@adhdev/daemon-core 0.9.82-rc.310 → 0.9.82-rc.312
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/commands/router.d.ts +19 -0
- package/dist/index.d.ts +3 -3
- package/dist/index.js +1070 -263
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +1069 -270
- package/dist/index.mjs.map +1 -1
- package/dist/logging/log-redactor.d.ts +24 -0
- package/dist/logging/log-tail-reader.d.ts +46 -0
- package/dist/mesh/mesh-events-coordinator.d.ts +31 -0
- package/dist/mesh/mesh-runtime-store.d.ts +18 -0
- package/dist/mesh/mesh-work-queue.d.ts +23 -0
- package/dist/providers/spec/cli-adapter.d.ts +34 -3
- package/dist/providers/spec/types.d.ts +36 -0
- package/dist/repo-mesh-types.d.ts +103 -9
- package/package.json +2 -2
- package/src/commands/chat-commands.ts +10 -2
- package/src/commands/router.ts +323 -6
- package/src/commands/stream-commands.ts +8 -0
- package/src/config/chat-history.ts +9 -0
- package/src/config/mesh-config.ts +17 -1
- package/src/index.ts +16 -2
- package/src/logging/log-redactor.ts +100 -0
- package/src/logging/log-tail-reader.ts +220 -0
- package/src/mesh/coordinator-prompt.ts +1 -0
- package/src/mesh/mesh-events-coordinator.ts +165 -9
- package/src/mesh/mesh-runtime-store.ts +52 -0
- package/src/mesh/mesh-work-queue.ts +105 -1
- package/src/providers/spec/cli-adapter.ts +155 -13
- package/src/providers/spec/fsm-driver.ts +14 -1
- package/src/providers/spec/native-history-executor.ts +114 -22
- package/src/providers/spec/types.ts +37 -0
- package/src/repo-mesh-types.ts +134 -9
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@@ -0,0 +1,24 @@
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/**
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* Log redactor — mask secrets before a raw daemon log line leaves the machine.
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*
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* Daemon logs can incidentally contain credentials: ADHDev API keys (adk_*),
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* machine secrets (adm_*), provider keys (adp_*), bearer tokens, JWTs, TURN
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* `username:credential` pairs, and `SECRET=...` style env dumps. The mesh
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* `get_mesh_node_logs` command ships a log tail over P2P to the coordinator, so
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* every line MUST pass through redactLogLine() first — otherwise a secret in a
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* remote daemon's log is exfiltrated to whoever is driving the coordinator.
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*
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* Patterns are intentionally conservative: each masks the secret material while
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* preserving enough surrounding shape that the line stays useful for debugging
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* (e.g. `adk_••••1234`, `Bearer ••••redacted`). When in doubt, mask.
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*/
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/**
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* Mask secrets in a single log line. Idempotent-ish: re-running over an
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* already-masked line leaves the MASK token in place (it contains no secret
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* shape). Never throws — a redaction failure must not crash the log path.
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*/
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export declare function redactLogLine(line: string): string;
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/** Redact an array of log lines in place-safe fashion (returns a new array). */
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export declare function redactLogLines(lines: string[]): string[];
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/** Exposed for tests/introspection: the rule names applied, in order. */
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export declare const LOG_REDACTION_RULE_NAMES: readonly string[];
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@@ -0,0 +1,46 @@
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/**
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* Daemon log tail reader — read the last N bytes of a daemon log file, newest
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* bytes first, bounded so the result is safe to ship over a mesh P2P channel.
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*
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* Used by the mesh `get_mesh_node_logs` command: the coordinator asks a (possibly
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* remote) daemon for its recent log tail instead of having to open a session and
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* grep the file by hand. Because the mesh RPC envelope is sent as a single
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* datachannel message (~256KB SCTP ceiling, no chunking), the returned tail is
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* HARD-bounded by `tailBytes` (default 64KB, capped at MAX_TAIL_BYTES=128KB) and
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* flags `truncated:true` when the file was larger.
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*
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* Boundary-safe: lines are cut on the newline byte (0x0A) only, which never
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* appears inside a multibyte UTF-8 sequence, so decoding each complete byte
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* segment never splits a multibyte char.
