@adea-ai/ui 0.109.1 → 0.110.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -659,6 +659,20 @@ editing it; the shared constructor validates visual structure and identities,
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  while applications still decode/scoped-persist preferences and retain unknown
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  future versions for recovery.
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+ `splitPaneBalanced(state, targetLeafId, { placement, leaf, splitId })` is an
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+ opt-in automatic reflow for hosts that want a new pane beside the selected pane
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+ in reading order. It keeps one row for one or two panes, starts a second row at
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+ three, and balances the row lengths through the eight-pane limit (two rows of
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+ four at the cap). Leaves in each row receive equal widths and both rows receive
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+ equal height; adding a pane can therefore redistribute existing pane widths.
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+ Opaque leaf objects are retained. Existing split ID strings are recycled across
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+ the rebuilt branches; an ID can acquire a different axis or descendants, so hosts
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+ must resolve resize actions against the current tree rather than cache a branch.
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+ The new split ID names the nearest common branch of the selected and new panes.
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+ The new pane is focused, and the close-undo stack is cleared like other structural edits. The
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+ explicit-axis `splitPane` operation is unchanged for hosts that do not want an
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+ automatic reflow.
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+
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  The model and maintained accessible renderer are implemented in this draft.
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  Stable content ownership and movement are exercised in component fixtures.
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  The packed renderer gate includes the UI #20 size-token correction and the host
@@ -1,5 +1,5 @@
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  import { MAX_LAYOUT_DEPTH, MAX_LAYOUT_LEAVES, MAX_SPLIT_RATIO, MIN_SPLIT_RATIO, countLeaves, layoutDepth, listLeaves } from "./tree.js";
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- import { closePane, createLayoutState, focusPane, movePane, neighborLeaf, normalizeLayout, resizeSplit, splitPane, swapPanes, undoClosePane } from "./model.js";
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+ import { closePane, createLayoutState, focusPane, movePane, neighborLeaf, normalizeLayout, resizeSplit, splitPane, splitPaneBalanced, swapPanes, undoClosePane } from "./model.js";
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  import { computeLayoutFrames } from "./geometry.js";
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  import { SplitLayout } from "./split-layout.js";
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- export { MAX_LAYOUT_DEPTH, MAX_LAYOUT_LEAVES, MAX_SPLIT_RATIO, MIN_SPLIT_RATIO, SplitLayout, closePane, computeLayoutFrames, countLeaves, createLayoutState, focusPane, layoutDepth, listLeaves, movePane, neighborLeaf, normalizeLayout, resizeSplit, splitPane, swapPanes, undoClosePane };
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+ export { MAX_LAYOUT_DEPTH, MAX_LAYOUT_LEAVES, MAX_SPLIT_RATIO, MIN_SPLIT_RATIO, SplitLayout, closePane, computeLayoutFrames, countLeaves, createLayoutState, focusPane, layoutDepth, listLeaves, movePane, neighborLeaf, normalizeLayout, resizeSplit, splitPane, splitPaneBalanced, swapPanes, undoClosePane };
@@ -14,8 +14,21 @@ export type SplitPaneInput<L extends SplitLayoutLeaf = SplitLayoutLeaf> = Readon
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  leaf: L;
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  splitId: string;
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  }>;
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+ export type BalancedSplitPaneInput<L extends SplitLayoutLeaf = SplitLayoutLeaf> = Readonly<Pick<SplitPaneInput<L>, 'placement' | 'leaf' | 'splitId'>>;
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  export declare function createLayoutState<L extends SplitLayoutLeaf>(center: SplitLayoutNode<L>): SplitLayoutState<L>;
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  export declare function splitPane<L extends SplitLayoutLeaf>(state: SplitLayoutState<L>, targetLeafId: string, input: SplitPaneInput<L>): SplitLayoutState<L>;
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+ /**
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+ * Add a pane beside the selected leaf and reflow the visual tree into a
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+ * balanced row-major grid. One or two leaves share one row; from three leaves
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+ * onward, leaves fill a first row and then a second row, with no more than four
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+ * columns in either. Each row gives its leaves equal width and the two rows
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+ * equal height. Existing opaque leaf objects are preserved. Split IDs are
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+ * recycled across rebuilt branches, whose axis and descendants can change;
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+ * resize actions must resolve against the current tree. Ratios are recomputed.
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+ * This is opt-in: callers
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+ * that need an explicit axis and ratio should keep using `splitPane`.
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+ */
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+ export declare function splitPaneBalanced<L extends SplitLayoutLeaf>(state: SplitLayoutState<L>, targetLeafId: string, input: BalancedSplitPaneInput<L>): SplitLayoutState<L>;
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  export declare function closePane<L extends SplitLayoutLeaf>(state: SplitLayoutState<L>, leafId: string, createPlaceholderLeaf: () => L): SplitLayoutState<L>;
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  export declare function undoClosePane<L extends SplitLayoutLeaf>(state: SplitLayoutState<L>): SplitLayoutState<L>;
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  export declare function focusPane<L extends SplitLayoutLeaf>(state: SplitLayoutState<L>, leafId: string): SplitLayoutState<L>;
@@ -1 +1 @@
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+ {"version":3,"file":"model.d.ts","sourceRoot":"","sources":["../../../../src/components/layout/split-layout/model.ts"],"names":[],"mappings":"AA0BA,OAAO,KAAK,EAAE,eAAe,EAAE,iBAAiB,EAAE,eAAe,EAAE,MAAM,QAAQ,CAAA;AAEjF,cAAc,QAAQ,CAAA;AAEtB,MAAM,MAAM,gBAAgB,CAAC,CAAC,SAAS,eAAe,GAAG,eAAe,IAAI,QAAQ,CAAC;IACnF,MAAM,EAAE,eAAe,CAAC,CAAC,CAAC,CAAA;IAC1B,aAAa,EAAE,MAAM,CAAA;IACrB,MAAM,EAAE,SAAS,QAAQ,CAAC;QAAE,MAAM,EAAE,eAAe,CAAC,CAAC,CAAC,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE,CAAC,EAAE,CAAA;CAC5E,CAAC,CAAA;AAEF,MAAM,MAAM,cAAc,CAAC,CAAC,SAAS,eAAe,GAAG,eAAe,IAAI,QAAQ,CAAC;IACjF,SAAS,EAAE,iBAAiB,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,CAAA;IAC5C,SAAS,EAAE,QAAQ,GAAG,OAAO,CAAA;IAC7B,IAAI,EAAE,CAAC,CAAA;IACP,OAAO,EAAE,MAAM,CAAA;CAChB,CAAC,CAAA;AAEF,MAAM,MAAM,sBAAsB,CAAC,CAAC,SAAS,eAAe,GAAG,eAAe,IAAI,QAAQ,CACxF,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,EAAE,WAAW,GAAG,MAAM,GAAG,SAAS,CAAC,CAC1D,CAAA;AA+FD,wBAAgB,iBAAiB,CAAC,CAAC,SAAS,eAAe,EACzD,MAAM,EAAE,eAAe,CAAC,CAAC,CAAC,GACzB,gBAAgB,CAAC,CAAC,CAAC,CAKrB;AAED,wBAAgB,SAAS,CAAC,CAAC,SAAS,eAAe,EACjD,KAAK,EAAE,gBAAgB,CAAC,CAAC,CAAC,EAC1B,YAAY,EAAE,MAAM,EACpB,KAAK,EAAE,cAAc,CAAC,CAAC,CAAC,GACvB,gBAAgB,CAAC,CAAC,CAAC,CAmBrB;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,iBAAiB,CAAC,CAAC,SAAS,eAAe,EACzD,KAAK,EAAE,gBAAgB,CAAC,CAAC,CAAC,EAC1B,YAAY,EAAE,MAAM,EACpB,KAAK,EAAE,sBAAsB,CAAC,CAAC,CAAC,GAC/B,gBAAgB,CAAC,CAAC,CAAC,CA4BrB;AAED,wBAAgB,SAAS,CAAC,CAAC,SAAS,eAAe,EACjD,KAAK,EAAE,gBAAgB,CAAC,CAAC,CAAC,EAC1B,MAAM,EAAE,MAAM,EACd,qBAAqB,EAAE,MAAM,CAAC,GAC7B,gBAAgB,CAAC,CAAC,CAAC,CAmBrB;AAED,wBAAgB,aAAa,CAAC,CAAC,SAAS,eAAe,EACrD,KAAK,EAAE,gBAAgB,CAAC,CAAC,CAAC,GACzB,gBAAgB,CAAC,CAAC,CAAC,CAQrB;AAED,wBAAgB,SAAS,CAAC,CAAC,SAAS,eAAe,EACjD,KAAK,EAAE,gBAAgB,CAAC,CAAC,CAAC,EAC1B,MAAM,EAAE,MAAM,GACb,gBAAgB,CAAC,CAAC,CAAC,CAIrB;AAED,wBAAgB,SAAS,CAAC,CAAC,SAAS,eAAe,EACjD,KAAK,EAAE,gBAAgB,CAAC,CAAC,CAAC,EAC1B,WAAW,EAAE,MAAM,EACnB,YAAY,EAAE,MAAM,GACnB,gBAAgB,CAAC,CAAC,CAAC,CAmBrB;AAED,wBAAgB,QAAQ,CAAC,CAAC,SAAS,eAAe,EAChD,KAAK,EAAE,gBAAgB,CAAC,CAAC,CAAC,EAC1B,MAAM,EAAE,MAAM,EACd,YAAY,EAAE,MAAM,EACpB,SAAS,EAAE,QAAQ,GAAG,OAAO,EAC7B,SAAS,EAAE,iBAAiB,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,EAC5C,OAAO,EAAE,MAAM,GACd,gBAAgB,CAAC,CAAC,CAAC,CAYrB;AAED,wBAAgB,WAAW,CAAC,CAAC,SAAS,eAAe,EACnD,KAAK,EAAE,gBAAgB,CAAC,CAAC,CAAC,EAC1B,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,GACZ,gBAAgB,CAAC,CAAC,CAAC,CAkBrB;AAED;;;;GAIG;AACH,wBAAgB,eAAe,CAAC,CAAC,SAAS,eAAe,EACvD,KAAK,EAAE,gBAAgB,CAAC,CAAC,CAAC,GACzB,gBAAgB,CAAC,CAAC,CAAC,CAcrB;AAED,yFAAyF;AACzF,wBAAgB,YAAY,CAAC,CAAC,SAAS,eAAe,EACpD,KAAK,EAAE,gBAAgB,CAAC,CAAC,CAAC,EAC1B,MAAM,EAAE,MAAM,EACd,IAAI,EAAE,CAAC,GAAG,CAAC,CAAC,GACX,CAAC,GAAG,SAAS,CAKf"}
@@ -27,13 +27,18 @@ function assertUniqueInput(state, leaf, splitId) {
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  assertLayoutTree(leaf);
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  if (typeof splitId !== "string" || splitId.length === 0) throw new Error("invalid_state: split identity must be nonempty");
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  const ids = /* @__PURE__ */ new Set();
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+ const splitIds = [];
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  const visit = (node) => {
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  if (ids.has(node.id)) throw new Error("invalid_state: duplicate pane id");
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  ids.add(node.id);
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- if (node.kind === "split") node.children.forEach(visit);
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+ if (node.kind === "split") {
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+ splitIds.push(node.id);
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+ node.children.forEach(visit);
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+ }
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  };
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  visit(state.center);
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  if (ids.has(leaf.id) || ids.has(splitId) || leaf.id === splitId) throw new Error("invalid_state: duplicate pane id");
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+ return splitIds;
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  }
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  /** Visual-tree validation only; applications still decode and scope persisted preferences. */
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  function assertLayoutTree(center) {
@@ -91,6 +96,45 @@ function splitPane(state, targetLeafId, input) {
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  closed: []
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  };
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  }
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+ /**
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+ * Add a pane beside the selected leaf and reflow the visual tree into a
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+ * balanced row-major grid. One or two leaves share one row; from three leaves
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+ * onward, leaves fill a first row and then a second row, with no more than four
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+ * columns in either. Each row gives its leaves equal width and the two rows
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+ * equal height. Existing opaque leaf objects are preserved. Split IDs are
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+ * recycled across rebuilt branches, whose axis and descendants can change;
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+ * resize actions must resolve against the current tree. Ratios are recomputed.
