@adatechnology/game-crowd 0.2.0 → 0.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -993,6 +993,379 @@ var GameCrowd = (() => {
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  var RED = 8000012;
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  var BLOOD_COLORS = [10361618, 7214096, 4860440, 1840658];
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  var OLD_HAIR = 9078656;
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+ var pose_clips_default = {
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+ clips: [
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+ {
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+ id: "grabbed_bitten_human",
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+ source: {
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+ file: "site/pages/zumbis-personagens/bestiario.html",
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+ scene: "ataque (Agarr\xE3o e mordida)",
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+ variable: "HK"
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+ },
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+ duration: 8,
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+ loop: false,
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+ channels: "full",
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+ keys: [
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+ {
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+ t: 0,
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+ pose: {
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+ lean: 0,
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+ headY: 0,
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+ armL: -0.1,
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+ armR: 0.05,
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+ elbL: -0.2,
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+ elbR: -0.2,
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+ drop: 0,
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+ kneeL: 0.05,
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+ kneeR: 0.05,
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+ legL: -0.05,
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+ legR: 0.05,
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+ headX: 0
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+ }
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+ },
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+ {
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+ t: 1.5,
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+ pose: {
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+ lean: -0.1,
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+ headY: -0.6,
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+ armL: -0.1,
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+ armR: 0.05,
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+ elbL: -0.2,
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+ elbR: -0.2,
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+ drop: 0,
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+ kneeL: 0.05,
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+ kneeR: 0.05,
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+ legL: -0.05,
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+ legR: 0.05,
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+ headX: -0.1
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+ }
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+ },
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+ {
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+ t: 2.1,
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+ pose: {
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+ lean: -0.3,
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+ headY: -0.2,
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+ armL: -1.3,
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+ armR: -1.2,
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+ elbL: -1.4,
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+ elbR: -1.5,
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+ drop: -0.04,
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+ kneeL: 0.25,
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+ kneeR: 0.2,
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+ legL: -0.3,
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+ legR: 0.25,
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+ headX: -0.25
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+ }
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+ },
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+ {
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+ t: 3.6,
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+ pose: {
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+ lean: -0.35,
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+ headY: 0.3,
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+ armL: -1.5,
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+ armR: -1,
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+ elbL: -0.6,
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+ elbR: -1.8,
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+ drop: -0.05,
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+ kneeL: 0.3,
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+ kneeR: 0.2,
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+ legL: -0.4,
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+ legR: 0.35,
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+ headX: -0.2
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+ }
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+ },
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+ {
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+ t: 4.3,
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+ pose: {
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+ lean: -0.2,
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+ headY: 0.7,
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+ headZ: -0.5,
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+ armL: -0.6,
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+ armR: -1.9,
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+ elbL: -0.4,
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+ elbR: -1.2,
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+ drop: -0.06,
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+ kneeL: 0.3,
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+ kneeR: 0.3,
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+ legL: -0.3,
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+ legR: 0.3,
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+ headX: -0.3
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+ }
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+ },
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+ {
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+ t: 5.6,
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+ pose: {
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+ lean: 0.55,
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+ headY: 0.4,
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+ headZ: -0.3,
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+ armL: -0.3,
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+ armR: -0.5,
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+ elbL: -0.6,
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+ elbR: -0.8,
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+ drop: -0.5,
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+ kneeL: 1.9,
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+ kneeR: 1.7,
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+ legL: -1.1,
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+ legR: -0.9,
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+ headX: 0.3
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+ }
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+ },
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+ {
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+ t: 8,
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+ pose: {
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+ lean: 0.6,
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+ headY: 0.4,
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+ headZ: -0.3,
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+ armL: -0.25,
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+ armR: -0.45,
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+ elbL: -0.6,
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+ elbR: -0.8,
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+ drop: -0.52,
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+ kneeL: 1.95,
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+ kneeR: 1.75,
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+ legL: -1.1,
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+ legR: -0.95,
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+ headX: 0.4
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+ }
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+ }
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+ ],
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+ events: [
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+ {
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+ t: 0,
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+ type: "phase",
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+ data: {
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+ label: "pose_clip.grab_bite.phase.approach"
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+ }
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+ },
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+ {
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+ t: 1.7,
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+ type: "phase",
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+ data: {
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+ label: "pose_clip.grab_bite.phase.pounce"
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+ }
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+ },
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+ {
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+ t: 2.1,
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+ type: "phase",
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+ data: {
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+ label: "pose_clip.grab_bite.phase.grab"
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+ }
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+ },
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+ {
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+ t: 4.3,
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+ type: "phase",
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+ data: {
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+ label: "pose_clip.grab_bite.phase.bite"
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+ }
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+ },
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+ {
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+ t: 5.6,
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+ type: "phase",
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+ data: {
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+ label: "pose_clip.grab_bite.phase.fall"
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+ }
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+ },
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+ {
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+ t: 4.4,
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+ type: "impact",
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+ data: {
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+ kind: "bite",
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+ source: "bite.visible=T>4.4 in the scene's step()"
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+ }
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+ }
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+ ]
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+ },
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+ {
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+ id: "grab_bite_zombie",
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+ source: {
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+ file: "site/pages/zumbis-personagens/bestiario.html",
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+ scene: "ataque (Agarr\xE3o e mordida)",
