@actioneer/ads 0.3.1 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/components/ai-elements/agent-trace.d.ts +87 -0
- package/components/ai-elements/agent-trace.js +180 -0
- package/components/ai-elements/chain-of-thought.js +63 -63
- package/components/ai-elements/index.d.ts +1 -0
- package/components/ai-elements/tool.js +3 -3
- package/components/ai-elements/voice.d.ts +24 -14
- package/components/ai-elements/voice.js +237 -670
- package/components/assistant-ui/composer-harness.js +5 -4
- package/components/chart.js +305 -306
- package/components/drawer.d.ts +15 -0
- package/components/empty-state.d.ts +40 -0
- package/components/empty-state.js +168 -26
- package/components/index.js +328 -322
- package/lib/icons.js +2 -2
- package/llms.txt +13 -4
- package/manifest.json +87 -8
- package/package.json +1 -1
- package/styles.css +89 -53
- package/theme.css +86 -50
- package/components/agents-ui/agent-audio-visualizer-aura.d.ts +0 -11
- package/components/agents-ui/agent-audio-visualizer-aura.js +0 -277
- package/components/agents-ui/agent-audio-visualizer-wave.d.ts +0 -12
- package/components/agents-ui/agent-audio-visualizer-wave.js +0 -203
- package/components/agents-ui/react-shader-toy.d.ts +0 -87
- package/components/agents-ui/react-shader-toy.js +0 -531
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"use client";
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var Be = Object.defineProperty;
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var $e = (c, i, n) => i in c ? Be(c, i, { enumerable: !0, configurable: !0, writable: !0, value: n }) : c[i] = n;
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var v = (c, i, n) => $e(c, typeof i != "symbol" ? i + "" : i, n);
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import { jsx as Ve } from "react/jsx-runtime";
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import { useRef as p, useEffect as q } from "react";
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const de = ["lowp", "mediump", "highp"], Ye = `
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void main(void){
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vec4 color = vec4(0.0,0.0,0.0,1.0);
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mainImage( color, gl_FragCoord.xy );
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gl_FragColor = color;
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}`, Ge = `void mainImage( out vec4 fragColor, in vec2 fragCoord ) {
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vec2 uv = fragCoord/iResolution.xy;
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vec3 col = 0.5 + 0.5*cos(iTime+uv.xyx+vec3(0,2,4));
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fragColor = vec4(col,1.0);
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}`, me = `attribute vec3 aVertexPosition;
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void main(void) {
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gl_Position = vec4(aVertexPosition, 1.0);
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}`, le = "iTime", he = "iTimeDelta", ve = "iDate", pe = "iFrame", ge = "iMouse", Te = "iResolution", He = "iChannel", Ee = "iChannelResolution", Re = "iDeviceOrientation";
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function je(c, i) {
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return c.includes("Matrix") && Array.isArray(i);
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}
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function ze(c, i) {
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return c.includes("v") && Array.isArray(i) && i.length > Number.parseInt(c.charAt(0));
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}
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function ke(c, i) {
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return !c.includes("v") && Array.isArray(i) && i.length > Number.parseInt(c.charAt(0));
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}
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const qe = (c, i, n, s) => {
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if (ke(n, s))
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switch (n) {
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case "2f":
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return c.uniform2f(i, s[0], s[1]);
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case "3f":
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return c.uniform3f(i, s[0], s[1], s[2]);
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case "4f":
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return c.uniform4f(i, s[0], s[1], s[2], s[3]);
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case "2i":
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return c.uniform2i(i, s[0], s[1]);
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return c.uniform3i(i, s[0], s[1], s[2]);
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case "4i":
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return c.uniform4i(i, s[0], s[1], s[2], s[3]);
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}
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if (typeof s == "number")
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switch (n) {
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case "1i":
