@adatechnology/game-destruction 0.3.2 → 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +10 -1
- package/dist/index.d.ts +26 -3
- package/dist/index.global.js +82 -7
- package/dist/index.global.js.map +1 -1
- package/dist/index.js +82 -7
- package/dist/index.js.map +1 -1
- package/package.json +4 -3
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@adatechnology/game-destruction",
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"version": "0.
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"version": "0.4.0",
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"license": "MIT",
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"description": "Engine-agnostic destruction model: materials decide how parts dent, burn, melt, crumble, shatter, splinter, break apart and come apart at their joints. Deterministic and serializable. Knows nothing about any game.",
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"keywords": [
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@@ -37,13 +37,14 @@
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"dist"
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],
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"dependencies": {
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"@adatechnology/game-contracts": "0.
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"@adatechnology/game-contracts": "0.5.0"
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},
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"devDependencies": {
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"@types/node": "^22.10.7",
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"tsup": "^8.5.1",
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"typescript": "^5.7.3",
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"vitest": "^3.2.4"
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"vitest": "^3.2.4",
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"@adatechnology/game-weapons": "0.2.0"
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},
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"scripts": {
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"build": "tsup",
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