@abi-software/scaffoldvuer 1.9.1-beta.1 → 1.9.1-beta.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -2162,7 +2162,7 @@ function WE(n) {
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  var e = n.state, t = n.options, i = n.name, r = t.mainAxis, s = r === void 0 ? !0 : r, o = t.altAxis, a = o === void 0 ? !1 : o, c = t.boundary, l = t.rootBoundary, d = t.altBoundary, h = t.padding, f = t.tether, g = f === void 0 ? !0 : f, p = t.tetherOffset, u = p === void 0 ? 0 : p, y = Ba(e, { boundary: c, rootBoundary: l, padding: h, altBoundary: d }), v = Ai(e.placement), m = So(e.placement), x = !m, M = Jd(v), _ = HE(M), w = e.modifiersData.popperOffsets, A = e.rects.reference, S = e.rects.popper, R = typeof u == "function" ? u(Object.assign({}, e.rects, { placement: e.placement })) : u, T = typeof R == "number" ? { mainAxis: R, altAxis: R } : Object.assign({ mainAxis: 0, altAxis: 0 }, R), I = e.modifiersData.offset ? e.modifiersData.offset[e.placement] : null, E = { x: 0, y: 0 };
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  if (w) {
2164
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  if (s) {
2165
- var L, C = M === "y" ? Dn : Nn, O = M === "y" ? qn : Qn, b = M === "y" ? "height" : "width", P = w[M], N = P + y[C], B = P - y[O], F = g ? -S[b] / 2 : 0, z = m === bo ? A[b] : S[b], G = m === bo ? -S[b] : -A[b], J = e.elements.arrow, ne = g && J ? Yd(J) : { width: 0, height: 0 }, ae = e.modifiersData["arrow#persistent"] ? e.modifiersData["arrow#persistent"].padding : f0(), ie = ae[C], oe = ae[O], W = Ea(0, A[b], ne[b]), X = x ? A[b] / 2 - F - W - ie - T.mainAxis : z - W - ie - T.mainAxis, j = x ? -A[b] / 2 + F + W + oe + T.mainAxis : G + W + oe + T.mainAxis, re = e.elements.arrow && tl(e.elements.arrow), U = re ? M === "y" ? re.clientTop || 0 : re.clientLeft || 0 : 0, H = (L = I == null ? void 0 : I[M]) != null ? L : 0, K = P + X - H - U, le = P + j - H, se = Ea(g ? Oc(N, K) : N, P, g ? gs(B, le) : B);
2165
+ var L, C = M === "y" ? Dn : Nn, O = M === "y" ? qn : Qn, b = M === "y" ? "height" : "width", P = w[M], N = P + y[C], B = P - y[O], F = g ? -S[b] / 2 : 0, z = m === bo ? A[b] : S[b], G = m === bo ? -S[b] : -A[b], J = e.elements.arrow, ne = g && J ? Yd(J) : { width: 0, height: 0 }, ae = e.modifiersData["arrow#persistent"] ? e.modifiersData["arrow#persistent"].padding : f0(), ie = ae[C], oe = ae[O], W = Ea(0, A[b], ne[b]), Z = x ? A[b] / 2 - F - W - ie - T.mainAxis : z - W - ie - T.mainAxis, j = x ? -A[b] / 2 + F + W + oe + T.mainAxis : G + W + oe + T.mainAxis, re = e.elements.arrow && tl(e.elements.arrow), U = re ? M === "y" ? re.clientTop || 0 : re.clientLeft || 0 : 0, H = (L = I == null ? void 0 : I[M]) != null ? L : 0, K = P + Z - H - U, le = P + j - H, se = Ea(g ? Oc(N, K) : N, P, g ? gs(B, le) : B);
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  w[M] = se, E[M] = se - P;
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  }
2168
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  if (a) {
@@ -2943,7 +2943,7 @@ const OA = ft({
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  { resize: i.resize }
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  ]), N = de(() => qi(i.modelValue) ? "" : String(i.modelValue)), B = de(() => i.clearable && !p.value && !i.readonly && !!N.value && (R.value || x.value)), F = de(() => i.showPassword && !p.value && !i.readonly && !!N.value && (!!N.value || R.value)), z = de(() => i.showWordLimit && !!i.maxlength && (i.type === "text" || i.type === "textarea") && !p.value && !i.readonly && !i.showPassword), G = de(() => N.value.length), J = de(() => !!z.value && G.value > Number(i.maxlength)), ne = de(() => !!s.suffix || !!i.suffixIcon || B.value || i.showPassword || z.value || !!L.value && E.value), [ae, ie] = fA(v);
2945
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  Xn(m, (he) => {
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- if (X(), !z.value || i.resize !== "both")
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+ if (Z(), !z.value || i.resize !== "both")
2947
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  return;
2948
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  const be = he[0], { width: te } = be.contentRect;
2949
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  _.value = {
@@ -2965,7 +2965,7 @@ const OA = ft({
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  w.value = {
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  minHeight: gm(m.value).minHeight
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  };
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- }, X = ((he) => {
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+ }, Z = ((he) => {
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  let be = !1;
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  return () => {
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  var te;
@@ -6630,7 +6630,7 @@ const UL = 11, VL = (n, e) => {
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  }), oe = de(() => Array.from(o.cachedOptions.values())), W = de(() => {
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  const me = ie.value.filter((_e) => !_e.created).some((_e) => _e.currentLabel === o.inputValue);
6632
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  return n.filterable && n.allowCreate && o.inputValue !== "" && !me;
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- }), X = () => {
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+ }), Z = () => {
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  n.filterable && Sn(n.filterMethod) || n.filterable && n.remote && Sn(n.remoteMethod) || ie.value.forEach((me) => {
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  var _e;
6636
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  (_e = me.updateOption) == null || _e.call(me, o.inputValue);
@@ -6672,7 +6672,7 @@ const UL = 11, VL = (n, e) => {
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  _e.hover = T.value === _e;
6673
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  });
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  }), Lv(() => {
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- o.isBeforeHide || X();
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+ o.isBeforeHide || Z();
6676
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  });
6677
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  const se = (me) => {
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  o.previousQuery === me || x.value || (o.previousQuery = me, n.filterable && Sn(n.filterMethod) ? n.filterMethod(me) : n.filterable && n.remote && Sn(n.remoteMethod) && n.remoteMethod(me), n.defaultFirstOption && (n.filterable || n.remote) && ae.value ? Mt(V) : Mt(Y));
@@ -6815,7 +6815,7 @@ const UL = 11, VL = (n, e) => {
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  b.value || (Nh && (o.inputHovering = !0), o.menuVisibleOnFocus ? o.menuVisibleOnFocus = !1 : R.value = !R.value);
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  }, Q = () => {
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  R.value ? ie.value[o.hoveringIndex] && qe(ie.value[o.hoveringIndex]) : Kr();
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- }, Te = (me) => Tn(me.value) ? Zi(me.value, n.valueKey) : me.value, De = de(() => ie.value.filter((me) => me.visible).every((me) => me.disabled)), $e = de(() => n.multiple ? n.collapseTags ? o.selected.slice(0, n.maxCollapseTags) : o.selected : []), ct = de(() => n.multiple ? n.collapseTags ? o.selected.slice(n.maxCollapseTags) : [] : []), Z = (me) => {
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+ }, Te = (me) => Tn(me.value) ? Zi(me.value, n.valueKey) : me.value, De = de(() => ie.value.filter((me) => me.visible).every((me) => me.disabled)), $e = de(() => n.multiple ? n.collapseTags ? o.selected.slice(0, n.maxCollapseTags) : o.selected : []), ct = de(() => n.multiple ? n.collapseTags ? o.selected.slice(n.maxCollapseTags) : [] : []), X = (me) => {
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  if (!R.value) {
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  R.value = !0;
6821
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  return;
@@ -6823,7 +6823,7 @@ const UL = 11, VL = (n, e) => {
6823
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  if (!(o.options.size === 0 || o.filteredOptionsCount === 0 || x.value) && !De.value) {
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  me === "next" ? (o.hoveringIndex++, o.hoveringIndex === o.options.size && (o.hoveringIndex = 0)) : me === "prev" && (o.hoveringIndex--, o.hoveringIndex < 0 && (o.hoveringIndex = o.options.size - 1));
6825
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  const _e = ie.value[o.hoveringIndex];
6826
- (_e.disabled === !0 || _e.states.groupDisabled === !0 || !_e.visible) && Z(me), Mt(() => Be(T.value));
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+ (_e.disabled === !0 || _e.states.groupDisabled === !0 || !_e.visible) && X(me), Mt(() => Be(T.value));
6827
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  }
6828
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  }, ge = () => {
6829
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  if (!c.value)
@@ -6870,7 +6870,7 @@ const UL = 11, VL = (n, e) => {
6870
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  validateState: z,
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  validateIcon: G,
6872
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  showNewOption: W,
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- updateOptions: X,
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+ updateOptions: Z,
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  collapseTagSize: re,
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  setSelected: D,
6876
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  selectDisabled: b,
@@ -6889,7 +6889,7 @@ const UL = 11, VL = (n, e) => {
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  toggleMenu: Kr,
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  selectOption: Q,
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  getValueKey: Te,
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- navigateOptions: Z,
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+ navigateOptions: X,
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  dropdownMenuVisible: U,
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  showTagList: $e,
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  collapseTagList: ct,
@@ -8051,8 +8051,8 @@ const ER = Oe({
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  bR(i, o, f, g, t, a);
8052
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  const z = de(() => {
8053
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  const oe = [i.min, i.max, i.step].map((W) => {
8054
- const X = `${W}`.split(".")[1];
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- return X ? X.length : 0;
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+ const Z = `${W}`.split(".")[1];
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+ return Z ? Z.length : 0;
8056
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  });
8057
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  return Math.max.apply(null, oe);
8058
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  }), { sliderWrapper: G } = sR(i, o, y), { firstValue: J, secondValue: ne, sliderSize: ae } = ws(o), ie = (oe) => {
@@ -8073,7 +8073,7 @@ const ER = Oe({
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  }), e({
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  onSliderClick: x
8075
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  }), (oe, W) => {
8076
- var X, j;
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+ var Z, j;
8077
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  return ye(), Le("div", {
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  id: oe.range ? k(T) : void 0,
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  ref_key: "sliderWrapper",
@@ -8081,7 +8081,7 @@ const ER = Oe({
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  class: Ce(k(B)),
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  role: oe.range ? "group" : void 0,
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  "aria-label": oe.range && !k(I) ? k(C) : void 0,
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- "aria-labelledby": oe.range && k(I) ? (X = k(a)) == null ? void 0 : X.labelId : void 0
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+ "aria-labelledby": oe.range && k(I) ? (Z = k(a)) == null ? void 0 : Z.labelId : void 0
8085
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  }, [
8086
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  ze("div", {
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  ref_key: "slider",
@@ -16706,8 +16706,8 @@ function S3(n, e, t, i) {
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  if (ae === void 0) continue;
16707
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  const ie = ae.buffer, oe = ae.type, W = ae.bytesPerElement;
16708
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  if (G.isInterleavedBufferAttribute) {
16709
- const X = G.data, j = X.stride, re = G.offset;
16710
- X && X.isInstancedInterleavedBuffer ? (M(z, X.meshPerAttribute), b._maxInstanceCount === void 0 && (b._maxInstanceCount = X.meshPerAttribute * X.count)) : x(z), n.bindBuffer(34962, ie), w(z, ne, oe, J, j * W, re * W);
16709
+ const Z = G.data, j = Z.stride, re = G.offset;
16710
+ Z && Z.isInstancedInterleavedBuffer ? (M(z, Z.meshPerAttribute), b._maxInstanceCount === void 0 && (b._maxInstanceCount = Z.meshPerAttribute * Z.count)) : x(z), n.bindBuffer(34962, ie), w(z, ne, oe, J, j * W, re * W);
16711
16711
  } else
16712
16712
  G.isInstancedBufferAttribute ? (M(z, G.meshPerAttribute), b._maxInstanceCount === void 0 && (b._maxInstanceCount = G.meshPerAttribute * G.count)) : x(z), n.bindBuffer(34962, ie), w(z, ne, oe, J, 0, 0);
16713
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  } else if (F === "instanceMatrix") {
@@ -18886,16 +18886,16 @@ function QD(n, e, t) {
18886
18886
  function W(te) {
18887
18887
  return g !== te ? (n.useProgram(te), g = te, !0) : !1;
18888
18888
  }
18889
- const X = {
18889
+ const Z = {
18890
18890
  [us]: 32774,
18891
18891
  [uy]: 32778,
18892
18892
  [hy]: 32779
18893
18893
  };
18894
18894
  if (i)
18895
- X[nd] = 32775, X[id] = 32776;
18895
+ Z[nd] = 32775, Z[id] = 32776;
18896
