@adatechnology/game-animals-three 0.3.2 → 0.3.4

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@@ -3073,6 +3073,7 @@ uniform mat4 uNodes[${nodes.length}]; attribute float aNodeIndex; attribute vec3
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  return {
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  id: ANIMALS_AREA_ID,
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  name: text.name,
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+ ground: { surface: "lawn" },
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  group: text.group,
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  get placed() {
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  return placed;