@adhdev/daemon-standalone 0.9.82-rc.396 → 0.9.82-rc.397

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -30108,10 +30108,10 @@ var require_dist3 = __commonJS({
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  }
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  function getDaemonBuildInfo() {
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  if (cached2) return cached2;
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- const commit = readInjected(true ? "109c5230408ea2b33e9083395b42b1c3e894aed2" : void 0) ?? "unknown";
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- const commitShort = readInjected(true ? "109c5230" : void 0) ?? (commit !== "unknown" ? commit.slice(0, 7) : "unknown");
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- const version2 = readInjected(true ? "0.9.82-rc.396" : void 0) ?? readInjected(typeof process !== "undefined" ? process.env?.ADHDEV_PKG_VERSION : void 0) ?? "unknown";
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- const builtAt = readInjected(true ? "2026-06-27T07:16:08.131Z" : void 0);
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+ const commit = readInjected(true ? "5e6a6bcc5ba51a08f3941445f431cb0411217547" : void 0) ?? "unknown";
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+ const commitShort = readInjected(true ? "5e6a6bcc" : void 0) ?? (commit !== "unknown" ? commit.slice(0, 7) : "unknown");
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+ const version2 = readInjected(true ? "0.9.82-rc.397" : void 0) ?? readInjected(typeof process !== "undefined" ? process.env?.ADHDEV_PKG_VERSION : void 0) ?? "unknown";
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+ const builtAt = readInjected(true ? "2026-06-27T08:34:04.661Z" : void 0);
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  cached2 = builtAt ? { commit, commitShort, version: version2, builtAt } : { commit, commitShort, version: version2 };
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  return cached2;
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  }
@@ -34977,6 +34977,7 @@ Valid status values: \`completed\` | \`failed\` | \`blocked\` | \`partial\`.`;
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  init_load_better_sqlite3();
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  init_mesh_ledger();
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  init_mesh_work_queue();
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+ init_dist();
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  loggedMigrationFailure = false;
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  MeshRuntimeStore = class _MeshRuntimeStore {
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  static instance;
@@ -35509,6 +35510,8 @@ Valid status values: \`completed\` | \`failed\` | \`blocked\` | \`partial\`.`;
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  if (providerType && typeof providerMaxParallel === "number" && Number.isFinite(providerMaxParallel) && providerMaxParallel >= 0 && this.activeProviderAssignmentCount(meshId, nodeId, providerType) >= providerMaxParallel) {
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  return null;
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  }
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+ const nodeIdForms = expandDaemonIdForms(nodeId);
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+ const nodePinnedPlaceholders = nodeIdForms.map(() => "?").join(", ");
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  const rows = [
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  ...this.db.prepare(`
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  SELECT payload FROM mesh_queue
@@ -35517,9 +35520,9 @@ Valid status values: \`completed\` | \`failed\` | \`blocked\` | \`partial\`.`;
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  `).all(meshId, sessionId),
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  ...this.db.prepare(`
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  SELECT payload FROM mesh_queue
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- WHERE mesh_id = ? AND status = 'pending' AND target_node_id = ? AND target_session_id IS NULL
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+ WHERE mesh_id = ? AND status = 'pending' AND target_node_id IN (${nodePinnedPlaceholders}) AND target_session_id IS NULL
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  ORDER BY created_at ASC
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- `).all(meshId, nodeId),
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+ `).all(meshId, ...nodeIdForms),
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  ...this.db.prepare(`
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  SELECT payload FROM mesh_queue
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  WHERE mesh_id = ? AND status = 'pending' AND target_node_id IS NULL AND target_session_id IS NULL
@@ -35549,7 +35552,9 @@ Valid status values: \`completed\` | \`failed\` | \`blocked\` | \`partial\`.`;
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  const convergenceAllows = (candidate) => candidate.taskMode !== "convergence" || !nodeIsWorktree;
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  const targetMatches = (candidate) => {
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  if (candidate.targetSessionId && candidate.targetSessionId !== sessionId) return false;
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- if (candidate.targetNodeId && candidate.targetNodeId !== nodeId) return false;
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+ if (candidate.targetNodeId && !daemonIdsEquivalent(candidate.targetNodeId, nodeId) && !meshNodeIdMatches({ id: candidate.targetNodeId }, nodeId)) {
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+ return false;
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+ }
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  return true;
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  };
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  const entry = candidates.find((candidate) => nodeSatisfiesRequiredTags(candidate.requiredTags, capabilityTags) && dependenciesSatisfied(candidate) && convergenceAllows(candidate) && targetMatches(candidate) && nodeConflictAllows(candidate));
@@ -40570,7 +40575,7 @@ Next step: ${nextStep}`;
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  }