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+ * This is opt-in: callers
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+ * that need an explicit axis and ratio should keep using `splitPane`.
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+ */
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+ function splitPaneBalanced(state, targetLeafId, input) {
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+ const leaves = [...listLeaves(state.center)];
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+ const targetIndex = leaves.findIndex((leaf) => leaf.id === targetLeafId);
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+ if (targetIndex < 0) return state;
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+ if (leaves.length >= 8) throw new Error("limit_exceeded: center layout has eight leaves");
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+ const splitIds = assertUniqueInput(state, input.leaf, input.splitId);
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+ const insertionIndex = targetIndex + (input.placement === "before" ? 0 : 1);
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+ leaves.splice(insertionIndex, 0, input.leaf);
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+ const build = (start, end, vertical = false) => {
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+ if (end - start === 1) return leaves[start];
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+ const middle = start + Math.ceil((end - start) / 2);
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+ return {
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+ kind: "split",
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+ id: middle === targetIndex + 1 ? input.splitId : splitIds.shift(),
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+ direction: vertical ? "column" : "row",
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+ ratio: vertical ? .5 : (middle - start) / (end - start),
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+ children: [build(start, middle), build(middle, end)]
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+ };
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+ };
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+ const center = build(0, leaves.length, leaves.length > 2);
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+ assertLayoutTree(center);
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+ return {
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+ ...state,
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+ center,
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+ focusedLeafId: input.leaf.id,
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+ closed: []
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+ };
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+ }
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  function closePane(state, leafId, createPlaceholderLeaf) {
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  if (!containsLeaf(state.center, leafId)) return state;
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  const before = state.center;
@@ -207,28 +251,21 @@ function resizeSplit(state, splitId, ratio) {
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  */
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  function normalizeLayout(state) {
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  const visit = (node) => {
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- if (node.kind === "leaf") return {
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- node,
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- changed: false
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- };
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+ if (node.kind === "leaf") return node;
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  const first = visit(node.children[0]);
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  const second = visit(node.children[1]);
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  const ratio = Number.isFinite(node.ratio) ? Math.min(MAX_SPLIT_RATIO, Math.max(MIN_SPLIT_RATIO, node.ratio)) : (MIN_SPLIT_RATIO + MAX_SPLIT_RATIO) / 2;
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- const changed = first.changed || second.changed || ratio !== node.ratio;
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- return {
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- node: changed ? {
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- ...node,
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- ratio,
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- children: [first.node, second.node]
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- } : node,
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- changed
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+ return first === node.children[0] && second === node.children[1] && ratio === node.ratio ? node : {
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+ ...node,
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+ ratio,
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+ children: [first, second]
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  };
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  };
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- const result = visit(state.center);
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- return result.changed ? {
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+ const center = visit(state.center);
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+ return center === state.center ? state : {
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  ...state,
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- center: result.node
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- } : state;
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+ center
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+ };
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  }
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  /** The leaf immediately after (`1`) or before (`-1`) the given leaf in reading order. */
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  function neighborLeaf(state, leafId, step) {
@@ -238,6 +275,6 @@ function neighborLeaf(state, leafId, step) {
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  return leaves[index + step];
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  }
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  //#endregion
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- export { MAX_LAYOUT_DEPTH, MAX_LAYOUT_LEAVES, MAX_SPLIT_RATIO, MIN_SPLIT_RATIO, closePane, countLeaves, createLayoutState, focusPane, layoutDepth, listLeaves, movePane, neighborLeaf, normalizeLayout, resizeSplit, splitPane, swapPanes, undoClosePane };
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+ export { MAX_LAYOUT_DEPTH, MAX_LAYOUT_LEAVES, MAX_SPLIT_RATIO, MIN_SPLIT_RATIO, closePane, countLeaves, createLayoutState, focusPane, layoutDepth, listLeaves, movePane, neighborLeaf, normalizeLayout, resizeSplit, splitPane, splitPaneBalanced, swapPanes, undoClosePane };
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  //# sourceMappingURL=model.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"model.js","names":[],"sources":["../../../../src/components/layout/split-layout/model.ts"],"sourcesContent":["/*\n * Copyright (c) 2026 Michael Yong\n * Copyright (c) 2026 Muxy\n * SPDX-License-Identifier: MIT\n *\n * Portions of the binary split behavior are substantially translated from:\n * - get-bb/bb apps/app/src/lib/split-layout/ops.ts (MIT), revision\n * 52a9256373d4d36f9b60e9e2a7f333464091a2ac.\n * - muxy-app/muxy Muxy/Models/Workspace/SplitNode.swift (MIT), revision\n * 5c5be8697c57a2fe70cda97fdbaf7c912e2e31b6.\n * Adapted first in Adea packages/dev-view/src/layout/operations.ts at\n * 0322ab09ff5e9775bfddc0bf2d81e1df436dbef7. Extracted here with opaque\n * host-owned leaves and an injected final-pane placeholder; immutable strict\n * binary operations, accepted limits and undoable close are preserved.\n * See NOTICE and docs/research/dev-view-donor-audit.md.