3470
|
+
readonly _skeletonJointMatrixBindGroup: {
|
|
3471
|
+
readonly default: GPUBindGroup | null;
|
|
3472
|
+
readonly nonPersistent: true;
|
|
3473
|
+
};
|
|
3419
3474
|
}>, import("@adobe/data/schema").FromSchemas<{} & {
|
|
3420
3475
|
readonly _gltfMeshByUrl: {
|
|
3421
3476
|
readonly default: Map<string, Entity> | null;
|
|
@@ -3441,9 +3496,6 @@ export declare const pbrFactorRender: {
|
|
|
3441
3496
|
readonly nonPersistent: true;
|
|
3442
3497
|
};
|
|
3443
3498
|
}>, {} & {} & {
|
|
3444
|
-
readonly _VisibleMaterial: readonly ["nonPersistent", "_materialBindGroup", "_mesh"];
|
|
3445
|
-
readonly _PbrPrimitive: readonly ["nonPersistent", "_vertexBuffer", "_skinVertexBuffer", "_indexBuffer", "_indexCount", "_indexFormat", "_material", "_mesh", "_nodeLocalMatrix"];
|
|
3446
|
-
} & {
|
|
3447
3499
|
readonly Node: readonly ["position", "rotation", "scale", "parent", "visible"];
|
|
3448
3500
|
} & {} & {
|
|
3449
3501
|
readonly Material: readonly ["name", "density", "restitution", "friction", "compliance", "heatCapacity", "viscosity", "thermalConductivity", "stressStrainCurve", "baseColorFactor", "emissiveFactor", "metallicFactor", "roughnessFactor", "normalScale", "occlusionStrength", "irReflectance", "irEmission", "emissionMode", "baseColorUrl", "metallicRoughnessUrl", "normalUrl", "occlusionUrl", "emissiveUrl"];
|
|
@@ -3458,7 +3510,10 @@ export declare const pbrFactorRender: {
|
|
|
3458
3510
|
readonly AnimationClip: readonly ["animationClipTracks", "animationClipDuration"];
|
|
3459
3511
|
readonly Animation: readonly ["animationClipRef", "animationTargets", "animationTime", "animationSpeed", "animationLoop", "animationPlaying"];
|
|
3460
3512
|
readonly AnimationObservable: readonly ["animationClipRef", "animationTargets", "animationTime", "animationSpeed", "animationLoop", "animationPlaying", "animationObservable"];
|
|
3461
|
-
} & {}
|
|
3513
|
+
} & {} & {
|
|
3514
|
+
readonly _VisibleMaterial: readonly ["nonPersistent", "_materialBindGroup", "_mesh"];
|
|
3515
|
+
readonly _PbrPrimitive: readonly ["nonPersistent", "_vertexBuffer", "_skinVertexBuffer", "_indexBuffer", "_indexCount", "_indexFormat", "_material", "_mesh", "_nodeLocalMatrix"];
|
|
3516
|
+
}, {} & {} & {
|
|
3462
3517
|
readonly nodeChildrenOf: {
|
|
3463
3518
|
readonly key: "parent";
|
|
3464
3519
|
readonly archetype: "Node";
|
|
@@ -3469,73 +3524,18 @@ export declare const pbrFactorRender: {
|
|
|
3469
3524
|
readonly unique: true;
|
|
3470
3525
|
readonly archetype: "Material";
|
|
3471
3526
|
};
|
|
3472
|
-
} & {} & {} & {} & {}, never, never>, args: import("../../public.js").LoadedArgs) => void;
|
|
3473
|
-
} & {
|
|
3474
|
-
|
|
3475
|
-
readonly renderPassEncoder: {
|
|
3476
|
-
readonly default: GPURenderPassEncoder | null;
|
|
3477
|
-
readonly nonPersistent: true;
|
|
3478
|
-
};
|
|
3479
|
-
readonly depthTexture: {
|
|
3480
|
-
readonly default: GPUTexture | null;
|
|
3481
|
-
readonly nonPersistent: true;
|
|
3482
|
-
};
|
|
3483
|
-
readonly clearColor: {
|
|
3484
|
-
readonly default: import("@adobe/data/math").Vec4;
|
|
3485
|
-
readonly nonPersistent: true;
|
|
3486
|
-
};
|
|
3487
|
-
readonly canvas: {
|
|
3488
|
-
readonly default: HTMLCanvasElement | null;
|
|
3489
|
-
readonly nonPersistent: true;
|
|
3490
|
-
};
|
|
3491
|
-