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*/
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export declare const DEFAULT_TAIL_BYTES: number;
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export declare const MAX_TAIL_BYTES: number;
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export interface ReadDaemonLogTailArgs {
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/** Date of the log file to read (defaults to today). YYYY-MM-DD string or Date. */
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date?: string | Date;
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/** Max bytes of tail to return. Clamped to (0, MAX_TAIL_BYTES]. Default 64KB. */
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tailBytes?: number;
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/** Optional regex source string; only lines matching (case-insensitive) are kept. */
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grep?: string;
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/** Optional epoch-ms floor; only lines whose leading [HH:MM:SS...] / ISO ts >= this are kept. */
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sinceMs?: number;
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}
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export interface DaemonLogTailResult {
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success: boolean;
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error?: string;
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lines: string[];
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truncated: boolean;
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logPath: string;
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platform: NodeJS.Platform;
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bytesReturned: number;
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/** True when a grep/since filter dropped lines from the raw tail window. */
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filtered: boolean;
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/** The grep source actually applied (echoed back for clarity). */
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grep?: string;
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}
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/**
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* Read the daemon log tail for `date` (default today), bounded to `tailBytes`,
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* with optional grep (regex source) and sinceMs filters. Falls back to the
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* size-rotation backup (`*.1.log`) when the primary file does not exist.
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*/
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export declare function readDaemonLogTail(args?: ReadDaemonLogTailArgs): DaemonLogTailResult;
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@@ -1,4 +1,5 @@
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import type { DaemonComponents } from '../boot/daemon-lifecycle.js';
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import type { RepoMeshSchedulingStrategy } from '../repo-mesh-types.js';
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export declare function __resetIdleAutoFastForwardForTests(): void;
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export declare function __resetMeshWorkspaceCacheForTests(): void;
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export declare function tryAssignQueueTask(components: DaemonComponents, meshId: string, nodeId: string, sessionId: string, providerType: string): boolean;
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@@ -7,6 +8,35 @@ export declare function tryAssignQueueTask(components: DaemonComponents, meshId:
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export declare function activeWriteAssignedCount(meshId: string): number;
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/** Active read-only (live_debug_readonly) assignments, for the read-only safety cap. */
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export declare function activeReadonlyAssignedCount(meshId: string): number;
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/**
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* Order eligible nodes for assignment per the mesh scheduling pipeline:
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* PRIORITY (schedulingPriority desc) → TIE-BREAK (strategy).
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*
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* The caller has already applied the TAG hard-filter and is responsible for the
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* MAX-ALLOC capacity gate (the per-node launch/claim checks). This function only
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* decides the *preference order* among nodes that are otherwise eligible.
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*
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* - 'first_eligible' (default): returns the input order verbatim and does NOT touch
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* the round-robin cursor — byte-for-byte the pre-feature behavior.
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* - 'priority_only': schedulingPriority desc, then input order (load ignored).
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* - 'least_loaded': schedulingPriority desc, then active load asc, then input order.
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* - 'round_robin': same as least_loaded, but among nodes tied at (priority, load)
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* the input order is rotated by a per-mesh cursor that advances once per pass.
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*
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* `nodes` carries the original config/array index so the tie-break can fall back to
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* deterministic input order. `bumpCursor` advances the round-robin cursor exactly
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* once per scheduling pass (only consulted for 'round_robin').
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*/
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interface RankableNode {
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nodeId: string;
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node: any;
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index: number;
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}
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/** Test-only: the pure node-ordering stage (PRIORITY → TIE-BREAK). Exposed so the
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* scheduling pipeline can be unit-tested without standing up live CLI sessions. */
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export declare function __orderEligibleNodesForTests(meshId: string, strategy: RepoMeshSchedulingStrategy, nodes: RankableNode[], opts?: {
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bumpCursor?: boolean;
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}): RankableNode[];
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export interface MeshQueueTriggerResult {
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success: true;
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meshId: string;
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error: string;
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};
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export declare function setupMeshEventForwarding(components: DaemonComponents): void;
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export {};
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private hasActiveSessionAssignment;
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/** A node may only execute one write task at a time (worktree isolation). */
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private hasActiveNodeAssignment;
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/**
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* Count active (status='assigned') tasks on a node, regardless of provider or
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* task mode. This is the load metric for least-loaded / round-robin ranking:
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* the scheduler prefers the node with the fewest active assignments so
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* untargeted work spreads instead of piling onto whichever node asks first.
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*/
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nodeActiveAssignmentCount(meshId: string, nodeId: string): number;
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/**
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* Read the current per-mesh round-robin cursor (0 when unset). Used to rotate
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* the tie-break winner among nodes tied at the least load.