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return c.uniform1i(i, s);
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default:
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return c.uniform1f(i, s);
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}
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switch (n) {
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case "1iv":
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return c.uniform1iv(i, s);
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case "2iv":
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return c.uniform2iv(i, s);
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return c.uniform3iv(i, s);
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case "4iv":
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return c.uniform4iv(i, s);
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case "1fv":
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return c.uniform1fv(i, s);
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case "2fv":
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return c.uniform2fv(i, s);
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case "3fv":
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return c.uniform3fv(i, s);
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case "4fv":
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return c.uniform4fv(i, s);
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case "Matrix2fv":
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return c.uniformMatrix2fv(i, !1, s);
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case "Matrix3fv":
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return c.uniformMatrix3fv(i, !1, s);
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case "Matrix4fv":
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return c.uniformMatrix4fv(i, !1, s);
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}
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}, Ke = (c) => {
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switch (c) {
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case "1f":
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return "float";
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case "2f":
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return "vec2";
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case "3f":
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return "vec3";
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case "4f":
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return "vec4";
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case "1i":
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return "int";
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case "2i":
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return "ivec2";
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case "3i":
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return "ivec3";
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case "4i":
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return "ivec4";
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case "1iv":
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return "int";
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case "2iv":
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return "ivec2";
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case "3iv":
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return "ivec3";
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case "4iv":
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return "ivec4";
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return "float";
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return "vec2";
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return "vec3";
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case "4fv":
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return "vec4";
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case "Matrix2fv":
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return "mat2";
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case "Matrix3fv":
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return "mat3";
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case "Matrix4fv":
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return "mat4";
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default:
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console.error(
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N(`The uniform type "${c}" is not valid, please make sure your uniform type is valid`)
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);
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}
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}, ie = 9729, we = 9728, We = 9987, _e = 33071, ye = 10497;
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class Qe {
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constructor(i) {
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v(this, "gl");
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v(this, "url");
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v(this, "wrapS");
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v(this, "wrapT");
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v(this, "minFilter");
