@adatechnology/game-characters-three 0.9.4 → 0.9.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{chunk-XSMP7T6O.js → chunk-IBMIWGWX.js} +4 -2
- package/dist/chunk-IBMIWGWX.js.map +1 -0
- package/dist/index.global.js +121 -49
- package/dist/index.global.js.map +1 -1
- package/dist/index.js +1 -1
- package/dist/testing.js +1 -1
- package/package.json +5 -5
- package/dist/chunk-XSMP7T6O.js.map +0 -1
package/dist/index.js
CHANGED
package/dist/testing.js
CHANGED
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@adatechnology/game-characters-three",
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"version": "0.9.
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"version": "0.9.6",
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"license": "MIT",
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"description": "three.js presentation for @adatechnology/game-characters: the instanced crowd body (GPU animation, LOD, baking, variants, flying limbs) and the rich bodies (the Bestiário v17 builder, survivors with accessories and hands, the animator, wounds, eyes).",
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"keywords": [
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@@ -42,10 +42,10 @@
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"dist"
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],
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"dependencies": {
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"@adatechnology/game-audio": "^0.
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"@adatechnology/game-characters": "^0.2.
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"@adatechnology/game-audio": "^0.9.0",
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"@adatechnology/game-characters": "^0.2.12",
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"@adatechnology/game-characters-people": "^0.4.1",
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"@adatechnology/game-contracts": "^0.
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"@adatechnology/game-contracts": "^0.26.0",
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"@adatechnology/game-render-three": "^0.2.0",
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"@adatechnology/game-shapes-three": "^0.3.1"
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},
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@@ -62,7 +62,7 @@
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"vitest": "^3.2.4",
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"@adatechnology/game-characters-undead": "^0.3.0",
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"@adatechnology/game-kit-defaults": "^0.2.0",
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"@adatechnology/game-test-room": "^0.
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"@adatechnology/game-test-room": "^0.27.0",
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"@adatechnology/golden-tool": "^0.0.0"
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},
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"scripts": {
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