@adatechnology/game-characters-three 0.3.1 → 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -648,6 +648,7 @@ var createRigAnimator = (options = {}) => {
648
648
  };
649
649
 
650
650
  // src/rich/best-builder.ts
651
+ import { markKitOrigin } from "@adatechnology/game-contracts";
651
652
  import { shapeGeometries as shapeGeometries4 } from "@adatechnology/game-shapes-three";
652
653
  import { createBloodStream, createRng, drawAppearance } from "@adatechnology/game-characters";
653
654
  var createBestBuilder = (host, { types, random = Math.random }) => {
@@ -1209,13 +1210,15 @@ var createBestBuilder = (host, { types, random = Math.random }) => {
1209
1210
  root.userData.rig = rig;
1210
1211
  return root;
1211
1212
  }
1212
- return { build, TYPES, setLOD(k) {
1213
+ const marked = (...args) => markKitOrigin(build(...args), { owner: "game-characters-three", kind: "person" });
1214
+ return { build: marked, TYPES, setLOD(k) {
1213
1215
  LK = k;
1214
1216
  SEG = Math.max(5, Math.round(16 * k));
1215
1217
  }, topM: () => topM_ref };
1216
1218
  };
1217
1219
 
1218
1220
  // src/rich/person-builder.ts
1221
+ import { markKitOrigin as markKitOrigin2 } from "@adatechnology/game-contracts";
1219
1222
  import { shapeGeometries as shapeGeometries6 } from "@adatechnology/game-shapes-three";
1220
1223
  import { MOVES, createRng as createRng2 } from "@adatechnology/game-characters";
1221
1224
 
@@ -2440,7 +2443,11 @@ var createPersonBuilder = (host, options = {}) => {
2440
2443
  chars.forEach((c) => pose(c, c.z, 0, 0));
2441
2444
  return { root, chars };
2442
2445
  }
2443
- return { build, pose, zombify, buildPerson };
2446
+ const mark = (c) => {
2447
+ markKitOrigin2(c.root, { owner: "game-characters-three", kind: "person" });
2448
+ return c;
2449
+ };
2450
+ return { build: (sp, idx) => mark(build(sp, idx)), pose, zombify, buildPerson: (p2, zed) => mark(buildPerson(p2, zed)) };
2444
2451
  };
2445
2452
 
2446
2453
  // src/eyes.ts
@@ -4608,6 +4615,7 @@ import { mirrorPoseClip } from "@adatechnology/game-characters";
4608
4615
 
4609
4616
  // src/first-person/arms.ts
4610
4617
  import { clipEventsBetween as clipEventsBetween2, sampleFirstPersonClip } from "@adatechnology/game-characters";
4618
+ import { markKitOrigin as markKitOrigin3 } from "@adatechnology/game-contracts";
4611
4619
 
4612
4620
  // src/presets/first-person-arms.json
4613
4621
  var first_person_arms_default = {
@@ -4838,7 +4846,7 @@ function createFirstPersonArms(THREE, options = {}) {
4838
4846
  const bob = { ...FIRST_PERSON_BOB, ...options.bob };
4839
4847
  const blendSeconds = options.blend ?? DEFAULT_BLEND;
4840
4848
  const clips = new Map((options.clips ?? []).map((clip) => [clip.id, clip]));
4841
- const root = new THREE.Group();
4849
+ const root = markKitOrigin3(new THREE.Group(), { owner: "game-characters-three", kind: "person", id: "first-person-arms" });
4842
4850
  root.name = "first-person-arms";
4843
4851
  root.userData.viewmodel = true;
4844
4852
  const lit = (color) => new THREE.MeshLambertMaterial({ color, emissive: scaleHex(color, FILL) });
@@ -5430,6 +5438,7 @@ export {
5430
5438
  lodAt,
5431
5439
  makeCut,
5432
5440
  makeStump,
5441
+ personSpecOf,
5433
5442
  registerBodyMaterial,
5434
5443
  ringWound,
5435
5444
  solveTwoBone,