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v(this, "magFilter");
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v(this, "source");
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v(this, "pow2canvas");
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v(this, "isLoaded", !1);
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v(this, "isVideo", !1);
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v(this, "flipY", -1);
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v(this, "width", 0);
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v(this, "height", 0);
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v(this, "_webglTexture", null);
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v(this, "updateTexture", (i, n, s) => {
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const { gl: T } = this, L = 0, H = T.RGBA, D = T.RGBA, F = T.UNSIGNED_BYTE;
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T.bindTexture(T.TEXTURE_2D, i), T.pixelStorei(T.UNPACK_FLIP_Y_WEBGL, s), T.texImage2D(T.TEXTURE_2D, L, H, D, F, n);
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});
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v(this, "setupVideo", (i) => {
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const n = document.createElement("video");
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let s = !1, T = !1;
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n.autoplay = !0, n.muted = !0, n.loop = !0, n.crossOrigin = "anonymous";
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const L = () => {
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s && T && (this.isLoaded = !0);
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};
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return n.addEventListener(
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"playing",
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() => {
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s = !0, this.width = n.videoWidth || 0, this.height = n.videoHeight || 0, L();
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},
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!0
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), n.addEventListener(
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"timeupdate",
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() => {
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T = !0, L();
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},
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!0
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), n.src = i, n;
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});
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v(this, "makePowerOf2", (i) => {
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if (i instanceof HTMLImageElement || i instanceof HTMLCanvasElement || i instanceof ImageBitmap) {
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this.pow2canvas === void 0 && (this.pow2canvas = document.createElement("canvas")), this.pow2canvas.width = 2 ** Math.floor(Math.log(i.width) / Math.LN2), this.pow2canvas.height = 2 ** Math.floor(Math.log(i.height) / Math.LN2);
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const n = this.pow2canvas.getContext("2d");
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return n == null || n.drawImage(i, 0, 0, this.pow2canvas.width, this.pow2canvas.height), console.warn(
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N(
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`Image is not power of two ${i.width} x ${i.height}. Resized to ${this.pow2canvas.width} x ${this.pow2canvas.height};`
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)
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), this.pow2canvas;
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}
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return i;
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});
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v(this, "load", async (i) => {
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const { gl: n } = this, { url: s, wrapS: T, wrapT: L, minFilter: H, magFilter: D, flipY: F = -1 } = i;
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if (!s)
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return Promise.reject(
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new Error(
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N("Missing url, please make sure to pass the url of your texture { url: ... }")
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)
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);
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const b = /(\.jpg|\.jpeg|\.png|\.gif|\.bmp)$/i.exec(s), M = /(\.mp4|\.3gp|\.webm|\.ogv)$/i.exec(s);
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if (b === null && M === null)
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return Promise.reject(
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new Error(N(`Please upload a video or an image with a valid format (url: ${s})`))
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);
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Object.assign(this, { url: s, wrapS: T, wrapT: L, minFilter: H, magFilter: D, flipY: F });