18896
  else {
18897
18897
  const te = e.get("EXT_blend_minmax");
18898
- te !== null && (X[nd] = te.MIN_EXT, X[id] = te.MAX_EXT);
18898
+ te !== null && (Z[nd] = te.MIN_EXT, Z[id] = te.MAX_EXT);
18899
18899
  }
18900
18900
  const j = {
18901
18901
  [dy]: 0,
@@ -18957,7 +18957,7 @@ function QD(n, e, t) {
18957
18957
  }
18958
18958
  return;
18959
18959
  }
18960
- Ie = Ie || pe, je = je || xe, st = st || Ne, (pe !== y || Ie !== x) && (n.blendEquationSeparate(X[pe], X[Ie]), y = pe, x = Ie), (xe !== v || Ne !== m || je !== M || st !== _) && (n.blendFuncSeparate(j[xe], j[Ne], j[je], j[st]), v = xe, m = Ne, M = je, _ = st), u = te, w = null;
18960
+ Ie = Ie || pe, je = je || xe, st = st || Ne, (pe !== y || Ie !== x) && (n.blendEquationSeparate(Z[pe], Z[Ie]), y = pe, x = Ie), (xe !== v || Ne !== m || je !== M || st !== _) && (n.blendFuncSeparate(j[xe], j[Ne], j[je], j[st]), v = xe, m = Ne, M = je, _ = st), u = te, w = null;
18961
18961
  }
18962
18962
  function U(te, pe) {
18963
18963
  te.side === Vr ? ae(2884) : ne(2884);
@@ -19368,7 +19368,7 @@ function eN(n, e, t, i, r, s, o) {
19368
19368
  }
19369
19369
  V.depthBuffer && oe(V);
19370
19370
  }
19371
- function X(V) {
19371
+ function Z(V) {
19372
19372
  const D = v(V) || a, $ = V.isWebGLMultipleRenderTargets === !0 ? V.texture : [V.texture];
19373
19373
  for (let Y = 0, ee = $.length; Y < ee; Y++) {
19374
19374
  const ue = $[Y];
@@ -19403,7 +19403,7 @@ function eN(n, e, t, i, r, s, o) {
19403
19403
  function se(V, D) {
19404
19404
  V && V.isWebGLCubeRenderTarget && (K === !1 && (console.warn("THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead."), K = !0), V = V.texture), P(V, D);
19405
19405
  }
19406
- this.allocateTextureUnit = L, this.resetTextureUnits = E, this.setTexture2D = C, this.setTexture2DArray = O, this.setTexture3D = b, this.setTextureCube = P, this.setupRenderTarget = W, this.updateRenderTargetMipmap = X, this.updateMultisampleRenderTarget = j, this.safeSetTexture2D = le, this.safeSetTextureCube = se;
19406
+ this.allocateTextureUnit = L, this.resetTextureUnits = E, this.setTexture2D = C, this.setTexture2DArray = O, this.setTexture3D = b, this.setTextureCube = P, this.setupRenderTarget = W, this.updateRenderTargetMipmap = Z, this.updateMultisampleRenderTarget = j, this.safeSetTexture2D = le, this.safeSetTextureCube = se;
19407
19407
  }
19408
19408
  function sx(n, e, t) {
19409
19409
  const i = t.isWebGL2;
@@ -19608,9 +19608,9 @@ class nN extends Zr {
19608
19608
  const S = new q(), R = new q();
19609
19609
  function T(O, b, P) {
19610
19610
  S.setFromMatrixPosition(b.matrixWorld), R.setFromMatrixPosition(P.matrixWorld);
19611
- const N = S.distanceTo(R), B = b.projectionMatrix.elements, F = P.projectionMatrix.elements, z = B[14] / (B[10] - 1), G = B[14] / (B[10] + 1), J = (B[9] + 1) / B[5], ne = (B[9] - 1) / B[5], ae = (B[8] - 1) / B[0], ie = (F[8] + 1) / F[0], oe = z * ae, W = z * ie, X = N / (-ae + ie), j = X * -ae;
19612
- b.matrixWorld.decompose(O.position, O.quaternion, O.scale), O.translateX(j), O.translateZ(X), O.matrixWorld.compose(O.position, O.quaternion, O.scale), O.matrixWorldInverse.copy(O.matrixWorld).invert();
19613
- const re = z + X, U = G + X, H = oe - j, K = W + (N - j), le = J * G / U * re, se = ne * G / U * re;
19611
+ const N = S.distanceTo(R), B = b.projectionMatrix.elements, F = P.projectionMatrix.elements, z = B[14] / (B[10] - 1), G = B[14] / (B[10] + 1), J = (B[9] + 1) / B[5], ne = (B[9] - 1) / B[5], ae = (B[8] - 1) / B[0], ie = (F[8] + 1) / F[0], oe = z * ae, W = z * ie, Z = N / (-ae + ie), j = Z * -ae;
19612
+ b.matrixWorld.decompose(O.position, O.quaternion, O.scale), O.translateX(j), O.translateZ(Z), O.matrixWorld.compose(O.position, O.quaternion, O.scale), O.matrixWorldInverse.copy(O.matrixWorld).invert();
19613
+ const re = z + Z, U = G + Z, H = oe - j, K = W + (N - j), le = J * G / U * re, se = ne * G / U * re;
19614
19614
  O.projectionMatrix.makePerspective(H, K, le, se, re, U);
19615
19615
  }
19616
19616
  function I(O, b) {
@@ -19765,15 +19765,15 @@ function wt(n = {}) {
19765
19765
  return x === null ? I : 1;
19766
19766
  }
19767
19767
  let ie = t;
19768
- function oe(Z, ge) {
19769
- for (let fe = 0; fe < Z.length; fe++) {
19770
- const we = Z[fe], Ae = e.getContext(we, ge);
19768
+ function oe(X, ge) {
19769
+ for (let fe = 0; fe < X.length; fe++) {
19770
+ const we = X[fe], Ae = e.getContext(we, ge);
19771
19771
  if (Ae !== null) return Ae;
19772
19772
  }
19773
19773
  return null;
19774
19774
  }
19775
19775
  try {
19776
- const Z = {
19776
+ const X = {
19777
19777
  alpha: i,
19778
19778
  depth: r,
19779
19779
  stencil: s,
@@ -19785,18 +19785,18 @@ function wt(n = {}) {
19785
19785
  };
19786
19786
  if (e.addEventListener("webglcontextlost", je, !1), e.addEventListener("webglcontextrestored", st, !1), ie === null) {
19787
19787
  const ge = ["webgl2", "webgl", "experimental-webgl"];
19788
- if (u.isWebGL1Renderer === !0 && ge.shift(), ie = oe(ge, Z), ie === null)
19788
+ if (u.isWebGL1Renderer === !0 && ge.shift(), ie = oe(ge, X), ie === null)
19789
19789
  throw oe(ge) ? new Error("Error creating WebGL context with your selected attributes.") : new Error("Error creating WebGL context.");
19790
19790
  }
19791
19791
  ie.getShaderPrecisionFormat === void 0 && (ie.getShaderPrecisionFormat = function() {
19792
19792
  return { rangeMin: 1, rangeMax: 1, precision: 1 };
19793
19793
  });
19794
- } catch (Z) {
19795
- throw console.error("THREE.WebGLRenderer: " + Z.message), Z;
19794
+ } catch (X) {
19795
+ throw console.error("THREE.WebGLRenderer: " + X.message), X;
19796
19796
  }
19797
- let W, X, j, re, U, H, K, le, se, V, D, $, Y, ee, ue, Me, Se, he, be, te, pe, xe;
19797
+ let W, Z, j, re, U, H, K, le, se, V, D, $, Y, ee, ue, Me, Se, he, be, te, pe, xe;
19798
19798
  function Ne() {
19799
- W = new C3(ie), X = new T3(ie, W, n), W.init(X), pe = new sx(ie, W, X), j = new QD(ie, W, X), P[0] = 1029, re = new P3(), U = new GD(), H = new eN(ie, W, j, U, X, pe, re), K = new A3(u), le = new eI(ie, X), xe = new S3(ie, W, le, X), se = new L3(ie, le, re, xe), V = new N3(ie, se, le, re), he = new D3(ie), ue = new E3(U), D = new kD(u, K, W, X, xe, ue), $ = new iN(U), Y = new WD(U), ee = new JD(W, X), Se = new M3(u, K, j, V, a), Me = new rx(u, V, X), be = new _3(ie, W, re, X), te = new R3(ie, W, re, X), re.programs = D.programs, u.capabilities = X, u.extensions = W, u.properties = U, u.renderLists = Y, u.shadowMap = Me, u.state = j, u.info = re;
19799
+ W = new C3(ie), Z = new T3(ie, W, n), W.init(Z), pe = new sx(ie, W, Z), j = new QD(ie, W, Z), P[0] = 1029, re = new P3(), U = new GD(), H = new eN(ie, W, j, U, Z, pe, re), K = new A3(u), le = new eI(ie, Z), xe = new S3(ie, W, le, Z), se = new L3(ie, le, re, xe), V = new N3(ie, se, le, re), he = new D3(ie), ue = new E3(U), D = new kD(u, K, W, Z, xe, ue), $ = new iN(U), Y = new WD(U), ee = new JD(W, Z), Se = new M3(u, K, j, V, a), Me = new rx(u, V, Z), be = new _3(ie, W, re, Z), te = new R3(ie, W, re, Z), re.programs = D.programs, u.capabilities = Z, u.extensions = W, u.properties = U, u.renderLists = Y, u.shadowMap = Me, u.state = j, u.info = re;
19800
19800
  }
19801
19801
  Ne();
19802
19802
  const Ie = new nN(u, ie);
@@ -19805,56 +19805,56 @@ function wt(n = {}) {
19805
19805
  }, this.getContextAttributes = function() {
19806
19806
  return ie.getContextAttributes();
19807
19807
  }, this.forceContextLoss = function() {
19808
- const Z = W.get("WEBGL_lose_context");
19809
- Z && Z.loseContext();
19808
+ const X = W.get("WEBGL_lose_context");
19809
+ X && X.loseContext();
19810
19810
  }, this.forceContextRestore = function() {
19811
- const Z = W.get("WEBGL_lose_context");
19812
- Z && Z.restoreContext();
19811
+ const X = W.get("WEBGL_lose_context");
19812
+ X && X.restoreContext();
19813
19813
  }, this.getPixelRatio = function() {
19814
19814
  return I;
19815
- }, this.setPixelRatio = function(Z) {
19816
- Z !== void 0 && (I = Z, this.setSize(R, T, !1));
19817
- }, this.getSize = function(Z) {
19818
- return Z.set(R, T);
19819
- }, this.setSize = function(Z, ge, fe) {
19815
+ }, this.setPixelRatio = function(X) {
19816
+ X !== void 0 && (I = X, this.setSize(R, T, !1));
19817
+ }, this.getSize = function(X) {
19818
+ return X.set(R, T);
19819
+ }, this.setSize = function(X, ge, fe) {
19820
19820
  if (Ie.isPresenting) {
19821
19821
  console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting.");
19822
19822
  return;
19823
19823
  }
19824
- R = Z, T = ge, e.width = Math.floor(Z * I), e.height = Math.floor(ge * I), fe !== !1 && (e.style.width = Z + "px", e.style.height = ge + "px"), this.setViewport(0, 0, Z, ge);
19825
- }, this.getDrawingBufferSize = function(Z) {
19826
- return Z.set(R * I, T * I).floor();
19827
- }, this.setDrawingBufferSize = function(Z, ge, fe) {
19828
- R = Z, T = ge, I = fe, e.width = Math.floor(Z * fe), e.height = Math.floor(ge * fe), this.setViewport(0, 0, Z, ge);
19829
- }, this.getCurrentViewport = function(Z) {
19830
- return Z.copy(w);
19831
- }, this.getViewport = function(Z) {
19832
- return Z.copy(C);
19833
- }, this.setViewport = function(Z, ge, fe, we) {
19834
- Z.isVector4 ? C.set(Z.x, Z.y, Z.z, Z.w) : C.set(Z, ge, fe, we), j.viewport(w.copy(C).multiplyScalar(I).floor());
19835
- }, this.getScissor = function(Z) {
19836
- return Z.copy(O);
19837
- }, this.setScissor = function(Z, ge, fe, we) {
19838
- Z.isVector4 ? O.set(Z.x, Z.y, Z.z, Z.w) : O.set(Z, ge, fe, we), j.scissor(A.copy(O).multiplyScalar(I).floor());
19824
+ R = X, T = ge, e.width = Math.floor(X * I), e.height = Math.floor(ge * I), fe !== !1 && (e.style.width = X + "px", e.style.height = ge + "px"), this.setViewport(0, 0, X, ge);
19825
+ }, this.getDrawingBufferSize = function(X) {
19826
+ return X.set(R * I, T * I).floor();
19827
+ }, this.setDrawingBufferSize = function(X, ge, fe) {
19828
+ R = X, T = ge, I = fe, e.width = Math.floor(X * fe), e.height = Math.floor(ge * fe), this.setViewport(0, 0, X, ge);
19829
+ }, this.getCurrentViewport = function(X) {
19830
+ return X.copy(w);
19831
+ }, this.getViewport = function(X) {
19832
+ return X.copy(C);
19833
+ }, this.setViewport = function(X, ge, fe, we) {
19834
+ X.isVector4 ? C.set(X.x, X.y, X.z, X.w) : C.set(X, ge, fe, we), j.viewport(w.copy(C).multiplyScalar(I).floor());
19835
+ }, this.getScissor = function(X) {
19836
+ return X.copy(O);
19837
+ }, this.setScissor = function(X, ge, fe, we) {
19838
+ X.isVector4 ? O.set(X.x, X.y, X.z, X.w) : O.set(X, ge, fe, we), j.scissor(A.copy(O).multiplyScalar(I).floor());
19839
19839
  }, this.getScissorTest = function() {
19840
19840
  return b;
19841
- }, this.setScissorTest = function(Z) {
19842
- j.setScissorTest(b = Z);
19843
- }, this.setOpaqueSort = function(Z) {
19844
- E = Z;
19845
- }, this.setTransparentSort = function(Z) {
19846
- L = Z;
19847
- }, this.getClearColor = function(Z) {
19848
- return Z.copy(Se.getClearColor());
19841
+ }, this.setScissorTest = function(X) {
19842
+ j.setScissorTest(b = X);
19843
+ }, this.setOpaqueSort = function(X) {
19844
+ E = X;
19845
+ }, this.setTransparentSort = function(X) {
19846
+ L = X;
19847
+ }, this.getClearColor = function(X) {
19848
+ return X.copy(Se.getClearColor());
19849
19849
  }, this.setClearColor = function() {
19850
19850
  Se.setClearColor.apply(Se, arguments);
19851
19851
  }, this.getClearAlpha = function() {
19852
19852
  return Se.getClearAlpha();
19853
19853
  }, this.setClearAlpha = function() {
19854
19854
  Se.setClearAlpha.apply(Se, arguments);
19855
- }, this.clear = function(Z, ge, fe) {
19855
+ }, this.clear = function(X, ge, fe) {
19856
19856
  let we = 0;
19857
- (Z === void 0 || Z) && (we |= 16384), (ge === void 0 || ge) && (we |= 256), (fe === void 0 || fe) && (we |= 1024), ie.clear(we);
19857
+ (X === void 0 || X) && (we |= 16384), (ge === void 0 || ge) && (we |= 256), (fe === void 0 || fe) && (we |= 1024), ie.clear(we);
19858
19858
  }, this.clearColor = function() {
19859
19859
  this.clear(!0, !1, !1);
19860
19860
  }, this.clearDepth = function() {
@@ -19864,41 +19864,41 @@ function wt(n = {}) {
19864
19864
  }, this.dispose = function() {
19865
19865
  e.removeEventListener("webglcontextlost", je, !1), e.removeEventListener("webglcontextrestored", st, !1), Y.dispose(), ee.dispose(), U.dispose(), K.dispose(), V.dispose(), xe.dispose(), Ie.dispose(), Ie.removeEventListener("sessionstart", Kt), Ie.removeEventListener("sessionend", Rt), z && (z.dispose(), z = null), Nt.stop();
19866
19866
  };
19867
- function je(Z) {
19868
- Z.preventDefault(), console.log("THREE.WebGLRenderer: Context Lost."), y = !0;
19867
+ function je(X) {
19868
+ X.preventDefault(), console.log("THREE.WebGLRenderer: Context Lost."), y = !0;
19869
19869
  }
19870
19870
  function st() {
19871
19871
  console.log("THREE.WebGLRenderer: Context Restored."), y = !1;
19872
- const Z = re.autoReset, ge = Me.enabled, fe = Me.autoUpdate, we = Me.needsUpdate, Ae = Me.type;
19873
- Ne(), re.autoReset = Z, Me.enabled = ge, Me.autoUpdate = fe, Me.needsUpdate = we, Me.type = Ae;
19872
+ const X = re.autoReset, ge = Me.enabled, fe = Me.autoUpdate, we = Me.needsUpdate, Ae = Me.type;
19873
+ Ne(), re.autoReset = X, Me.enabled = ge, Me.autoUpdate = fe, Me.needsUpdate = we, Me.type = Ae;
19874
19874
  }
19875
- function qe(Z) {
19876
- const ge = Z.target;
19875
+ function qe(X) {
19876
+ const ge = X.target;
19877
19877
  ge.removeEventListener("dispose", qe), xt(ge);
19878
19878
  }
19879
- function xt(Z) {
19880
- Be(Z), U.remove(Z);
19879
+ function xt(X) {
19880
+ Be(X), U.remove(X);
19881
19881
  }
19882
- function Be(Z) {
19883
- const ge = U.get(Z).programs;
19882
+ function Be(X) {
19883
+ const ge = U.get(X).programs;
19884
19884
  ge !== void 0 && ge.forEach(function(fe) {
19885
19885
  D.releaseProgram(fe);
19886
19886
  });
19887
19887
  }
19888
- function nt(Z, ge) {
19889
- Z.render(function(fe) {
19888
+ function nt(X, ge) {
19889
+ X.render(function(fe) {
19890
19890
  u.renderBufferImmediate(fe, ge);
19891
19891
  });
19892
19892
  }
19893
- this.renderBufferImmediate = function(Z, ge) {
19893
+ this.renderBufferImmediate = function(X, ge) {
19894
19894
  xe.initAttributes();
19895
- const fe = U.get(Z);
19896
- Z.hasPositions && !fe.position && (fe.position = ie.createBuffer()), Z.hasNormals && !fe.normal && (fe.normal = ie.createBuffer()), Z.hasUvs && !fe.uv && (fe.uv = ie.createBuffer()), Z.hasColors && !fe.color && (fe.color = ie.createBuffer());
