@adobe/ccweb-add-on-sdk-types 1.24.0 → 1.26.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +2 -2
- package/sandbox/express-document-sdk.d.ts +126 -42
- package/ui/ui-sdk.d.ts +10 -2
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@adobe/ccweb-add-on-sdk-types",
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-
"version": "1.
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"version": "1.26.0",
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"author": "Adobe",
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"license": "MIT",
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"description": "Type definitions for Adobe Creative Cloud Web Add-on SDK.",
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@@ -46,7 +46,7 @@
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"@types/node": "18.18.2",
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"prettier": "2.8.0",
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"ts-node": "10.9.2",
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"typescript": "5.
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"typescript": "5.9.3"
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},
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"scripts": {
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"clean": "",
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@@ -92,11 +92,11 @@ declare namespace ApiConstants {
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}
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declare interface ApiModuleExport {
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editor:
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editor: ExpressEditorWrapper;
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constants: unknown;
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colorUtils:
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fonts:
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viewport:
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colorUtils: ExpressColorUtilsWrapper;
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fonts: ExpressFontsWrapper;
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viewport: ExpressViewportWrapper;
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}
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/**
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@@ -386,6 +386,15 @@ export declare class BitmapImage {
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* Original height of the bitmap in pixels.
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*/
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get height(): number;
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/**
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* <InlineAlert slots="text" variant="warning"/>
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*
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* **IMPORTANT:** This is currently ***experimental only*** and should not be used in any add-ons you will be distributing until it has been declared stable. To use it, you will first need to set the `experimentalApis` flag to `true` in the [`requirements`](../../../manifest/index.md#requirements) section of the `manifest.json`.
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*
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* @experimental
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* Fetches the bitmap data as a Blob. This will wait for the bitmap to be available if necessary.
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*/
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data(): Promise<Blob>;
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}
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/**
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@@ -542,7 +551,7 @@ export declare class ColorUtils {
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toHex(color: Color): string;
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}
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export declare const colorUtils:
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export declare const colorUtils: ExpressColorUtilsWrapper;
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/**
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* A ComplexShapeNode is a complex prepackaged shape that appears as a leaf node in the UI, even if it is composed
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@@ -619,11 +628,6 @@ export declare class Context {
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* other UI state.
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*/
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get insertionParent(): ContainerNode;
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/**
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* @returns The currently viewed page.
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* To change the current page, call {@link Viewport.bringIntoView} with an artboard or other content on that page.
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*/
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get currentPage(): PageNode;
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}
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/**
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@@ -689,7 +693,7 @@ export declare class Editor {
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/**
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* @returns the root of the document.
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*/
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get documentRoot():
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get documentRoot(): BaseNode;
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/**
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* @returns an ellipse node with default x/y radii, a black fill, and no initial stroke.
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* Transform values default to 0.
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@@ -780,7 +784,7 @@ export declare class Editor {
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createPath(path: string): PathNode;
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}
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export declare const editor:
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export declare const editor: ExpressEditorWrapper;
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/**
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* This enum represents the supported editor events.
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declare const expressApiModule: ApiModuleExport;
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export default expressApiModule;
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declare class
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declare class ExpressColorUtilsWrapper extends ColorUtils {}
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/**
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* Contains The Express specific APIs related to the current selection state.
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*/
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export declare class ExpressContext extends Context {
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/**
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* @returns The currently viewed page.
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* To change the current page, call {@link ExpressViewport.bringIntoView} with an artboard or other content on that page.
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*/
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get currentPage(): PageNode;
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}
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-
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/**
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* Entry point for Express specific APIs that read or modify the document's content.
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*/
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export declare class ExpressEditor extends Editor {
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/**
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* User's current selection context
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*/
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get context(): ExpressContext;
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/**
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* @returns the root of the document.
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*/
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get documentRoot(): ExpressRootNode;
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}
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declare class ExpressEditorWrapper extends ExpressEditor {}
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declare class ExpressFontsWrapper extends Fonts {}
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/**
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* An ExpressRootNode represents the root node of the document's "scenegraph" artwork tree. The root contains a collection
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@@ -848,7 +877,27 @@ export declare class ExpressRootNode extends BaseNode {
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get pages(): PageList;
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}
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/**
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* Represents the area of the canvas that is currently visible on-screen.
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*/
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export declare class ExpressViewport {
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/**
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* Adjusts the viewport to make the node's bounds visible on-screen, assuming all bounds are within the artboard bounds.
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* Makes the node's {@link ArtboardNode} or {@link PageNode} visible if they were not already visible
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* (which may result in {@link Context.selection} being cleared). It is strongly recommended
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* to further draw user's attention to the node, set it as the {@link Context.selection} following this call.
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*
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* After this call, the value of {@link Context.insertionParent} will always be the node containing {@link ArtboardNode}.