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*/
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getSchedulerCursor(meshId: string): number;
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/**
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* Atomically advance the per-mesh round-robin cursor by one and return the
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* value that was current BEFORE the bump (the value the caller should rotate
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* by for this pass). UPSERT keeps it lock-free across concurrent passes.
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*/
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bumpSchedulerCursor(meshId: string): number;
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/**
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* Count active (status='assigned') tasks on a (node, provider) combination,
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* matched by the assignedProviderType stamped on the payload at claim time.
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worktreeBranch?: unknown;
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} | undefined, providerType?: string): string[];
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export declare function nodeSatisfiesRequiredTags(requiredTags: unknown, capabilityTags: unknown): boolean;
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/**
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* Convergence-aware required-tags resolution (load-balancing scheduler, opt-in).
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*
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* When the mesh enables policy.autoConvergeCodeChange, a `converge=refine` required
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* tag is merged into a code_change task's required tags at enqueue time, so the
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* scheduler hard-filters the task onto refine-capable worktree nodes only (on any
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* machine — refine_mesh_node forwards to the owning daemon). Because the tag is
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* persisted on the queue entry, BOTH the eligibility scan (maybeAutoLaunchOneQueueSession)
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* and the claim transaction (claimNextQueueTask → nodeSatisfiesRequiredTags) enforce
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* it consistently.
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*
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* Strict backward compatibility — the injection is skipped (returns the explicit tags
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* unchanged) when ANY of:
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* - the mesh does not opt in (autoConvergeCodeChange !== true), or
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* - the task is not code_change (validation / live_debug_readonly / launch_app /
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* convergence carry no merge cost and may run anywhere), or
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* - the task is explicitly targeted (targetNodeId): the operator chose the node, so
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* we do not second-guess it by filtering on convergence capability.
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* Idempotent: normalizeMeshCapabilityTags dedupes, so re-injection is a no-op.
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*/
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export declare function resolveConvergeRequiredTags(meshId: string, taskMode: MeshTaskMode | undefined, explicitRequiredTags: string[], opts?: {
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targetNodeId?: string;
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}): string[];
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/**
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* M1: detect dependency cycles before enqueue. Walks the dependency graph of
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* existing queue entries plus the new task's edges. Fail-closed: a cycle
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@@ -91,9 +91,15 @@ export declare class SpecCliAdapter implements CliAdapter {
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* drives the dispatch:
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*
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* send_keys → click_control (e.g. stop)
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* open_picker →
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* open_picker → two roles, driven by the screen, not a hardcoded list:
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* - LIST (no choice arg): open the picker, wait for it
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* to render, parse the on-screen options via
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* `extract_choices`, and return them as
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* `controlResult.options` (+ `currentValue`). This is
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* how the dashboard's Model/Mode controls learn what is
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* actually selectable in this CLI right now.
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* - SELECT (args.choiceIndex / args.choiceLabel): drive
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* the picker to that option using `submit_key`.
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* attach_image → attach_image dispatch; expects args.blob (data url
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* or base64) and args.mime
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* No control matched, no driver call — keeps the surface honest.
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*/
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invokeScript(scriptName: string, args?: Record<string, unknown>): Promise<unknown>;
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/**
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* Open an `open_picker` control and return the options the CLI is showing,
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* parsed live from the screen via `extract_choices`. Nothing is selected —
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* the picker is left open so a follow-up SELECT invoke can commit a choice.
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*/
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private openPickerAndListChoices;
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/**
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* Drive an already-listable picker to a specific option. The option can be
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* named (choiceLabel — matched against the parsed on-screen labels) or
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* positional (choiceIndex — the on-screen number). The actual keystrokes
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* come from the spec's `submit_key` with `{index}` substituted, so the spec
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* — not this code — decides how a selection is keyed for each CLI.
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*/
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private selectPickerChoice;
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/** Poll the live screen until the picker's `wait_for` condition matches,
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* up to a short budget. Returns true if it rendered, false on timeout. */
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private waitForPickerRendered;
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/** Parse the picker's `extract_choices` pattern against the live screen.
