@adatechnology/game-test-room 0.13.0 → 0.14.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +7 -0
- package/dist/index.global.js +10 -2
- package/dist/index.global.js.map +1 -1
- package/dist/index.js +5 -1
- package/dist/index.js.map +1 -1
- package/package.json +10 -10
package/dist/index.d.ts
CHANGED
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@@ -563,6 +563,13 @@ interface TestRoom {
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563
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* that brings an `area` is laid out by it; any other group is laid in rows (small items in front, fixed big ones behind). Unknown: nothing.
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*/
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openArea(group: string): SpawnedObject[];
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566
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+
/** The loaded modules (`loadModule`): id, name, catalogue group and whether it lays an area of its own. */
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modules(): Array<{
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568
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id: string;
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name: string;
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group?: string;
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hasArea: boolean;
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}>;
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/**
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* `openArea` with the loading indicator: shows "Opening <area>…", waits for it to be painted and then lays the area (an area with hundreds of items takes a second or more and would
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* otherwise look frozen). Resolves with the spawned objects. Use it where a person waits for the result (a page that opens an area on load); scenarios call `openArea`, which is synchronous.
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package/dist/index.global.js
CHANGED
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@@ -469,6 +469,13 @@ var GameTestRoom = (() => {
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}
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};
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}
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+
var KIT_ORIGIN_KEY = "kitOrigin";
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473
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function markKitOrigin(object, origin) {
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474
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const node = object;
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node.userData = node.userData ?? {};
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node.userData[KIT_ORIGIN_KEY] = { ...origin };
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477
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return object;
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}
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// ../game-destruction/dist/index.js
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var FIRE_PRIME_C = 300;
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@@ -15510,7 +15517,7 @@ void main(){vec2 d=gl_PointCoord-.5;float r=length(d)*2.;if(r>1.)discard;float a
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for (const mesh2 of anchors.meshes) mesh2.material.dispose();
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anchors = void 0;
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};
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-
const root = new THREE.Group();
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const root = markKitOrigin(new THREE.Group(), { owner: "game-vfx-three", kind: "effect" });
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options.scene.add(root);
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const direction = new THREE.Vector3(...options.lightDirection ?? LAB_LIGHT_DIRECTION).normalize();
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const sky = hexToLinearRgb(SKY_COLOR);
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@@ -38143,7 +38150,7 @@ void main(){
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return [...merged.entries()].map(([id, o]) => ({ id, spec: o.spec, position: o.position, rotationY: o.rotationY ?? 0, colors: o.colors, build: o.build, label: o.label, top: o.top, spout: o.spout }));
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}
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function createArena(THREE, size, scene2, scenery, tapOption) {
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38146
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-
const group = new THREE.Group();
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const group = markKitOrigin(new THREE.Group(), { owner: "game-test-room", kind: "room" });
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group.name = "test-room-arena";
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scene2.background = new THREE.Color(10466504);
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group.add(new THREE.HemisphereLight(13624319, 7037527, 0.75));
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@@ -43779,6 +43786,7 @@ void main(){
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},
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equip,
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openArea,
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modules: () => [...modules.values()].map((m) => ({ id: m.id, name: m.name, group: m.group, hasArea: typeof m.area === "function" })),
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openAreaAsync: (area) => loading.busy(t("loading.open_area", { area: areaLabel(area) }), () => openArea(area)),
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loading,
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busy: (label, work, busyOptions) => loading.busy(label, work, busyOptions),
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