@adhdev/daemon-core 0.9.82-rc.397 → 0.9.82-rc.398

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@@ -203,6 +203,29 @@ export declare class DaemonCommandRouter {
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  private requireMeshHostMutationOwner;
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  private updateInlineMeshNode;
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  private removeInlineMeshNode;
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+ /**
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+ * WORKTREE-BOOTSTRAP-COORD-STATE: mark a worktree node's bootstrap as reaching a
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+ * terminal state (complete / failed) in THIS daemon's mesh view.
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+ *
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+ * Root cause this fixes: clone_mesh_node forwards the clone+bootstrap to the
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+ * source node's daemon (the worktree's machine). persistWorktreeSetupState
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+ * therefore flips worktreeBootstrap.status to 'complete' on the WORKER daemon's
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+ * mesh object — never on the coordinator's. The coordinator only ever holds the
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+ * 'running' state it stamped from the forwarded clone reply. The claim path's
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+ * bootstrap gate (mesh-event-forwarding agent:ready / mesh-queue-assignment)
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+ * reads the coordinator's mesh via getMeshWithCache, sees status==='running'
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+ * forever, and DEFERS every claim — so the worktree_bootstrap_complete re-fire
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+ * (triggerMeshQueue) loops against a gate that never opens: claim never lands,
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+ * the idle session is re-registered each tick, and auto-launch keeps spawning
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+ * fresh sessions (runaway worktree-session multiplication).
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+ *
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+ * Called from the worktree_bootstrap_complete/_failed event handler BEFORE the
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+ * queue re-fire so the gate sees the terminal state and the deferred claim can
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+ * finally land. Updates the inline cache (clone worktree nodes are inline-only)
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+ * and, when the node also exists in local config, persists there too; both paths
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+ * invalidate the aggregate status cache. Best-effort and idempotent.
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+ */
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+ markWorktreeBootstrapTerminalState(meshId: string, nodeId: string, status: 'complete' | 'failed'): void;
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  private tombstoneRemovedInlineMeshNode;
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  /** Filter an incoming inline mesh against this mesh's tombstones before it is
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  * reconciled into the cache. A tombstoned node is dropped only while its
package/dist/index.js CHANGED
@@ -383,10 +383,10 @@ function readInjected(value) {
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  }
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  function getDaemonBuildInfo() {
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  if (cached) return cached;
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- const commit = readInjected(true ? "5e6a6bcc5ba51a08f3941445f431cb0411217547" : void 0) ?? "unknown";
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- const commitShort = readInjected(true ? "5e6a6bcc" : void 0) ?? (commit !== "unknown" ? commit.slice(0, 7) : "unknown");
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- const version = readInjected(true ? "0.9.82-rc.397" : void 0) ?? readInjected(typeof process !== "undefined" ? process.env?.ADHDEV_PKG_VERSION : void 0) ?? "unknown";
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- const builtAt = readInjected(true ? "2026-06-27T08:32:58.380Z" : void 0);
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+ const commit = readInjected(true ? "a572a9e7fe0e92e33a309d89e35299ad42aa407d" : void 0) ?? "unknown";
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+ const commitShort = readInjected(true ? "a572a9e7" : void 0) ?? (commit !== "unknown" ? commit.slice(0, 7) : "unknown");
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+ const version = readInjected(true ? "0.9.82-rc.398" : void 0) ?? readInjected(typeof process !== "undefined" ? process.env?.ADHDEV_PKG_VERSION : void 0) ?? "unknown";
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+ const builtAt = readInjected(true ? "2026-06-27T09:05:08.687Z" : void 0);
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  cached = builtAt ? { commit, commitShort, version, builtAt } : { commit, commitShort, version };
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  return cached;
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  }
@@ -14672,6 +14672,18 @@ function injectMeshSystemMessage(components, args) {
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  completedTaskForLedger = markSessionTerminal(sessionId, "failed");
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  }
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  } else if (args.event === "worktree_bootstrap_complete" || args.event === "worktree_bootstrap_failed") {
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+ const bootstrapNodeId = readNonEmptyString2(args.nodeId) || readNonEmptyString2(args.metadataEvent.meshNodeId);
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+ if (bootstrapNodeId) {
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+ try {
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+ components.router?.markWorktreeBootstrapTerminalState?.(
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+ args.meshId,
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+ bootstrapNodeId,
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+ args.event === "worktree_bootstrap_failed" ? "failed" : "complete"
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+ );
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+ } catch (e) {
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+ LOG.warn("MeshQueue", `Failed to stamp terminal bootstrap state for ${bootstrapNodeId} (mesh ${args.meshId}): ${e?.message || e}`);
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+ }
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+ }
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  setImmediate(() => {
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  triggerMeshQueue(components, args.meshId).catch((e) => {
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  LOG.warn("MeshQueue", `Queue re-fire after ${args.event} failed (mesh ${args.meshId}): ${e?.message || e}`);
@@ -53061,6 +53073,64 @@ var DaemonCommandRouter = class {
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  this.invalidateAggregateMeshStatus(meshId);
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  return true;
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  }
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+ /**
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+ * WORKTREE-BOOTSTRAP-COORD-STATE: mark a worktree node's bootstrap as reaching a
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+ * terminal state (complete / failed) in THIS daemon's mesh view.