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const w = 0, I = n.RGBA, S = 1, P = 1, re = 0, u = n.RGBA, g = n.UNSIGNED_BYTE, j = new Uint8Array([255, 255, 255, 0]), m = n.createTexture();
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if (n.bindTexture(n.TEXTURE_2D, m), n.texImage2D(
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n.TEXTURE_2D,
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w,
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I,
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S,
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P,
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re,
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u,
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g,
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j
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), M) {
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const x = this.setupVideo(s);
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return n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MIN_FILTER, n.LINEAR), this._webglTexture = m, this.source = x, this.isVideo = !0, x.play().then(() => this);
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}
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async function z() {
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return new Promise((x, K) => {
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const _ = new Image();
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_.crossOrigin = "anonymous", _.onload = () => {
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x(_);
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}, _.onerror = () => {
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K(new Error(N(`failed loading url: ${s}`)));
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}, _.src = s ?? "";
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});
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}
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let E = await z(), C = (E.width & E.width - 1) === 0 && (E.height & E.height - 1) === 0;
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return (i.wrapS !== _e || i.wrapT !== _e || i.minFilter !== we && i.minFilter !== ie) && !C && (E = this.makePowerOf2(E), C = !0), n.bindTexture(n.TEXTURE_2D, m), n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, F), n.texImage2D(n.TEXTURE_2D, w, I, u, g, E), C && i.minFilter !== we && i.minFilter !== ie && n.generateMipmap(n.TEXTURE_2D), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, this.wrapS || ye), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, this.wrapT || ye), n.texParameteri(
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n.TEXTURE_2D,
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n.TEXTURE_MIN_FILTER,
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this.minFilter || We
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), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MAG_FILTER, this.magFilter || ie), this._webglTexture = m, this.source = E, this.isVideo = !1, this.isLoaded = !0, this.width = E.width || 0, this.height = E.height || 0, this;
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});
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this.gl = i;
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}
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}
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const N = (c) => `react-shaders: ${c}`, Ae = (c) => {
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const i = c.changedTouches[0];
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return [(i == null ? void 0 : i.clientX) ?? 0, (i == null ? void 0 : i.clientY) ?? 0];
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}
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return [c.clientX, c.clientY];
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}, Le = (c, i, n) => c * (1 - n) + i * n, Je = (c, i, n) => n > 0 ? c.substring(0, n) + i + c.substring(n, c.length) : i + c;
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function rt({
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fs: c,
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vs: i = me,
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textures: n = [],
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uniforms: s,
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clearColor: T = [0, 0, 0, 1],
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precision: L = "highp",
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style: H,
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contextAttributes: D = {},
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lerp: F = 1,
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devicePixelRatio: b = 1,
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onDoneLoadingTextures: M,
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onError: w = console.error,
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onWarning: I = console.warn,
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animateWhenNotVisible: S = !1,
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paused: P = !1,
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...re
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}) {