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  function tryAssignQueueTask(components, meshId, nodeId, sessionId, providerType) {
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  const mesh = getMeshWithCache(components, meshId);
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- const node = mesh?.nodes.find((n) => readMeshNodeId(n) === nodeId);
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+ const node = mesh?.nodes.find((n) => meshNodeIdMatches(n, nodeId));
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  const gateNode = mesh?.nodes?.find((n) => meshNodeIdMatches(n, nodeId));
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  if (gateNode?.worktreeBootstrap?.status === "running") {
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  LOG2.info("MeshQueue", `Gating queue claim for worktree node ${nodeId} (${sessionId}): worktree bootstrap still running \u2014 task left pending; claim re-fires once bootstrap reaches a terminal state (guards against dispatching into a half-built worktree \u2192 empty session)`);
@@ -41179,7 +41184,7 @@ Next step: ${nextStep}`;
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  const providerType = state.type || readNonEmptyString2(settings.providerType);
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  if (providerType) {
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  localIdleSessionsChecked += 1;
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- localCandidates.push({ nodeId, sessionId, providerType, origin: "local", node: mesh.nodes.find((n) => readMeshNodeId(n) === nodeId) });
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+ localCandidates.push({ nodeId, sessionId, providerType, origin: "local", node: mesh.nodes.find((n) => meshNodeIdMatches(n, nodeId)) });
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  } else {
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  skippedSessions.push({
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  nodeId,
@@ -49400,6 +49405,16 @@ ${cont}` : cont;
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  providerSessionId = null;
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  responseTimeout = null;
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  ready = false;
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+ // WIN32-READY-HOLD: the ready barrier can release on screen/spec-FSM grace
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+ // before win32 ConPTY's input layer is live. The first split write (text, then a
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+ // separate trailing CR via waitForEchoAndSubmit) then has its submit CR swallowed,
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+ // and every CR-only retry re-sends a bare CR the input layer keeps dropping — the
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+ // first message is typed-but-never-submitted and lost. Routing only the FIRST turn
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+ // through the atomic content+sendKey single write (submitImmediatePrompt) keeps the
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+ // Enter in the same PTY write unit as the text, the invariant win32 ConPTY needs to
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+ // recognize a submit, so the swallow is bypassed. Subsequent turns (input layer now
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+ // proven live) keep the normal echo-gated path. Flips true on first committed turn.
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+ firstTurnSent = false;
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  startupBuffer = "";
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  startupParseGate = false;
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  startupSettleTimer = null;
@@ -49686,6 +49701,7 @@ ${lastSnapshot}`;
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  this.resetTerminalScreen(import_session_host_core5.DEFAULT_SESSION_HOST_ROWS, import_session_host_core5.DEFAULT_SESSION_HOST_COLS);
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  this.pendingTerminalQueryTail = "";
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  this.ready = false;
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+ this.firstTurnSent = false;
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  await this.ptyProcess.ready;
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  this.engine.onSpawnReady();
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  this.scheduleStartupSettleCheck();
@@ -50150,6 +50166,7 @@ ${lastSnapshot}`;
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  commitSendUserTurn(state) {
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  if (state.didCommitUserTurn) return;
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  state.didCommitUserTurn = true;
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+ this.firstTurnSent = true;
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  }
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  armResponseTimeout() {
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  if (this.responseTimeout) clearTimeout(this.responseTimeout);
@@ -50172,12 +50189,30 @@ ${lastSnapshot}`;
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  LOG2.warn("CLI", `[${this.cliType}] ${mode} write failed: ${error48?.message || error48}`);
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  });
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  }
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+ // WIN32-READY-HOLD: choose the retry write for a stuck prompt. When the FIRST turn
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+ // is stuck on win32 — the premature-ready swallow window — the prompt text itself
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+ // may have been partially eaten by a not-yet-live ConPTY input layer, so re-sending
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+ // a bare CR keeps hitting nothing. Re-type the whole `text + sendKey` atomically
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+ // once so the input layer (now live) receives a self-contained, submit-coupled
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+ // write. All other cases keep the cheap bare-CR retry (the prompt is fully echoed
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+ // and only the Enter is missing).