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+ *
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+ * Root cause this fixes: clone_mesh_node forwards the clone+bootstrap to the
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+ * source node's daemon (the worktree's machine). persistWorktreeSetupState
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+ * therefore flips worktreeBootstrap.status to 'complete' on the WORKER daemon's
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+ * mesh object — never on the coordinator's. The coordinator only ever holds the
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+ * 'running' state it stamped from the forwarded clone reply. The claim path's
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+ * bootstrap gate (mesh-event-forwarding agent:ready / mesh-queue-assignment)
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+ * reads the coordinator's mesh via getMeshWithCache, sees status==='running'
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+ * forever, and DEFERS every claim — so the worktree_bootstrap_complete re-fire
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+ * (triggerMeshQueue) loops against a gate that never opens: claim never lands,
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+ * the idle session is re-registered each tick, and auto-launch keeps spawning
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+ * fresh sessions (runaway worktree-session multiplication).
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+ *
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+ * Called from the worktree_bootstrap_complete/_failed event handler BEFORE the
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+ * queue re-fire so the gate sees the terminal state and the deferred claim can
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+ * finally land. Updates the inline cache (clone worktree nodes are inline-only)
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+ * and, when the node also exists in local config, persists there too; both paths
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+ * invalidate the aggregate status cache. Best-effort and idempotent.
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+ */
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+ markWorktreeBootstrapTerminalState(meshId, nodeId, status) {
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+ if (!meshId || !nodeId) return;
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+ const stamp = (mesh) => {
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+ if (!mesh || !Array.isArray(mesh.nodes)) return false;
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+ const node = mesh.nodes.find((entry) => meshNodeIdMatches(entry, nodeId));
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+ if (!node) return false;
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+ const prev = node.worktreeBootstrap && typeof node.worktreeBootstrap === "object" ? node.worktreeBootstrap : {};
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+ if (prev.status === status) return false;
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+ node.worktreeBootstrap = {
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+ ...prev,
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+ status,
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+ completedAt: prev.completedAt ?? (/* @__PURE__ */ new Date()).toISOString()
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+ };
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+ return true;
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+ };
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+ let changed = false;
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+ try {
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+ const cached3 = this.getCachedInlineMesh(meshId);
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+ if (cached3 && stamp(cached3)) {
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+ cached3.updatedAt = (/* @__PURE__ */ new Date()).toISOString();
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+ this.inlineMeshCache.set(meshId, cached3);
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+ changed = true;
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+ }
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+ } catch {
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+ }
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+ if (changed) this.invalidateAggregateMeshStatus(meshId);
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+ void Promise.resolve().then(() => (init_mesh_config(), mesh_config_exports)).then(({ getMesh: getMesh2, updateNode: updateNode2 }) => {
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+ const local = getMesh2(meshId);
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+ if (local && stamp(local)) {
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+ const node = local.nodes.find((entry) => meshNodeIdMatches(entry, nodeId));
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+ if (node) updateNode2(meshId, node.id, { worktreeBootstrap: node.worktreeBootstrap });
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+ this.invalidateAggregateMeshStatus(meshId);
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+ }
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+ }).catch(() => {
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+ });
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+ }
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  tombstoneRemovedInlineMeshNode(meshId, nodeId) {
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  if (!nodeId) return;
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  let set = this.removedInlineMeshNodeIds.get(meshId);