@adatechnology/game-floorplan-three 0.4.0 → 0.4.1

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@@ -10895,6 +10895,13 @@ uniform mat4 uNodes[${nodes.length}]; attribute float aNodeIndex; attribute vec3
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  const flame = flameBase * (1 - rules.flameFillInfluence * (1 - k));
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  return 1 - (1 - Math.min(1, Math.max(0, spark))) * (1 - Math.min(1, Math.max(0, flame)));
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  };
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+ var KIT_ORIGIN_KEY = "kitOrigin";
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+ function markKitOrigin(object2, origin) {
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+ const node = object2;
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+ node.userData = node.userData ?? {};
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+ node.userData[KIT_ORIGIN_KEY] = { ...origin };
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+ return object2;
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+ }
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  // ../game-destruction/dist/index.js
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  var FIRE_PRIME_C = 300;
@@ -19630,7 +19637,7 @@ uniform mat4 uNodes[${nodes.length}]; attribute float aNodeIndex; attribute vec3
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  assembleInteractive(gs);
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  linkDoorLeaves();
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  mailboxInteractive();
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- const root = new THREE.Group(), house = new THREE.Group();
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+ const root = markKitOrigin(new THREE.Group(), { owner: "game-floorplan-three", kind: "structure", id: r.template }), house = new THREE.Group();
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  root.name = "house3d";
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  root.add(house);
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  shared.mirrors.house = house;
@@ -22668,7 +22675,7 @@ uniform mat4 uNodes[${nodes.length}]; attribute float aNodeIndex; attribute vec3
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  const spec = { name, parts, joints, tags: ["furniture"] };
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  const colors = new Map(drawn.map((p) => [p.id, p.color]));
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  const build = (T3) => {
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- const group = new T3.Group();
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+ const group = markKitOrigin(new T3.Group(), { owner: "game-floorplan-three", kind: "furniture", id: name });
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  group.name = name;
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  const mats = /* @__PURE__ */ new Map();
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  for (const p of parts) {