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+ variable: "ZK"
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+ },
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+ duration: 8,
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+ loop: false,
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+ channels: "full",
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+ keys: [
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+ {
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+ t: 0,
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+ pose: {
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+ x: -6,
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+ lean: 0.75,
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+ armL: -1.35,
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+ armR: -1.05,
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+ elbL: -0.08,
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+ elbR: -0.12,
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+ headX: -0.55,
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+ drop: -0.1,
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+ run: 1
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+ }
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+ },
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+ {
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+ t: 1.7,
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+ pose: {
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+ x: -0.9,
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+ lean: 0.75,
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+ armL: -1.35,
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+ armR: -1.05,
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+ elbL: -0.08,
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+ elbR: -0.12,
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+ headX: -0.55,
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+ drop: -0.1,
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+ run: 1
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+ }
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+ },
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+ {
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+ t: 2.1,
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+ pose: {
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+ x: -0.32,
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+ lean: 0.45,
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+ armL: -1.65,
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+ armR: -1.6,
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+ elbL: -0.25,
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+ elbR: -0.3,
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+ headX: -0.3,
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+ drop: -0.08,
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+ legL: -0.6,
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+ legR: 0.4,
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+ kneeL: 0.5,
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+ kneeR: 0.6,
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+ run: 0
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+ }
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+ },
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+ {
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+ t: 3.6,
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+ pose: {
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+ x: -0.2,
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+ lean: 0.35,
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+ armL: -1.5,
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+ armR: -1.45,
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+ elbL: -1.1,
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+ elbR: -1.2,
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+ headX: -0.2,
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+ drop: -0.06,
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+ legL: -0.4,
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+ legR: 0.3,
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+ kneeL: 0.4,
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+ kneeR: 0.4,
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+ run: 0
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+ }
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+ },
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+ {
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+ t: 4.3,
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+ pose: {
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+ x: -0.1,
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+ lean: 0.5,
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+ armL: -1.4,
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+ armR: -1.3,
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+ elbL: -1.5,
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+ elbR: -1.5,
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+ headX: 0.35,
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+ headY: 0.35,
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+ drop: -0.08,
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+ legL: -0.35,
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+ legR: 0.3,
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+ kneeL: 0.4,
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+ kneeR: 0.4,
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+ run: 0
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+ }
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+ },
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+ {
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+ t: 5.6,
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+ pose: {
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+ x: 0,
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+ lean: 0.95,
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+ armL: -1.2,
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+ armR: -1,
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+ elbL: -1.4,
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+ elbR: -1.3,
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+ headX: 0.5,
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+ headY: 0.3,
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+ drop: -0.45,
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+ legL: -1.2,
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+ legR: -0.8,
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+ kneeL: 1.8,
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+ kneeR: 1.5,
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+ run: 0
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+ }
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+ },
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+ {
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+ t: 8,
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+ pose: {
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+ x: 0,
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+ lean: 1,
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+ armL: -1.15,
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+ armR: -0.95,
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+ elbL: -1.4,
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+ elbR: -1.3,
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+ headX: 0.55,
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+ headY: 0.3,
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+ drop: -0.47,
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+ legL: -1.2,
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+ legR: -0.8,
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+ kneeL: 1.85,
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+ kneeR: 1.5,
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+ run: 0
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+ }
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+ }
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+ ],
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+ events: [
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+ {
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+ t: 0,
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+ type: "phase",
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+ data: {
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+ label: "pose_clip.grab_bite.phase.approach"
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+ }
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+ },
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+ {
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+ t: 1.7,
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+ type: "phase",
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+ data: {
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+ label: "pose_clip.grab_bite.phase.pounce"
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+ }
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+ },
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+ {
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+ t: 2.1,
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+ type: "phase",
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+ data: {
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+ label: "pose_clip.grab_bite.phase.grab"
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+ }
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+ },
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+ {
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+ t: 4.3,
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+ type: "phase",
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+ data: {
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+ label: "pose_clip.grab_bite.phase.bite"
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+ }
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+ },
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+ {
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+ t: 5.6,
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+ type: "phase",
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+ data: {
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+ label: "pose_clip.grab_bite.phase.fall"
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+ }
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+ }
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+ ]
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+ }
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+ ],
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+ locales: {
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+ "pt-BR": {
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+ "pose_clip.grab_bite.phase.approach": "1. Aproxima\xE7\xE3o",
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+ "pose_clip.grab_bite.phase.pounce": "2. O bote",
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+ "pose_clip.grab_bite.phase.grab": "3. Agarr\xE3o: 3 s para se soltar",
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+ "pose_clip.grab_bite.phase.bite": "4. Mordida: infec\xE7\xE3o 100%",
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+ "pose_clip.grab_bite.phase.fall": "5. Queda"
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+ },
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+ en: {
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+ "pose_clip.grab_bite.phase.approach": "1. Approach",
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+ "pose_clip.grab_bite.phase.pounce": "2. The pounce",
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+ "pose_clip.grab_bite.phase.grab": "3. Grab: 3 s to break free",
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+ "pose_clip.grab_bite.phase.bite": "4. Bite: 100% infection",
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+ "pose_clip.grab_bite.phase.fall": "5. The fall"
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+ }
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+ }
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+ };
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+ var POSE_CLIPS = pose_clips_default.clips;
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+ var POSE_CLIP_LOCALES = pose_clips_default.locales;
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  // src/data/defaults.json
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  var defaults_default = {