\n */\n\nimport {\n MAX_LAYOUT_LEAVES,\n MAX_LAYOUT_DEPTH,\n MIN_SPLIT_RATIO,\n MAX_SPLIT_RATIO,\n listLeaves,\n countLeaves,\n layoutDepth,\n} from './tree'\nimport type { SplitLayoutLeaf, SplitLayoutBranch, SplitLayoutNode } from './tree'\n\nexport * from './tree'\n\nexport type SplitLayoutState<L extends SplitLayoutLeaf = SplitLayoutLeaf> = Readonly<{\n center: SplitLayoutNode<L>\n focusedLeafId: string\n closed: readonly Readonly<{ center: SplitLayoutNode<L>; leafId: string }>[]\n}>\n\nexport type SplitPaneInput<L extends SplitLayoutLeaf = SplitLayoutLeaf> = Readonly<{\n direction: SplitLayoutBranch<L>['direction']\n placement: 'before' | 'after'\n leaf: L\n splitId: string\n}>\n\nfunction replaceLeaf<L extends SplitLayoutLeaf>(\n node: SplitLayoutNode<L>,\n leafId: string,\n replacement: SplitLayoutNode<L>\n): SplitLayoutNode<L> {\n if (node.kind === 'leaf') return node.id === leafId ? replacement : node\n const first = replaceLeaf(node.children[0], leafId, replacement)\n const second = replaceLeaf(node.children[1], leafId, replacement)\n return first === node.children[0] && second === node.children[1]\n ? node\n : { ...node, children: [first, second] }\n}\n\nfunction removeLeaf<L extends SplitLayoutLeaf>(\n node: SplitLayoutNode<L>,\n leafId: string\n): SplitLayoutNode<L> | null {\n if (node.kind === 'leaf') return node.id === leafId ? null : node\n const first = removeLeaf(node.children[0], leafId)\n const second = removeLeaf(node.children[1], leafId)\n if (!first) return second\n if (!second) return first\n return first === node.children[0] && second === node.children[1]\n ? node\n : { ...node, children: [first, second] }\n}\n\nfunction containsLeaf<L extends SplitLayoutLeaf>(\n node: SplitLayoutNode<L>,\n leafId: string\n): boolean {\n return node.kind === 'leaf'\n ? node.id === leafId\n : containsLeaf(node.children[0], leafId) || containsLeaf(node.children[1], leafId)\n}\n\nfunction assertUniqueInput<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n leaf: L,\n splitId: string\n) {\n assertLayoutTree(leaf)\n if (typeof splitId !== 'string' || splitId.length === 0)\n throw new Error('invalid_state: split identity must be nonempty')\n const ids = new Set<string>()\n const visit = (node: SplitLayoutNode<L>) => {\n if (ids.has(node.id)) throw new Error('invalid_state: duplicate pane id')\n ids.add(node.id)\n if (node.kind === 'split') node.children.forEach(visit)\n }\n visit(state.center)\n if (ids.has(leaf.id) || ids.has(splitId) || leaf.id === splitId)\n throw new Error('invalid_state: duplicate pane id')\n}\n\n/** Visual-tree validation only; applications still decode and scope persisted preferences. */\nfunction assertLayoutTree<L extends SplitLayoutLeaf>(center: SplitLayoutNode<L>): void {\n const ids = new Set<string>()\n const seen = new WeakSet<object>()\n let leaves = 0\n const visit = (node: SplitLayoutNode<L>, depth: number) => {\n if (depth > MAX_LAYOUT_DEPTH) throw new Error('limit_exceeded: layout depth exceeds eight')\n if (!node || typeof node !== 'object') throw new Error('invalid_state: missing layout node')\n if (seen.has(node)) throw new Error('invalid_state: cyclic or reused layout node')\n seen.add(node)\n if (typeof node.id !== 'string' || node.id.length === 0)\n throw new Error('invalid_state: layout identity must be nonempty')\n if (ids.has(node.id)) throw new Error('invalid_state: duplicate pane id')\n ids.add(node.id)\n if (node.kind === 'leaf') {\n leaves += 1\n if (leaves > MAX_LAYOUT_LEAVES)\n throw new Error('limit_exceeded: layout has more than eight leaves')\n return\n }\n if (\n node.kind !== 'split' ||\n !Array.isArray(node.children) ||\n node.children.length !== 2 ||\n (node.direction !== 'row' && node.direction !== 'column')\n )\n throw new Error('invalid_state: layout must be a strict binary row or column tree')\n visit(node.children[0], depth + 1)\n visit(node.children[1], depth + 1)\n }\n visit(center, 1)\n}\n\nexport function createLayoutState<L extends SplitLayoutLeaf>(\n center: SplitLayoutNode<L>\n): SplitLayoutState<L> {\n assertLayoutTree(center)\n const first = listLeaves(center)[0]\n if (!first) throw new Error('invalid_state: layout requires a leaf')\n return { center, focusedLeafId: first.id, closed: [] }\n}\n\nexport function splitPane<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n targetLeafId: string,\n input: SplitPaneInput<L>\n): SplitLayoutState<L> {\n if (!containsLeaf(state.center, targetLeafId)) return state\n if (countLeaves(state.center) >= MAX_LAYOUT_LEAVES)\n throw new Error('limit_exceeded: center layout has eight leaves')\n assertUniqueInput(state, input.leaf, input.splitId)\n const target = listLeaves(state.center).find((leaf) => leaf.id === targetLeafId)\n if (!target) return state\n const children =\n input.placement === 'before' ? ([input.leaf, target] as const) : ([target, input.leaf] as const)\n const center = replaceLeaf(state.center, targetLeafId, {\n kind: 'split',\n id: input.splitId,\n direction: input.direction,\n ratio: 0.5,\n children,\n })\n if (layoutDepth(center) > MAX_LAYOUT_DEPTH)\n throw new Error('limit_exceeded: center layout depth exceeds eight')\n return { ...state, center, focusedLeafId: input.leaf.id, closed: [] }\n}\n\nexport function closePane<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n leafId: string,\n createPlaceholderLeaf: () => L\n): SplitLayoutState<L> {\n if (!containsLeaf(state.center, leafId)) return state\n const before = state.center\n const readingOrder = listLeaves(before)\n const closedIndex = readingOrder.findIndex((leaf) => leaf.id === leafId)\n const removed = removeLeaf(before, leafId)\n const center: SplitLayoutNode<L> = removed ?? createPlaceholderLeaf()\n if (!removed) {\n if (center.kind !== 'leaf') throw new Error('invalid_state: placeholder must be a leaf')\n assertLayoutTree(center)\n }\n const leaves = listLeaves(center)\n const fallback = leaves[Math.min(closedIndex, leaves.length - 1)] ?? leaves[0]\n if (!fallback) throw new Error('invalid_state: layout requires a leaf')\n return {\n center,\n focusedLeafId: state.focusedLeafId === leafId ? fallback.id : state.focusedLeafId,\n closed: [...state.closed, { center: before, leafId }],\n }\n}\n\nexport function undoClosePane<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>\n): SplitLayoutState<L> {\n const previous = state.closed.at(-1)\n if (!previous) return state\n return {\n center: previous.center,\n focusedLeafId: previous.leafId,\n closed: state.closed.slice(0, -1),\n }\n}\n\nexport function focusPane<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n leafId: string\n): SplitLayoutState<L> {\n return containsLeaf(state.center, leafId) && state.focusedLeafId !== leafId\n ? { ...state, focusedLeafId: leafId }\n : state\n}\n\nexport function swapPanes<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n firstLeafId: string,\n secondLeafId: string\n): SplitLayoutState<L> {\n if (firstLeafId === secondLeafId) return state\n const leaves = listLeaves(state.center)\n const first = leaves.find((leaf) => leaf.id === firstLeafId)\n const second = leaves.find((leaf) => leaf.id === secondLeafId)\n if (!first || !second) return state\n const swap = (node: SplitLayoutNode<L>): SplitLayoutNode<L> => {\n if (node.kind === 'leaf') {\n if (node.id === firstLeafId) return second\n if (node.id === secondLeafId) return first\n return node\n }\n const left = swap(node.children[0])\n const right = swap(node.children[1])\n return left === node.children[0] && right === node.children[1]\n ? node\n : { ...node, children: [left, right] }\n }\n return { ...state, center: swap(state.center), closed: [] }\n}\n\nexport function movePane<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n leafId: string,\n targetLeafId: string,\n placement: 'before' | 'after',\n direction: SplitLayoutBranch<L>['direction'],\n splitId: string\n): SplitLayoutState<L> {\n if (leafId === targetLeafId) return state\n const moving = listLeaves(state.center).find((leaf) => leaf.id === leafId)\n if (!moving || !containsLeaf(state.center, targetLeafId)) return state\n const detached = removeLeaf(state.center, leafId)\n if (!detached) return state\n const moved = splitPane(\n { center: detached, focusedLeafId: state.focusedLeafId, closed: state.closed },\n targetLeafId,\n { direction, placement, leaf: moving, splitId }\n )\n return { ...moved, focusedLeafId: leafId }\n}\n\nexport function resizeSplit<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n splitId: string,\n ratio: number\n): SplitLayoutState<L> {\n if (!Number.isFinite(ratio)) return state\n const nextRatio = Math.min(MAX_SPLIT_RATIO, Math.max(MIN_SPLIT_RATIO, ratio))\n let found = false\n const visit = (node: SplitLayoutNode<L>): SplitLayoutNode<L> => {\n if (node.kind === 'leaf') return node\n if (node.id === splitId) {\n found = true\n return node.ratio === nextRatio ? node : { ...node, ratio: nextRatio }\n }\n const first = visit(node.children[0])\n const second = visit(node.children[1])\n return first === node.children[0] && second === node.children[1]\n ? node\n : { ...node, children: [first, second] }\n }\n const center = visit(state.center)\n return found && center !== state.center ? { ...state, center, closed: [] } : state\n}\n\n/**\n * Pure repair walk ported from bb's size normalization: every split ratio is\n * clamped into the normative range and a non-finite ratio falls back to an\n * even split. Structure, IDs, and focus are untouched.