19895
+ const fe = U.get(X);
19896
+ X.hasPositions && !fe.position && (fe.position = ie.createBuffer()), X.hasNormals && !fe.normal && (fe.normal = ie.createBuffer()), X.hasUvs && !fe.uv && (fe.uv = ie.createBuffer()), X.hasColors && !fe.color && (fe.color = ie.createBuffer());
19897
19897
  const we = ge.getAttributes();
19898
- Z.hasPositions && (ie.bindBuffer(34962, fe.position), ie.bufferData(34962, Z.positionArray, 35048), xe.enableAttribute(we.position), ie.vertexAttribPointer(we.position, 3, 5126, !1, 0, 0)), Z.hasNormals && (ie.bindBuffer(34962, fe.normal), ie.bufferData(34962, Z.normalArray, 35048), xe.enableAttribute(we.normal), ie.vertexAttribPointer(we.normal, 3, 5126, !1, 0, 0)), Z.hasUvs && (ie.bindBuffer(34962, fe.uv), ie.bufferData(34962, Z.uvArray, 35048), xe.enableAttribute(we.uv), ie.vertexAttribPointer(we.uv, 2, 5126, !1, 0, 0)), Z.hasColors && (ie.bindBuffer(34962, fe.color), ie.bufferData(34962, Z.colorArray, 35048), xe.enableAttribute(we.color), ie.vertexAttribPointer(we.color, 3, 5126, !1, 0, 0)), xe.disableUnusedAttributes(), ie.drawArrays(4, 0, Z.count), Z.count = 0;
19899
- }, this.renderBufferDirect = function(Z, ge, fe, we, Ae, me) {
19898
+ X.hasPositions && (ie.bindBuffer(34962, fe.position), ie.bufferData(34962, X.positionArray, 35048), xe.enableAttribute(we.position), ie.vertexAttribPointer(we.position, 3, 5126, !1, 0, 0)), X.hasNormals && (ie.bindBuffer(34962, fe.normal), ie.bufferData(34962, X.normalArray, 35048), xe.enableAttribute(we.normal), ie.vertexAttribPointer(we.normal, 3, 5126, !1, 0, 0)), X.hasUvs && (ie.bindBuffer(34962, fe.uv), ie.bufferData(34962, X.uvArray, 35048), xe.enableAttribute(we.uv), ie.vertexAttribPointer(we.uv, 2, 5126, !1, 0, 0)), X.hasColors && (ie.bindBuffer(34962, fe.color), ie.bufferData(34962, X.colorArray, 35048), xe.enableAttribute(we.color), ie.vertexAttribPointer(we.color, 3, 5126, !1, 0, 0)), xe.disableUnusedAttributes(), ie.drawArrays(4, 0, X.count), X.count = 0;
19899
+ }, this.renderBufferDirect = function(X, ge, fe, we, Ae, me) {
19900
19900
  ge === null && (ge = ne);
19901
- const _e = Ae.isMesh && Ae.matrixWorld.determinant() < 0, Pe = De(Z, ge, we, Ae);
19901
+ const _e = Ae.isMesh && Ae.matrixWorld.determinant() < 0, Pe = De(X, ge, we, Ae);
19902
19902
  j.setMaterial(we, _e);
19903
19903
  let Ge = fe.index;
19904
19904
  const We = fe.attributes.position;
@@ -19926,24 +19926,24 @@ function wt(n = {}) {
19926
19926
  } else
19927
19927
  ht.render(xn, xl);
19928
19928
  }
19929
- }, this.compile = function(Z, ge) {
19930
- f = ee.get(Z), f.init(), Z.traverseVisible(function(fe) {
19929
+ }, this.compile = function(X, ge) {
19930
+ f = ee.get(X), f.init(), X.traverseVisible(function(fe) {
19931
19931
  fe.isLight && fe.layers.test(ge.layers) && (f.pushLight(fe), fe.castShadow && f.pushShadow(fe));
19932
- }), f.setupLights(), Z.traverse(function(fe) {
19932
+ }), f.setupLights(), X.traverse(function(fe) {
19933
19933
  const we = fe.material;
19934
19934
  if (we)
19935
19935
  if (Array.isArray(we))
19936
19936
  for (let Ae = 0; Ae < we.length; Ae++) {
19937
19937
  const me = we[Ae];
19938
- Q(me, Z, fe);
19938
+ Q(me, X, fe);
19939
19939
  }
19940
19940
  else
19941
- Q(we, Z, fe);
19941
+ Q(we, X, fe);
19942
19942
  });
19943
19943
  };
19944
19944
  let tt = null;
19945
- function Jt(Z) {
19946
- tt && tt(Z);
19945
+ function Jt(X) {
19946
+ tt && tt(X);
19947
19947
  }
19948
19948
  function Kt() {
19949
19949
  Nt.stop();
@@ -19952,56 +19952,56 @@ function wt(n = {}) {
19952
19952
  Nt.start();
19953
19953
  }
19954
19954
  const Nt = new Jb();
19955
- Nt.setAnimationLoop(Jt), typeof window < "u" && Nt.setContext(window), this.setAnimationLoop = function(Z) {
19956
- tt = Z, Ie.setAnimationLoop(Z), Z === null ? Nt.stop() : Nt.start();
19957
- }, Ie.addEventListener("sessionstart", Kt), Ie.addEventListener("sessionend", Rt), this.render = function(Z, ge) {
19955
+ Nt.setAnimationLoop(Jt), typeof window < "u" && Nt.setContext(window), this.setAnimationLoop = function(X) {
19956
+ tt = X, Ie.setAnimationLoop(X), X === null ? Nt.stop() : Nt.start();
19957
+ }, Ie.addEventListener("sessionstart", Kt), Ie.addEventListener("sessionend", Rt), this.render = function(X, ge) {
19958
19958
  if (ge !== void 0 && ge.isCamera !== !0) {
19959
19959
  console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
19960
19960
  return;
19961
19961
  }
19962
19962
  if (y === !0) return;
19963
- Z.autoUpdate === !0 && Z.updateMatrixWorld(), ge.parent === null && ge.updateMatrixWorld(), Ie.enabled === !0 && Ie.isPresenting === !0 && (Ie.cameraAutoUpdate === !0 && Ie.updateCamera(ge), ge = Ie.getCamera()), Z.isScene === !0 && Z.onBeforeRender(u, Z, ge, x), f = ee.get(Z, p.length), f.init(), p.push(f), G.multiplyMatrices(ge.projectionMatrix, ge.matrixWorldInverse), N.setFromProjectionMatrix(G), F = this.localClippingEnabled, B = ue.init(this.clippingPlanes, F, ge), h = Y.get(Z, g.length), h.init(), g.push(h), Fi(Z, ge, 0, u.sortObjects), h.finish(), u.sortObjects === !0 && h.sort(E, L), B === !0 && ue.beginShadows();
19963
+ X.autoUpdate === !0 && X.updateMatrixWorld(), ge.parent === null && ge.updateMatrixWorld(), Ie.enabled === !0 && Ie.isPresenting === !0 && (Ie.cameraAutoUpdate === !0 && Ie.updateCamera(ge), ge = Ie.getCamera()), X.isScene === !0 && X.onBeforeRender(u, X, ge, x), f = ee.get(X, p.length), f.init(), p.push(f), G.multiplyMatrices(ge.projectionMatrix, ge.matrixWorldInverse), N.setFromProjectionMatrix(G), F = this.localClippingEnabled, B = ue.init(this.clippingPlanes, F, ge), h = Y.get(X, g.length), h.init(), g.push(h), Fi(X, ge, 0, u.sortObjects), h.finish(), u.sortObjects === !0 && h.sort(E, L), B === !0 && ue.beginShadows();
19964
19964
  const fe = f.state.shadowsArray;
19965
- Me.render(fe, Z, ge), f.setupLights(), f.setupLightsView(ge), B === !0 && ue.endShadows(), this.info.autoReset === !0 && this.info.reset(), Se.render(h, Z);
19965
+ Me.render(fe, X, ge), f.setupLights(), f.setupLightsView(ge), B === !0 && ue.endShadows(), this.info.autoReset === !0 && this.info.reset(), Se.render(h, X);
19966
19966
  const we = h.opaque, Ae = h.transmissive, me = h.transparent;
19967
- we.length > 0 && ni(we, Z, ge), Ae.length > 0 && zi(we, Ae, Z, ge), me.length > 0 && ni(me, Z, ge), x !== null && (H.updateMultisampleRenderTarget(x), H.updateRenderTargetMipmap(x)), Z.isScene === !0 && Z.onAfterRender(u, Z, ge), j.buffers.depth.setTest(!0), j.buffers.depth.setMask(!0), j.buffers.color.setMask(!0), j.setPolygonOffset(!1), xe.resetDefaultState(), M = -1, _ = null, p.pop(), p.length > 0 ? f = p[p.length - 1] : f = null, g.pop(), g.length > 0 ? h = g[g.length - 1] : h = null;
19967
+ we.length > 0 && ni(we, X, ge), Ae.length > 0 && zi(we, Ae, X, ge), me.length > 0 && ni(me, X, ge), x !== null && (H.updateMultisampleRenderTarget(x), H.updateRenderTargetMipmap(x)), X.isScene === !0 && X.onAfterRender(u, X, ge), j.buffers.depth.setTest(!0), j.buffers.depth.setMask(!0), j.buffers.color.setMask(!0), j.setPolygonOffset(!1), xe.resetDefaultState(), M = -1, _ = null, p.pop(), p.length > 0 ? f = p[p.length - 1] : f = null, g.pop(), g.length > 0 ? h = g[g.length - 1] : h = null;
19968
19968
  };
19969
- function Fi(Z, ge, fe, we) {
19970
- if (Z.visible === !1) return;
19971
- if (Z.layers.test(ge.layers)) {
19972
- if (Z.isGroup)
19973
- fe = Z.renderOrder;
19974
- else if (Z.isLOD)
19975
- Z.autoUpdate === !0 && Z.update(ge);
19976
- else if (Z.isLight)
19977
- f.pushLight(Z), Z.castShadow && f.pushShadow(Z);
19978
- else if (Z.isSprite) {
19979
- if (!Z.frustumCulled || N.intersectsSprite(Z)) {
19980
- we && J.setFromMatrixPosition(Z.matrixWorld).applyMatrix4(G);
19981
- const _e = V.update(Z), Pe = Z.material;
19982
- Pe.visible && h.push(Z, _e, Pe, fe, J.z, null);
19969
+ function Fi(X, ge, fe, we) {
19970
+ if (X.visible === !1) return;
19971
+ if (X.layers.test(ge.layers)) {
19972
+ if (X.isGroup)
19973
+ fe = X.renderOrder;
19974
+ else if (X.isLOD)
19975
+ X.autoUpdate === !0 && X.update(ge);
19976
+ else if (X.isLight)
19977
+ f.pushLight(X), X.castShadow && f.pushShadow(X);
19978
+ else if (X.isSprite) {
19979
+ if (!X.frustumCulled || N.intersectsSprite(X)) {
19980
+ we && J.setFromMatrixPosition(X.matrixWorld).applyMatrix4(G);
19981
+ const _e = V.update(X), Pe = X.material;
19982
+ Pe.visible && h.push(X, _e, Pe, fe, J.z, null);
19983
19983
  }
19984
- } else if (Z.isImmediateRenderObject)
19985
- we && J.setFromMatrixPosition(Z.matrixWorld).applyMatrix4(G), h.push(Z, null, Z.material, fe, J.z, null);
19986
- else if ((Z.isMesh || Z.isLine || Z.isPoints) && (Z.isSkinnedMesh && Z.skeleton.frame !== re.render.frame && (Z.skeleton.update(), Z.skeleton.frame = re.render.frame), !Z.frustumCulled || N.intersectsObject(Z))) {
19987
- we && J.setFromMatrixPosition(Z.matrixWorld).applyMatrix4(G);
19988
- const _e = V.update(Z), Pe = Z.material;
19984
+ } else if (X.isImmediateRenderObject)
19985
+ we && J.setFromMatrixPosition(X.matrixWorld).applyMatrix4(G), h.push(X, null, X.material, fe, J.z, null);
19986
+ else if ((X.isMesh || X.isLine || X.isPoints) && (X.isSkinnedMesh && X.skeleton.frame !== re.render.frame && (X.skeleton.update(), X.skeleton.frame = re.render.frame), !X.frustumCulled || N.intersectsObject(X))) {
19987
+ we && J.setFromMatrixPosition(X.matrixWorld).applyMatrix4(G);
19988
+ const _e = V.update(X), Pe = X.material;
19989
19989
  if (Array.isArray(Pe)) {
19990
19990
  const Ge = _e.groups;
19991
19991
  for (let We = 0, et = Ge.length; We < et; We++) {
19992
19992
  const Ye = Ge[We], ht = Pe[Ye.materialIndex];
19993
- ht && ht.visible && h.push(Z, _e, ht, fe, J.z, Ye);
19993
+ ht && ht.visible && h.push(X, _e, ht, fe, J.z, Ye);
19994
19994
  }
19995
- } else Pe.visible && h.push(Z, _e, Pe, fe, J.z, null);
19995
+ } else Pe.visible && h.push(X, _e, Pe, fe, J.z, null);
19996
19996
  }
19997
19997
  }
19998
- const me = Z.children;
19998
+ const me = X.children;
19999
19999
  for (let _e = 0, Pe = me.length; _e < Pe; _e++)
20000
20000
  Fi(me[_e], ge, fe, we);
20001
20001
  }
20002
- function zi(Z, ge, fe, we) {
20002
+ function zi(X, ge, fe, we) {
20003
20003
  if (z === null) {
20004
- const Pe = o === !0 && X.isWebGL2 === !0 ? _f : fi;
20004
+ const Pe = o === !0 && Z.isWebGL2 === !0 ? _f : fi;
20005
20005
  z = new Pe(1024, 1024, {
20006
20006
  generateMipmaps: !0,
20007
20007
  type: pe.convert(vs) !== null ? vs : Ss,
@@ -20014,12 +20014,12 @@ function wt(n = {}) {
20014
20014
  const Ae = u.getRenderTarget();
20015
20015
  u.setRenderTarget(z), u.clear();
20016
20016
  const me = u.toneMapping;
20017
- u.toneMapping = Pr, ni(Z, fe, we), u.toneMapping = me, H.updateMultisampleRenderTarget(z), H.updateRenderTargetMipmap(z), u.setRenderTarget(Ae), ni(ge, fe, we);
20017
+ u.toneMapping = Pr, ni(X, fe, we), u.toneMapping = me, H.updateMultisampleRenderTarget(z), H.updateRenderTargetMipmap(z), u.setRenderTarget(Ae), ni(ge, fe, we);
20018
20018
  }
20019
- function ni(Z, ge, fe) {
20019
+ function ni(X, ge, fe) {
20020
20020
  const we = ge.isScene === !0 ? ge.overrideMaterial : null;
20021
- for (let Ae = 0, me = Z.length; Ae < me; Ae++) {
20022
- const _e = Z[Ae], Pe = _e.object, Ge = _e.geometry, We = we === null ? _e.material : we, et = _e.group;
20021
+ for (let Ae = 0, me = X.length; Ae < me; Ae++) {
20022
+ const _e = X[Ae], Pe = _e.object, Ge = _e.geometry, We = we === null ? _e.material : we, et = _e.group;
20023
20023
  if (fe.isArrayCamera) {
20024
20024
  const Ye = fe.cameras;
20025
20025
  for (let ht = 0, Vt = Ye.length; ht < Vt; ht++) {
@@ -20030,40 +20030,40 @@ function wt(n = {}) {
20030
20030
  Kr(Pe, ge, fe, Ge, We, et);
20031
20031
  }
20032
20032
  }
20033
- function Kr(Z, ge, fe, we, Ae, me) {
20034
- if (Z.onBeforeRender(u, ge, fe, we, Ae, me), Z.modelViewMatrix.multiplyMatrices(fe.matrixWorldInverse, Z.matrixWorld), Z.normalMatrix.getNormalMatrix(Z.modelViewMatrix), Z.isImmediateRenderObject) {
20035
- const _e = De(fe, ge, Ae, Z);
20036
- j.setMaterial(Ae), xe.reset(), nt(Z, _e);
20033
+ function Kr(X, ge, fe, we, Ae, me) {
20034
+ if (X.onBeforeRender(u, ge, fe, we, Ae, me), X.modelViewMatrix.multiplyMatrices(fe.matrixWorldInverse, X.matrixWorld), X.normalMatrix.getNormalMatrix(X.modelViewMatrix), X.isImmediateRenderObject) {
20035
+ const _e = De(fe, ge, Ae, X);
20036
+ j.setMaterial(Ae), xe.reset(), nt(X, _e);
20037
20037
  } else
20038
- Ae.transparent === !0 && Ae.side === Vr ? (Ae.side = Wt, Ae.needsUpdate = !0, u.renderBufferDirect(fe, ge, we, Ae, Z, me), Ae.side = Ur, Ae.needsUpdate = !0, u.renderBufferDirect(fe, ge, we, Ae, Z, me), Ae.side = Vr) : u.renderBufferDirect(fe, ge, we, Ae, Z, me);
20039
- Z.onAfterRender(u, ge, fe, we, Ae, me);
20038
+ Ae.transparent === !0 && Ae.side === Vr ? (Ae.side = Wt, Ae.needsUpdate = !0, u.renderBufferDirect(fe, ge, we, Ae, X, me), Ae.side = Ur, Ae.needsUpdate = !0, u.renderBufferDirect(fe, ge, we, Ae, X, me), Ae.side = Vr) : u.renderBufferDirect(fe, ge, we, Ae, X, me);
20039
+ X.onAfterRender(u, ge, fe, we, Ae, me);
20040
20040
  }
20041
- function Q(Z, ge, fe) {
20041
+ function Q(X, ge, fe) {
20042
20042
  ge.isScene !== !0 && (ge = ne);
20043
- const we = U.get(Z), Ae = f.state.lights, me = f.state.shadowsArray, _e = Ae.state.version, Pe = D.getParameters(Z, Ae.state, me, ge, fe), Ge = D.getProgramCacheKey(Pe);
20043
+ const we = U.get(X), Ae = f.state.lights, me = f.state.shadowsArray, _e = Ae.state.version, Pe = D.getParameters(X, Ae.state, me, ge, fe), Ge = D.getProgramCacheKey(Pe);
20044
20044
  let We = we.programs;
20045
- we.environment = Z.isMeshStandardMaterial ? ge.environment : null, we.fog = ge.fog, we.envMap = K.get(Z.envMap || we.environment), We === void 0 && (Z.addEventListener("dispose", qe), We = /* @__PURE__ */ new Map(), we.programs = We);
20045
+ we.environment = X.isMeshStandardMaterial ? ge.environment : null, we.fog = ge.fog, we.envMap = K.get(X.envMap || we.environment), We === void 0 && (X.addEventListener("dispose", qe), We = /* @__PURE__ */ new Map(), we.programs = We);
20046
20046
  let et = We.get(Ge);
20047
20047
  if (et !== void 0) {
20048
20048
  if (we.currentProgram === et && we.lightsStateVersion === _e)
20049
- return Te(Z, Pe), et;
20049
+ return Te(X, Pe), et;
20050
20050
  } else
20051
- Pe.uniforms = D.getUniforms(Z), Z.onBuild(Pe, u), Z.onBeforeCompile(Pe, u), et = D.acquireProgram(Pe, Ge), We.set(Ge, et), we.uniforms = Pe.uniforms;
20051