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+ writeStuckRetry(state, mode) {
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+ const retypeFirstTurn = process.platform === "win32" && state.isFirstTurn;
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+ if (retypeFirstTurn) {
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+ LOG2.info("CLI", `[${this.cliType}] ${mode}: re-typing full prompt atomically (win32 first-turn swallow recovery)`);
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+ void this.writeToPty(state.text + this.sendKey).catch((error48) => {
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+ LOG2.warn("CLI", `[${this.cliType}] ${mode} re-type write failed: ${error48?.message || error48}`);
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+ });
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+ return;
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+ }
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+ this.writeSubmitKeyForRetry(mode);
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+ }
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  retrySubmitIfStuck(state, attempt) {
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  this.submitRetryTimer = null;
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  if (!this.isSubmitStuck(state.normalizedPromptSnippet)) return;
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  this.engine.responseSettleIgnoreUntil = Date.now() + this.timeouts.outputSettle + 400;
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  LOG2.info("CLI", `[${this.cliType}] Retrying submit key for stuck prompt (attempt ${attempt})`);
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- this.writeSubmitKeyForRetry("submit_retry");
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+ this.writeStuckRetry(state, "submit_retry");
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  if (attempt >= 3) {
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  this.engine.submitRetryUsed = true;
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  return;
@@ -50189,7 +50224,7 @@ ${lastSnapshot}`;
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  if (!this.isSubmitStuck(state.normalizedPromptSnippet)) return;
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  this.engine.responseSettleIgnoreUntil = Date.now() + this.timeouts.outputSettle + 400;
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  LOG2.info("CLI", `[${this.cliType}] Retrying submit key for stuck prompt (attempt 1)`);
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- this.writeSubmitKeyForRetry("immediate_retry");
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+ this.writeStuckRetry(state, "immediate_retry");
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  this.engine.submitRetryUsed = true;
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  }
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  submitSendKey(state, completion) {
@@ -50442,7 +50477,9 @@ ${lastSnapshot}`;
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  submitDelayMs,
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  maxEchoWaitMs,
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  retryDelayMs,
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- didCommitUserTurn: false
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+ didCommitUserTurn: false,
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+ // Capture BEFORE the send commits — commitSendUserTurn flips firstTurnSent.
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+ isFirstTurn: !this.firstTurnSent
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  };
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  this.engine.responseSettleIgnoreUntil = Date.now() + submitDelayMs + this.timeouts.outputSettle + 250;
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  await new Promise((resolve24, reject) => {
@@ -50460,7 +50497,8 @@ ${lastSnapshot}`;
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  reject(error48);
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  }
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  };
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- if (this.submitStrategy === "immediate") {
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+ const useAtomicFirstTurn = this.submitStrategy === "immediate" || process.platform === "win32" && sendState.isFirstTurn;
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+ if (useAtomicFirstTurn) {
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  this.submitImmediatePrompt(sendState, completion);
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  return;
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  }
@@ -83937,7 +83975,14 @@ ${hintLines.join("\n")}` : "",
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  nodeId,
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  sessionCleanupMode: refineSessionCleanupMode,
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  ...refineSessionIds && refineSessionIds.length > 0 ? { sessionIds: refineSessionIds } : {},
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- inlineMesh: args?.inlineMesh
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+ inlineMesh: args?.inlineMesh,
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+ // REFINE-CLEANUP: refine reaches cleanup only AFTER a verified merge
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+ // convergence, so any residual worktree dirtiness here is incidental
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+ // (e.g. a bootstrap lockfile rewrite) — never unmerged work. `force`
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+ // sets requireClean=false so a plain-dirty worktree no longer aborts
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+ // removal with merged_cleanup_failed. Branch-ref deletion still keys off
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+ // mergeConvergence (NOT the force flag), so no merged work can be lost.
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+ force: true
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  });
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  recordMeshRefineStage(refineStages, "cleanup", removeResult?.success === false ? "failed" : "passed", cleanupStarted, {
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  removed: removeResult?.removed,