@adatechnology/game-weapons-three 0.10.1 → 0.10.3

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package/dist/index.js CHANGED
@@ -8613,6 +8613,7 @@ function createWeaponsTestModule(options = {}) {
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  return {
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  id: "weapons_area",
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  name: text.name,
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+ ground: { surface: "concrete_slab" },
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  group: text.group,
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  get audio() {
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  return audio;
@@ -9682,6 +9683,7 @@ function createExplosivesTestModule(options = {}) {
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  return {
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  id: EXPLOSIVES_AREA_ID,
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  name: text.name,
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+ ground: { surface: "concrete_slab" },
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  group: text.group,
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  bench,
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  // the cylinder of this area is the world explosive of the weapons module with the bench's strength: the same id, the same model, the same part