\n */\nexport function normalizeLayout<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>\n): SplitLayoutState<L> {\n const visit = (node: SplitLayoutNode<L>): { node: SplitLayoutNode<L>; changed: boolean } => {\n if (node.kind === 'leaf') return { node, changed: false }\n const first = visit(node.children[0])\n const second = visit(node.children[1])\n const ratio = Number.isFinite(node.ratio)\n ? Math.min(MAX_SPLIT_RATIO, Math.max(MIN_SPLIT_RATIO, node.ratio))\n : (MIN_SPLIT_RATIO + MAX_SPLIT_RATIO) / 2\n const changed = first.changed || second.changed || ratio !== node.ratio\n return {\n node: changed ? { ...node, ratio, children: [first.node, second.node] } : node,\n changed,\n }\n }\n const result = visit(state.center)\n return result.changed ? { ...state, center: result.node } : state\n}\n\n/** The leaf immediately after (`1`) or before (`-1`) the given leaf in reading order. */\nexport function neighborLeaf<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n leafId: string,\n step: 1 | -1\n): L | undefined {\n const leaves = listLeaves(state.center)\n const index = leaves.findIndex((leaf) => leaf.id === leafId)\n if (index < 0) return undefined\n return leaves[index + 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+ {"version":3,"file":"model.js","names":[],"sources":["../../../../src/components/layout/split-layout/model.ts"],"sourcesContent":["/*\n * Copyright (c) 2026 Michael Yong\n * Copyright (c) 2026 Muxy\n * SPDX-License-Identifier: MIT\n *\n * Portions of the binary split behavior are substantially translated from:\n * - get-bb/bb apps/app/src/lib/split-layout/ops.ts (MIT), revision\n * 52a9256373d4d36f9b60e9e2a7f333464091a2ac.\n * - muxy-app/muxy Muxy/Models/Workspace/SplitNode.swift (MIT), revision\n * 5c5be8697c57a2fe70cda97fdbaf7c912e2e31b6.\n * Adapted first in Adea packages/dev-view/src/layout/operations.ts at\n * 0322ab09ff5e9775bfddc0bf2d81e1df436dbef7. Extracted here with opaque\n * host-owned leaves and an injected final-pane placeholder; immutable strict\n * binary operations, accepted limits and undoable close are preserved.\n * See NOTICE and docs/research/dev-view-donor-audit.md.\n */\n\nimport {\n MAX_LAYOUT_LEAVES,\n MAX_LAYOUT_DEPTH,\n MIN_SPLIT_RATIO,\n MAX_SPLIT_RATIO,\n listLeaves,\n countLeaves,\n layoutDepth,\n} from './tree'\nimport type { SplitLayoutLeaf, SplitLayoutBranch, SplitLayoutNode } from './tree'\n\nexport * from './tree'\n\nexport type SplitLayoutState<L extends SplitLayoutLeaf = SplitLayoutLeaf> = Readonly<{\n center: SplitLayoutNode<L>\n focusedLeafId: string\n closed: readonly Readonly<{ center: SplitLayoutNode<L>; leafId: string }>[]\n}>\n\nexport type SplitPaneInput<L extends SplitLayoutLeaf = SplitLayoutLeaf> = Readonly<{\n direction: SplitLayoutBranch<L>['direction']\n placement: 'before' | 'after'\n leaf: L\n splitId: string\n}>\n\nexport type BalancedSplitPaneInput<L extends SplitLayoutLeaf = SplitLayoutLeaf> = Readonly<\n Pick<SplitPaneInput<L>, 'placement' | 'leaf' | 'splitId'>\n>\n\nfunction replaceLeaf<L extends SplitLayoutLeaf>(\n node: SplitLayoutNode<L>,\n leafId: string,\n replacement: SplitLayoutNode<L>\n): SplitLayoutNode<L> {\n if (node.kind === 'leaf') return node.id === leafId ? replacement : node\n const first = replaceLeaf(node.children[0], leafId, replacement)\n const second = replaceLeaf(node.children[1], leafId, replacement)\n return first === node.children[0] && second === node.children[1]\n ? node\n : { ...node, children: [first, second] }\n}\n\nfunction removeLeaf<L extends SplitLayoutLeaf>(\n node: SplitLayoutNode<L>,\n leafId: string\n): SplitLayoutNode<L> | null {\n if (node.kind === 'leaf') return node.id === leafId ? null : node\n const first = removeLeaf(node.children[0], leafId)\n const second = removeLeaf(node.children[1], leafId)\n if (!first) return second\n if (!second) return first\n return first === node.children[0] && second === node.children[1]\n ? node\n : { ...node, children: [first, second] }\n}\n\nfunction containsLeaf<L extends SplitLayoutLeaf>(\n node: SplitLayoutNode<L>,\n leafId: string\n): boolean {\n return node.kind === 'leaf'\n ? node.id === leafId\n : containsLeaf(node.children[0], leafId) || containsLeaf(node.children[1], leafId)\n}\n\nfunction assertUniqueInput<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n leaf: L,\n splitId: string\n) {\n assertLayoutTree(leaf)\n if (typeof splitId !== 'string' || splitId.length === 0)\n throw new Error('invalid_state: split identity must be nonempty')\n const ids = new Set<string>()\n const splitIds: string[] = []\n const visit = (node: SplitLayoutNode<L>) => {\n if (ids.has(node.id)) throw new Error('invalid_state: duplicate pane id')\n ids.add(node.id)\n if (node.kind === 'split') {\n splitIds.push(node.id)\n node.children.forEach(visit)\n }\n }\n visit(state.center)\n if (ids.has(leaf.id) || ids.has(splitId) || leaf.id === splitId)\n throw new Error('invalid_state: duplicate pane id')\n return splitIds\n}\n\n/** Visual-tree validation only; applications still decode and scope persisted preferences. */\nfunction assertLayoutTree<L extends SplitLayoutLeaf>(center: SplitLayoutNode<L>): void {\n const ids = new Set<string>()\n const seen = new WeakSet<object>()\n let leaves = 0\n const visit = (node: SplitLayoutNode<L>, depth: number) => {\n if (depth > MAX_LAYOUT_DEPTH) throw new Error('limit_exceeded: layout depth exceeds eight')\n if (!node || typeof node !== 'object') throw new Error('invalid_state: missing layout node')\n if (seen.has(node)) throw new Error('invalid_state: cyclic or reused layout node')\n seen.add(node)\n if (typeof node.id !== 'string' || node.id.length === 0)\n throw new Error('invalid_state: layout identity must be nonempty')\n if (ids.has(node.id)) throw new Error('invalid_state: duplicate pane id')\n ids.add(node.id)\n if (node.kind === 'leaf') {\n leaves += 1\n if (leaves > MAX_LAYOUT_LEAVES)\n throw new Error('limit_exceeded: layout has more than eight leaves')\n return\n }\n if (\n node.kind !== 'split' ||\n !Array.isArray(node.children) ||\n node.children.length !== 2 ||\n (node.direction !== 'row' && node.direction !== 'column')\n )\n throw new Error('invalid_state: layout must be a strict binary row or column tree')\n visit(node.children[0], depth + 1)\n visit(node.children[1], depth + 1)\n }\n visit(center, 1)\n}\n\nexport function createLayoutState<L extends SplitLayoutLeaf>(\n center: SplitLayoutNode<L>\n): SplitLayoutState<L> {\n assertLayoutTree(center)\n const first = listLeaves(center)[0]\n if (!first) throw new Error('invalid_state: layout requires a leaf')\n return { center, focusedLeafId: first.id, closed: [] }\n}\n\nexport function splitPane<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n targetLeafId: string,\n input: SplitPaneInput<L>\n): SplitLayoutState<L> {\n if (!containsLeaf(state.center, targetLeafId)) return state\n if (countLeaves(state.center) >= MAX_LAYOUT_LEAVES)\n throw new Error('limit_exceeded: center layout has eight leaves')\n assertUniqueInput(state, input.leaf, input.splitId)\n const target = listLeaves(state.center).find((leaf) => leaf.id === targetLeafId)\n if (!target) return state\n const children =\n input.placement === 'before' ? ([input.leaf, target] as const) : ([target, input.leaf] as const)\n const center = replaceLeaf(state.center, targetLeafId, {\n kind: 'split',\n id: input.splitId,\n direction: input.direction,\n ratio: 0.5,\n children,\n })\n if (layoutDepth(center) > MAX_LAYOUT_DEPTH)\n throw new Error('limit_exceeded: center layout depth exceeds eight')\n return { ...state, center, focusedLeafId: input.leaf.id, closed: [] }\n}\n\n/**\n * Add a pane beside the selected leaf and reflow the visual tree into a\n * balanced row-major grid. One or two leaves share one row; from three leaves\n * onward, leaves fill a first row and then a second row, with no more than four\n * columns in either. Each row gives its leaves equal width and the two rows\n * equal height. Existing opaque leaf objects are preserved. Split IDs are\n * recycled across rebuilt branches, whose axis and descendants can change;\n * resize actions must resolve against the current tree. Ratios are recomputed.\n * This is opt-in: callers\n * that need an explicit axis and ratio should keep using `splitPane`.\n */\nexport function splitPaneBalanced<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n targetLeafId: string,\n input: BalancedSplitPaneInput<L>\n): SplitLayoutState<L> {\n const leaves = [...listLeaves(state.center)]\n const targetIndex = leaves.findIndex((leaf) => leaf.id === targetLeafId)\n if (targetIndex < 0) return state\n if (leaves.length >= MAX_LAYOUT_LEAVES)\n throw new Error('limit_exceeded: center layout has eight leaves')\n const splitIds = assertUniqueInput(state, input.leaf, input.splitId)\n\n const insertionIndex = targetIndex + (input.placement === 'before' ? 