@absolutejs/rapier3d 0.16.0 → 0.16.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -479,3 +479,22 @@ Qualification and retained failed assumptions are in
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  body removal; they do not invent a fracture-energy budget or model cutting
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  forces, plastic deformation or coupled-contact accuracy. Those remain separate
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  physical models and qualification work.
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+
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+ ## Stable queued wake replay (0.16.1)
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+
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+ Snapshots now serialize unordered pending wake/join membership in handle order.
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+ The default backend also consumes queued wake requests in handle order, retaining
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+ impulse-before-multibody priority. Previously, restoring a snapshot could reorder
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+ sleeping bodies when they woke, changing active-set records on subsequent steps.
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+ Only queued edits are sorted; there is no scan of every world body. The enhanced-
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+ determinism feature retains its existing insertion-ordered behavior. Ordered
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+ connectivity events and the version-1 snapshot payload layout are unchanged;
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+ this is not a general cross-engine snapshot-compatibility promise.
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+
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+ Qualification includes 223 package tests, 843 game tests, exact sleeping-wake
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+ replays, native feature/worker checks, GPU-disabled browser replay and identical
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+ independent builds. Unaffected transport and impact states match published
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+ 0.16.0. Sorting has a measured cost: at 256 released bodies, median first-wake
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+ step time was 0.82 ms versus 0.98 ms, with about 26 microseconds added per pending
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+ snapshot capture. These are bounded CPU fixtures, not hardware FPS claims.
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+ See `absolutejs/research/snapshot-order/` for original failures and full evidence.
@@ -479,3 +479,22 @@ Qualification and retained failed assumptions are in
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  body removal; they do not invent a fracture-energy budget or model cutting
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  forces, plastic deformation or coupled-contact accuracy. Those remain separate
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  physical models and qualification work.
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+
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+ ## Stable queued wake replay (0.16.1)
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+
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+ Snapshots now serialize unordered pending wake/join membership in handle order.
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+ The default backend also consumes queued wake requests in handle order, retaining
487
+ impulse-before-multibody priority. Previously, restoring a snapshot could reorder
488
+ sleeping bodies when they woke, changing active-set records on subsequent steps.
489
+ Only queued edits are sorted; there is no scan of every world body. The enhanced-
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+ determinism feature retains its existing insertion-ordered behavior. Ordered
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+ connectivity events and the version-1 snapshot payload layout are unchanged;
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+ this is not a general cross-engine snapshot-compatibility promise.
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+
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+ Qualification includes 223 package tests, 843 game tests, exact sleeping-wake
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+ replays, native feature/worker checks, GPU-disabled browser replay and identical
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+ independent builds. Unaffected transport and impact states match published
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+ 0.16.0. Sorting has a measured cost: at 256 released bodies, median first-wake
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+ step time was 0.82 ms versus 0.98 ms, with about 26 microseconds added per pending
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+ snapshot capture. These are bounded CPU fixtures, not hardware FPS claims.
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+ See `absolutejs/research/snapshot-order/` for original failures and full evidence.
@@ -1 +1 @@
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- var e=Object.freeze({schemaVersion:1,scope:"package",packageName:"@absolutejs/rapier3d",packageVersion:"0.16.0",qualifiedKernelRelease:"0.16.0",upstream:"b716d375efc0201003f0cd9ef7168eee0b62c177",engine:"0.36.0",collisionLibraryVersion:"0.31.1",collisionSource:"git+https://github.com/absolutejs/parry?rev=c566aabd77be8ac7a427c2b704860c47e34657b9#c566aabd77be8ac7a427c2b704860c47e34657b9",bindings:"0.21.0",bindgen:"0.2.129",wasmSha256:"fb44e31fd971a0577889408a95266ab1e61d9293a1f6657647ca51417b93c83d",wasmBytes:3324606,solverChanges:!0});export{e as buildInfo};
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+ var e=Object.freeze({schemaVersion:1,scope:"package",packageName:"@absolutejs/rapier3d",packageVersion:"0.16.1",qualifiedKernelRelease:"0.16.1",upstream:"b716d375efc0201003f0cd9ef7168eee0b62c177",engine:"0.36.0",collisionLibraryVersion:"0.31.1",collisionSource:"git+https://github.com/absolutejs/parry?rev=c566aabd77be8ac7a427c2b704860c47e34657b9#c566aabd77be8ac7a427c2b704860c47e34657b9",bindings:"0.21.0",bindgen:"0.2.129",wasmSha256:"8639aa4bc16710820fcfc99274e1065bdf9ebfba7e3b5a27acc41fa2bdb8ca5d",wasmBytes:3357015,solverChanges:!0});export{e as buildInfo};
@@ -2,15 +2,15 @@
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  "schemaVersion": 1,
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  "scope": "package",
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  "packageName": "@absolutejs/rapier3d",
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- "packageVersion": "0.16.0",
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- "qualifiedKernelRelease": "0.16.0",
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+ "packageVersion": "0.16.1",
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+ "qualifiedKernelRelease": "0.16.1",
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  "upstream": "b716d375efc0201003f0cd9ef7168eee0b62c177",
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  "engine": "0.36.0",
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  "collisionLibraryVersion": "0.31.1",
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  "collisionSource": "git+https://github.com/absolutejs/parry?rev=c566aabd77be8ac7a427c2b704860c47e34657b9#c566aabd77be8ac7a427c2b704860c47e34657b9",
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  "bindings": "0.21.0",
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  "bindgen": "0.2.129",
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- "wasmSha256": "fb44e31fd971a0577889408a95266ab1e61d9293a1f6657647ca51417b93c83d",
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- "wasmBytes": 3324606,
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+ "wasmSha256": "8639aa4bc16710820fcfc99274e1065bdf9ebfba7e3b5a27acc41fa2bdb8ca5d",
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+ "wasmBytes": 3357015,
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  "solverChanges": true
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  }