@adatechnology/game-weapons-three 0.10.0 → 0.10.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.global.js +791 -99
- package/dist/index.global.js.map +1 -1
- package/dist/index.js +2 -0
- package/dist/index.js.map +1 -1
- package/package.json +12 -12
package/dist/index.js
CHANGED
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@@ -8613,6 +8613,7 @@ function createWeaponsTestModule(options = {}) {
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return {
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id: "weapons_area",
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name: text.name,
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+
ground: { surface: "concrete_slab" },
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group: text.group,
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get audio() {
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return audio;
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@@ -9682,6 +9683,7 @@ function createExplosivesTestModule(options = {}) {
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return {
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id: EXPLOSIVES_AREA_ID,
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name: text.name,
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+
ground: { surface: "concrete_slab" },
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group: text.group,
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bench,
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// the cylinder of this area is the world explosive of the weapons module with the bench's strength: the same id, the same model, the same part
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