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const u = p(null), g = p(null), j = p(null), m = p(null), z = p(void 0), E = p(void 0), C = p(void 0), x = p(!0), K = p(S), _ = p(P), Ue = p(!1), U = p(void 0), Fe = p(0), X = p([0, 0]), B = p([]), W = p(0), Q = p(void 0), a = p({
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[le]: { type: "float", isNeeded: !1, value: 0 },
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[he]: { type: "float", isNeeded: !1, value: 0 },
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[ve]: { type: "vec4", isNeeded: !1, value: [0, 0, 0, 0] },
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[ge]: { type: "vec4", isNeeded: !1, value: [0, 0, 0, 0] },
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[Te]: { type: "vec2", isNeeded: !1, value: [0, 0] },
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[pe]: { type: "int", isNeeded: !1, value: 0 },
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[Re]: { type: "vec4", isNeeded: !1, value: [0, 0, 0, 0] }
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const r = "width" in e ? e.width ?? 0 : 0, o = "height" in e ? e.height ?? 0 : 0, f = a.current.iChannelResolution;
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if (!f) return;
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const l = Array.isArray(f.value) ? f.value : f.value = [];
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l[t * 3] = r * b, l[t * 3 + 1] = o * b, l[t * 3 + 2] = 0;
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}, Me = () => {
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D
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var h, R, y, O;
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const [t = 0, r = 0] = Ae(e), o = t - (((h = U.current) == null ? void 0 : h.left) ?? 0) - window.pageXOffset, f = (((R = U.current) == null ? void 0 : R.height) ?? 0) - r - (((y = U.current) == null ? void 0 : y.top) ?? 0) - window.pageYOffset;
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Ue.current = !0;
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const l = Array.isArray((O = a.current.iMouse) == null ? void 0 : O.value) ? a.current.iMouse.value : void 0;
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l && (l[2] = o, l[3] = f), X.current[0] = o, X.current[1] = f;
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}, Z = (e) => {
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var l, h, R, y, O;
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U.current = (l = u.current) == null ? void 0 : l.getBoundingClientRect();
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const [t = 0, r = 0] = Ae(e), o = t - (((h = U.current) == null ? void 0 : h.left) ?? 0), f = (((R = U.current) == null ? void 0 : R.height) ?? 0) - r - (((y = U.current) == null ? void 0 : y.top) ?? 0);
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if (F !== 1)
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else {
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}
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}, $ = () => {
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var t;
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const e = Array.isArray((t = a.current.iMouse) == null ? void 0 : t.value) ? a.current.iMouse.value : void 0;
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e && (e[2] = 0, e[3] = 0);
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}, ee = () => {
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if (!e) return;
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U.current = (f = u.current) == null ? void 0 : f.getBoundingClientRect();
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const t = b, r = Math.floor((((l = U.current) == null ? void 0 : l.width) ?? 1) * t), o = Math.floor((((h = U.current) == null ? void 0 : h.height) ?? 1) * t);
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if (e.canvas.width = r, e.canvas.height = o, (R = a.current.iResolution) != null && R.isNeeded && m.current) {
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const y = e.getUniformLocation(m.current, Te);
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e.uniform2fv(y, [e.canvas.width, e.canvas.height]);
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}
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}, ue = (e, t) => {
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const r = g.current;
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if (!r) return null;
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if (!o) return null;
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if (r.shaderSource(o, t), r.compileShader(o), !r.getShaderParameter(o, r.COMPILE_STATUS)) {
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I == null || I(N(`Error compiling the shader:
|
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${t}`));
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const f = r.getShaderInfoLog(o);
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r.deleteShader(o), w == null || w(N(`Shader compiler log: ${f}`));
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}
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return o;
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}, Ne = (e, t) => {
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const r = g.current;
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if (!r) return;
