@adatechnology/game-audio 0.3.2 → 0.3.4

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@@ -2124,6 +2124,7 @@ var GameAudio = (() => {
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  const module = {
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  id: "audio_area",
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  name: text.name,
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+ ground: { surface: "concrete_slab" },
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  group: text.group,
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  get engine() {
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  return engine;