0 : 1)\n leaves.splice(insertionIndex, 0, input.leaf)\n\n const build = (start: number, end: number, vertical = false): SplitLayoutNode<L> => {\n if (end - start === 1) return leaves[start]!\n const middle = start + Math.ceil((end - start) / 2)\n // The new identity belongs to the lowest branch separating the selected\n // pane from its new neighbour. Other branches reuse the existing ID pool.\n const id = middle === targetIndex + 1 ? input.splitId : splitIds.shift()!\n return {\n kind: 'split',\n id,\n direction: vertical ? 'column' : 'row',\n ratio: vertical ? 0.5 : (middle - start) / (end - start),\n children: [build(start, middle), build(middle, end)],\n }\n }\n const center = build(0, leaves.length, leaves.length > 2)\n assertLayoutTree(center)\n return { ...state, center, focusedLeafId: input.leaf.id, closed: [] }\n}\n\nexport function closePane<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n leafId: string,\n createPlaceholderLeaf: () => L\n): SplitLayoutState<L> {\n if (!containsLeaf(state.center, leafId)) return state\n const before = state.center\n const readingOrder = listLeaves(before)\n const closedIndex = readingOrder.findIndex((leaf) => leaf.id === leafId)\n const removed = removeLeaf(before, leafId)\n const center: SplitLayoutNode<L> = removed ?? createPlaceholderLeaf()\n if (!removed) {\n if (center.kind !== 'leaf') throw new Error('invalid_state: placeholder must be a leaf')\n assertLayoutTree(center)\n }\n const leaves = listLeaves(center)\n const fallback = leaves[Math.min(closedIndex, leaves.length - 1)] ?? leaves[0]\n if (!fallback) throw new Error('invalid_state: layout requires a leaf')\n return {\n center,\n focusedLeafId: state.focusedLeafId === leafId ? fallback.id : state.focusedLeafId,\n closed: [...state.closed, { center: before, leafId }],\n }\n}\n\nexport function undoClosePane<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>\n): SplitLayoutState<L> {\n const previous = state.closed.at(-1)\n if (!previous) return state\n return {\n center: previous.center,\n focusedLeafId: previous.leafId,\n closed: state.closed.slice(0, -1),\n }\n}\n\nexport function focusPane<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n leafId: string\n): SplitLayoutState<L> {\n return containsLeaf(state.center, leafId) && state.focusedLeafId !== leafId\n ? { ...state, focusedLeafId: leafId }\n : state\n}\n\nexport function swapPanes<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n firstLeafId: string,\n secondLeafId: string\n): SplitLayoutState<L> {\n if (firstLeafId === secondLeafId) return state\n const leaves = listLeaves(state.center)\n const first = leaves.find((leaf) => leaf.id === firstLeafId)\n const second = leaves.find((leaf) => leaf.id === secondLeafId)\n if (!first || !second) return state\n const swap = (node: SplitLayoutNode<L>): SplitLayoutNode<L> => {\n if (node.kind === 'leaf') {\n if (node.id === firstLeafId) return second\n if (node.id === secondLeafId) return first\n return node\n }\n const left = swap(node.children[0])\n const right = swap(node.children[1])\n return left === node.children[0] && right === node.children[1]\n ? node\n : { ...node, children: [left, right] }\n }\n return { ...state, center: swap(state.center), closed: [] }\n}\n\nexport function movePane<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n leafId: string,\n targetLeafId: string,\n placement: 'before' | 'after',\n direction: SplitLayoutBranch<L>['direction'],\n splitId: string\n): SplitLayoutState<L> {\n if (leafId === targetLeafId) return state\n const moving = listLeaves(state.center).find((leaf) => leaf.id === leafId)\n if (!moving || !containsLeaf(state.center, targetLeafId)) return state\n const detached = removeLeaf(state.center, leafId)\n if (!detached) return state\n const moved = splitPane(\n { center: detached, focusedLeafId: state.focusedLeafId, closed: state.closed },\n targetLeafId,\n { direction, placement, leaf: moving, splitId }\n )\n return { ...moved, focusedLeafId: leafId }\n}\n\nexport function resizeSplit<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n splitId: string,\n ratio: number\n): SplitLayoutState<L> {\n if (!Number.isFinite(ratio)) return state\n const nextRatio = Math.min(MAX_SPLIT_RATIO, Math.max(MIN_SPLIT_RATIO, ratio))\n let found = false\n const visit = (node: SplitLayoutNode<L>): SplitLayoutNode<L> => {\n if (node.kind === 'leaf') return node\n if (node.id === splitId) {\n found = true\n return node.ratio === nextRatio ? node : { ...node, ratio: nextRatio }\n }\n const first = visit(node.children[0])\n const second = visit(node.children[1])\n return first === node.children[0] && second === node.children[1]\n ? node\n : { ...node, children: [first, second] }\n }\n const center = visit(state.center)\n return found && center !== state.center ? { ...state, center, closed: [] } : state\n}\n\n/**\n * Pure repair walk ported from bb's size normalization: every split ratio is\n * clamped into the normative range and a non-finite ratio falls back to an\n * even split. Structure, IDs, and focus are untouched.\n */\nexport function normalizeLayout<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>\n): SplitLayoutState<L> {\n const visit = (node: SplitLayoutNode<L>): SplitLayoutNode<L> => {\n if (node.kind === 'leaf') return node\n const first = visit(node.children[0])\n const second = visit(node.children[1])\n const ratio = Number.isFinite(node.ratio)\n ? Math.min(MAX_SPLIT_RATIO, Math.max(MIN_SPLIT_RATIO, node.ratio))\n : (MIN_SPLIT_RATIO + MAX_SPLIT_RATIO) / 2\n return first === node.children[0] && second === node.children[1] && ratio === node.ratio\n ? node\n : { ...node, ratio, children: [first, second] }\n }\n const center = visit(state.center)\n return center === state.center ? state : { ...state, center }\n}\n\n/** The leaf immediately after (`1`) or before (`-1`) the given leaf in reading order. */\nexport function neighborLeaf<L extends SplitLayoutLeaf>(\n state: SplitLayoutState<L>,\n leafId: string,\n step: 1 | -1\n): L | undefined {\n const leaves = listLeaves(state.center)\n const index = leaves.findIndex((leaf) => leaf.id === leafId)\n if (index < 0) return undefined\n return leaves[index + 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package/dist/index.js CHANGED
@@ -70,7 +70,7 @@ import { ToggleGroup, ToggleGroupItem } from "./components/ui/toggle-group/toggl
70
70
  import { Presence } from "./components/motion/presence.js";
71
71
  import { Motion } from "./components/motion/index.js";
72
72
  import { MAX_LAYOUT_DEPTH, MAX_LAYOUT_LEAVES, MAX_SPLIT_RATIO, MIN_SPLIT_RATIO, countLeaves, layoutDepth, listLeaves } from "./components/layout/split-layout/tree.js";
73
- import { closePane, createLayoutState, focusPane, movePane, neighborLeaf, normalizeLayout, resizeSplit, splitPane, swapPanes, undoClosePane } from "./components/layout/split-layout/model.js";
73
+ import { closePane, createLayoutState, focusPane, movePane, neighborLeaf, normalizeLayout, resizeSplit, splitPane, splitPaneBalanced, swapPanes, undoClosePane } from "./components/layout/split-layout/model.js";
74
74
  import { computeLayoutFrames } from "./components/layout/split-layout/geometry.js";
75
75
  import { SplitLayout } from "./components/layout/split-layout/split-layout.js";
76
76
  import { FLOATING_PREVIEW_CORNER_RADIUS, FLOATING_PREVIEW_EDGE_GAP, NO_FLOATING_PREVIEW_OBSTACLES, NO_PREVIEW_MINI_PLAYER_OBSTACLES, PREVIEW_MINI_PLAYER_CORNER_RADIUS, PREVIEW_MINI_PLAYER_EDGE_GAP, clampFloatingPreviewPosition, clampPreviewMiniPlayerPosition, resizeFloatingPreview, resizePreviewMiniPlayer, resolveFloatingPreviewFrame, resolvePreviewMiniPlayerFrame } from "./components/layout/floating-preview/model.js";
@@ -129,4 +129,4 @@ import { AboutDialog } from "./components/composites/about-dialog/about-dialog.j
129
129
  import { HelpCenter } from "./components/composites/help-center/help-center.js";
130
130
  import { WorkspaceMark } from "./components/composites/workspace-mark/workspace-mark.js";
131
131
  import { writeClipboardText } from "./lib/clipboard.js";
132