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const o = ue(r.FRAGMENT_SHADER, e), f = ue(r.VERTEX_SHADER, t);
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if (m.current = r.createProgram(), !(!m.current || !f || !o)) {
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327
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if (r.attachShader(m.current, f), r.attachShader(m.current, o), r.linkProgram(m.current), !r.getProgramParameter(m.current, r.LINK_STATUS)) {
|
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328
|
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w == null || w(
|
|
329
|
-
N(
|
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|
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`Unable to initialize the shader program: ${r.getProgramInfoLog(m.current)}`
|
|
331
|
-
)
|
|
332
|
-
);
|
|
333
|
-
return;
|
|
334
|
-
}
|
|
335
|
-
r.useProgram(m.current), z.current = r.getAttribLocation(
|
|
336
|
-
m.current,
|
|
337
|
-
"aVertexPosition"
|
|
338
|
-
), r.enableVertexAttribArray(z.current);
|
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339
|
-
}
|
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340
|
-
}, Se = () => {
|
|
341
|
-
if (s)
|
|
342
|
-
for (const e of Object.keys(s)) {
|
|
343
|
-
const t = s[e];
|
|
344
|
-
if (!t) continue;
|
|
345
|
-
const { value: r, type: o } = t, f = Ke(o);
|
|
346
|
-
if (!f) continue;
|
|
347
|
-
const l = {};
|
|
348
|
-
if (je(o, r)) {
|
|
349
|
-
const h = o.length, R = Number.parseInt(o.charAt(h - 3)), y = Math.floor(r.length / (R * R));
|
|
350
|
-
r.length > R * R && (l.arraySize = `[${y}]`);
|
|
351
|
-
} else ze(o, r) && (l.arraySize = `[${Math.floor(r.length / Number.parseInt(o.charAt(0)))}]`);
|
|
352
|
-
a.current[e] = { type: f, isNeeded: !1, value: r, ...l };
|
|
353
|
-
}
|
|
354
|
-
}, xe = () => {
|
|
355
|
-
const e = g.current;
|
|
356
|
-
if (e)
|
|
357
|
-
if (n && n.length > 0) {
|
|
358
|
-
a.current[`${Ee}`] = {
|
|
359
|
-
type: "vec3",
|
|
360
|
-
isNeeded: !1,
|
|
361
|
-
arraySize: `[${n.length}]`,
|
|
362
|
-
value: []
|
|
363
|
-
};
|
|
364
|
-
const t = n.map((r, o) => {
|
|
365
|
-
var f;
|
|
366
|
-
return a.current[`${He}${o}`] = {
|
|
367
|
-
type: "sampler2D",
|
|
368
|
-
isNeeded: !1
|
|
369
|
-
}, ce(r, o), B.current[o] = new Qe(e), (f = B.current[o]) == null ? void 0 : f.load(r).then((l) => {
|
|
370
|
-
ce(l, o);
|
|
371
|
-
});
|
|
372
|
-
});
|
|
373
|
-
Promise.all(t).then(() => {
|
|
374
|
-
M && M();
|
|
375
|
-
}).catch((r) => {
|
|
376
|
-
w == null || w(r), M && M();
|
|
377
|
-
});
|
|
378
|
-
} else M && M();
|
|
379
|
-
}, Oe = (e) => {
|
|
380
|
-
const t = de.includes(L ?? "highp"), r = `precision ${t ? L : de[1]} float;
|
|
381
|
-
`;
|
|
382
|
-
t || I == null || I(
|
|
383
|
-
N(
|
|
384
|
-
`wrong precision type ${L}, please make sure to pass one of a valid precision lowp, mediump, highp, by default you shader precision will be set to highp.`
|
|
385
|
-
)
|
|
386
|
-
);
|
|
387
|
-
let o = r.concat(`#define DPR ${b.toFixed(1)}
|
|
388
|
-
`).concat(e.replace(/texture\(/g, "texture2D("));
|
|
389
|
-
for (const l of Object.keys(a.current))
|
|
390
|
-
if (e.includes(l)) {
|
|
391
|
-
const h = a.current[l];
|
|
392
|
-
if (!h) continue;
|
|
393
|
-
o = Je(
|
|
394
|
-
o,
|
|
395
|
-
`uniform ${h.type} ${l}${h.arraySize || ""};
|
|
396
|
-
`,
|
|
397
|
-
o.lastIndexOf(r) + r.length
|
|
398
|
-
), h.isNeeded = !0;
|
|
399
|
-
}
|
|
400
|
-
return e.includes("mainImage") && (o = o.concat(Ye)), o;
|
|
401
|
-
}, Pe = (e) => {
|
|
402
|
-
var f, l, h, R, y, O, Y, ae, fe;
|
|
403
|
-
const t = g.current;
|
|
404
|
-
if (!t || !m.current) return;
|
|
405
|
-
const r = !_.current && W.current ? (e - W.current) / 1e3 : 0;
|
|
406
|
-
W.current = e;
|
|
407
|
-
const o = se.current;
|
|
408
|
-
if (o)
|
|
409
|
-
for (const d of Object.keys(o)) {
|
|
410
|
-
const A = o[d];
|
|
411
|
-
if (A && (f = a.current[d]) != null && f.isNeeded) {
|
|
412
|
-
if (!m.current) return;
|
|
413
|
-
const G = t.getUniformLocation(m.current, d);
|
|
414
|
-
if (!G) return;
|
|
415
|
-
qe(
|
|
416
|
-
t,
|
|
417
|
-
G,
|
|
418
|
-
A.type,
|
|
419
|
-
A.value
|
|
420
|
-
);
|
|
421
|
-
}
|
|
422
|
-
}
|
|
423
|
-
if ((l = a.current.iMouse) != null && l.isNeeded) {
|
|
424
|
-
const d = t.getUniformLocation(m.current, ge);
|
|
425
|
-
t.uniform4fv(d, a.current.iMouse.value);
|
|
426
|
-
}
|
|
427
|
-
if ((h = a.current.iChannelResolution) != null && h.isNeeded) {
|
|
428
|
-
const d = t.getUniformLocation(
|
|
429
|
-
m.current,
|
|
430
|
-
Ee
|
|
431
|
-
);
|
|
432
|
-
t.uniform3fv(d, a.current.iChannelResolution.value);
|
|
433
|
-
}
|
|
434
|
-
if ((R = a.current.iDeviceOrientation) != null && R.isNeeded) {
|
|
435
|
-
const d = t.getUniformLocation(
|
|
436
|
-
m.current,
|
|
437
|
-
Re
|
|
438
|
-
);
|
|
439
|
-
t.uniform4fv(
|
|
440
|
-
d,
|
|
441
|
-
a.current.iDeviceOrientation.value
|
|
442
|
-
);
|
|
443
|
-
}
|
|
444
|
-
if ((y = a.current.iTime) != null && y.isNeeded) {
|
|
445
|
-
const d = t.getUniformLocation(m.current, le);
|
|
446
|
-
t.uniform1f(d, Fe.current += r);
|
|
447
|
-
}
|
|
448
|
-
if ((O = a.current.iTimeDelta) != null && O.isNeeded) {
|
|
449
|
-
const d = t.getUniformLocation(m.current, he);
|
|
450
|
-
t.uniform1f(d, r);
|
|
451
|
-
}
|
|
452
|
-
if ((Y = a.current.iDate) != null && Y.isNeeded) {
|
|
453
|
-
