@adatechnology/game-audio 0.6.0 → 0.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{chunk-KBTUANNG.js → chunk-BXUGSOPY.js} +68 -7
- package/dist/chunk-BXUGSOPY.js.map +1 -0
- package/dist/index.global.js +68 -6
- package/dist/index.global.js.map +1 -1
- package/dist/index.js +1 -1
- package/dist/testing.js +1 -1
- package/package.json +2 -2
- package/dist/chunk-KBTUANNG.js.map +0 -1
package/dist/index.global.js
CHANGED
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@@ -1383,6 +1383,7 @@ var GameAudio = (() => {
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}
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// ../game-contracts/dist/index.js
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1386
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+
var DEFAULT_BLAST_IMPULSE = { bodyArea: 0.7, lift: 0.15, minSpeed: 0.3, tntPerJoule: 0.24 / 2e5 };
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var DEFAULT_COST_ALLOCATION_BYTES = 1024 * 1024;
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var DEFERRED_QUEUE_ID = {
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DESTRUCTION_EVENTS: "destruction.events",
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@@ -3025,7 +3026,22 @@ var GameAudio = (() => {
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["smg_45_auto", 2, "sfx_pistol"],
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["weapon_draw", 2],
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["suppressor_attach", 3],
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3028
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-
["suppressor_detach", 3]
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3029
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+
["suppressor_detach", 3],
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3030
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+
["minigun_loop", 3],
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+
["smg_5_7x28", 3],
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+
["mg_belt_adjust", 3],
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+
["mg_belt_box_attach", 3],
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+
["mg_cover_open", 3],
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+
["mg_cover_close", 3],
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["weapon_holster", 3],
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["scope_zoom", 3]
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3038
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]),
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3039
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+
...entries("impactos", [
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["knife_hit_wall", 3],
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["helmet_hit", 3],
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["vest_hit", 3],
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["headshot", 3],
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["blood_squirt", 3]
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]),
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...entries("explosoes-fogo", [
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["explosion_grenade", 1, "boom"],
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@@ -3043,7 +3059,13 @@ var GameAudio = (() => {
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["grenade_bounce", 1],
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["c4_plant", 2],
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["c4_beep", 2],
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-
["c4_disarm", 2]
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3062
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+
["c4_disarm", 2],
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+
["c4_disarming_loop", 3],
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+
["c4_remote_detonate", 3],
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["smoke_grenade_hiss", 3],
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["grenade_pin_pull", 3],
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["electric_shock", 3],
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["electric_spark", 3]
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]),
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...entries("personagem", [
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["footstep_concrete_walk", 1, "sfx_step"],
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@@ -3071,7 +3093,13 @@ var GameAudio = (() => {
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["zombie_attack", 1],
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["zombie_pain", 1],
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["zombie_claw_hit", 1, "sfx_flesh"],
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-
["zombie_claw_miss", 2]
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+
["zombie_claw_miss", 2],
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["swing_whoosh", 3],
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["heartbeat_critical", 3],
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["fall_water", 3],
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["fall_damage", 3],
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["fall_scream", 3],
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["footstep_glass_walk", 3]
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]),
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...entries("veiculos", [
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["engine_loop_car", 1],
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@@ -3081,7 +3109,12 @@ var GameAudio = (() => {
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["car_door_open", 1, "latch"],
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["car_door_close", 1, "shut_metal"],
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["horn_car", 2, "horn"],
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-
["tire_skid_asphalt", 2]
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+
["tire_skid_asphalt", 2],
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["jet_flyby", 3],
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["helicopter_turbine", 3],
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["tire_burnout", 3],
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["handbrake_turn", 3],
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["siren_police", 3]
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]),
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...entries("itens-portas", [
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["item_pickup_metal", 1],
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@@ -3092,7 +3125,27 @@ var GameAudio = (() => {
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["door_creak", 1, "creak_wood"],
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["door_locked_rattle", 1, "rattle"],
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["drawer_open", 2, "slide"],
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-
["fridge_close", 2, "shut_metal"]
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+
["fridge_close", 2, "shut_metal"],
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["inventory_open", 3],
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["inventory_close", 3],
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["inventory_select", 3],
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["inventory_place", 3],
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["pickup_chime", 3],
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["item_pickup_coins", 3],
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["bandage_use", 3],
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["bandage_refuse", 3],
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["flashlight_toggle", 3],
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["gear_draw", 3],
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["gear_holster", 3],
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["button_press", 3],
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["lock_desk_open", 3],
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["elevator_move_loop", 3],
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["elevator_stop", 3],
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["door_sliding", 3],
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["door_kick", 3],
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+
["door_wood_break", 3],
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["gate_iron_open", 3],
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["gate_iron_close", 3]
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]),
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...entries("ambiente", [
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["rain_loop", 2],
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@@ -3100,7 +3153,16 @@ var GameAudio = (() => {
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["thunder_near", 2],
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["thunder_far", 2],
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["water_splash", 2],
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-
["helicopter_loop", 3]
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+
["helicopter_loop", 3],
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["bird_flush", 3],
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["dog_growl", 3],
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["dog_whimper", 3],
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["dog_howl", 3],
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["zombie_dog_bark", 3],
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["zombie_dog_howl_far", 3],
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["insect_squash", 3],
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["insect_crawl", 3],
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["fan_loop", 3]
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])
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];
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var SFX_MATERIALS = [
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