+ Pe.uniforms = D.getUniforms(X), X.onBuild(Pe, u), X.onBeforeCompile(Pe, u), et = D.acquireProgram(Pe, Ge), We.set(Ge, et), we.uniforms = Pe.uniforms;
20052
20052
  const Ye = we.uniforms;
20053
- (!Z.isShaderMaterial && !Z.isRawShaderMaterial || Z.clipping === !0) && (Ye.clippingPlanes = ue.uniform), Te(Z, Pe), we.needsLights = ct(Z), we.lightsStateVersion = _e, we.needsLights && (Ye.ambientLightColor.value = Ae.state.ambient, Ye.lightProbe.value = Ae.state.probe, Ye.directionalLights.value = Ae.state.directional, Ye.directionalLightShadows.value = Ae.state.directionalShadow, Ye.spotLights.value = Ae.state.spot, Ye.spotLightShadows.value = Ae.state.spotShadow, Ye.rectAreaLights.value = Ae.state.rectArea, Ye.ltc_1.value = Ae.state.rectAreaLTC1, Ye.ltc_2.value = Ae.state.rectAreaLTC2, Ye.pointLights.value = Ae.state.point, Ye.pointLightShadows.value = Ae.state.pointShadow, Ye.hemisphereLights.value = Ae.state.hemi, Ye.directionalShadowMap.value = Ae.state.directionalShadowMap, Ye.directionalShadowMatrix.value = Ae.state.directionalShadowMatrix, Ye.spotShadowMap.value = Ae.state.spotShadowMap, Ye.spotShadowMatrix.value = Ae.state.spotShadowMatrix, Ye.pointShadowMap.value = Ae.state.pointShadowMap, Ye.pointShadowMatrix.value = Ae.state.pointShadowMatrix);
20053
+ (!X.isShaderMaterial && !X.isRawShaderMaterial || X.clipping === !0) && (Ye.clippingPlanes = ue.uniform), Te(X, Pe), we.needsLights = ct(X), we.lightsStateVersion = _e, we.needsLights && (Ye.ambientLightColor.value = Ae.state.ambient, Ye.lightProbe.value = Ae.state.probe, Ye.directionalLights.value = Ae.state.directional, Ye.directionalLightShadows.value = Ae.state.directionalShadow, Ye.spotLights.value = Ae.state.spot, Ye.spotLightShadows.value = Ae.state.spotShadow, Ye.rectAreaLights.value = Ae.state.rectArea, Ye.ltc_1.value = Ae.state.rectAreaLTC1, Ye.ltc_2.value = Ae.state.rectAreaLTC2, Ye.pointLights.value = Ae.state.point, Ye.pointLightShadows.value = Ae.state.pointShadow, Ye.hemisphereLights.value = Ae.state.hemi, Ye.directionalShadowMap.value = Ae.state.directionalShadowMap, Ye.directionalShadowMatrix.value = Ae.state.directionalShadowMatrix, Ye.spotShadowMap.value = Ae.state.spotShadowMap, Ye.spotShadowMatrix.value = Ae.state.spotShadowMatrix, Ye.pointShadowMap.value = Ae.state.pointShadowMap, Ye.pointShadowMatrix.value = Ae.state.pointShadowMatrix);
20054
20054
  const ht = et.getUniforms(), Vt = Ir.seqWithValue(ht.seq, Ye);
20055
20055
  return we.currentProgram = et, we.uniformsList = Vt, et;
20056
20056
  }
20057
- function Te(Z, ge) {
20058
- const fe = U.get(Z);
20057
+ function Te(X, ge) {
20058
+ const fe = U.get(X);
20059
20059
  fe.outputEncoding = ge.outputEncoding, fe.instancing = ge.instancing, fe.skinning = ge.skinning, fe.numClippingPlanes = ge.numClippingPlanes, fe.numIntersection = ge.numClipIntersection, fe.vertexAlphas = ge.vertexAlphas;
20060
20060
  }
20061
- function De(Z, ge, fe, we) {
20061
+ function De(X, ge, fe, we) {
20062
20062
  ge.isScene !== !0 && (ge = ne), H.resetTextureUnits();
20063
20063
  const Ae = ge.fog, me = fe.isMeshStandardMaterial ? ge.environment : null, _e = x === null ? u.outputEncoding : x.texture.encoding, Pe = K.get(fe.envMap || me), Ge = fe.vertexColors === !0 && we.geometry && we.geometry.attributes.color && we.geometry.attributes.color.itemSize === 4, We = U.get(fe), et = f.state.lights;
20064
- if (B === !0 && (F === !0 || Z !== _)) {
20065
- const xn = Z === _ && fe.id === M;
20066
- ue.setState(fe, Z, xn);
20064
+ if (B === !0 && (F === !0 || X !== _)) {
20065
+ const xn = X === _ && fe.id === M;
20066
+ ue.setState(fe, X, xn);
20067
20067
  }
20068
20068
  let Ye = !1;
20069
20069
  fe.version === We.__version ? (We.needsLights && We.lightsStateVersion !== et.state.version || We.outputEncoding !== _e || we.isInstancedMesh && We.instancing === !1 || !we.isInstancedMesh && We.instancing === !0 || we.isSkinnedMesh && We.skinning === !1 || !we.isSkinnedMesh && We.skinning === !0 || We.envMap !== Pe || fe.fog && We.fog !== Ae || We.numClippingPlanes !== void 0 && (We.numClippingPlanes !== ue.numPlanes || We.numIntersection !== ue.numIntersection) || We.vertexAlphas !== Ge) && (Ye = !0) : (Ye = !0, We.__version = fe.version);
@@ -20071,32 +20071,32 @@ function wt(n = {}) {
20071
20071
  Ye === !0 && (ht = Q(fe, ge, we));
20072
20072
  let Vt = !1, sn = !1, qr = !1;
20073
20073
  const Tt = ht.getUniforms(), Qr = We.uniforms;
20074
- if (j.useProgram(ht.program) && (Vt = !0, sn = !0, qr = !0), fe.id !== M && (M = fe.id, sn = !0), Vt || _ !== Z) {
20075
- if (Tt.setValue(ie, "projectionMatrix", Z.projectionMatrix), X.logarithmicDepthBuffer && Tt.setValue(
20074
+ if (j.useProgram(ht.program) && (Vt = !0, sn = !0, qr = !0), fe.id !== M && (M = fe.id, sn = !0), Vt || _ !== X) {
20075
+ if (Tt.setValue(ie, "projectionMatrix", X.projectionMatrix), Z.logarithmicDepthBuffer && Tt.setValue(
20076
20076
  ie,
20077
20077
  "logDepthBufFC",
20078
- 2 / (Math.log(Z.far + 1) / Math.LN2)
20079
- ), _ !== Z && (_ = Z, sn = !0, qr = !0), fe.isShaderMaterial || fe.isMeshPhongMaterial || fe.isMeshToonMaterial || fe.isMeshStandardMaterial || fe.envMap) {
20078
+ 2 / (Math.log(X.far + 1) / Math.LN2)
20079
+ ), _ !== X && (_ = X, sn = !0, qr = !0), fe.isShaderMaterial || fe.isMeshPhongMaterial || fe.isMeshToonMaterial || fe.isMeshStandardMaterial || fe.envMap) {
20080
20080
  const xn = Tt.map.cameraPosition;
20081
20081
  xn !== void 0 && xn.setValue(
20082
20082
  ie,
20083
- J.setFromMatrixPosition(Z.matrixWorld)
20083
+ J.setFromMatrixPosition(X.matrixWorld)
20084
20084
  );
20085
20085
  }
20086
- (fe.isMeshPhongMaterial || fe.isMeshToonMaterial || fe.isMeshLambertMaterial || fe.isMeshBasicMaterial || fe.isMeshStandardMaterial || fe.isShaderMaterial) && Tt.setValue(ie, "isOrthographic", Z.isOrthographicCamera === !0), (fe.isMeshPhongMaterial || fe.isMeshToonMaterial || fe.isMeshLambertMaterial || fe.isMeshBasicMaterial || fe.isMeshStandardMaterial || fe.isShaderMaterial || fe.isShadowMaterial || we.isSkinnedMesh) && Tt.setValue(ie, "viewMatrix", Z.matrixWorldInverse);
20086
+ (fe.isMeshPhongMaterial || fe.isMeshToonMaterial || fe.isMeshLambertMaterial || fe.isMeshBasicMaterial || fe.isMeshStandardMaterial || fe.isShaderMaterial) && Tt.setValue(ie, "isOrthographic", X.isOrthographicCamera === !0), (fe.isMeshPhongMaterial || fe.isMeshToonMaterial || fe.isMeshLambertMaterial || fe.isMeshBasicMaterial || fe.isMeshStandardMaterial || fe.isShaderMaterial || fe.isShadowMaterial || we.isSkinnedMesh) && Tt.setValue(ie, "viewMatrix", X.matrixWorldInverse);
20087
20087
  }
20088
20088
  if (we.isSkinnedMesh) {
20089
20089
  Tt.setOptional(ie, we, "bindMatrix"), Tt.setOptional(ie, we, "bindMatrixInverse");
20090
20090
  const xn = we.skeleton;
20091
- xn && (X.floatVertexTextures ? (xn.boneTexture === null && xn.computeBoneTexture(), Tt.setValue(ie, "boneTexture", xn.boneTexture, H), Tt.setValue(ie, "boneTextureSize", xn.boneTextureSize)) : Tt.setOptional(ie, xn, "boneMatrices"));
20091
+ xn && (Z.floatVertexTextures ? (xn.boneTexture === null && xn.computeBoneTexture(), Tt.setValue(ie, "boneTexture", xn.boneTexture, H), Tt.setValue(ie, "boneTextureSize", xn.boneTextureSize)) : Tt.setOptional(ie, xn, "boneMatrices"));
20092
20092
  }
20093
20093
  return (sn || We.receiveShadow !== we.receiveShadow) && (We.receiveShadow = we.receiveShadow, Tt.setValue(ie, "receiveShadow", we.receiveShadow)), sn && (Tt.setValue(ie, "toneMappingExposure", u.toneMappingExposure), We.needsLights && $e(Qr, qr), Ae && fe.fog && $.refreshFogUniforms(Qr, Ae), $.refreshMaterialUniforms(Qr, fe, I, T, z), Ir.upload(ie, We.uniformsList, Qr, H)), fe.isShaderMaterial && fe.uniformsNeedUpdate === !0 && (Ir.upload(ie, We.uniformsList, Qr, H), fe.uniformsNeedUpdate = !1), fe.isSpriteMaterial && Tt.setValue(ie, "center", we.center), Tt.setValue(ie, "modelViewMatrix", we.modelViewMatrix), Tt.setValue(ie, "normalMatrix", we.normalMatrix), Tt.setValue(ie, "modelMatrix", we.matrixWorld), ht;
20094
20094
  }
20095
- function $e(Z, ge) {
20096
- Z.ambientLightColor.needsUpdate = ge, Z.lightProbe.needsUpdate = ge, Z.directionalLights.needsUpdate = ge, Z.directionalLightShadows.needsUpdate = ge, Z.pointLights.needsUpdate = ge, Z.pointLightShadows.needsUpdate = ge, Z.spotLights.needsUpdate = ge, Z.spotLightShadows.needsUpdate = ge, Z.rectAreaLights.needsUpdate = ge, Z.hemisphereLights.needsUpdate = ge;
20095
+ function $e(X, ge) {
20096
+ X.ambientLightColor.needsUpdate = ge, X.lightProbe.needsUpdate = ge, X.directionalLights.needsUpdate = ge, X.directionalLightShadows.needsUpdate = ge, X.pointLights.needsUpdate = ge, X.pointLightShadows.needsUpdate = ge, X.spotLights.needsUpdate = ge, X.spotLightShadows.needsUpdate = ge, X.rectAreaLights.needsUpdate = ge, X.hemisphereLights.needsUpdate = ge;
20097
20097
  }
20098
- function ct(Z) {
20099
- return Z.isMeshLambertMaterial || Z.isMeshToonMaterial || Z.isMeshPhongMaterial || Z.isMeshStandardMaterial || Z.isShadowMaterial || Z.isShaderMaterial && Z.lights === !0;
20098
+ function ct(X) {
20099
+ return X.isMeshLambertMaterial || X.isMeshToonMaterial || X.isMeshPhongMaterial || X.isMeshStandardMaterial || X.isShadowMaterial || X.isShaderMaterial && X.lights === !0;
20100
20100
  }
20101
20101
  this.getActiveCubeFace = function() {
20102
20102
  return v;
@@ -20104,21 +20104,21 @@ function wt(n = {}) {
20104
20104
  return m;
20105
20105
  }, this.getRenderTarget = function() {
20106
20106
  return x;
20107
- }, this.setRenderTarget = function(Z, ge = 0, fe = 0) {
20108
- x = Z, v = ge, m = fe, Z && U.get(Z).__webglFramebuffer === void 0 && H.setupRenderTarget(Z);
20107
+ }, this.setRenderTarget = function(X, ge = 0, fe = 0) {
20108
+ x = X, v = ge, m = fe, X && U.get(X).__webglFramebuffer === void 0 && H.setupRenderTarget(X);
20109
20109
  let we = null, Ae = !1, me = !1;
20110
- if (Z) {
20111
- const Pe = Z.texture;
20110
+ if (X) {
20111
+ const Pe = X.texture;
20112
20112
  (Pe.isDataTexture3D || Pe.isDataTexture2DArray) && (me = !0);
20113
- const Ge = U.get(Z).__webglFramebuffer;
20114
- Z.isWebGLCubeRenderTarget ? (we = Ge[ge], Ae = !0) : Z.isWebGLMultisampleRenderTarget ? we = U.get(Z).__webglMultisampledFramebuffer : we = Ge, w.copy(Z.viewport), A.copy(Z.scissor), S = Z.scissorTest;
20113
+ const Ge = U.get(X).__webglFramebuffer;
20114
+ X.isWebGLCubeRenderTarget ? (we = Ge[ge], Ae = !0) : X.isWebGLMultisampleRenderTarget ? we = U.get(X).__webglMultisampledFramebuffer : we = Ge, w.copy(X.viewport), A.copy(X.scissor), S = X.scissorTest;
20115
20115
  } else
20116
20116
  w.copy(C).multiplyScalar(I).floor(), A.copy(O).multiplyScalar(I).floor(), S = b;
20117
- if (j.bindFramebuffer(36160, we) && X.drawBuffers) {
20117
+ if (j.bindFramebuffer(36160, we) && Z.drawBuffers) {
20118
20118
  let Pe = !1;
20119
- if (Z)
20120
- if (Z.isWebGLMultipleRenderTargets) {
20121
- const Ge = Z.texture;
20119
+ if (X)
20120
+ if (X.isWebGLMultipleRenderTargets) {
20121
+ const Ge = X.texture;
20122
20122
  if (P.length !== Ge.length || P[0] !== 36064) {
20123
20123
  for (let We = 0, et = Ge.length; We < et; We++)
20124
20124
  P[We] = 36064 + We;
@@ -20128,55 +20128,55 @@ function wt(n = {}) {
20128
20128
  (P.length !== 1 || P[0] !== 36064) && (P[0] = 36064, P.length = 1, Pe = !0);
20129
20129
  else
20130
20130
  (P.length !== 1 || P[0] !== 1029) && (P[0] = 1029, P.length = 1, Pe = !0);
20131
- Pe && (X.isWebGL2 ? ie.drawBuffers(P) : W.get("WEBGL_draw_buffers").drawBuffersWEBGL(P));
20131
+ Pe && (Z.isWebGL2 ? ie.drawBuffers(P) : W.get("WEBGL_draw_buffers").drawBuffersWEBGL(P));
20132
20132
  }
20133
20133
  if (j.viewport(w), j.scissor(A), j.setScissorTest(S), Ae) {
20134
- const Pe = U.get(Z.texture);
20134
+ const Pe = U.get(X.texture);
20135
20135
  ie.framebufferTexture2D(36160, 36064, 34069 + ge, Pe.__webglTexture, fe);
20136
20136
  } else if (me) {
20137
- const Pe = U.get(Z.texture), Ge = ge || 0;
20137
+ const Pe = U.get(X.texture), Ge = ge || 0;
20138
20138
  ie.framebufferTextureLayer(36160, 36064, Pe.__webglTexture, fe || 0, Ge);
20139
20139
  }
20140
- }, this.readRenderTargetPixels = function(Z, ge, fe, we, Ae, me, _e) {
20141
- if (!(Z && Z.isWebGLRenderTarget)) {
20140
+ }, this.readRenderTargetPixels = function(X, ge, fe, we, Ae, me, _e) {
20141
+ if (!(X && X.isWebGLRenderTarget)) {
20142
20142
  console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
20143
20143
  return;
20144
20144
  }
20145
- let Pe = U.get(Z).__webglFramebuffer;
20146
- if (Z.isWebGLCubeRenderTarget && _e !== void 0 && (Pe = Pe[_e]), Pe) {
20145
+ let Pe = U.get(X).__webglFramebuffer;
20146
+ if (X.isWebGLCubeRenderTarget && _e !== void 0 && (Pe = Pe[_e]), Pe) {
20147
20147
  j.bindFramebuffer(36160, Pe);
20148
20148
  try {
20149
- const Ge = Z.texture, We = Ge.format, et = Ge.type;
20149
+ const Ge = X.texture, We = Ge.format, et = Ge.type;
20150
20150
  if (We !== Gn && pe.convert(We) !== ie.getParameter(35739)) {
20151
20151
  console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
20152
20152
  return;
20153
20153
  }
20154
- const Ye = et === vs && (W.has("EXT_color_buffer_half_float") || X.isWebGL2 && W.has("EXT_color_buffer_float"));
20154
+ const Ye = et === vs && (W.has("EXT_color_buffer_half_float") || Z.isWebGL2 && W.has("EXT_color_buffer_float"));
20155
20155
  if (et !== Ss && pe.convert(et) !== ie.getParameter(35738) && // Edge and Chrome Mac < 52 (#9513)
20156
- !(et === Yi && (X.isWebGL2 || W.has("OES_texture_float") || W.has("WEBGL_color_buffer_float"))) && // Chrome Mac >= 52 and Firefox
20156
+ !(et === Yi && (Z.isWebGL2 || W.has("OES_texture_float") || W.has("WEBGL_color_buffer_float"))) && // Chrome Mac >= 52 and Firefox
20157
20157
  !Ye) {
20158
20158
  console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
20159
20159
  return;
20160
20160
  }
20161
- ie.checkFramebufferStatus(36160) === 36053 ? ge >= 0 && ge <= Z.width - we && fe >= 0 && fe <= Z.height - Ae && ie.readPixels(ge, fe, we, Ae, pe.convert(We), pe.convert(et), me) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.");
20161
+ ie.checkFramebufferStatus(36160) === 36053 ? ge >= 0 && ge <= X.width - we && fe >= 0 && fe <= X.height - Ae && ie.readPixels(ge, fe, we, Ae, pe.convert(We), pe.convert(et), me) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.");
20162
20162
  } finally {
20163
20163
  const Ge = x !== null ? U.get(x).__webglFramebuffer : null;
20164
20164
  j.bindFramebuffer(36160, Ge);
20165
20165
  }
20166
20166
  }
20167