readonly canvasContext: {
|
|
3492
|
-
readonly default: GPUCanvasContext | null;
|
|
3493
|
-
readonly nonPersistent: true;
|
|
3494
|
-
};
|
|
3495
|
-
readonly canvasFormat: {
|
|
3496
|
-
readonly default: GPUTextureFormat;
|
|
3497
|
-
readonly nonPersistent: true;
|
|
3498
|
-
};
|
|
3499
|
-
readonly depthFormat: {
|
|
3500
|
-
readonly default: GPUTextureFormat;
|
|
3501
|
-
readonly nonPersistent: true;
|
|
3502
|
-
};
|
|
3503
|
-
} & {
|
|
3504
|
-
readonly frameTime: {
|
|
3505
|
-
readonly default: import("../../../core/frame-time/public.js");
|
|
3506
|
-
readonly nonPersistent: true;
|
|
3507
|
-
};
|
|
3508
|
-
} & {
|
|
3509
|
-
readonly schedulerState: {
|
|
3510
|
-
readonly default: import("@adobe/data/ecs").SchedulerState;
|
|
3511
|
-
};
|
|
3512
|
-
} & {
|
|
3513
|
-
readonly device: {
|
|
3514
|
-
readonly default: GPUDevice | null;
|
|
3515
|
-
readonly nonPersistent: true;
|
|
3516
|
-
};
|
|
3517
|
-
readonly commandEncoder: {
|
|
3518
|
-
readonly default: GPUCommandEncoder | null;
|
|
3519
|
-
readonly nonPersistent: true;
|
|
3520
|
-
};
|
|
3521
|
-
}>, {}, {}, never, never>, canvas: HTMLCanvasElement | null) => void;
|
|
3522
|
-
} & {} & {
|
|
3523
|
-
readonly setLight: (t: import("@adobe/data/ecs").Store<import("@adobe/data/schema").FromSchemas<{}>, import("@adobe/data/schema").FromSchemas<{
|
|
3524
|
-
readonly light: {
|
|
3525
|
-
readonly default: import("../../scene/light/public.js");
|
|
3526
|
-
};
|
|
3527
|
-
}>, {}, {}, never, never>, args: Partial<import("../../scene/light/public.js")>) => void;
|
|
3528
|
-
} & {} & {} & {} & {} & {};
|
|
3529
|
-
readonly systems: import("@adobe/data/ecs").SystemDeclarations<"transformCreateWorldMatrix" | "transformSystem" | "update" | "_frameTime" | "schedulerSystem" | "input" | "preUpdate" | "postUpdate" | "physics" | "preRender" | "render" | "postRender" | "animationSampleSystem" | "modelLoadSystem" | "configureCanvas" | "beginRenderPass" | "endRenderPass" | "updateCameraAspect" | "sceneUniformsSystem" | "iblInitSystem" | "pbrIblRenderSystem" | "materialPaletteGpuBuilder" | "pbrFactorPrimitiveRenderSystem">;
|
|
3527
|
+
} & {} & {} & {} & {} & {}, never, never>, args: import("../../public.js").LoadedArgs) => void;
|
|
3528
|
+
} & {} & {} & {} & {};
|
|
3529
|
+
readonly systems: import("@adobe/data/ecs").SystemDeclarations<"_frameTime" | "update" | "schedulerSystem" | "input" | "preUpdate" | "postUpdate" | "physics" | "preRender" | "render" | "postRender" | "configureCanvas" | "beginRenderPass" | "endRenderPass" | "transformCreateWorldMatrix" | "transformSystem" | "updateCameraAspect" | "sceneUniformsSystem" | "animationSampleSystem" | "modelLoadSystem" | "iblInitSystem" | "pbrIblRenderSystem" | "materialPaletteGpuBuilder" | "pbrFactorPrimitiveRenderSystem">;
|
|
3530
3530
|
readonly actions: {};
|
|
3531
3531
|
readonly services: {};
|
|
3532
3532
|
readonly computed: {};
|
|
3533
|
-
readonly indexes: {
|
|
3533
|
+
readonly indexes: {} & {
|
|
3534
3534
|
readonly nodeChildrenOf: {
|
|
3535
3535
|
readonly key: "parent";
|
|
3536
3536
|
readonly archetype: "Node";
|
|
3537
3537
|
};
|
|
3538
|
-
} & {} & {} & {
|
|
3538
|
+
} & {} & {} & {
|
|
3539
3539
|
readonly materialByName: {
|
|
3540
3540
|
readonly key: "name";
|
|
3541
3541
|
readonly unique: true;
|