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* Each match yields { index, label, current }. `current` is true for the
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* line the CLI marks with its cursor glyph (❯ ›). Purely screen-driven —
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* no model/mode names are baked in. */
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private extractPickerChoices;
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/** Live text of a named screen section (or the whole screen when no
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* section is named), resolved from the driver's current sections. */
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private readScreenSectionText;
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getDebugSnapshot(): unknown;
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getRuntimeMetadata(): unknown;
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updateRuntimeMeta(meta?: Record<string, unknown>): void;
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content_unwrap?: string[];
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timestamp_ms?: string;
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kind?: string;
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/**
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* Declarative tool-bubble extraction. Without it the executor only emits
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* the text-bearing parts of each record, so a turn that is purely a tool
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* call or tool result (no prose) is dropped — the restored transcript
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* loses every tool interaction. When present, the executor walks each
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* record's content blocks and emits an extra `kind:'tool'` message for
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* any block whose `$.type` matches a tool shape.
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*
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* Defaults target the Anthropic-style content-block shape that claude-cli
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* and codex-cli persist (blocks of `{ type: 'tool_use' | 'tool_result',
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* name, input, content }`); a provider with a different on-disk shape
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* overrides the field paths. Set `tools: {}` to opt in with the defaults.
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*/
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tools?: NativeHistoryToolMap;
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}
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/**
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* How to surface tool-call / tool-result blocks as `kind:'tool'` bubbles.
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* Every field is optional — the defaults read the Anthropic block shape.
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* Paths are jsonpath-lite evaluated against a single content block (the
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* element of `$.message.content[]`), not the whole record.
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*/
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export interface NativeHistoryToolMap {
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/** Path to a block's discriminator. Default `$.type`. */
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block_type?: string;
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/** Block-type values that mean "a tool was invoked". Default
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* `['tool_use', 'function_call', 'custom_tool_call']`. */
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call_types?: string[];
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/** Block-type values that mean "a tool returned". Default
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/** Path to the tool name on a call block. Default `$.name`. */
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/** Path to the tool arguments on a call block. Default `$.input`. */
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call_args?: string;
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/** Path to the result payload on a result block. Default `$.content`. */
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result_content?: string;
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export interface AnchorContext {
|
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prev?: string;
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@@ -71,6 +71,62 @@ export interface RepoMeshNode {
|
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export type RepoMeshNodeHealth = 'online' | 'offline' | 'degraded' | 'dirty' | 'wrong_branch' | 'unknown';
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export type RepoMeshSessionCleanupMode = 'preserve' | 'stop' | 'delete_stopped' | 'stop_and_delete';
|
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export type RepoMeshSpawnedSessionVisibility = 'visible' | 'hidden';
|
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+
/**
|
|
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|
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* Mesh-wide tie-break strategy for distributing untargeted queue work across
|
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+
* eligible nodes. This ONLY governs the final tie-break stage of the scheduler
|
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* pipeline (TAG hard-filter → MAX-ALLOC capacity gate → PRIORITY soft score →
|
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* TIE-BREAK); eligibility/capacity/priority are evaluated identically for every
|
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+
* strategy.
|
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*
|
|
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|
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* - 'first_eligible' (DEFAULT): preserve today's behavior exactly. Nodes are
|
|
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|
+
* visited in config/array order and the first that can launch wins. No
|
|
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+
* load-spreading. This is the strict no-change default — a mesh that never
|
|
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|
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* sets schedulingStrategy behaves identically to before this feature.
|
|
85
|
+
* - 'least_loaded': prefer the eligible node with the fewest active assignments,
|
|
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|
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* so untargeted work spreads instead of piling onto whichever node asks first.
|
|
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|
+
* - 'round_robin': among nodes tied at the least load, rotate the winner using a
|
|
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|
+
* per-mesh cursor so distribution stays fair across passes.
|
|
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|
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* - 'priority_only': rank purely by schedulingPriority (then config order),
|
|
90
|
+
* ignoring load — always send to the highest-priority eligible node.
|
|
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|
+
*
|
|
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|
+
* Distribution is explicit opt-in: a strategy other than 'first_eligible' must be
|
|
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|
+
* configured for any load-spreading to occur.
|
|
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|
+
*/
|
|
95
|
+
export type RepoMeshSchedulingStrategy = 'first_eligible' | 'least_loaded' | 'round_robin' | 'priority_only';
|
|
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|
+
export declare const MESH_SCHEDULING_STRATEGIES: RepoMeshSchedulingStrategy[];
|
|
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|
+
export declare const DEFAULT_MESH_SCHEDULING_STRATEGY: RepoMeshSchedulingStrategy;
|
|
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|
+
/**
|
|
99
|
+
* Normalize an unknown scheduling-strategy value to a valid strategy, defaulting
|
|
100
|
+
* to 'first_eligible' (strict no-change) for anything missing/blank/unrecognized.
