@adatechnology/game-weapons-three 0.1.1 → 0.2.0

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package/package.json CHANGED
@@ -1,8 +1,8 @@
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  {
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  "name": "@adatechnology/game-weapons-three",
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- "version": "0.1.1",
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+ "version": "0.2.0",
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  "license": "MIT",
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- "description": "three.js presentation for @adatechnology/game-weapons: low-poly weapon models, the weapon in the hands with fire and reload motion, ejected casings and dropped magazines, synthesized sounds, and the weapons test area (counters with every weapon) as a TestableModule.",
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+ "description": "three.js presentation for @adatechnology/game-weapons: the real models of the Galeria 3D do Arsenal (78 weapons, a cartridge and a case per calibre), the weapon in the hands playing the tool-animation clips (fire, burst, cycle, jam, clear, safety and the seven reloads), ejected casings and dropped magazines, worn-metal conditions, synthesized sounds, and the weapons test area (counters with every weapon) as a TestableModule.",
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  "keywords": [
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  "three",
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  "threejs",
@@ -39,8 +39,8 @@
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  "dist"
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  ],
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  "dependencies": {
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- "@adatechnology/game-contracts": "0.4.0",
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- "@adatechnology/game-weapons": "0.1.4"
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+ "@adatechnology/game-contracts": "0.5.0",
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+ "@adatechnology/game-weapons": "0.2.0"
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  },
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  "peerDependencies": {
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  "three": "^0.160.0"
@@ -53,8 +53,9 @@
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  "tsup": "^8.5.1",
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  "typescript": "^5.7.3",
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  "vitest": "^3.2.4",
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- "@adatechnology/game-destruction": "0.3.2",
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- "@adatechnology/game-test-room": "0.3.0"
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+ "@adatechnology/game-destruction": "0.4.0",
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+ "@adatechnology/game-test-room": "0.4.0",
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+ "@adatechnology/golden-tool": "0.0.0"
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  },
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  "scripts": {
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  "build": "tsup",