@adatechnology/game-shapes 0.2.1 → 0.2.3

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@@ -2989,6 +2989,7 @@ var GameShapes = (() => {
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  }
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  // ../game-contracts/dist/index.js
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+ var DEFAULT_BLAST_IMPULSE = { bodyArea: 0.7, lift: 0.15, minSpeed: 0.3, tntPerJoule: 0.24 / 2e5 };
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  var DEFAULT_COST_ALLOCATION_BYTES = 1024 * 1024;
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  var DEFERRED_QUEUE_ID = {
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  DESTRUCTION_EVENTS: "destruction.events",