|
|
101
|
+
*/
|
|
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|
+
export declare function normalizeMeshSchedulingStrategy(value: unknown): RepoMeshSchedulingStrategy;
|
|
103
|
+
/**
|
|
104
|
+
* Resolve a node's soft scheduling priority — a single scalar used as the PRIORITY
|
|
105
|
+
* stage rank key (higher = preferred). It is NOT an eligibility gate (the MAX-ALLOC
|
|
106
|
+
* capacity gate alone decides whether a node can take work). Missing/blank/NaN
|
|
107
|
+
* resolves to 0 so unconfigured nodes all share the same neutral priority.
|
|
108
|
+
*/
|
|
109
|
+
export declare function resolveNodeSchedulingPriority(nodePolicy: Pick<RepoMeshNodePolicy, 'schedulingPriority'> | null | undefined): number;
|
|
110
|
+
/**
|
|
111
|
+
* Synthetic capability tag advertised by every mesh node describing how it can land
|
|
112
|
+
* its work onto the base branch:
|
|
113
|
+
* - converge=refine: a local worktree node (on any machine — refine_mesh_node
|
|
114
|
+
* forwards to the owning daemon) can run the Refinery merge → push → cleanup.
|
|
115
|
+
* - converge=fast_forward: a non-worktree node (the machine itself) can only
|
|
116
|
+
* fast-forward/push an already-converged branch.
|
|
117
|
+
* Emitted by buildMeshNodeCapabilityTags and matched through the ordinary
|
|
118
|
+
* required-tags filter.
|
|
119
|
+
*/
|
|
120
|
+
export declare const MESH_CONVERGE_REFINE_TAG = "converge=refine";
|
|
121
|
+
export declare const MESH_CONVERGE_FAST_FORWARD_TAG = "converge=fast_forward";
|
|
122
|
+
/**
|
|
123
|
+
* Resolve whether the load-balancing scheduler should auto-inject a
|
|
124
|
+
* `converge=refine` required tag onto code_change tasks so they hard-filter onto
|
|
125
|
+
* refine-capable (worktree) nodes only. Strict opt-in: defaults to false, so a mesh
|
|
126
|
+
* that does not set it behaves exactly as before (code_change routes to any eligible
|
|
127
|
+
* node, including a non-worktree machine node when no worktree exists).
|
|
128
|
+
*/
|
|
129
|
+
export declare function resolveAutoConvergeCodeChange(policy: Pick<RepoMeshPolicy, 'autoConvergeCodeChange'> | null | undefined): boolean;
|
|
74
130
|
export interface RepoMeshAutoFastForwardPolicy {
|
|
75
131
|
/** Defaults to true. Set false to disable daemon-initiated idle fast-forwards. */
|
|
76
132
|
enabled: boolean;
|
|
@@ -94,6 +150,24 @@ export interface RepoMeshPolicy {
|
|
|
94
150
|
dirtyWorkspaceBehavior: 'block' | 'warn' | 'checkpoint_then_continue';
|
|
95
151
|
maxParallelTasks: number;
|
|
96
152
|
allowedProviders?: string[];
|
|
153
|
+
/**
|
|
154
|
+
* Mesh-wide tie-break strategy for distributing untargeted queue work across
|
|
155
|
+
* eligible nodes. Defaults to 'first_eligible' (today's exact behavior — no
|
|
156
|
+
* load-spreading). Set to 'least_loaded' / 'round_robin' / 'priority_only' to
|
|
157
|
+
* opt into distribution. Only governs the final tie-break stage; eligibility,
|
|
158
|
+
* capacity, and priority are evaluated identically regardless of strategy.
|
|
159
|
+
*/
|
|
160
|
+
schedulingStrategy?: RepoMeshSchedulingStrategy;
|
|
161
|
+
/**
|
|
162
|
+
* Convergence routing opt-in: when true, the scheduler auto-injects a
|
|
163
|
+
* `converge=refine` required tag onto every code_change task at enqueue time, so
|
|
164
|
+
* code_change work hard-filters onto refine-capable worktree nodes (on any
|
|
165
|
+
* machine — refine_mesh_node forwards to the owning daemon) and never lands on a
|
|
166
|
+
* non-worktree machine node. Explicit target_node_id routing and any
|
|
167
|
+
* caller-supplied required_tags are preserved (the tag is merged, not replaced).