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*
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* Note that the node might still not appear visible if:
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* - Its animation settings make it invisible at the beginning of the {@link ArtboardNode} "scene".
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* - It is obscured underneath other artwork in the z-order.
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* - It is hidden by a {@link GroupNode}'s mask or similar cropping.
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*/
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bringIntoView(node: VisualNode): void;
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}
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declare class ExpressViewportWrapper extends ExpressViewport {}
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/**
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* Base interface representing any fill in the scenegraph. See {@link FillableNode}.
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@@ -923,7 +972,7 @@ export declare class Fonts {
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fromPostscriptName(postscriptName: string): Promise<AvailableFont | undefined>;
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}
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export declare const fonts:
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export declare const fonts: ExpressFontsWrapper;
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/**
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* A GridCellNode represents the media aspect of a grid cell. Unlike MediaContainerNodes, grid cells cannot be
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@@ -1024,7 +1073,17 @@ declare interface IFillableNode {
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* ImageRectangleNodes cannot be created directly; use {@link Editor.createImageContainer} to create the entire
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* container structure together.
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*/
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export declare class ImageRectangleNode extends MediaRectangleNode {
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export declare class ImageRectangleNode extends MediaRectangleNode {
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/**
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* <InlineAlert slots="text" variant="warning"/>
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*
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* **IMPORTANT:** This is currently ***experimental only*** and should not be used in any add-ons you will be distributing until it has been declared stable. To use it, you will first need to set the `experimentalApis` flag to `true` in the [`requirements`](../../../manifest/index.md#requirements) section of the `manifest.json`.
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*
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* @experimental
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* Fetches the bitmap image resource used by this node. This will wait for the bitmap to be available if necessary.
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*/
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fetchBitmapImage(): Promise<BitmapImage>;
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}
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/**
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* Interface for nodes that contain media.
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export declare type SolidColorStrokeWithOptionalType = Omit<SolidColorStroke, "type"> &
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Partial<Pick<SolidColorStroke, "type">>;
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/**
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* StandaloneTextContentModel represents a complete piece of text content contained within a single {@link StandaloneTextNode}.
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*/
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export declare class StandaloneTextContentModel extends TextNodeContentModel {
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get allTextNodes(): Readonly<Iterable<StandaloneTextNode>>;
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}
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/**
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* A StandaloneTextNode represents text that is displayed *entirely* within one single frame in the scenegraph (in
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* contrast to {@link ThreadedTextNode}, where text may flow across several separate display "frames").
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* To create a new StandaloneTextNode, see {@link Editor.createText}.
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*/
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export declare class StandaloneTextNode extends TextNode {
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/**
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* Always returns true for this StandaloneTextNode, indicating that it is not part of a multi-frame text flow.
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*/
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isStandaloneText(): this is StandaloneTextNode;
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/**
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* The model containing the complete text string and its styles, all which will be visible within the bounds of
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* this specific StandaloneTextNode.
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*
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*/
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get fullContent(): StandaloneTextContentModel;
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get nextTextNode(): undefined;
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get layout(): Readonly<AutoWidthTextLayout | AutoHeightTextLayout | UnsupportedTextLayout>;
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/**
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@@ -2279,7 +2355,7 @@ export declare abstract class TextNode extends Node {
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* encountered before.
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*
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*/
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get fullContent(): TextNodeContentModel;
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abstract get fullContent(): TextNodeContentModel;
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/**
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* Helper method to determine if the text is standalone.
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*/
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* split across multiple {@link ThreadedTextNode} frames for display.
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* Use this model to get or modify the text string and the style ranges applied to it.
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*/
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export declare class TextNodeContentModel extends TextContentModel {
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export declare abstract class TextNodeContentModel extends TextContentModel {
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/**
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* Get ordered list of all {@link TextNode}s that display this text content in the scenegraph. This might be a single
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* {@link StandaloneTextNode} *or* a list of one or more {@link ThreadedTextNode}s. In the case of threaded text, the
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*
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* All linked ThreadedTextNodes that share a single TextContentModel must remain together within the same artboard.
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*/
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get allTextNodes(): Readonly<Iterable<TextNode>>;
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abstract get allTextNodes(): Readonly<Iterable<TextNode>>;
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}
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/**
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firstReplacedCharacter = 2
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}
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/**
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* ThreadedTextContentModel represents a complete piece of text content that is split across multiple
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* {@link ThreadedTextNode} frames for display. This subclass provides a mutable {@link allFrames} list
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* that supports adding, removing, and reordering text frames.
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*
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* The append and insert operations will automatically parent the new frame to the same parent as the
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* reference frame and place it in the correct z-order.
