@adatechnology/game-vegetation-three 0.2.3 → 0.2.4

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@@ -10485,6 +10485,7 @@ gl_Position = projectionMatrix * mvPosition;
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  return {
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  id: VEGETATION_AREA_ID,
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  name: text.name,
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+ ground: { surface: "lawn" },
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  group: text.group,
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  get placed() {
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  return placed;