- export { APPEARANCE_EDITOR_FONT_AXES, APPEARANCE_EDITOR_FONT_SIZE_MAX, APPEARANCE_EDITOR_FONT_SIZE_MIN, AboutDialog, Accordion, AccordionContent, AccordionItem, AccordionTrigger, AccountMenu, ActionButton, Alert, AlertDescription, AlertDialog, AlertDialogAction, AlertDialogCancel, AlertDialogContent, AlertDialogDescription, AlertDialogFooter, AlertDialogHeader, AlertDialogOverlay, AlertDialogPortal, AlertDialogTitle, AlertDialogTrigger, AlertTitle, AnnotationSurface, AppShell, AppShellBody, AppShellContent, AppShellMain, AppearanceEditor, AppearanceEditorActions, AppearanceFontSettingsGroup, AppearancePanel, AppearancePopover, AspectRatio, AttachmentCard, Avatar, AvatarFallback, AvatarImage, Badge, Board, BoardCardBody, BoardCardTitle, BoardCardTrigger, Breadcrumb, BreadcrumbEllipsis, BreadcrumbItem, BreadcrumbLink, BreadcrumbList, BreadcrumbSeparator, BusySendButton, Button, ButtonGroup, ButtonGroupSeparator, ButtonGroupText, CalendarSurface, Card, CardAction, CardContent, CardDescription, CardFooter, CardHeader, CardTitle, CatalogBrowser, CatalogDetail, CatalogDetailSection, ChatComposer, Checkbox, CheckboxDescription, CheckboxLabel, CodeBlock, Collapsible, CollapsibleContent, CollapsibleTrigger, Combobox, ComboboxClear, ComboboxContent, ComboboxControl, ComboboxInput, ComboboxItem, ComboboxSection, ComboboxTrigger, Command, CommandDialog, CommandEmpty, CommandGroup, CommandInput, CommandItem, CommandList, CommandLoading, CommandSeparator, CommandShortcut, ComposerAttachmentButton, ComposerHint, ContextMenu, ContextMenuCheckboxItem, ContextMenuContent, ContextMenuGroup, ContextMenuItem, ContextMenuLabel, ContextMenuRadioGroup, ContextMenuRadioItem, ContextMenuSeparator, ContextMenuSub, ContextMenuSubContent, ContextMenuSubTrigger, ContextMenuTrigger, ContextualSidebar, ConversationAvatar, ConversationSurface, DEFAULT_APPEARANCE_EDITOR_FONT_SETTINGS, DatePicker, DetailPanel, DetailPanelBody, DetailPanelField, DetailPanelHeader, DetailPanelSection, Dialog, DialogClose, DialogCloseButton, DialogContent, DialogDescription, DialogFooter, DialogHeader, DialogOverlay, DialogPortal, DialogTitle, DialogTrigger, DiffBlock, DiffSummary, Drawer, DrawerBody, DrawerCloseButton, DrawerContent, DrawerDescription, DrawerFooter, DrawerHeader, DrawerOverlay, DrawerTitle, DrawerTrigger, DropdownMenu, DropdownMenuCheckboxItem, DropdownMenuContent, DropdownMenuGroup, DropdownMenuItem, DropdownMenuLabel, DropdownMenuPortal, DropdownMenuRadioGroup, DropdownMenuRadioItem, DropdownMenuSeparator, DropdownMenuShortcut, DropdownMenuSub, DropdownMenuSubContent, DropdownMenuSubTrigger, DropdownMenuTrigger, Empty, EmptyContent, EmptyDescription, EmptyHeader, EmptyMedia, EmptyState, EmptyTitle, EntityIcon, FLOATING_PREVIEW_CORNER_RADIUS, FLOATING_PREVIEW_EDGE_GAP, Field, FieldDescription, FieldError, FieldGroup, FieldInput, FieldLabel, FieldLegend, FieldSeparator, FieldSet, FieldTextArea, FloatingPreview, FormField, Heading, HelpCenter, HoverCard, HoverCardContent, HoverCardTrigger, InlineCode, Input, InputControl, InputGroup, InputGroupAddon, InputGroupButton, InputGroupInput, InputGroupText, InputOtp, InputOtpCaret, Item, ItemDescription, ItemEmpty, ItemGroup, ItemGroupEntry, ItemTitle, Kbd, KbdChord, KbdGroup, Label, ListGroup, ListRow, ListRowControl, MAX_LAYOUT_DEPTH, MAX_LAYOUT_LEAVES, MAX_SPLIT_RATIO, MIN_SPLIT_RATIO, Menubar, MenubarCheckboxItem, MenubarContent, MenubarGroup, MenubarItem, MenubarLabel, MenubarMenu, MenubarRadioGroup, MenubarRadioItem, MenubarSeparator, MenubarSub, MenubarSubContent, MenubarSubTrigger, MenubarTrigger, MessageBody, MessageComposer, MessageDayDivider, MessageGroup, MessageRow, ModalDialog, Motion, NO_FLOATING_PREVIEW_OBSTACLES, NO_PREVIEW_MINI_PLAYER_OBSTACLES, NativeSelect, NavigationMenu, NavigationMenuContent, NavigationMenuGroup, NavigationMenuGroupLabel, NavigationMenuItem, NavigationMenuMenu, NavigationMenuSeparator, NavigationMenuTrigger, NavigationMenuViewport, NumberField, OrbitItem, OrbitLayout, PASTE_THRESHOLD_CHARS, PASTE_THRESHOLD_LINES, PASTE_TOKEN_REGEX, PREVIEW_MINI_PLAYER_CORNER_RADIUS, PREVIEW_MINI_PLAYER_EDGE_GAP, Page, PageHeader, PageHeaderActions, PageHeaderContent, PageHeaderDescription, PageHeaderTitle, PageSection, Pagination, PaginationEllipsis, PaginationItem, PaginationNext, PaginationPrevious, PalettePreview, Panel, PanelActions, PanelBody, PanelCard, PanelDescription, PanelFooter, PanelHeader, PanelPlaceholder, PanelTitle, PanelToolbar, PixelResizeHandle, Popover, PopoverAnchor, PopoverCloseButton, PopoverContent, PopoverDescription, PopoverTitle, PopoverTrigger, Presence, Progress, PropertyList, PropertyRow, PropertyTerm, PropertyValue, RadioGroup, RadioGroupItem, ResizableHandle, ResizablePanel, ResizablePanelGroup, SceneControls, ScrollArea, SecretInputGroup, Select, SelectChevronsUpDown, SelectContent, SelectItem, SelectLabel, SelectSection, SelectTrigger, SelectValue, Separator, SettingsField, SettingsLayout, SettingsNavigation, SettingsPage, SettingsRow, SettingsSection, Sheet, SheetBody, SheetCloseButton, SheetContent, SheetDescription, SheetFooter, SheetHeader, SheetTitle, SheetTrigger, SideRail, SideRailButton, SideRailContent, SideRailFooter, SideRailHeader, SideRailItem, SideRailSection, SidebarNav, SidebarNavButton, SidebarNavContent, SidebarNavFooter, SidebarNavHeader, SidebarNavItem, SidebarNavLabel, SidebarNavResizeHandle, SidebarNavRow, SidebarNavSection, SidebarNavTitle, Skeleton, SkipLink, Slider, Spinner, SplitLayout, Stat, StatGroup, StatusBar, StatusBarItem, StatusBarSpacer, StatusChip, StatusList, Switch, SwitchDescription, SwitchLabel, TALL_CODE_BLOCK_PX, Table, TableBody, TableCaption, TableCell, TableFooter, TableHead, TableHeader, TableNumericCell, TableRow, Tabs, TabsContent, TabsList, TabsTrigger, Text, TextLink, Textarea, ThemeMiniature, ThemeMiniatureSplit, ThemeModeToggle, ThemePicker, ThemePreview, ThemeProvider, ThemeSwatch, ThemeToggle, ThreadPanel, Toaster, Toggle, ToggleGroup, ToggleGroupItem, Tooltip, TooltipContent, TooltipProvider, TooltipTrigger, TopBar, TopBarBreadcrumb, TopBarPill, TopBarSearch, TopBarSection, TopBarTitle, TranscriptComposition, Tree, TreeRow, UpdateDialog, ValueCombobox, VirtualWindow, WorkspaceMark, accentPresets, alertVariants, allTokens, appearancePreviewThemes, applyAppearanceFontSettings, badgeVariants, boardCardTitleVariants, builtinThemes, buttonVariants, clampFloatingPreviewPosition, clampPreviewMiniPlayerPosition, closePane, cn, colorTokens, computeLayoutFrames, contrastRatio, controlInteractive, controlSize, controlSizeIcon, controlSizes, countLeaves, countLines, createAppMenuItems, createLayoutState, cva, defaultDarkThemeId, defaultLightThemeId, defaultThemeSelection, densityTokens, designTokens, diffLineVariants, diffStats, diffTargetPath, elevationTokens, entityIconVariants, expandAll, findTokenRanges, focusPane, fontOptions, fontSettingsBootstrapScript, formatBytes, formatReleaseDate, formatToken, headingElement, headingVariants, initialsFrom, inlineScriptLiteral, isPasteBlock, isThemeAccentId, itemVariants, kbdChordKeys, kbdGroupVariants, kbdVariants, keyedRows, layoutDepth, listLeaves, monogram, motionTokens, movePane, neighborLeaf, nextSeq, normalizeAppearanceEditorFontSettings, normalizeAppearanceEditorFontSize, normalizeLayout, parseDiff, plainTextFromMarkdown, pruneBlocks, radiusTokens, recollapsePastes, remapCarriedBlocks, resizeFloatingPreview, resizePreviewMiniPlayer, resizeSplit, resolveAccentPreset, resolveFloatingPreviewFrame, resolvePreviewMiniPlayerFrame, resolvedDensity, sheetVariants, shouldCollapse, sidebarNavItemClass, sidebarNavItemStateClass, splitPane, statusDotVariants, stripTrailingBlankLines, surfaceInteractive, swapPanes, textElement, textVariants, textareaVariants, themeAccentsFor, themeById, themeCssVariables, themeFamilies, themeRecordById, themeRecords, themeScript, themesForAppearance, toast, toaster, toggleVariants, tokenRangeAt, transcriptDisclosureKey, typographyTokens, undoClosePane, undocumentedTokenAliases, useSideRail, useTheme, validateTheme, validateThemeRegistry, withAccent, writeClipboardText, zIndexTokens };
132
+ export { APPEARANCE_EDITOR_FONT_AXES, APPEARANCE_EDITOR_FONT_SIZE_MAX, APPEARANCE_EDITOR_FONT_SIZE_MIN, AboutDialog, Accordion, AccordionContent, AccordionItem, AccordionTrigger, AccountMenu, ActionButton, Alert, AlertDescription, AlertDialog, AlertDialogAction, AlertDialogCancel, AlertDialogContent, AlertDialogDescription, AlertDialogFooter, AlertDialogHeader, AlertDialogOverlay, AlertDialogPortal, AlertDialogTitle, AlertDialogTrigger, AlertTitle, AnnotationSurface, AppShell, AppShellBody, AppShellContent, AppShellMain, AppearanceEditor, AppearanceEditorActions, AppearanceFontSettingsGroup, AppearancePanel, AppearancePopover, AspectRatio, AttachmentCard, Avatar, AvatarFallback, AvatarImage, Badge, Board, BoardCardBody, BoardCardTitle, BoardCardTrigger, Breadcrumb, BreadcrumbEllipsis, BreadcrumbItem, BreadcrumbLink, BreadcrumbList, BreadcrumbSeparator, BusySendButton, Button, ButtonGroup, ButtonGroupSeparator, ButtonGroupText, CalendarSurface, Card, CardAction, CardContent, CardDescription, CardFooter, CardHeader, CardTitle, CatalogBrowser, CatalogDetail, CatalogDetailSection, ChatComposer, Checkbox, CheckboxDescription, CheckboxLabel, CodeBlock, Collapsible, CollapsibleContent, CollapsibleTrigger, Combobox, ComboboxClear, ComboboxContent, ComboboxControl, ComboboxInput, ComboboxItem, ComboboxSection, ComboboxTrigger, Command, CommandDialog, CommandEmpty, CommandGroup, CommandInput, CommandItem, CommandList, CommandLoading, CommandSeparator, CommandShortcut, ComposerAttachmentButton, ComposerHint