- }, this.copyFramebufferToTexture = function(Z, ge, fe = 0) {
20167
+ }, this.copyFramebufferToTexture = function(X, ge, fe = 0) {
20168
20168
  const we = Math.pow(2, -fe), Ae = Math.floor(ge.image.width * we), me = Math.floor(ge.image.height * we);
20169
20169
  let _e = pe.convert(ge.format);
20170
- X.isWebGL2 && (_e === 6407 && (_e = 32849), _e === 6408 && (_e = 32856)), H.setTexture2D(ge, 0), ie.copyTexImage2D(3553, fe, _e, Z.x, Z.y, Ae, me, 0), j.unbindTexture();
20171
- }, this.copyTextureToTexture = function(Z, ge, fe, we = 0) {
20170
+ Z.isWebGL2 && (_e === 6407 && (_e = 32849), _e === 6408 && (_e = 32856)), H.setTexture2D(ge, 0), ie.copyTexImage2D(3553, fe, _e, X.x, X.y, Ae, me, 0), j.unbindTexture();
20171
+ }, this.copyTextureToTexture = function(X, ge, fe, we = 0) {
20172
20172
  const Ae = ge.image.width, me = ge.image.height, _e = pe.convert(fe.format), Pe = pe.convert(fe.type);
20173
- H.setTexture2D(fe, 0), ie.pixelStorei(37440, fe.flipY), ie.pixelStorei(37441, fe.premultiplyAlpha), ie.pixelStorei(3317, fe.unpackAlignment), ge.isDataTexture ? ie.texSubImage2D(3553, we, Z.x, Z.y, Ae, me, _e, Pe, ge.image.data) : ge.isCompressedTexture ? ie.compressedTexSubImage2D(3553, we, Z.x, Z.y, ge.mipmaps[0].width, ge.mipmaps[0].height, _e, ge.mipmaps[0].data) : ie.texSubImage2D(3553, we, Z.x, Z.y, _e, Pe, ge.image), we === 0 && fe.generateMipmaps && ie.generateMipmap(3553), j.unbindTexture();
20174
- }, this.copyTextureToTexture3D = function(Z, ge, fe, we, Ae = 0) {
20173
+ H.setTexture2D(fe, 0), ie.pixelStorei(37440, fe.flipY), ie.pixelStorei(37441, fe.premultiplyAlpha), ie.pixelStorei(3317, fe.unpackAlignment), ge.isDataTexture ? ie.texSubImage2D(3553, we, X.x, X.y, Ae, me, _e, Pe, ge.image.data) : ge.isCompressedTexture ? ie.compressedTexSubImage2D(3553, we, X.x, X.y, ge.mipmaps[0].width, ge.mipmaps[0].height, _e, ge.mipmaps[0].data) : ie.texSubImage2D(3553, we, X.x, X.y, _e, Pe, ge.image), we === 0 && fe.generateMipmaps && ie.generateMipmap(3553), j.unbindTexture();
20174
+ }, this.copyTextureToTexture3D = function(X, ge, fe, we, Ae = 0) {
20175
20175
  if (u.isWebGL1Renderer) {
20176
20176
  console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");
20177
20177
  return;
20178
20178
  }
20179
- const me = Z.max.x - Z.min.x + 1, _e = Z.max.y - Z.min.y + 1, Pe = Z.max.z - Z.min.z + 1, Ge = pe.convert(we.format), We = pe.convert(we.type);
20179
+ const me = X.max.x - X.min.x + 1, _e = X.max.y - X.min.y + 1, Pe = X.max.z - X.min.z + 1, Ge = pe.convert(we.format), We = pe.convert(we.type);
20180
20180
  let et;
20181
20181
  if (we.isDataTexture3D)
20182
20182
  H.setTexture3D(we, 0), et = 32879;
@@ -20188,9 +20188,9 @@ function wt(n = {}) {
20188
20188
  }
20189
20189
  ie.pixelStorei(37440, we.flipY), ie.pixelStorei(37441, we.premultiplyAlpha), ie.pixelStorei(3317, we.unpackAlignment);
20190
20190
  const Ye = ie.getParameter(3314), ht = ie.getParameter(32878), Vt = ie.getParameter(3316), sn = ie.getParameter(3315), qr = ie.getParameter(32877), Tt = fe.isCompressedTexture ? fe.mipmaps[0] : fe.image;
20191
- ie.pixelStorei(3314, Tt.width), ie.pixelStorei(32878, Tt.height), ie.pixelStorei(3316, Z.min.x), ie.pixelStorei(3315, Z.min.y), ie.pixelStorei(32877, Z.min.z), fe.isDataTexture || fe.isDataTexture3D ? ie.texSubImage3D(et, Ae, ge.x, ge.y, ge.z, me, _e, Pe, Ge, We, Tt.data) : fe.isCompressedTexture ? (console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."), ie.compressedTexSubImage3D(et, Ae, ge.x, ge.y, ge.z, me, _e, Pe, Ge, Tt.data)) : ie.texSubImage3D(et, Ae, ge.x, ge.y, ge.z, me, _e, Pe, Ge, We, Tt), ie.pixelStorei(3314, Ye), ie.pixelStorei(32878, ht), ie.pixelStorei(3316, Vt), ie.pixelStorei(3315, sn), ie.pixelStorei(32877, qr), Ae === 0 && we.generateMipmaps && ie.generateMipmap(et), j.unbindTexture();
20192
- }, this.initTexture = function(Z) {
20193
- H.setTexture2D(Z, 0), j.unbindTexture();
20191
+ ie.pixelStorei(3314, Tt.width), ie.pixelStorei(32878, Tt.height), ie.pixelStorei(3316, X.min.x), ie.pixelStorei(3315, X.min.y), ie.pixelStorei(32877, X.min.z), fe.isDataTexture || fe.isDataTexture3D ? ie.texSubImage3D(et, Ae, ge.x, ge.y, ge.z, me, _e, Pe, Ge, We, Tt.data) : fe.isCompressedTexture ? (console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."), ie.compressedTexSubImage3D(et, Ae, ge.x, ge.y, ge.z, me, _e, Pe, Ge, Tt.data)) : ie.texSubImage3D(et, Ae, ge.x, ge.y, ge.z, me, _e, Pe, Ge, We, Tt), ie.pixelStorei(3314, Ye), ie.pixelStorei(32878, ht), ie.pixelStorei(3316, Vt), ie.pixelStorei(3315, sn), ie.pixelStorei(32877, qr), Ae === 0 && we.generateMipmaps && ie.generateMipmap(et), j.unbindTexture();
20192
+ }, this.initTexture = function(X) {
20193
+ H.setTexture2D(X, 0), j.unbindTexture();
20194
20194
  }, this.resetState = function() {
20195
20195
  v = 0, m = 0, x = null, j.reset(), xe.reset();
20196
20196
  }, typeof __THREE_DEVTOOLS__ < "u" && __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe", { detail: this }));
@@ -22243,7 +22243,7 @@ class mi extends Ke {
22243
22243
  se < 0 && (se = U.length - 1);
22244
22244
  for (let V = 0, D = d + y * 2; V < D; V++) {
22245
22245
  const $ = b * V, Y = b * (V + 1), ee = H + le + $, ue = H + se + $, Me = H + se + Y, Se = H + le + Y;
22246
- X(ee, ue, Me, Se);
22246
+ Z(ee, ue, Me, Se);
22247
22247
  }
22248
22248
  }
22249
22249
  }
@@ -22255,7 +22255,7 @@ class mi extends Ke {
22255
22255
  const le = r.length / 3, se = m.generateTopUV(i, r, le - 3, le - 2, le - 1);
22256
22256
  re(se[0]), re(se[1]), re(se[2]);
22257
22257
  }
22258
- function X(U, H, K, le) {
22258
+ function Z(U, H, K, le) {
22259
22259
  j(U), j(H), j(le), j(H), j(K), j(le);
22260
22260
  const se = r.length / 3, V = m.generateSideWallUV(i, r, se - 6, se - 3, se - 2, se - 1);
22261
22261
  re(V[0]), re(V[1]), re(V[3]), re(V[1]), re(V[2]), re(V[3]);
@@ -31413,7 +31413,7 @@ const iz = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
31413
31413
  /* 2 */
31414
31414
  /***/
31415
31415
  (o) => {
31416
- o.exports = /* @__PURE__ */ JSON.parse('{"name":"zincjs","version":"1.13.1","description":"ZincJS (Web-based-Zinc-Visualisation)","main":"build/zinc.js","directories":{"doc":"docs"},"files":["package.json","LICENSE","README.md","src/*","build/zinc.js","build/zinc.frontend.js","build/zinc.js.map","webpack.config.js"],"scripts":{"build-bundle":"webpack --config webpack.frontend.js; webpack --config webpack.backend.js","build-backend":"webpack --config webpack.backend.js","test":"npm --prefix ./test install && npm --prefix ./test run test-ci","changelog":"auto-changelog -p --output CHANGELOG.md --template keepachangelog","jsdoc":"jsdoc -c jsdoc_conf.json","version":"npm run build-bundle;npm run jsdoc;npm run changelog; git add CHANGELOG.md docs","release:beta":"npm version prerelease --preid=beta; npm publish --tag beta","release:minor":"npm version minor; npm publish","release:patch":"npm version patch; npm publish"},"repository":{"type":"git","url":"git+https://github.com/alan-wu/ZincJS.git"},"keywords":["library","webgl","3d","zincjs"],"author":"Alan Wu <alan.wu@auckland.ac.nz>","license":"MIT","bugs":{"url":"https://github.com/alan-wu/ZincJS/issues"},"homepage":"http://alan-wu.github.io/ZincJS/","devDependencies":{"@babel/core":"^7.23.9","@babel/preset-env":"^7.23.9","auto-changelog":"^2.4.0","babel-loader":"^9.1.3","babel-preset-minify":"^0.5.1","file-loader":"^6.2.0","jsdoc":"^4.0.2","raw-loader":"^4.0.2","webpack":"^5.90.3","webpack-cli":"^5.1.4","webpack-node-externals":"^3.0.0"},"dependencies":{"css-element-queries":"^1.2.2","lodash":"^4.17.19","promise-polyfill":"^8.1.3","three":"^0.130.1","three-spritetext":"1.6.2","url-loader":"^4.1.1","url-polyfill":"^1.1.7","webworkify-webpack":"^2.1.5"}}');
31416
+ o.exports = /* @__PURE__ */ JSON.parse('{"name":"zincjs","version":"1.13.2","description":"ZincJS (Web-based-Zinc-Visualisation)","main":"build/zinc.js","directories":{"doc":"docs"},"files":["package.json","LICENSE","README.md","src/*","build/zinc.js","build/zinc.frontend.js","build/zinc.js.map","webpack.config.js"],"scripts":{"build-bundle":"webpack --config webpack.frontend.js; webpack --config webpack.backend.js","build-backend":"webpack --config webpack.backend.js","test":"npm --prefix ./test install && npm --prefix ./test run test-ci","changelog":"auto-changelog -p --output CHANGELOG.md --template keepachangelog","jsdoc":"jsdoc -c jsdoc_conf.json","version":"npm run build-bundle;npm run jsdoc;npm run changelog; git add CHANGELOG.md docs","release:beta":"npm version prerelease --preid=beta; npm publish --tag beta","release:minor":"npm version minor; npm publish","release:patch":"npm version patch; npm publish"},"repository":{"type":"git","url":"git+https://github.com/alan-wu/ZincJS.git"},"keywords":["library","webgl","3d","zincjs"],"author":"Alan Wu <alan.wu@auckland.ac.nz>","license":"MIT","bugs":{"url":"https://github.com/alan-wu/ZincJS/issues"},"homepage":"http://alan-wu.github.io/ZincJS/","devDependencies":{"@babel/core":"^7.23.9","@babel/preset-env":"^7.23.9","auto-changelog":"^2.4.0","babel-loader":"^9.1.3","babel-preset-minify":"^0.5.1","file-loader":"^6.2.0","jsdoc":"^4.0.2","raw-loader":"^4.0.2","webpack":"^5.90.3","webpack-cli":"^5.1.4","webpack-node-externals":"^3.0.0"},"dependencies":{"css-element-queries":"^1.2.2","lodash":"^4.17.19","promise-polyfill":"^8.1.3","three":"^0.130.1","three-spritetext":"1.6.2","url-loader":"^4.1.1","url-polyfill":"^1.1.7","webworkify-webpack":"^2.1.5"}}');
31417
31417
  },
31418
31418
  /* 3 */
31419
31419
  /***/
@@ -31567,11 +31567,11 @@ const iz = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
31567
31567
  G && (N[T] = Array(G.length).fill().map(() => []));
31568
31568
  }
31569
31569
  for (var J = Math.log10(1 / R), ne = Math.pow(10, J), F = 0; F < C; F++) {
31570
- for (var ae = E ? E.getX(F) : F, ie = "", oe = 0, z = b.length; oe < z; oe++) for (var T = b[oe], W = S.getAttribute(T), X = W.itemSize, j = 0; j < X; j++)
31570
+ for (var ae = E ? E.getX(F) : F, ie = "", oe = 0, z = b.length; oe < z; oe++) for (var T = b[oe], W = S.getAttribute(T), Z = W.itemSize, j = 0; j < Z; j++)
31571
31571
  ie += "".concat(~~(W[B[j]](ae) * ne), ",");
31572
31572
  if (ie in I) ue.push(I[ie]);
31573
31573
  else {
31574
- for (var oe = 0, z = b.length; oe < z; oe++) for (var re, T = b[oe], W = S.getAttribute(T), G = S.morphAttributes[T], X = W.itemSize, U = P[T], H = N[T], j = 0; j < X; j++) if (re = B[j], U.push(W[re](ae)), G) for (var K = 0, le = G.length; K < le; K++) H[K].push(G[K][re](ae));
31574
+ for (var oe = 0, z = b.length; oe < z; oe++) for (var re, T = b[oe], W = S.getAttribute(T), G = S.morphAttributes[T], Z = W.itemSize, U = P[T], H = N[T], j = 0; j < Z; j++) if (re = B[j], U.push(W[re](ae)), G) for (var K = 0, le = G.length; K < le; K++) H[K].push(G[K][re](ae));
31575
31575
  I[ie] = O, ue.push(O), O++;
31576
31576
  }
31577
31577
  }
@@ -31787,7 +31787,7 @@ const iz = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
31787
31787
  for (var z = 0, G = I.length; z < G; z++) {
31788
31788
  var J = I[z], ne = void 0, ae = void 0, ie = J.vertexNormals, oe = J.vertexColors, W = new y(J.a + w, J.b + w, J.c + w);
31789
31789
  W.normal.copy(J.normal), _ !== void 0 && W.normal.applyMatrix3(_).normalize();
31790
- for (var X = 0, j = ie.length; X < j; X++) ne = ie[X].clone(), _ !== void 0 && ne.applyMatrix3(_).normalize(), W.vertexNormals.push(ne);
31790
+ for (var Z = 0, j = ie.length; Z < j; Z++) ne = ie[Z].clone(), _ !== void 0 && ne.applyMatrix3(_).normalize(), W.vertexNormals.push(ne);
31791
31791
  W.color.copy(J.color);
31792
31792
  for (var re = 0, U = oe.length; re < U; re++) ae = oe[re], W.vertexColors.push(ae.clone());
31793
31793
  W.materialIndex = J.materialIndex + M, T.push(W);
@@ -31869,8 +31869,8 @@ const iz = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
31869
31869
  for (var E = [], L = [], C = {}, O = [], b = {}, P = [], N = {}, B = 0; B < this.faces.length; B++) {
31870
31870
  var F = this.faces[B], z = !0, G = !1, J = this.faceVertexUvs[0][B] !== void 0, ne = 0 < F.normal.length(), ae = 0 < F.vertexNormals.length, ie = F.color.r !== 1 || F.color.g !== 1 || F.color.b !== 1, oe = 0 < F.vertexColors.length, W = 0;
31871
31871
  if (W = m(W, 0, 0), W = m(W, 1, z), W = m(W, 2, G), W = m(W, 3, J), W = m(W, 4, ne), W = m(W, 5, ae), W = m(W, 6, ie), W = m(W, 7, oe), E.push(W), E.push(F.a, F.b, F.c), E.push(F.materialIndex), J) {
31872
- var X = this.faceVertexUvs[0][B];
31873
- E.push(_(X[0]), _(X[1]), _(X[2]));
31872
+ var Z = this.faceVertexUvs[0][B];
31873
+ E.push(_(Z[0]), _(Z[1]), _(Z[2]));
31874
31874
  }
31875
31875
  if (ne && E.push(x(F.normal)), ae) {
31876
31876
  var j = F.vertexNormals;
@@ -31905,7 +31905,7 @@ const iz = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
31905
31905
  }
31906
31906
  if (J[ne].normals !== void 0) {
31907
31907
  G.normals = [];
31908
- for (var W = 0, X = J[ne].normals.length; W < X; W++) G.normals.push(J[ne].normals[W].clone());
31908
+ for (var W = 0, Z = J[ne].normals.length; W < Z; W++) G.normals.push(J[ne].normals[W].clone());
31909
31909
  }
31910
31910
  this.morphTargets.push(G);
31911
31911
  }
@@ -32101,7 +32101,7 @@ const iz = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
32101
32101
  var oe = w[1][z];
32102
32102
  oe === void 0 ? (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", z), this.uvs2.push(new l.Vector2(), new l.Vector2(), new l.Vector2())) : this.uvs2.push(oe[0], oe[1], oe[2]);
32103
32103
  }
32104
- for (var W, X = 0; X < T; X++) W = R[X].vertices, x[X].data.push(W[F.a], W[F.b], W[F.c]);
32104
+ for (var W, Z = 0; Z < T; Z++) W = R[Z].vertices, x[Z].data.push(W[F.a], W[F.b], W[F.c]);
32105
32105
  for (var j, re = 0; re < C; re++) j = L[re].vertexNormals[z], E[re].data.push(j.a, j.b, j.c);
32106
32106
  N && this.skinIndices.push(b[F.a], b[F.b], b[F.c]), B && this.skinWeights.push(P[F.a], P[F.b], P[F.c]);
32107
32107
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@@ -32469,9 +32469,9 @@ const iz = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
32469
32469
  var W = g.distanceSqToSegment(O, b, N, P);
32470
32470
  if (!(W > C)) {
32471
32471
  N.applyMatrix4(this.matrixWorld);
32472
- var X = w.ray.origin.distanceTo(N);
32473
- X < w.near || X > w.far || A.push({
32474
- distance: X,
32472
+ var Z = w.ray.origin.distanceTo(N);
32473
+ Z < w.near || Z > w.far || A.push({
32474
+ distance: Z,
32475
32475
  // What do we want? intersection point on the ray or on the segment??