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*/
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export declare class ThreadedTextContentModel extends TextNodeContentModel {
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get allTextNodes(): Readonly<Iterable<ThreadedTextNode>>;
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}
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/**
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* A ThreadedTextNode represents a text display frame in the scenegraph which is a subset of longer text that flows across
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* multiple such "frames". Because of this, the TextNode does not directly hold the text content and styles –
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* APIs are not yet available to create multi-frame text flows. To create *non*-threaded text, use {@link Editor.createText}.
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*/
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export declare class ThreadedTextNode extends TextNode {
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/**
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* Always returns true for this ThreadedTextNode, indicating that it is part of a multi-frame text flow.
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*/
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isThreadedText(): this is ThreadedTextNode;
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/**
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* The model containing the complete text string and its styles, only part of which may be visible within the bounds of
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* this specific ThreadedTextNode "frame." The full text content flow may be split across multiple frames, and/or it may be clipped if a
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* fixed-size frame using {@link AreaTextLayout} does not fit all the (remaining) text.
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*
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* Note: When traversing the scenegraph in search of text content, bear in mind that multiple ThreadedTextNodes may refer to the
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* same single {@link ThreadedTextContentModel}; this can give the impression that the same text is duplicated multiple times when it is
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* not. Use {@link ThreadedTextContentModel}.id to determine whether a given piece of text content is unique or if it's already been
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* encountered before.
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*
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*/
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get fullContent(): ThreadedTextContentModel;
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get nextTextNode(): ThreadedTextNode | undefined;
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get layout(): Readonly<AreaTextLayout>;
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/**
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@@ -2459,27 +2563,7 @@ export declare interface UnsupportedTextLayout {
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type: TextLayout.magicFit | TextLayout.circular;
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}
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* Represents the area of the canvas that is currently visible on-screen.
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*/
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export declare class Viewport {
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/**
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* Adjusts the viewport to make the node's bounds visible on-screen, assuming all bounds are within the artboard bounds.
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* Makes the node's {@link ArtboardNode} or {@link PageNode} visible if they were not already visible
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* (which may result in {@link Context.selection} being cleared). It is strongly recommended
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* to further draw user's attention to the node, set it as the {@link Context.selection} following this call.
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*
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* After this call, the value of {@link Context.insertionParent} will always be the node containing {@link ArtboardNode}.
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*
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* Note that the node might still not appear visible if:
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* - Its animation settings make it invisible at the beginning of the {@link ArtboardNode} "scene".
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* - It is obscured underneath other artwork in the z-order.
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* - It is hidden by a {@link GroupNode}'s mask or similar cropping.
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|
-
*/
|
|
2479
|
-
bringIntoView(node: VisualNode): void;
|
|
2480
|
-
}
|
|
2481
|
-
|
|
2482
|
-
export declare const viewport: ExpressViewport;
|
|
2566
|
+
export declare const viewport: ExpressViewportWrapper;
|
|
2483
2567
|
|
|
2484
2568
|
/**
|
|
2485
2569
|
* Visual effects that can be applied to a text node.
|
package/ui/ui-sdk.d.ts
CHANGED
|
@@ -887,7 +887,7 @@ export declare type DisableDragToDocument = () => void;
|
|
|
887
887
|
*/
|
|
888
888
|
declare interface Document_2 {
|
|
889
889
|
/**
|
|
890
|
-
* Add image/PSD/AI assets to the current page
|
|
890
|
+
* Add image/PSD/AI/SVG assets to the current page
|
|
891
891
|
*/
|
|
892
892
|
addImage(blob: Blob, attributes?: MediaAttributes, importAddOnData?: ImportAddOnData): Promise<void>;
|
|
893
893
|
/**
|
|
@@ -1139,6 +1139,10 @@ export declare enum EntrypointType {
|
|
|
1139
1139
|
* Mobile more entrypoint type.
|
|
1140
1140
|
*/
|
|
1141
1141
|
MOBILE_MORE = "mobile.more",
|
|
1142
|
+
/**
|
|
1143
|
+
* Mobile share entrypoint type.
|
|
1144
|
+
*/
|
|
1145
|
+
MOBILE_SHARE = "mobile.share",
|
|
1142
1146
|
/**
|
|
1143
1147
|
* Schedule entrypoint type.
|
|
1144
1148
|
*/
|
|
@@ -1162,7 +1166,11 @@ export declare enum EntrypointType {
|
|
|
1162
1166
|
/**
|
|
1163
1167
|
* Quick action entrypoint type.
|
|
1164
1168
|
*/
|
|
1165
|
-
QUICK_ACTION = "quick-action"
|
|
1169
|
+
QUICK_ACTION = "quick-action",
|
|
1170
|
+
/**
|
|
1171
|
+
* Content hub home (L1) entrypoint type.
|
|
1172
|
+
*/
|
|
1173
|
+
CONTENT_HUB_HOME = "content-hub-home"
|
|
1166
1174
|
}
|
|
1167
1175
|
|
|
1168
1176
|
export declare interface Field {
|