@adatechnology/game-vehicles 0.1.1 → 0.1.3
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- package/package.json +2 -2
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@adatechnology/game-vehicles",
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-
"version": "0.1.
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"version": "0.1.3",
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"license": "MIT",
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"description": "Generic procedural 3D vehicle engine for three.js: body shells, glass, lights, interiors, hood and engine bay, zone-based damage in five bands, cracking glass, particles, fluids, rollover, explosions and a damage-map UI. Content (the fleet, fuels, scenarios, texts) comes from packs and plugins.",
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"keywords": [
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@@ -51,7 +51,7 @@
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"vitest": "^3.2.4"
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},
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"dependencies": {
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"@adatechnology/game-contracts": "0.
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"@adatechnology/game-contracts": "0.4.0"
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},
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"scripts": {
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"build": "tsup",
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