@adatechnology/game-crowd-three 0.5.8 → 0.5.10

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@@ -1520,7 +1520,7 @@ var GameCrowdThree = (() => {
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  var POSE_CLIPS = pose_clips_default.clips;
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  var POSE_CLIP_LOCALES = pose_clips_default.locales;
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- // ../game-audio/dist/chunk-UUWKSG4J.js
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+ // ../game-audio/dist/chunk-BUYBYP4L.js
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  var DISTANCE_CURVES = {
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  /** The game's `sfx`: `vol / (1 + d² × 0.004)`, cutoff `/ (1 + d × 0.01)`, silent below 0.01 (jogo L62091–62092, L62101). */
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  game_sfx: { model: "inverse_square", k: 4e-3, cutoffK: 0.01, minGain: 0.01 },
@@ -1698,6 +1698,8 @@ var GameCrowdThree = (() => {
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  ["revolver_38_357", 2, "sfx_pistol"],
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  ["revolver_44_50ae", 3, "sfx_pistol"],
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  ["smg_9mm_auto", 1, "sfx_pistol"],
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+ ["launcher_40mm", 2],
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+ ["rocket_launch", 2],
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  ["shotgun_12", 1, "sfx_shotgun"],
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  ["rifle_5_56", 1, "sfx_rifle"],
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  ["rifle_7_62x39", 1, "sfx_rifle"],