@adatechnology/game-weapons-three 0.17.0 → 0.17.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.global.js +2 -1
- package/dist/index.global.js.map +1 -1
- package/package.json +5 -5
package/dist/index.global.js
CHANGED
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@@ -61147,7 +61147,7 @@ uniform mat4 uNodes[${nodes.length}]; attribute float aNodeIndex; attribute vec3
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61147
61147
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const { core, def, random, x, y, z } = context;
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const mark = def.mark;
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const keepsMarks = !core.marklessAt?.(x, z);
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61150
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-
if (keepsMarks && mark.crater && mark.dent && y < 1.2) {
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61150
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+
if (keepsMarks && mark.crater && mark.dent && y < 1.2 && (core.cratersAt?.(x, z) ?? true)) {
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core.emit({ type: "crater", x, z, radius: mark.crater, depth: mark.dent });
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core.trace?.crater?.(x, z, mark.crater, mark.dent);
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addCrater(core.marks, core.ground, random, { x, z, radius: mark.crater, depth: mark.dent, marks: core.layers.mark });
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@@ -62905,6 +62905,7 @@ uniform mat4 uNodes[${nodes.length}]; attribute float aNodeIndex; attribute vec3
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clock: { time: 0, lastBlast: -1, lod: 1, forcedLod: null },
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groundAt,
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...options.marklessAt ? { marklessAt: options.marklessAt } : {},
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+
...options.cratersAt ? { cratersAt: options.cratersAt } : {},
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emit: (request) => options.onRequest?.(request)
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};
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function definitionOf(id) {
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