, ContextMenu, ContextMenuCheckboxItem, ContextMenuContent, ContextMenuGroup, ContextMenuItem, ContextMenuLabel, ContextMenuRadioGroup, ContextMenuRadioItem, ContextMenuSeparator, ContextMenuSub, ContextMenuSubContent, ContextMenuSubTrigger, ContextMenuTrigger, ContextualSidebar, ConversationAvatar, ConversationSurface, DEFAULT_APPEARANCE_EDITOR_FONT_SETTINGS, DatePicker, DetailPanel, DetailPanelBody, DetailPanelField, DetailPanelHeader, DetailPanelSection, Dialog, DialogClose, DialogCloseButton, DialogContent, DialogDescription, DialogFooter, DialogHeader, DialogOverlay, DialogPortal, DialogTitle, DialogTrigger, DiffBlock, DiffSummary, Drawer, DrawerBody, DrawerCloseButton, DrawerContent, DrawerDescription, DrawerFooter, DrawerHeader, DrawerOverlay, DrawerTitle, DrawerTrigger, DropdownMenu, DropdownMenuCheckboxItem, DropdownMenuContent, DropdownMenuGroup, DropdownMenuItem, DropdownMenuLabel, DropdownMenuPortal, DropdownMenuRadioGroup, DropdownMenuRadioItem, DropdownMenuSeparator, DropdownMenuShortcut, DropdownMenuSub, DropdownMenuSubContent, DropdownMenuSubTrigger, DropdownMenuTrigger, Empty, EmptyContent, EmptyDescription, EmptyHeader, EmptyMedia, EmptyState, EmptyTitle, EntityIcon, FLOATING_PREVIEW_CORNER_RADIUS, FLOATING_PREVIEW_EDGE_GAP, Field, FieldDescription, FieldError, FieldGroup, FieldInput, FieldLabel, FieldLegend, FieldSeparator, FieldSet, FieldTextArea, FloatingPreview, FormField, Heading, HelpCenter, HoverCard, HoverCardContent, HoverCardTrigger, InlineCode, Input, InputControl, InputGroup, InputGroupAddon, InputGroupButton, InputGroupInput, InputGroupText, InputOtp, InputOtpCaret, Item, ItemDescription, ItemEmpty, ItemGroup, ItemGroupEntry, ItemTitle, Kbd, KbdChord, KbdGroup, Label, ListGroup, ListRow, ListRowControl, MAX_LAYOUT_DEPTH, MAX_LAYOUT_LEAVES, MAX_SPLIT_RATIO, MIN_SPLIT_RATIO, Menubar, MenubarCheckboxItem, MenubarContent, MenubarGroup, MenubarItem, MenubarLabel, MenubarMenu, MenubarRadioGroup, MenubarRadioItem, MenubarSeparator, MenubarSub, MenubarSubContent, MenubarSubTrigger, MenubarTrigger, MessageBody, MessageComposer, MessageDayDivider, MessageGroup, MessageRow, ModalDialog, Motion, NO_FLOATING_PREVIEW_OBSTACLES, NO_PREVIEW_MINI_PLAYER_OBSTACLES, NativeSelect, NavigationMenu, NavigationMenuContent, NavigationMenuGroup, NavigationMenuGroupLabel, NavigationMenuItem, NavigationMenuMenu, NavigationMenuSeparator, NavigationMenuTrigger, NavigationMenuViewport, NumberField, OrbitItem, OrbitLayout, PASTE_THRESHOLD_CHARS, PASTE_THRESHOLD_LINES, PASTE_TOKEN_REGEX, PREVIEW_MINI_PLAYER_CORNER_RADIUS, PREVIEW_MINI_PLAYER_EDGE_GAP, Page, PageHeader, PageHeaderActions, PageHeaderContent, PageHeaderDescription, PageHeaderTitle, PageSection, Pagination, PaginationEllipsis, PaginationItem, PaginationNext, PaginationPrevious, PalettePreview, Panel, PanelActions, PanelBody, PanelCard, PanelDescription, PanelFooter, PanelHeader, PanelPlaceholder, PanelTitle, PanelToolbar, PixelResizeHandle, Popover, PopoverAnchor, PopoverCloseButton, PopoverContent, PopoverDescription, PopoverTitle, PopoverTrigger, Presence, Progress, PropertyList, PropertyRow, PropertyTerm, PropertyValue, RadioGroup, RadioGroupItem, ResizableHandle, ResizablePanel, ResizablePanelGroup, SceneControls, ScrollArea, SecretInputGroup, Select, SelectChevronsUpDown, SelectContent, SelectItem, SelectLabel, SelectSection, SelectTrigger, SelectValue, Separator, SettingsField, SettingsLayout, SettingsNavigation, SettingsPage, SettingsRow, SettingsSection, Sheet, SheetBody, SheetCloseButton, SheetContent, SheetDescription, SheetFooter, SheetHeader, SheetTitle, SheetTrigger, SideRail, SideRailButton, SideRailContent, SideRailFooter, SideRailHeader, SideRailItem, SideRailSection, SidebarNav, SidebarNavButton, SidebarNavContent, SidebarNavFooter, SidebarNavHeader, SidebarNavItem, SidebarNavLabel, SidebarNavResizeHandle, SidebarNavRow, SidebarNavSection, SidebarNavTitle, Skeleton, SkipLink, Slider, Spinner, SplitLayout, Stat, StatGroup, StatusBar, StatusBarItem, StatusBarSpacer, StatusChip, StatusList, Switch, SwitchDescription, SwitchLabel, TALL_CODE_BLOCK_PX, Table, TableBody, TableCaption, TableCell, TableFooter, TableHead, TableHeader, TableNumericCell, TableRow, Tabs, TabsContent, TabsList, TabsTrigger, Text, TextLink, Textarea, ThemeMiniature, ThemeMiniatureSplit, ThemeModeToggle, ThemePicker, ThemePreview, ThemeProvider, ThemeSwatch, ThemeToggle, ThreadPanel, Toaster, Toggle, ToggleGroup, ToggleGroupItem, Tooltip, TooltipContent, TooltipProvider, TooltipTrigger, TopBar, TopBarBreadcrumb, TopBarPill, TopBarSearch, TopBarSection, TopBarTitle, TranscriptComposition, Tree, TreeRow, UpdateDialog, ValueCombobox, VirtualWindow, WorkspaceMark, accentPresets, alertVariants, allTokens, appearancePreviewThemes, applyAppearanceFontSettings, badgeVariants, boardCardTitleVariants, builtinThemes, buttonVariants, clampFloatingPreviewPosition, clampPreviewMiniPlayerPosition, closePane, cn, colorTokens, computeLayoutFrames, contrastRatio, controlInteractive, controlSize, controlSizeIcon, controlSizes, countLeaves, countLines, createAppMenuItems, createLayoutState, cva, defaultDarkThemeId, defaultLightThemeId, defaultThemeSelection, densityTokens, designTokens, diffLineVariants, diffStats, diffTargetPath, elevationTokens, entityIconVariants, expandAll, findTokenRanges, focusPane, fontOptions, fontSettingsBootstrapScript, formatBytes, formatReleaseDate, formatToken, headingElement, headingVariants, initialsFrom, inlineScriptLiteral, isPasteBlock, isThemeAccentId, itemVariants, kbdChordKeys, kbdGroupVariants, kbdVariants, keyedRows, layoutDepth, listLeaves, monogram, motionTokens, movePane, neighborLeaf, nextSeq, normalizeAppearanceEditorFontSettings, normalizeAppearanceEditorFontSize, normalizeLayout, parseDiff, plainTextFromMarkdown, pruneBlocks, radiusTokens, recollapsePastes, remapCarriedBlocks, resizeFloatingPreview, resizePreviewMiniPlayer, resizeSplit, resolveAccentPreset, resolveFloatingPreviewFrame, resolvePreviewMiniPlayerFrame, resolvedDensity, sheetVariants, shouldCollapse, sidebarNavItemClass, sidebarNavItemStateClass, splitPane, splitPaneBalanced, statusDotVariants, stripTrailingBlankLines, surfaceInteractive, swapPanes, textElement, textVariants, textareaVariants, themeAccentsFor, themeById, themeCssVariables, themeFamilies, themeRecordById, themeRecords, themeScript, themesForAppearance, toast, toaster, toggleVariants, tokenRangeAt, transcriptDisclosureKey, typographyTokens, undoClosePane, undocumentedTokenAliases, useSideRail, useTheme, validateTheme, validateThemeRegistry, withAccent, writeClipboardText, zIndexTokens };
@@ -41,6 +41,10 @@ export type SplitPaneInput<L extends SplitLayoutLeaf = SplitLayoutLeaf> = Readon
41
41
  splitId: string
42
42
  }>
43
43
 
44
+ export type BalancedSplitPaneInput<L extends SplitLayoutLeaf = SplitLayoutLeaf> = Readonly<
45
+ Pick<SplitPaneInput<L>, 'placement' | 'leaf' | 'splitId'>
46
+ >
47
+
44
48
  function replaceLeaf<L extends SplitLayoutLeaf>(
45
49
  node: SplitLayoutNode<L>,
46
50
  leafId: string,
@@ -86,14 +90,19 @@ function assertUniqueInput<L extends SplitLayoutLeaf>(
86
90
  if (typeof splitId !== 'string' || splitId.length === 0)
87
91
  throw new Error('invalid_state: split identity must be nonempty')
88
92
  const ids = new Set<string>()
93
+ const splitIds: string[] = []
89
94
  const visit = (node: SplitLayoutNode<L>) => {
90
95
  if (ids.has(node.id)) throw new Error('invalid_state: duplicate pane id')
91
96
  ids.add(node.id)
92
- if (node.kind === 'split') node.children.forEach(visit)
97
+ if (node.kind === 'split') {
98
+ splitIds.push(node.id)
99
+ node.children.forEach(visit)
100
+ }
93
101
  }
94
102
  visit(state.center)
95
103
  if (ids.has(leaf.id) || ids.has(splitId) || leaf.id === splitId)
96
104
  throw new Error('invalid_state: duplicate pane id')
105
+ return splitIds
97
106
  }
98
107
 
99
108
  /** Visual-tree validation only; applications still decode and scope persisted preferences. */
@@ -163,6 +172,51 @@ export function splitPane<L extends SplitLayoutLeaf>(
163
172
  return { ...state, center, focusedLeafId: input.leaf.id, closed: [] }
164
173
  }
165
174
 
175
+ /**
176
+ * Add a pane beside the selected leaf and reflow the visual tree into a
177
+ * balanced row-major grid. One or two leaves share one row; from three leaves
178
+ * onward, leaves fill a first row and then a second row, with no more than four
179
+ * columns in either. Each row gives its leaves equal width and the two rows
180
+ * equal height. Existing opaque leaf objects are preserved. Split IDs are
181
+ * recycled across rebuilt branches, whose axis and descendants can change;
182
+ * resize actions must resolve against the current tree. Ratios are recomputed.
183
+ * This is opt-in: callers
184
+ * that need an explicit axis and ratio should keep using `splitPane`.