32476
32476
  // point: raycaster.ray.at( distance ),
32477
32477
  point: P.clone().applyMatrix4(this.matrixWorld),
@@ -32708,7 +32708,7 @@ const iz = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
32708
32708
  }
32709
32709
  }
32710
32710
  this.morph.instanceColor.needsUpdate = !0;
32711
- }, X = () => {
32711
+ }, Z = () => {
32712
32712
  var U = N, H = B, K = F, le = z, se = G, V = J, D = this.inbuildTime / this.duration * (M - 1), $ = Math.floor(D), Y = 1 - (D - $), ee = Math.ceil(D);
32713
32713
  if (I) {
32714
32714
  var ue = y[$.toString()], Me = y[ee.toString()], Se = g[$.toString()], he = g[ee.toString()], be = p[$.toString()], te = p[ee.toString()], pe = u[$.toString()], xe = u[ee.toString()], Ne = v[$.toString()], Ie = v[ee.toString()];
@@ -32773,16 +32773,16 @@ const iz = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
32773
32773
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32774
32774
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32775
32775
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32776
- this.inbuildTime = U > this.duration ? this.duration : 0 > U ? 0 : U, (T || I) && (X(), I && (this.markerUpdateRequired = !0));
32776
+ this.inbuildTime = U > this.duration ? this.duration : 0 > U ? 0 : U, (T || I) && (Z(), I && (this.markerUpdateRequired = !0));
32777
32777
  }, this.isTimeVarying = () => !!((this.ready === !1 || 0 < M) && (T || I)), this.getCurrentTime = () => this.inbuildTime, this.setScaleAll = function(U) {
32778
- this.globalScale = U, X();
32778
+ this.globalScale = U, Z();
32779
32779
  }, this.dispose = () => {
32780
32780
  for (var U = f.length - 1; 0 <= U; U--) f[U].dispose();
32781
32781
  this.geometry && this.geometry.dispose(), this.morph && this.morph.material.dispose(), g = void 0, p = void 0, u = void 0, y = void 0, v = void 0, m = void 0, this.ready = !1, this.groupName = void 0;
32782
32782
  }, this.render = (U, H, K) => {
32783
32783
  if (H == !0) {
32784
32784
  var le = this.inbuildTime + U;
32785
- le > this.duration && (le -= this.duration), this.inbuildTime = le, (T || I) && X();
32785
+ le > this.duration && (le -= this.duration), this.inbuildTime = le, (T || I) && Z();
32786
32786
  }
32787
32787
  this.updateMarker(H, K);
32788
32788
  };
@@ -32818,9 +32818,11 @@ const iz = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
32818
32818
  var N = P.type;
32819
32819
  if (N !== void 0 && N.toLowerCase() === "object") return void console.error("THREE.JSONLoader: " + S + " should be loaded with THREE.ObjectLoader instead.");
32820
32820
  }
32821
- if (E && E.parse) {
32821
+ if (E && E.parse) try {
32822
32822
  var B = E.parse(b, L);
32823
32823
  R(B.geometry, B.materials);
32824
+ } catch (F) {
32825
+ if (console.error("The loader has encountered aon loading the geometry"), console.error(F), I) return void I({ responseURL: S });
32824
32826
  }
32825
32827
  }, T, I);
32826
32828
  }, setTexturePath: function(S) {
@@ -32830,7 +32832,7 @@ const iz = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
32830
32832
  function L(pe, xe) {
32831
32833
  return pe & 1 << xe;
32832
32834
  }
32833
- var C, O, b, P, N, B, F, z, G, J, ne, ae, ie, oe, W, X, j, re, U, H, K, le, se, V, D, $, Y, ee = I.faces, ue = I.vertices, Me = I.normals, Se = I.colors, he = I.scale, be = 0;
32835
+ var C, O, b, P, N, B, F, z, G, J, ne, ae, ie, oe, W, Z, j, re, U, H, K, le, se, V, D, $, Y, ee = I.faces, ue = I.vertices, Me = I.normals, Se = I.colors, he = I.scale, be = 0;
32834
32836
  if (I.uvs !== void 0) {
32835
32837
  for (C = 0; C < I.uvs.length; C++) I.uvs[C].length && be++;
32836
32838
  for (C = 0; C < be; C++) E.faceVertexUvs[C] = [];
@@ -32843,15 +32845,15 @@ const iz = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
32843
32845
  if (Me) for (C = 0; C < Me.length; C++) E.normals[C] = Me[C];
32844
32846
  if (Se) for (C = 0; C < Se.length; C++) E.colors[C] = Se[C];
32845
32847
  for (; P < N; )
32846
- if (J = ee[P++], ne = L(J, 0), ae = L(J, 1), ie = L(J, 3), oe = L(J, 4), W = L(J, 5), X = L(J, 6), j = L(J, 7), ne) {
32848
+ if (J = ee[P++], ne = L(J, 0), ae = L(J, 1), ie = L(J, 3), oe = L(J, 4), W = L(J, 5), Z = L(J, 6), j = L(J, 7), ne) {
32847
32849
  if (H = new v(), H.a = ee[P], H.b = ee[P + 1], H.c = ee[P + 3], K = new v(), K.a = ee[P + 1], K.b = ee[P + 2], K.c = ee[P + 3], P += 4, ae && (G = ee[P++], H.materialIndex = G, K.materialIndex = G), b = E.faces.length, ie) for (C = 0; C < be; C++) for (V = I.uvs[C], E.faceVertexUvs[C][b] = [], E.faceVertexUvs[C][b + 1] = [], O = 0; 4 > O; O++) z = ee[P++], $ = V[2 * z], Y = V[2 * z + 1], D = new y($, Y), O !== 2 && E.faceVertexUvs[C][b].push(D), O !== 0 && E.faceVertexUvs[C][b + 1].push(D);
32848
32850
  if (oe && (F = 3 * ee[P++], H.normal.set(Me[F++], Me[F++], Me[F]), K.normal.copy(H.normal)), W) for (C = 0; 4 > C; C++) F = 3 * ee[P++], se = new g(Me[F++], Me[F++], Me[F]), C !== 2 && H.vertexNormals.push(se), C !== 0 && K.vertexNormals.push(se);
32849
- if (X && (B = ee[P++], le = Se[B], H.color.setHex(le), K.color.setHex(le)), j) for (C = 0; 4 > C; C++) B = ee[P++], le = Se[B], C !== 2 && H.vertexColors.push(new u(le)), C !== 0 && K.vertexColors.push(new u(le));
32851
+ if (Z && (B = ee[P++], le = Se[B], H.color.setHex(le), K.color.setHex(le)), j) for (C = 0; 4 > C; C++) B = ee[P++], le = Se[B], C !== 2 && H.vertexColors.push(new u(le)), C !== 0 && K.vertexColors.push(new u(le));
32850
32852
  E.faces.push(H), E.faces.push(K);
32851
32853
  } else {
32852
32854
  if (U = new v(), U.a = ee[P++], U.b = ee[P++], U.c = ee[P++], ae && (G = ee[P++], U.materialIndex = G), b = E.faces.length, ie) for (C = 0; C < be; C++) for (V = I.uvs[C], E.faceVertexUvs[C][b] = [], O = 0; 3 > O; O++) z = ee[P++], $ = V[2 * z], Y = V[2 * z + 1], D = new y($, Y), E.faceVertexUvs[C][b].push(D);
32853
32855
  if (oe && (F = 3 * ee[P++], U.normal.set(Me[F++], Me[F++], Me[F])), W) for (C = 0; 3 > C; C++) F = 3 * ee[P++], se = new g(Me[F++], Me[F++], Me[F]), U.vertexNormals.push(se);
32854
- if (X && (B = ee[P++], U.color.setHex(Se[B])), j) for (C = 0; 3 > C; C++) B = ee[P++], U.vertexColors.push(new u(Se[B]));
32856
+ if (Z && (B = ee[P++], U.color.setHex(Se[B])), j) for (C = 0; 3 > C; C++) B = ee[P++], U.vertexColors.push(new u(Se[B]));
32855
32857
  E.faces.push(U);
32856
32858
  }
32857
32859
  }
@@ -33769,7 +33771,7 @@ void main() {
33769
33771
  this.forcePickableObjectsUpdate = !1, this.uuid = m();
33770
33772
  var W = new d(this);
33771
33773
  W.disable(), b.add(W.group);
33772
- var X = { main: [], mini: [] }, j = new l.Vector3(0, 0, 0), re = () => S ? typeof S.clientWidth > "u" ? S.width : S.clientWidth : 0, U = () => S ? typeof S.clientHeight > "u" ? S.height : S.clientHeight : 0;
33774
+ var Z = { main: [], mini: [] }, j = new l.Vector3(0, 0, 0), re = () => S ? typeof S.clientWidth > "u" ? S.width : S.clientWidth : 0, U = () => S ? typeof S.clientHeight > "u" ? S.height : S.clientHeight : 0;
33773
33775
  this.getDownloadProgress = () => T.getDownloadProgress(), this.onWindowResize = () => {
33774
33776
  var D = U();
33775
33777
  this.camera.aspect = re() / D, this.camera.updateProjectionMatrix(), this.minimapScissor.updateRequired = !0, z.onResize(), z.calculateHeightPerPixelAtZeroDepth(D);
@@ -34016,28 +34018,28 @@ void main() {
34016
34018
  }, this.enableMarkerCluster = (D) => {
34017
34019
  D ? (W.markerUpdateRequired = !0, W.enable()) : (W.markerUpdateRequired = !1, W.disable()), this.forcePickableObjectsUpdate = !0;
34018
34020
  }, this.destroyAxisDisplay = () => {
34019
- this.displayMiniAxes = !1, X.main && (this.enableAxisDisplay(!1, !1), X.main.forEach((D) => {
34021
+ this.displayMiniAxes = !1, Z.main && (this.enableAxisDisplay(!1, !1), Z.main.forEach((D) => {
34020
34022
  D.dispose && D.dispose();
34021
- })), X.mini && (this.enableAxisDisplay(!1, !0), X.mini.forEach((D) => {
34023
+ })), Z.mini && (this.enableAxisDisplay(!1, !0), Z.mini.forEach((D) => {
34022
34024
  D.dispose && D.dispose();
34023
- })), X = { main: [], mini: [] };
34025
+ })), Z = { main: [], mini: [] };
34024
34026
  }, this.createAxisDisplay = function() {
34025
34027
  var D = 0 < arguments.length && arguments[0] !== void 0 && arguments[0];
34026
34028
  A.destroyAxisDisplay();
34027
34029
  var $ = [{ name: "x", dir: new l.Vector3(1, 0, 0), colour: "red", hex: 16733525 }, { name: "y", dir: new l.Vector3(0, 1, 0), colour: "green", hex: 5635925 }, { name: "z", dir: new l.Vector3(0, 0, 1), colour: "blue", hex: 5592575 }], Y = A.getBoundingBox(), ee = Y.min.distanceTo(Y.max), ue = new l.Vector3(0, 0, 0);
34028
34030
  D && ue.copy(Y.min), $.forEach((Me) => {
34029
34031
  var Se = new l.ArrowHelper(Me.dir, ue, ee, Me.hex);
34030
- X.main.push(Se);
34032
+ Z.main.push(Se);
34031
34033
  var he = new l.ArrowHelper(Me.dir, Y.getCenter(j), ee / 2, Me.hex);
34032
- X.mini.push(he);
34034
+ Z.mini.push(he);
34033
34035
  var be = y(Me.name, 0.036, Me.colour, "Asap", 120, 700), te = Me.dir.clone().multiplyScalar(ee).add(ue);
34034
- be.position.set(te.x, te.y, te.z), X.main.push(be);
34036
+ be.position.set(te.x, te.y, te.z), Z.main.push(be);
34035
34037
  });
34036
34038
  }, this.enableAxisDisplay = function(D) {
34037
34039
  var $, Y = 1 < arguments.length && arguments[1] !== void 0 && arguments[1];
34038
- Y && ($ = X) !== null && $ !== void 0 && ($ = $.mini) !== null && $ !== void 0 && $.length ? (A.displayMiniAxes = D, X.mini.forEach((ee) => {
34040
+ Y && ($ = Z) !== null && $ !== void 0 && ($ = $.mini) !== null && $ !== void 0 && $.length ? (A.displayMiniAxes = D, Z.mini.forEach((ee) => {
34039
34041
  D ? P.add(ee) : P.remove(ee);
34040
- })) : !Y && X.main && X.main.forEach((ee) => {
34042
+ })) : !Y && Z.main && Z.main.forEach((ee) => {
34041
34043
  D ? b.add(ee) : b.remove(ee);
34042
34044
  });
34043
34045
  };
@@ -34156,27 +34158,27 @@ void main() {
34156
34158
  this.toBeDownloaded = 0, this.progressMap = {};
34157
34159
  var m = !1, x = !1, M = new u();
34158
34160
  this.getDownloadProgress = () => {
34159
- var W = 0, X = 0, j = !1;
34161
+ var W = 0, Z = 0, j = !1;
34160
34162
  for (var re in this.progressMap) {
34161
34163
  var U = this.progressMap[re];
34162
- W += U[1], X += U[0], U[1] == 0 && (j = !0);
34164
+ W += U[1], Z += U[0], U[1] == 0 && (j = !0);
34163
34165
  }
34164
- return j && (W = 0), [W, X, x];
34165
- }, this.onProgress = (W) => (X) => {
34166
- this.progressMap[W] = [X.loaded, X.total];
34167
- }, this.onError = (W) => (X) => {
34168
- --this.toBeDownloaded, x = !0, console.error("There is an issue with external resource: ".concat(X == null ? void 0 : X.responseURL, ".")), W && W({ type: "Error", xhr: X });
34166
+ return j && (W = 0), [W, Z, x];
34167
+ }, this.onProgress = (W) => (Z) => {
34168
+ this.progressMap[W] = [Z.loaded, Z.total];
34169
+ }, this.onError = (W) => (Z) => {
34170
+ --this.toBeDownloaded, x = !0, console.error("There is an issue with external resource ".concat(Z != null && Z.responseURL ? ": " + (Z == null ? void 0 : Z.responseURL) : "", ".")), W && W({ type: "Error", xhr: Z });
34169
34171
  };
34170
- var _ = (W, X) => {
34171
- var j = X.Default;
34172
- if (X.Inline) v.setupMultipleViews(j, X.Entries);
34172
+ var _ = (W, Z) => {
34173
+ var j = Z.Default;
34174
+ if (Z.Inline) v.setupMultipleViews(j, Z.Entries);
34173
34175
  else {
34174
34176
  var re = [], U = function(se) {
34175
34177
  W && (newURL = h(K, W), re.push(new Promise((V, D) => {
34176
34178
  fetch(newURL).then(($) => $.json()).then(($) => V({ key: se, data: $ })).catch(($) => D($));
34177
34179
  })));
34178
34180
  };
34179
- for (var [H, K] of Object.entries(X.Entries)) U(H);
34181
+ for (var [H, K] of Object.entries(Z.Entries)) U(H);
34180
34182
  Promise.all(re).then((le) => {
34181
34183
  var se = {};
34182
34184
  le.forEach((D) => {
@@ -34187,87 +34189,87 @@ void main() {
34187
34189
  });
34188
34190
  }
34189
34191
  };
34190
- this.loadViewURL = (W, X) => {
34192
+ this.loadViewURL = (W, Z) => {
34191
34193
  this.toBeDownloaded += 1;
34192
34194
  var j = new XMLHttpRequest();
34193
34195
  j.onreadystatechange = () => {
34194
34196
  if (j.readyState == 4) if (j.status == 200) {
34195
34197
  var U = JSON.parse(j.responseText);
34196
- v.setupMultipleViews("default", { default: U }), v.resetView(), m = !0, --this.toBeDownloaded, X != null && typeof X == "function" && X();
34197
- } else this.onError();
34198
+ v.setupMultipleViews("default", { default: U }), v.resetView(), m = !0, --this.toBeDownloaded, Z != null && typeof Z == "function" && Z();
34199
+ } else this.onError(Z)({ responseURL: W });
34198
