@adatechnology/game-vehicles 0.6.1 → 0.6.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.global.js +1 -0
- package/dist/index.global.js.map +1 -1
- package/package.json +4 -4
package/dist/index.global.js
CHANGED
|
@@ -1451,6 +1451,7 @@ var GameVehicles = (() => {
|
|
|
1451
1451
|
};
|
|
1452
1452
|
|
|
1453
1453
|
// ../game-contracts/dist/index.js
|
|
1454
|
+
var DEFAULT_BLAST_IMPULSE = { bodyArea: 0.7, lift: 0.15, minSpeed: 0.3, tntPerJoule: 0.24 / 2e5 };
|
|
1454
1455
|
var DEFAULT_COST_ALLOCATION_BYTES = 1024 * 1024;
|
|
1455
1456
|
var DEFAULT_IGNITION_RULES = {
|
|
1456
1457
|
fillCurve: [
|