185
+ */
186
+ export function splitPaneBalanced<L extends SplitLayoutLeaf>(
187
+ state: SplitLayoutState<L>,
188
+ targetLeafId: string,
189
+ input: BalancedSplitPaneInput<L>
190
+ ): SplitLayoutState<L> {
191
+ const leaves = [...listLeaves(state.center)]
192
+ const targetIndex = leaves.findIndex((leaf) => leaf.id === targetLeafId)
193
+ if (targetIndex < 0) return state
194
+ if (leaves.length >= MAX_LAYOUT_LEAVES)
195
+ throw new Error('limit_exceeded: center layout has eight leaves')
196
+ const splitIds = assertUniqueInput(state, input.leaf, input.splitId)
197
+
198
+ const insertionIndex = targetIndex + (input.placement === 'before' ? 0 : 1)
199
+ leaves.splice(insertionIndex, 0, input.leaf)
200
+
201
+ const build = (start: number, end: number, vertical = false): SplitLayoutNode<L> => {
202
+ if (end - start === 1) return leaves[start]!
203
+ const middle = start + Math.ceil((end - start) / 2)
204
+ // The new identity belongs to the lowest branch separating the selected
205
+ // pane from its new neighbour. Other branches reuse the existing ID pool.
206
+ const id = middle === targetIndex + 1 ? input.splitId : splitIds.shift()!
207
+ return {
208
+ kind: 'split',
209
+ id,
210
+ direction: vertical ? 'column' : 'row',
211
+ ratio: vertical ? 0.5 : (middle - start) / (end - start),
212
+ children: [build(start, middle), build(middle, end)],
213
+ }
214
+ }
215
+ const center = build(0, leaves.length, leaves.length > 2)
216
+ assertLayoutTree(center)
217
+ return { ...state, center, focusedLeafId: input.leaf.id, closed: [] }
218
+ }
219
+
166
220
  export function closePane<L extends SplitLayoutLeaf>(
167
221
  state: SplitLayoutState<L>,
168
222
  leafId: string,
@@ -287,21 +341,19 @@ export function resizeSplit<L extends SplitLayoutLeaf>(
287
341
  export function normalizeLayout<L extends SplitLayoutLeaf>(
288
342
  state: SplitLayoutState<L>
289
343
  ): SplitLayoutState<L> {
290
- const visit = (node: SplitLayoutNode<L>): { node: SplitLayoutNode<L>; changed: boolean } => {
291
- if (node.kind === 'leaf') return { node, changed: false }
344
+ const visit = (node: SplitLayoutNode<L>): SplitLayoutNode<L> => {
345
+ if (node.kind === 'leaf') return node
292
346
  const first = visit(node.children[0])
293
347
  const second = visit(node.children[1])
294
348
  const ratio = Number.isFinite(node.ratio)
295
349
  ? Math.min(MAX_SPLIT_RATIO, Math.max(MIN_SPLIT_RATIO, node.ratio))
296
350
  : (MIN_SPLIT_RATIO + MAX_SPLIT_RATIO) / 2
297
- const changed = first.changed || second.changed || ratio !== node.ratio
298
- return {
299
- node: changed ? { ...node, ratio, children: [first.node, second.node] } : node,
300
- changed,
301
- }
351
+ return first === node.children[0] && second === node.children[1] && ratio === node.ratio
352
+ ? node
353
+ : { ...node, ratio, children: [first, second] }
302
354
  }
303
- const result = visit(state.center)
304
- return result.changed ? { ...state, center: result.node } : state
355
+ const center = visit(state.center)
356
+ return center === state.center ? state : { ...state, center }
305
357
  }
306
358
 
307
359
  /** The leaf immediately after (`1`) or before (`-1`) the given leaf in reading order. */
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@adea-ai/ui",
3
- "version": "0.109.1",
3
+ "version": "0.110.0",
4
4
  "description": "The Adea design system: Kobalte-backed Solid components, semantic OKLCH tokens, and the app-shell layout primitives shared by Adea and Cortana.",
5
5
  "keywords": [
6
6
  "adea",
@@ -41,6 +41,10 @@ export type SplitPaneInput<L extends SplitLayoutLeaf = SplitLayoutLeaf> = Readon
41
41
  splitId: string
42
42
  }>
43
43
 
44
+ export type BalancedSplitPaneInput<L extends SplitLayoutLeaf = SplitLayoutLeaf> = Readonly<
45
+ Pick<SplitPaneInput<L>, 'placement' | 'leaf' | 'splitId'>
46
+ >
47
+
44
48
  function replaceLeaf<L extends SplitLayoutLeaf>(
45
49
  node: SplitLayoutNode<L>,
46
50
  leafId: string,
@@ -86,14 +90,19 @@ function assertUniqueInput<L extends SplitLayoutLeaf>(
86
90
  if (typeof splitId !== 'string' || splitId.length === 0)
87
91
  throw new Error('invalid_state: split identity must be nonempty')
88
92
  const ids = new Set<string>()
93
+ const splitIds: string[] = []
89
94
  const visit = (node: SplitLayoutNode<L>) => {
90
95
  if (ids.has(node.id)) throw new Error('invalid_state: duplicate pane id')
91
96
  ids.add(node.id)
92
- if (node.kind === 'split') node.children.forEach(visit)
97
+ if (node.kind === 'split') {
98
+ splitIds.push(node.id)
99
+ node.children.forEach(visit)
100
+ }
93
101
  }
94
102
  visit(state.center)
95
103
  if (ids.has(leaf.id) || ids.has(splitId) || leaf.id === splitId)
96
104
  throw new Error('invalid_state: duplicate pane id')
105
+ return splitIds
97
106
  }
98
107
 
99
108
  /** Visual-tree validation only; applications still decode and scope persisted preferences. */
@@ -163,6 +172,51 @@ export function splitPane<L extends SplitLayoutLeaf>(
163
172
  return { ...state, center, focusedLeafId: input.leaf.id, closed: [] }
164
173
  }
165
174
 
175
+ /**
176
+ * Add a pane beside the selected leaf and reflow the visual tree into a
177
+ * balanced row-major grid. One or two leaves share one row; from three leaves
178
+ * onward, leaves fill a first row and then a second row, with no more than four
179
+ * columns in either. Each row gives its leaves equal width and the two rows
180
+ * equal height. Existing opaque leaf objects are preserved. Split IDs are
181
+ * recycled across rebuilt branches, whose axis and descendants can change;
182
+ * resize actions must resolve against the current tree. Ratios are recomputed.
183
+ * This is opt-in: callers
184
+ * that need an explicit axis and ratio should keep using `splitPane`.
185
+ */
186
+ export function splitPaneBalanced<L extends SplitLayoutLeaf>(
187
+ state: SplitLayoutState<L>,
188
+ targetLeafId: string,
189
+ input: BalancedSplitPaneInput<L>
190
+ ): SplitLayoutState<L> {
191
+ const leaves = [...listLeaves(state.center)]
192
+ const targetIndex = leaves.findIndex((leaf) => leaf.id === targetLeafId)
193
+ if (targetIndex < 0) return state
194
+ if (leaves.length >= MAX_LAYOUT_LEAVES)
195
+ throw new Error('limit_exceeded: center layout has eight leaves')
196
+ const splitIds = assertUniqueInput(state, input.leaf, input.splitId)
197
+
198
+ const insertionIndex = targetIndex + (input.placement === 'before' ? 0 : 1)
199
+ leaves.splice(insertionIndex, 0, input.leaf)
200
+
201
+ const build = (start: number, end: number, vertical = false): SplitLayoutNode<L> => {
202
+ if (end - start === 1) return leaves[start]!
203
+ const middle = start + Math.ceil((end - start) / 2)
204
+ // The new identity belongs to the lowest branch separating the selected
205
+ // pane from its new neighbour. Other branches reuse the existing ID pool.
206
+ const id = middle === targetIndex + 1 ? input.splitId : splitIds.shift()!
207
+ return {
208
+ kind: 'split',
209
+ id,
210
+ direction: vertical ? 'column' : 'row',
211
+ ratio: vertical ? 0.5 : (middle - start) / (end - start),
212
+ children: [build(start, middle), build(middle, end)],
213
+ }
214
+ }
215
+ const center = build(0, leaves.length, leaves.length > 2)
216
+ assertLayoutTree(center)
217
+ return { ...state, center, focusedLeafId: input.leaf.id, closed: [] }
218
+ }
219
+
166
220
  export function closePane<L extends SplitLayoutLeaf>(
167
221
  state: SplitLayoutState<L>,
168
222
  leafId: string,
@@ -287,21 +341,19 @@ export function resizeSplit<L extends SplitLayoutLeaf>(
287
341
  export function normalizeLayout<L extends SplitLayoutLeaf>(
288
342
  state: SplitLayoutState<L>
289
343
  ): SplitLayoutState<L> {
290
- const visit = (node: SplitLayoutNode<L>): { node: SplitLayoutNode<L>; changed: boolean } => {
291
- if (node.kind === 'leaf') return { node, changed: false }
344
+ const visit = (node: SplitLayoutNode<L>): SplitLayoutNode<L> => {
345
+ if (node.kind === 'leaf') return node
292
346
  const first = visit(node.children[0])
293
347
  const second = visit(node.children[1])
294
348
  const ratio = Number.isFinite(node.ratio)
295
349
  ? Math.min(MAX_SPLIT_RATIO, Math.max(MIN_SPLIT_RATIO, node.ratio))
296
350
  : (MIN_SPLIT_RATIO + MAX_SPLIT_RATIO) / 2
297
- const changed = first.changed || second.changed || ratio !== node.ratio
298
- return {
299
- node: changed ? { ...node, ratio, children: [first.node, second.node] } : node,
300
- changed,
301
- }
351
+ return first === node.children[0] && second === node.children[1] && ratio === node.ratio
352
+ ? node
353
+ : { ...node, ratio, children: [first, second] }
302
354
  }
303
- const result = visit(state.center)
304
- return result.changed ? { ...state, center: result.node } : state
355
+ const center = visit(state.center)
356
+ return center === state.center ? state : { ...state, center }
305
357
  }
306
358
 
307
359
  /** The leaf immediately after (`1`) or before (`-1`) the given leaf in reading order. */