const d = /* @__PURE__ */ new Date(), A = d.getMonth() + 1, G = d.getDate(), k = d.getFullYear(), te = d.getHours() * 60 * 60 + d.getMinutes() * 60 + d.getSeconds() + d.getMilliseconds() * 1e-3, ne = t.getUniformLocation(m.current, ve);
|
|
454
|
-
t.uniform4fv(ne, [k, A, G, te]);
|
|
455
|
-
}
|
|
456
|
-
if ((ae = a.current.iFrame) != null && ae.isNeeded) {
|
|
457
|
-
const d = t.getUniformLocation(m.current, pe), A = a.current.iFrame.value;
|
|
458
|
-
t.uniform1i(d, A), a.current.iFrame.value = A + 1;
|
|
459
|
-
}
|
|
460
|
-
if (B.current.length > 0)
|
|
461
|
-
for (let d = 0; d < B.current.length; d++) {
|
|
462
|
-
const A = B.current[d];
|
|
463
|
-
if (!A) return;
|
|
464
|
-
const { isVideo: G, _webglTexture: k, source: te, flipY: ne, isLoaded: Ce } = A;
|
|
465
|
-
if (!Ce || !k || !te) return;
|
|
466
|
-
if ((fe = a.current[`iChannel${d}`]) != null && fe.isNeeded) {
|
|
467
|
-
if (!m.current) return;
|
|
468
|
-
const Xe = t.getUniformLocation(m.current, `iChannel${d}`);
|
|
469
|
-
t.activeTexture(t.TEXTURE0 + d), t.bindTexture(t.TEXTURE_2D, k), t.uniform1i(Xe, d), G && A.updateTexture(k, te, ne);
|
|
470
|
-
}
|
|
471
|
-
}
|
|
472
|
-
}, V = (e) => {
|
|
473
|
-
var o, f;
|
|
474
|
-
const t = g.current;
|
|
475
|
-
if (!t) return;
|
|
476
|
-
t.viewport(0, 0, t.drawingBufferWidth, t.drawingBufferHeight), t.clear(t.COLOR_BUFFER_BIT | t.DEPTH_BUFFER_BIT), t.bindBuffer(t.ARRAY_BUFFER, j.current), t.vertexAttribPointer(z.current ?? 0, 3, t.FLOAT, !1, 0, 0), Pe(e), t.drawArrays(t.TRIANGLE_STRIP, 0, 4);
|
|
477
|
-
const r = (o = a.current.iMouse) == null ? void 0 : o.value;
|
|
478
|
-
if ((f = a.current.iMouse) != null && f.isNeeded && F !== 1 && Array.isArray(r)) {
|
|
479
|
-
const l = r[0] ?? 0, h = r[1] ?? 0;
|
|
480
|
-
r[0] = Le(l, X.current[0] ?? 0, F), r[1] = Le(h, X.current[1] ?? 0, F);
|
|
481
|
-
}
|
|
482
|
-
!_.current && (K.current || x.current) && (E.current = requestAnimationFrame(V));
|
|
483
|
-
}, De = () => {
|
|
484
|
-
var t, r;
|
|
485
|
-
const e = { passive: !0 };
|
|
486
|
-
(t = a.current.iMouse) != null && t.isNeeded && u.current && (u.current.addEventListener("mousemove", Z, e), u.current.addEventListener("mouseout", $, e), u.current.addEventListener("mouseup", $, e), u.current.addEventListener("mousedown", J, e), u.current.addEventListener("touchmove", Z, e), u.current.addEventListener("touchend", $, e), u.current.addEventListener("touchstart", J, e)), (r = a.current.iDeviceOrientation) != null && r.isNeeded && window.addEventListener("deviceorientation", oe, e), u.current && (Q.current = new ResizeObserver(ee), Q.current.observe(u.current), window.addEventListener("resize", ee, e));
|
|
487
|
-
}, be = () => {
|
|
488
|
-
var t, r;
|
|
489
|
-
const e = { passive: !0 };
|
|
490
|
-
(t = a.current.iMouse) != null && t.isNeeded && u.current && (u.current.removeEventListener("mousemove", Z, e), u.current.removeEventListener("mouseout", $, e), u.current.removeEventListener("mouseup", $, e), u.current.removeEventListener("mousedown", J, e), u.current.removeEventListener("touchmove", Z, e), u.current.removeEventListener("touchend", $, e), u.current.removeEventListener("touchstart", J, e)), (r = a.current.iDeviceOrientation) != null && r.isNeeded && window.removeEventListener("deviceorientation", oe, e), Q.current && (Q.current.disconnect(), window.removeEventListener("resize", ee, e));
|
|
491
|
-
};
|
|
492
|
-
return q(() => {
|
|
493
|
-
se.current = s, _.current && g.current && (E.current = requestAnimationFrame(V));
|
|
494
|
-
}, [s]), q(() => {
|
|
495
|
-
const e = _.current;
|
|
496
|
-
_.current = P, !P && e && g.current ? (W.current = performance.now(), E.current = requestAnimationFrame(V)) : P && g.current && (E.current = requestAnimationFrame(V));
|
|
497
|
-
}, [P]), q(() => {
|
|
498
|
-
K.current = S, S && (x.current = !0);
|
|
499
|
-
}, [S]), q(() => {
|
|
500
|
-
if (S || !u.current) return;
|
|
501
|
-
const e = u.current, t = new IntersectionObserver(
|
|
502
|
-
(r) => {
|
|
503
|
-
for (const o of r)
|
|
504
|
-
x.current = o.isIntersecting, o.isIntersecting && !_.current && requestAnimationFrame(V);
|
|
505
|
-
},
|
|
506
|
-
{ threshold: 0 }
|
|
507
|
-
);
|
|
508
|
-
return t.observe(e), () => t.disconnect();
|
|
509
|
-
}, [S]), q(() => {
|
|
510
|
-
const e = B.current;
|
|
511
|
-
function t() {
|
|
512
|
-
Me();
|
|
513
|
-
const r = g.current;
|
|
514
|
-
r && u.current && (r.clearColor(...T), r.clearDepth(1), r.enable(r.DEPTH_TEST), r.depthFunc(r.LEQUAL), r.viewport(0, 0, u.current.width, u.current.height), u.current.height = u.current.clientHeight, u.current.width = u.current.clientWidth, Se(), xe(), Ne(Oe(c || Ge), i || me), Ie(), requestAnimationFrame(V), De(), ee());
|
|
515
|
-
}
|
|
516
|
-
return C.current = requestAnimationFrame(t), () => {
|
|
517
|
-
var o;
|
|
518
|
-
const r = g.current;
|
|
519
|
-
if (r) {
|
|
520
|
-
if ((o = r.getExtension("WEBGL_lose_context")) == null || o.loseContext(), r.useProgram(null), r.deleteProgram(m.current ?? null), e.length > 0)
|
|
521
|
-
for (const f of e)
|
|
522
|
-
r.deleteTexture(f._webglTexture);
|
|
523
|
-
m.current = null;
|
|
524
|
-
}
|
|
525
|
-
be(), cancelAnimationFrame(C.current ?? 0), cancelAnimationFrame(E.current ?? 0);
|
|
526
|
-
};
|
|
527
|
-
}, []), /* @__PURE__ */ Ve("canvas", { ref: u, style: H, ...re });
|
|
528
|
-
}
|
|
529
|
-
export {
|
|
530
|
-
rt as ReactShaderToy
|
|
531
|
-
};
|