|
|
168
|
+
* Defaults to false: code_change routing is unchanged unless opted in.
|
|
169
|
+
*/
|
|
170
|
+
autoConvergeCodeChange?: boolean;
|
|
97
171
|
/**
|
|
98
172
|
* Whether sessions spawned by mesh/coordinator policy should auto-open as visible
|
|
99
173
|
* dashboard tabs or start hidden. Defaults to 'visible' to preserve existing
|
|
@@ -140,12 +214,17 @@ export interface RepoMeshRelatedRepo {
|
|
|
140
214
|
*
|
|
141
215
|
* `role` is a free-form resource-pool label (recommended values:
|
|
142
216
|
* 'investigation' | 'coding' | 'orchestration') describing what this
|
|
143
|
-
* (node, provider) combination is *for*.
|
|
144
|
-
*
|
|
145
|
-
*
|
|
146
|
-
*
|
|
147
|
-
*
|
|
148
|
-
*
|
|
217
|
+
* (node, provider) combination is *for*. As of the load-balancing scheduler it
|
|
218
|
+
* is ALSO routable: each declared role is advertised as a synthetic `role=<x>`
|
|
219
|
+
* capability tag (see buildMeshNodeCapabilityTags), so a task enqueued with
|
|
220
|
+
* requiredTags: ["role=validation"] is hard-filtered to nodes/providers that
|
|
221
|
+
* declare that role — through the same nodeSatisfiesRequiredTags path as any
|
|
222
|
+
* other tag. There is intentionally no separate "advertisedRoles" field: the
|
|
223
|
+
* label and the routing tag are one mechanism. A task that does not require a
|
|
224
|
+
* `role=` tag ignores roles entirely (opt-in, fully backward compatible).
|
|
225
|
+
*
|
|
226
|
+
* role is intentionally orthogonal to taskMode: taskMode classifies the *work*
|
|
227
|
+
* (code_change vs live_debug_readonly), role classifies the *resource pool*.
|
|
149
228
|
*
|
|
150
229
|
* `maxParallel` is the only enforced field: the queue will not assign a task
|
|
151
230
|
* to this (node, provider) once it already has `maxParallel` active
|
|
@@ -166,15 +245,24 @@ export interface RepoMeshNodePolicy {
|
|
|
166
245
|
readOnly?: boolean;
|
|
167
246
|
canPush?: boolean;
|
|
168
247
|
maxConcurrentSessions?: number;
|
|
248
|
+
/**
|
|
249
|
+
* Soft scheduling priority used as the PRIORITY rank key (higher = preferred)
|
|
250
|
+
* when the mesh schedulingStrategy spreads work across nodes. Defaults to 0.
|
|
251
|
+
* This is NOT an eligibility gate — a node with a high priority that is at its
|
|
252
|
+
* capacity (MAX-ALLOC gate) is still skipped; priority only orders nodes that
|
|
253
|
+
* can actually take work. Ignored entirely under 'first_eligible'.
|
|
254
|
+
*/
|
|
255
|
+
schedulingPriority?: number;
|
|
169
256
|
/** Ordered provider preference used when mesh_launch_session omits an explicit type. */
|
|
170
257
|
providerPriority?: string[];
|
|
171
258
|
/**
|
|
172
259
|
* Per-(node, provider) role + parallelism declarations. Each entry binds a
|
|
173
260
|
* providerType on THIS node to an optional free-form role label and an
|
|
174
|
-
* optional maxParallel cap.
|
|
261
|
+
* optional maxParallel cap. maxParallel is enforced (as an additional,
|
|
175
262
|
* stricter-wins constraint on top of the global maxParallelTasks/taskMode
|
|
176
|
-
* caps); role is a
|
|
177
|
-
*
|
|
263
|
+
* caps); role is advertised as a routable `role=<x>` capability tag so tasks
|
|
264
|
+
* can hard-filter by required role. Missing/empty: the node behaves exactly
|
|
265
|
+
* as before (global caps only, no role tags).