34200
  };
34199
34201
  var re = d(W);
34200
34202
  j.open("GET", re, !0), j.send();
34201
- }, this.loadModelsURL = (W, X, j, re, U, H, K) => {
34202
- var le = X.length;
34203
+ }, this.loadModelsURL = (W, Z, j, re, U, H, K) => {
34204
+ var le = Z.length;
34203
34205
  this.toBeDownloaded += le;
34204
34206
  for (var se = 0; se < le; se++) {
34205
- var V = X[se], D = c(0).defaultMaterialColor, $ = c(0).defaultOpacity;
34207
+ var V = Z[se], D = c(0).defaultMaterialColor, $ = c(0).defaultOpacity;
34206
34208
  j != null && j[se] != null && (D = !!j[se]), re != null && re[se] != null && ($ = re[se]);
34207
34209
  var Y = 0;
34208
34210
  U != null && U[se] != null && (Y = !!U[se]);
34209
34211
  var ee = 0;
34210
34212
  H != null && H[se] != null && (ee = !!H[se]), M.load(d(V), O(W, D, $, Y, ee, void 0, void 0, void 0, void 0, K), this.onProgress(V), this.onError(K));
34211
34213
  }
34212
- }, this.loadFromViewURL = (W, X, j) => {
34214
+ }, this.loadFromViewURL = (W, Z, j) => {
34213
34215
  var re = new XMLHttpRequest();
34214
34216
  re.onreadystatechange = () => {
34215
34217
  if (re.readyState == 4 && re.status == 200) {
34216
34218
  var H = JSON.parse(re.responseText);
34217
34219
  v.loadView(H);
34218
- for (var K, le = [], se = X + "_", V = 0; V < H.numberOfResources; V++) K = se + (V + 1) + ".json", le.push(K);
34220
+ for (var K, le = [], se = Z + "_", V = 0; V < H.numberOfResources; V++) K = se + (V + 1) + ".json", le.push(K);
34219
34221
  this.loadModelsURL(W, le, H.colour, H.opacity, H.timeEnabled, H.morphColour, j);
34220
34222
  }
34221
34223
  };
34222
- var U = d(X + "_view.json");
34224
+ var U = d(Z + "_view.json");
34223
34225
  re.open("GET", U, !0), re.send();
34224
34226
  };
34225
- var w = (W, X, j, re, U, H, K, le) => (se, V) => {
34227
+ var w = (W, Z, j, re, U, H, K, le) => (se, V) => {
34226
34228
  var D = new (c(24)).Lines(), $ = void 0;
34227
- V && V[0] && ($ = new l.LineBasicMaterial({ color: V[0].color.clone() }), 1 > V[0].opacity && ($.transparent = !0), $.opacity = V[0].opacity, $.morphTargets = X, $.vertexColors = V[0].vertexColors);
34228
- var Y = { localTimeEnabled: X, localMorphColour: j };
34229
+ V && V[0] && ($ = new l.LineBasicMaterial({ color: V[0].color.clone() }), 1 > V[0].opacity && ($.transparent = !0), $.opacity = V[0].opacity, $.morphTargets = Z, $.vertexColors = V[0].vertexColors);
34230
+ var Y = { localTimeEnabled: Z, localMorphColour: j };
34229
34231
  if (D && (D.createLineSegment(se, $, Y), D.setName(re), D.anatomicalId = U, D.setRenderOrder(H), W.addZincObject(D), D.setDuration(v.getDuration()), K && K.levels)) for (var [ee, ue] of Object.entries(K.levels)) D.addLOD(M, ee, ue.URL, ue.Index, K.preload);
34230
34232
  --this.toBeDownloaded, se.dispose(), le != null && typeof le == "function" && le(D);
34231
34233
  };
34232
- this.loadLinesURL = (W, X, j, re, U, H, K) => {
34234
+ this.loadLinesURL = (W, Z, j, re, U, H, K) => {
34233
34235
  var le = 0;
34234
34236
  this.toBeDownloaded += 1;
34235
34237
  var se = !!(K && K.isInline) && K.isInline, V = K && K.anatomicalId ? K.anatomicalId : void 0, D = K && K.renderOrder ? K.renderOrder : void 0;
34236
34238
  j != null && (le = !!j);
34237
34239
  var $ = 0;
34238
34240
  if (re != null && ($ = !!re), se) {
34239
- var Y = M.parse(X);
34241
+ var Y = M.parse(Z);
34240
34242
  w(W, le, $, U, V, D, K.lod, H)(Y.geometry, Y.materials);
34241
- } else M.load(X, w(W, le, $, U, V, D, K.lod, H), this.onProgress(X), this.onError(H), K.loaderOptions);
34243
+ } else M.load(Z, w(W, le, $, U, V, D, K.lod, H), this.onProgress(Z), this.onError(H), K.loaderOptions);
34242
34244
  };
34243
- var A = (W, X, j, re, U, H) => {
34245
+ var A = (W, Z, j, re, U, H) => {
34244
34246
  var K = H && H.isInline ? H.isInline : void 0, le = H && H.anatomicalId ? H.anatomicalId : void 0, se = H && H.displayLabels ? H.displayLabels : void 0, V = H && H.renderOrder ? H.renderOrder : void 0, D = new (c(18)).Glyphset();
34245
34247
  D.setDuration(v.getDuration()), D.groupName = re;
34246
34248
  var $ = () => {
34247
34249
  --this.toBeDownloaded, U != null && typeof U == "function" && U(D);
34248
34250
  };
34249
- ++this.toBeDownloaded, K ? D.load(X, j, $, K, se) : D.load(X, d(j), $, K, se), D.anatomicalId = le, D.setRenderOrder(V), W.addZincObject(D);
34250
- }, S = (W, X, j, re, U, H) => () => {
34251
- if (X.readyState == 4 && X.status == 200) {
34252
- var K = JSON.parse(X.responseText);
34251
+ ++this.toBeDownloaded, K ? D.load(Z, j, $, K, se) : D.load(Z, d(j), $, K, se), D.anatomicalId = le, D.setRenderOrder(V), W.addZincObject(D);
34252
+ }, S = (W, Z, j, re, U, H) => () => {
34253
+ if (Z.readyState == 4 && Z.status == 200) {
34254
+ var K = JSON.parse(Z.responseText);
34253
34255
  A(W, K, j, re, U, H);
34254
34256
  }
34255
- }, R = (W, X, j, re, U, H, K) => (le, se) => {
34257
+ }, R = (W, Z, j, re, U, H, K) => (le, se) => {
34256
34258
  var V = new (c(22)).Pointset(), D = new l.PointsMaterial({ alphaTest: 0.5, size: 10, sizeAttenuation: !1 });
34257
- se && se[0] && (1 > se[0].opacity && (D.transparent = !0), D.opacity = se[0].opacity, D.color = se[0].color, D.morphTargets = X, D.vertexColors = se[0].vertexColors);
34259
+ se && se[0] && (1 > se[0].opacity && (D.transparent = !0), D.opacity = se[0].opacity, D.color = se[0].color, D.morphTargets = Z, D.vertexColors = se[0].vertexColors);
34258
34260
  var $ = {};
34259
- $.localTimeEnabled = X, $.localMorphColour = j, V && (V.createMesh(le, D, $), V.setName(re), V.anatomicalId = U, W.addZincObject(V), V.setDuration(v.getDuration()), V.setRenderOrder(H)), le.dispose(), --this.toBeDownloaded, K != null && typeof K == "function" && K(V);
34261
+ $.localTimeEnabled = Z, $.localMorphColour = j, V && (V.createMesh(le, D, $), V.setName(re), V.anatomicalId = U, W.addZincObject(V), V.setDuration(v.getDuration()), V.setRenderOrder(H)), le.dispose(), --this.toBeDownloaded, K != null && typeof K == "function" && K(V);
34260
34262
  };
34261
- this.loadSTL = (W, X, j, re) => {
34263
+ this.loadSTL = (W, Z, j, re) => {
34262
34264
  this.toBeDownloaded += 1;
34263
34265
  var U = c(0).defaultMaterialColor, H = c(0).defaultOpacity, K = new g();
34264
- K.crossOrigin = "Anonymous", K.load(d(X), O(W, U, H, !1, !1, j, void 0, void 0, void 0, re));
34265
- }, this.loadOBJ = (W, X, j, re) => {
34266
+ K.crossOrigin = "Anonymous", K.load(d(Z), O(W, U, H, !1, !1, j, void 0, void 0, void 0, re));
34267
+ }, this.loadOBJ = (W, Z, j, re) => {
34266
34268
  this.toBeDownloaded += 1;
34267
34269
  var U = c(0).defaultMaterialColor, H = c(0).defaultOpacity, K = new p();
34268
- K.crossOrigin = "Anonymous", K.load(d(X), O(W, U, H, !1, !1, j, void 0, void 0, void 0, re));
34270
+ K.crossOrigin = "Anonymous", K.load(d(Z), O(W, U, H, !1, !1, j, void 0, void 0, void 0, re));
34269
34271
  };
34270
- var T = (W, X, j, re, U, H, K) => {
34272
+ var T = (W, Z, j, re, U, H, K) => {
34271
34273
  this.toBeDownloaded += 1;
34272
34274
  var le = c(0).defaultMaterialColor, se = c(0).defaultOpacity, V = 0, D = !!(K && K.isInline) && K.isInline, $ = K && K.fileFormat ? K.fileFormat : void 0, Y = K && K.anatomicalId ? K.anatomicalId : void 0, ee = K && K.renderOrder ? K.renderOrder : void 0;
34273
34275
  j != null && (V = !!j);
@@ -34276,37 +34278,37 @@ void main() {
34276
34278
  var Me = M;
34277
34279
  if ($ !== void 0) {
34278
34280
  if ($ == "STL") Me = new g();
34279
- else if ($ == "OBJ") return Me = new p(), Me.crossOrigin = "Anonymous", void Me.load(X, objloader(W, le, se, V, ue, U, Y, H), this.onProgress(X), this.onError, K.loaderOptions);
34281
+ else if ($ == "OBJ") return Me = new p(), Me.crossOrigin = "Anonymous", void Me.load(Z, objloader(W, le, se, V, ue, U, Y, H), this.onProgress(Z), this.onError, K.loaderOptions);
34280
34282
  }
34281
34283
  if (D) {
34282
- var Se = M.parse(X);
34284
+ var Se = M.parse(Z);
34283
34285
  O(W, le, se, V, ue, U, Y, ee, K, H)(Se.geometry, Se.materials);
34284
- } else Me.crossOrigin = "Anonymous", M.load(X, O(W, le, se, V, ue, U, Y, ee, K, H), this.onProgress(X), this.onError(H), K.loaderOptions);
34285
- }, I = function(X, j, re) {
34286
+ } else Me.crossOrigin = "Anonymous", M.load(Z, O(W, le, se, V, ue, U, Y, ee, K, H), this.onProgress(Z), this.onError(H), K.loaderOptions);
34287
+ }, I = function(Z, j, re) {
34286
34288
  var U = 0;
34287
34289
  return (H) => {
34288
- if (++U, H && j != null && typeof j == "function" && j(H), U == X && (m == !1 && v.viewAll(), re != null && typeof re == "function")) {
34290
+ if (++U, H && j != null && typeof j == "function" && j(H), U == Z && (m == !1 && v.viewAll(), re != null && typeof re == "function")) {
34289
34291
  re();
34290
34292
  var K = v.getZincCameraControls();
34291
34293
  K && K.calculateMaxAllowedDistance(v);
34292
34294
  }
34293
34295
  };
34294
34296
  };
34295
- this.loadPointsetURL = (W, X, j, re, U, H, K) => {
34297
+ this.loadPointsetURL = (W, Z, j, re, U, H, K) => {
34296
34298
  var le = 0;
34297
34299
  this.toBeDownloaded += 1, j != null && (le = !!j);
34298
34300
  var se = 0;
34299
34301
  re != null && (se = !!re);
34300
34302
  var V = !!(K && K.isInline) && K.isInline, D = K && K.anatomicalId ? K.anatomicalId : void 0, $ = K && K.renderOrder ? K.renderOrder : void 0;
34301
34303
  if (V) {
34302
- var Y = M.parse(X);
34304
+ var Y = M.parse(Z);
34303
34305
  R(W, le, se, U, D, $, H)(Y.geometry, Y.materials);
34304
- } else M.load(X, R(W, le, se, U, D, $, H), this.onProgress(X), this.onError(H), K.loaderOptions);
34306
+ } else M.load(Z, R(W, le, se, U, D, $, H), this.onProgress(Z), this.onError(H), K.loaderOptions);
34305
34307
  };
34306
- var E = (W, X, j, re, U, H) => {
34308
+ var E = (W, Z, j, re, U, H) => {
34307
34309
  var K = H && H.isInline ? H.isInline : void 0, le = H && H.anatomicalId ? H.anatomicalId : void 0, se = H && H.renderOrder ? H.renderOrder : void 0, V = void 0;
34308
34310
  if (j) {
34309
- if (X && j.images && j.images.source) for (var D, $ = j.images.source, Y = 0; Y < $.length; Y++) D = h($[Y], X), j.images.source[Y] = D;
34311
+ if (Z && j.images && j.images.source) for (var D, $ = j.images.source, Y = 0; Y < $.length; Y++) D = h($[Y], Z), j.images.source[Y] = D;
34310
34312
  if (j.type === "slides" && (V = new (c(27)).TextureSlides()), V) {
34311
34313
  V.groupName = re;
34312
34314
  var ee = () => {
@@ -34315,45 +34317,45 @@ void main() {
34315
34317
  ++this.toBeDownloaded, V.load(j, ee, K), V.anatomicalId = le, V.setRenderOrder(se), W.addZincObject(V);
34316
34318
  }
34317
34319
  }
34318
- }, L = (W, X, j, re, U) => () => {
34319
- if (X.readyState == 4 && X.status == 200) {
34320
- var H = JSON.parse(X.responseText);
34321
- E(W, X.responseURL, H, j, re, U);
34320
+ }, L = (W, Z, j, re, U) => () => {
34321
+ if (Z.readyState == 4 && Z.status == 200) {
34322
+ var H = JSON.parse(Z.responseText);
34323
+ E(W, Z.responseURL, H, j, re, U);
34322
34324
  }
34323
34325
  };
34324
- this.loadTextureURL = (W, X, j, re, U) => {
34326
+ this.loadTextureURL = (W, Z, j, re, U) => {
34325
34327
  var H = !!(U && U.isInline) && U.isInline;
34326
- if (H) E(W, void 0, X, j, re, U);
34328
+ if (H) E(W, void 0, Z, j, re, U);
34327
34329
  else {
34328
34330
  var K = new XMLHttpRequest();
34329
- K.onreadystatechange = L(W, K, j, re, U), K.open("GET", d(X), !0), K.send();
34331
+ K.onreadystatechange = L(W, K, j, re, U), K.open("GET", d(Z), !0), K.send();
34330
34332
  }
34331
- }, this.loadGlyphsetURL = (W, X, j, re, U, H) => {
34333
+ }, this.loadGlyphsetURL = (W, Z, j, re, U, H) => {
34332
34334
  var K = !!(H && H.isInline) && H.isInline;
34333
- if (K) A(W, X, j, re, U, H);
34335
+ if (K) A(W, Z, j, re, U, H);
34334
34336
  else {
34335
34337
  var le = new XMLHttpRequest();
34336
- le.onreadystatechange = S(W, le, j, re, U, H), le.open("GET", d(X), !0), le.send();
34338
+ le.onreadystatechange = S(W, le, j, re, U, H), le.open("GET", d(Z), !0), le.send();
34337
34339
  }
34338
34340
  };
34339
- var C = (W, X, j, re, U, H, K, le, se) => {
34341
+ var C = (W, Z, j, re, U, H, K, le, se) => {
34340
34342
  var V = { colour: j, opacity: re, localTimeEnabled: U, localMorphColour: H }, D = new (c(3)).Geometry();
34341
- return D.createMesh(X, le, V), D.getMorph() ? (D.setName(se), W && W.addZincObject(D), D.setDuration(v.getDuration()), D.videoHandler && v.setVideoHandler(D.videoHandler), D) : void 0;
34342
- }, O = (W, X, j, re, U, H, K, le, se, V) => (D, $) => {
34343
+ return D.createMesh(Z, le, V), D.getMorph() ? (D.setName(se), W && W.addZincObject(D), D.setDuration(v.getDuration()), D.videoHandler && v.setVideoHandler(D.videoHandler), D) : void 0;