|
|
178
266
|
*/
|
|
179
267
|
providerRoles?: RepoMeshProviderRole[];
|
|
180
268
|
/**
|
|
@@ -412,6 +500,12 @@ export interface RepoMeshPeerConnectionStatus {
|
|
|
412
500
|
transport: RepoMeshPeerConnectionTransport;
|
|
413
501
|
reported: boolean;
|
|
414
502
|
reason?: string;
|
|
503
|
+
/**
|
|
504
|
+
* Round-trip time in ms for the selected candidate pair, as sampled by the
|
|
505
|
+
* coordinator daemon when connected. Optional — older daemons and not_reported
|
|
506
|
+
* fallbacks omit it; the dashboard must treat it as best-effort telemetry.
|
|
507
|
+
*/
|
|
508
|
+
rttMs?: number;
|
|
415
509
|
lastStateChangeAt?: string;
|
|
416
510
|
lastConnectedAt?: string;
|
|
417
511
|
lastCommandAt?: string;
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@adhdev/daemon-core",
|
|
3
|
-
"version": "0.9.82-rc.
|
|
3
|
+
"version": "0.9.82-rc.312",
|
|
4
4
|
"description": "ADHDev daemon core — CDP, IDE detection, providers, command execution",
|
|
5
5
|
"main": "dist/index.js",
|
|
6
6
|
"types": "dist/index.d.ts",
|
|
@@ -46,7 +46,7 @@
|
|
|
46
46
|
"author": "vilmire",
|
|
47
47
|
"license": "AGPL-3.0-or-later",
|
|
48
48
|
"dependencies": {
|
|
49
|
-
"@adhdev/mesh-shared": "0.9.82-rc.
|
|
49
|
+
"@adhdev/mesh-shared": "0.9.82-rc.312",
|
|
50
50
|
"@adhdev/session-host-core": "*",
|
|
51
51
|
"@agentclientprotocol/sdk": "^0.16.1",
|
|
52
52
|
"ajv": "^8.20.0",
|
|
@@ -29,7 +29,7 @@ import {
|
|
|
29
29
|
} from '../chat/source-resolver.js';
|
|
30
30
|
import type { ChatMessage } from '../types.js';
|
|
31
31
|
import type { SessionTransport } from '../shared-types.js';
|
|
32
|
-
import { filterUserFacingChatMessages, normalizeChatMessages } from '../providers/chat-message-normalization.js';
|
|
32
|
+
import { filterUserFacingChatMessages, isActivityChatMessage, isUserFacingChatMessage, normalizeChatMessages } from '../providers/chat-message-normalization.js';
|
|
33
33
|
|
|
34
34
|
const RECENT_SEND_WINDOW_MS = 1200;
|
|
35
35
|
export const READ_CHAT_PROVIDER_EVAL_TIMEOUT_MS = 25_000;
|
|
@@ -1531,7 +1531,15 @@ function buildReadChatCommandResult(payload: Record<string, any>, args: any, h?:
|
|
|
1531
1531
|
const filteredMessages = h
|
|
1532
1532
|
? maybeHideCoordinatorPromptMessage(h, providerHint, sessionIdHint, messages)
|
|
1533
1533
|
: messages;
|
|
1534
|
-
|
|
1534
|
+
// By default read_chat returns only user-facing prose turns. When the
|
|
1535
|
+
// caller opts in with `includeActivity`, tool/terminal/thought activity
|
|
1536
|
+
// bubbles (e.g. the native transcript's tool calls and results) are kept
|
|
1537
|
+
// inline too, in chronological order, so a restored conversation can show
|
|
1538
|
+
// what the agent actually did — not just the prose around it.
|
|
1539
|
+
const includeActivity = args?.includeActivity === true || args?.includeActivity === 'true';
|
|
1540
|
+
const visibleMessages = includeActivity
|
|
1541
|
+
? filteredMessages.filter((m) => isUserFacingChatMessage(m) || isActivityChatMessage(m))
|
|
1542
|
+
: filterUserFacingChatMessages(filteredMessages);
|
|
1535
1543
|
const sync = buildFullTail(visibleMessages, normalizeReadChatTailLimit(args));
|
|
1536
1544
|
const hiddenMsgCount = Math.max(0, messages.length - visibleMessages.length);
|
|
1537
1545
|
const preservedPayloadFields = Object.fromEntries(Object.entries(payload).filter(([key]) => shouldPreserveReadChatPayloadField(key)));
|