34344
+ }, O = (W, Z, j, re, U, H, K, le, se, V) => (D, $) => {
34343
34345
  var Y;
34344
34346
  $ && $[0] && (Y = $[0]);
34345
- var ee = C(W, D, X, j, re, U, void 0, Y, H);
34347
+ var ee = C(W, D, Z, j, re, U, void 0, Y, H);
34346
34348
  if (ee.anatomicalId = K, ee.setRenderOrder(le), se.lod && se.lod.levels) for (var [ue, Me] of Object.entries(se.lod.levels)) ee.addLOD(M, ue, Me.URL, Me.Index, se.lod.preload);
34347
34349
  --this.toBeDownloaded, D.dispose(), V != null && typeof V == "function" && V(ee);
34348
34350
  }, b = (W) => {
34349
- var X = /P(?:(\d+)Y)?(?:(\d+)M)?(?:(\d+)W)?(?:(\d+)D)?(?:T(?:(\d+)H)?(?:(\d+)M)?(?:(\d+)S)?)?$/, [, j, re, U, H, K, le, se] = W.match(X);
34351
+ var Z = /P(?:(\d+)Y)?(?:(\d+)M)?(?:(\d+)W)?(?:(\d+)D)?(?:T(?:(\d+)H)?(?:(\d+)M)?(?:(\d+)S)?)?$/, [, j, re, U, H, K, le, se] = W.match(Z);
34350
34352
  return { years: j, months: re, weeks: U, days: H, hours: K, mins: le, secs: se };
34351
34353
  };
34352
34354
  this.loadSettings = (W) => {
34353
34355
  if (W) {
34354
34356
  if (W.Duration) {
34355
- var X = b(W.Duration);
34356
- v.setDurationFromObject(X);
34357
+ var Z = b(W.Duration);
34358
+ v.setDurationFromObject(Z);
34357
34359
  }
34358
34360
  if (W.OriginalDuration) {
34359
34361
  var j = b(W.OriginalDuration);
@@ -34365,14 +34367,14 @@ void main() {
34365
34367
  }
34366
34368
  }
34367
34369
  };
34368
- var P = (W, X, j, re, U) => {
34370
+ var P = (W, Z, j, re, U) => {
34369
34371
  if (j) {
34370
34372
  var H = void 0, K = !1;
34371
- j.URL ? (H = j.URL, X && (H = h(H, X))) : j.Inline && (H = j.Inline.URL, K = !0);
34373
+ j.URL ? (H = j.URL, Z && (H = h(H, Z))) : j.Inline && (H = j.Inline.URL, K = !0);
34372
34374
  var le = {};
34373
34375
  if (j.LOD && j.LOD.Levels) {
34374
34376
  le.preload = !!j.LOD.Preload, le.levels = {};
34375
- for (var [se, V] of Object.entries(j.LOD.Levels)) le.levels[se] = {}, le.levels[se].URL = h(V.URL, X), le.levels[se].Index = V.Index;
34377
+ for (var [se, V] of Object.entries(j.LOD.Levels)) le.levels[se] = {}, le.levels[se].URL = h(V.URL, Z), le.levels[se].Index = V.Index;
34376
34378
  }
34377
34379
  var D = j.GroupName;
34378
34380
  (D === void 0 || D === "") && (D = "_Unnamed");
@@ -34383,7 +34385,7 @@ void main() {
34383
34385
  break;
34384
34386
  case "Glyph":
34385
34387
  var Y;
34386
- K ? Y = j.Inline.GlyphGeometriesURL : (Y = j.GlyphGeometriesURL, Y = h(j.GlyphGeometriesURL, X)), j.DisplayLabels && ($.displayLabels = !0), this.loadGlyphsetURL(W, H, Y, D, U, $);
34388
+ K ? Y = j.Inline.GlyphGeometriesURL : (Y = j.GlyphGeometriesURL, Y = h(j.GlyphGeometriesURL, Z)), j.DisplayLabels && ($.displayLabels = !0), this.loadGlyphsetURL(W, H, Y, D, U, $);
34387
34389
  break;
34388
34390
  case "Points":
34389
34391
  this.loadPointsetURL(W, H, j.MorphVertices, j.MorphColours, D, U, $);
@@ -34396,33 +34398,33 @@ void main() {
34396
34398
  break;
34397
34399
  }
34398
34400
  }
34399
- }, N = (W, X, j) => {
34400
- if (X) {
34401
+ }, N = (W, Z, j) => {
34402
+ if (Z) {
34401
34403
  var re = void 0, U = !1;
34402
- switch (X.URL ? (re = X.URL, W && (re = h(X.URL, W))) : X.Inline && (re = X.Inline.URL, U = !0), X.Type) {
34404
+ switch (Z.URL ? (re = Z.URL, W && (re = h(Z.URL, W))) : Z.Inline && (re = Z.Inline.URL, U = !0), Z.Type) {
34403
34405
  case "View":
34404
34406
  U ? (v.setupMultipleViews("default", { default: re }), m = !0, j != null && typeof j == "function" && j()) : this.loadViewURL(re, j);
34405
34407
  break;
34406
34408
  case "Settings":
34407
- this.loadSettings(X);
34409
+ this.loadSettings(Z);
34408
34410
  break;
34409
34411
  }
34410
34412
  }
34411
34413
  };
34412
- this.loadGLTF = (W, X, j, re, U) => {
34414
+ this.loadGLTF = (W, Z, j, re, U) => {
34413
34415
  var H = new (c(39)).GLTFToZincJSLoader();
34414
- H.load(v, W, X, j, re, U);
34416
+ H.load(v, W, Z, j, re, U);
34415
34417
  };
34416
- var B = (W, X, j, re) => {
34418
+ var B = (W, Z, j, re) => {
34417
34419
  if (j.Primitives && j.Primitives.forEach((le) => {
34418
34420
  var se = 1;
34419
- le.Order && (se = le.Order), P(W, X, le, se, re);
34421
+ le.Order && (se = le.Order), P(W, Z, le, se, re);
34420
34422
  }), j.Transformation && W.setTransformation(j.Transformation), j.Children) for (var [U, H] of Object.entries(j.Children)) {
34421
34423
  var K = W.findOrCreateChildFromPath(U);
34422
- K && B(K, X, H, re);
34424
+ K && B(K, Z, H, re);
34423
34425
  }
34424
- }, F = (W, X) => {
34425
- var j, re, U = W, H = X == null || (j = X.enabled) === null || j === void 0 ? void 0 : j.include, K = X == null || (re = X.enabled) === null || re === void 0 ? void 0 : re.exclude;
34426
+ }, F = (W, Z) => {
34427
+ var j, re, U = W, H = Z == null || (j = Z.enabled) === null || j === void 0 ? void 0 : j.include, K = Z == null || (re = Z.enabled) === null || re === void 0 ? void 0 : re.exclude;
34426
34428
  return (H != null && H.length || K != null && K.length) && (H && (U = W.filter((le) => {
34427
34429
  if (le.Type === "View") return !0;
34428
34430
  for (var se = 0; se < H.length; se++) if (f(le.RegionPath, le.GroupName, H[se])) return !0;
@@ -34432,29 +34434,29 @@ void main() {
34432
34434
  for (var se = 0; se < K.length; se++) if (f(le.RegionPath, le.GroupName, K[se])) return !1;
34433
34435
  return !0;
34434
34436
  }))), U;
34435
- }, z = (W, X) => Array.isArray(W) ? F(W, X) : W, G = (W, X) => {
34437
+ }, z = (W, Z) => Array.isArray(W) ? F(W, Z) : W, G = (W, Z) => {
34436
34438
  if (Array.isArray(W)) {
34437
- for (var j = 0, re = 0; re < W.length; re++) W[re].Type && (X && W[re].Type === "View" || W[re].Type === "Surfaces" || W[re].Type === "Glyph" || W[re].Type === "Points" || W[re].Type === "Lines" || W[re].Type === "Texture") && j++;
34439
+ for (var j = 0, re = 0; re < W.length; re++) W[re].Type && (Z && W[re].Type === "View" || W[re].Type === "Surfaces" || W[re].Type === "Glyph" || W[re].Type === "Points" || W[re].Type === "Lines" || W[re].Type === "Texture") && j++;
34438
34440
  return j;
34439
34441
  }
34440
34442
  return 0;
34441
34443
  }, J = (W) => {
34442
- var X = W.Primitives ? G(W.Primitives, !1) : 0;
34444
+ var Z = W.Primitives ? G(W.Primitives, !1) : 0;
34443
34445
  return W.Children && Object.values(W.Children).forEach((j) => {
34444
- X += J(j);
34445
- }), X;
34446
- }, ne = (W) => Array.isArray(W) ? G(W, !0) : typeof W == "object" && W !== null && W.Version === "2.0" ? J(W.Regions) : void 0, ae = (W, X, j, re, U) => {
34446
+ Z += J(j);
34447
+ }), Z;
34448
+ }, ne = (W) => Array.isArray(W) ? G(W, !0) : typeof W == "object" && W !== null && W.Version === "2.0" ? J(W.Regions) : void 0, ae = (W, Z, j, re, U) => {
34447
34449
  var H = W;
34448
- j.RegionPath && j.RegionPath !== "" && (H = W.findOrCreateChildFromPath(j.RegionPath)), P(H, X, j, 2 * re, U);
34449
- }, ie = (W, X, j, re, U, H) => {
34450
- for (var K = z(X, H), le = ne(K), se = new I(le, re, U), V = 0; V < X.length; V++) N(j, K[V], se);
34451
- for (var D = 0; D < X.length; D++) ae(W, j, K[D], D, se);
34452
- }, oe = (W, X, j, re, U) => {
34453
- var H = ne(X), K = new I(H, re, U);
34454
- X.Settings && this.loadSettings(X.Settings), X.Views && _(j, X.Views), X.Regions && B(W, j, X.Regions, K);
34450
+ j.RegionPath && j.RegionPath !== "" && (H = W.findOrCreateChildFromPath(j.RegionPath)), P(H, Z, j, 2 * re, U);
34451
+ }, ie = (W, Z, j, re, U, H) => {
34452
+ for (var K = z(Z, H), le = ne(K), se = new I(le, re, U), V = 0; V < Z.length; V++) N(j, K[V], se);
34453
+ for (var D = 0; D < Z.length; D++) ae(W, j, K[D], D, se);
34454
+ }, oe = (W, Z, j, re, U) => {
34455
+ var H = ne(Z), K = new I(H, re, U);
34456
+ Z.Settings && this.loadSettings(Z.Settings), Z.Views && _(j, Z.Views), Z.Regions && B(W, j, Z.Regions, K);
34455
34457
  };
34456
- this.loadMetadataURL = (W, X, j, re, U) => {
34457
- var H = new XMLHttpRequest(), K = d(X);
34458
+ this.loadMetadataURL = (W, Z, j, re, U) => {
34459
+ var H = new XMLHttpRequest(), K = d(Z);
34458
34460
  H.onreadystatechange = () => {
34459
34461
  if (H.readyState == 4 && H.status == 200) {
34460
34462
  v.resetMetadata(), v.resetDuration(), m = !1;
@@ -34684,9 +34686,9 @@ void main() {
34684
34686
  A.addFace(ne[0], oe[0], W[0], ne[1], oe[1], W[1], ne[2], oe[2], W[2]);
34685
34687
  }
34686
34688
  } else if (T === "l") {
34687
- var X = R.substring(1).trim().split(" "), j = [], re = [];
34688
- if (R.indexOf("/") === -1) j = X;
34689
- else for (var U, H = 0, K = X.length; H < K; H++) U = X[H].split("/"), U[0] !== "" && j.push(U[0]), U[1] !== "" && re.push(U[1]);
34689
+ var Z = R.substring(1).trim().split(" "), j = [], re = [];
34690
+ if (R.indexOf("/") === -1) j = Z;
34691
+ else for (var U, H = 0, K = Z.length; H < K; H++) U = Z[H].split("/"), U[0] !== "" && j.push(U[0]), U[1] !== "" && re.push(U[1]);
34690
34692
  A.addLineGeometry(j, re);
34691
34693
  } else if (T === "p") {
34692
34694
  var le = R.substr(1).trim(), se = le.split(" ");
@@ -35054,15 +35056,15 @@ void main() {
35054
35056
  if (0 < ae.length && (z.extensionsUsed = ae), z.buffers && 0 < z.buffers.length && (z.buffers[0].byteLength = ne.size), G.binary === !0) {
35055
35057
  var ie = new window.FileReader();
35056
35058
  ie.readAsArrayBuffer(ne), ie.onloadend = function() {
35057
- var W = R(ie.result), X = new DataView(new ArrayBuffer(v));
35058
- X.setUint32(0, W.byteLength, !0), X.setUint32(4, x, !0);
35059
+ var W = R(ie.result), Z = new DataView(new ArrayBuffer(v));
35060
+ Z.setUint32(0, W.byteLength, !0), Z.setUint32(4, x, !0);
35059
35061
  var j = R(_(JSON.stringify(z)), 32), re = new DataView(new ArrayBuffer(v));
35060
35062
  re.setUint32(0, j.byteLength, !0), re.setUint32(4, m, !0);
35061
35063
  var U = new ArrayBuffer(p), H = new DataView(U);
35062
35064
  H.setUint32(0, u, !0), H.setUint32(4, y, !0);
35063
- var K = p + re.byteLength + j.byteLength + X.byteLength + W.byteLength;
35065
+ var K = p + re.byteLength + j.byteLength + Z.byteLength + W.byteLength;
35064
35066
  H.setUint32(8, K, !0);
35065
- var le = new Blob([U, re, j, X, W], { type: "application/octet-stream" }), se = new window.FileReader();
35067
+ var le = new Blob([U, re, j, Z, W], { type: "application/octet-stream" }), se = new window.FileReader();
35066
35068
  se.readAsArrayBuffer(le), se.onloadend = function() {
35067
35069
  P(se.result);
35068
35070
  };
@@ -35165,8 +35167,8 @@ void main() {
35165
35167
  var z = this.json;
35166
35168
  z.bufferViews || (z.bufferViews = []);
35167
35169
  for (var G = P === h.UNSIGNED_BYTE ? 1 : P === h.UNSIGNED_SHORT ? 2 : 4, J = S(B * b.itemSize * G), ne = new DataView(new ArrayBuffer(J)), ae = 0, ie = N; ie < N + B; ie++) for (var oe, W = 0; W < b.itemSize; W++) oe = void 0, 4 < b.itemSize ? oe = b.array[ie * b.itemSize + W] : W === 0 ? oe = b.getX(ie) : W === 1 ? oe = b.getY(ie) : W === 2 ? oe = b.getZ(ie) : W == 3 && (oe = b.getW(ie)), P === h.FLOAT ? ne.setFloat32(ae, oe, !0) : P === h.UNSIGNED_INT ? ne.setUint32(ae, oe, !0) : P === h.UNSIGNED_SHORT ? ne.setUint16(ae, oe, !0) : P === h.UNSIGNED_BYTE && ne.setUint8(ae, oe), ae += G;
35168
- var X = { buffer: this.processBuffer(ne.buffer), byteOffset: this.byteOffset, byteLength: J };
35169
- F !== void 0 && (X.target = F), F === h.ARRAY_BUFFER && (X.byteStride = b.itemSize * G), this.byteOffset += J, z.bufferViews.push(X);
35170
+ var Z = { buffer: this.processBuffer(ne.buffer), byteOffset: this.byteOffset, byteLength: J };
35171
+ F !== void 0 && (Z.target = F), F === h.ARRAY_BUFFER && (Z.byteStride = b.itemSize * G), this.byteOffset += J, z.bufferViews.push(Z);
35170
35172
  var j = { id: z.bufferViews.length - 1, byteLength: 0 };
35171
35173
  return j;
35172
35174
  }
@@ -35227,14 +35229,14 @@ void main() {
35227
35229
  if (G.embedImages) {
35228
35230
  var W = T = T || document.createElement("canvas");
35229
35231
  W.width = Math.min(b.width, G.maxTextureSize), W.height = Math.min(b.height, G.maxTextureSize);
35230
- var X = W.getContext("2d");
35231
- if (N === !0 && (X.translate(0, W.height), X.scale(1, -1)), typeof HTMLImageElement < "u" && b instanceof HTMLImageElement || typeof HTMLCanvasElement < "u" && b instanceof HTMLCanvasElement || typeof OffscreenCanvas < "u" && b instanceof OffscreenCanvas || typeof ImageBitmap < "u" && b instanceof ImageBitmap) X.drawImage(b, 0, 0, W.width, W.height);
35232
+ var Z = W.getContext("2d");
35233
+ if (N === !0 && (Z.translate(0, W.height), Z.scale(1, -1)), typeof HTMLImageElement < "u" && b instanceof HTMLImageElement || typeof HTMLCanvasElement < "u" && b instanceof HTMLCanvasElement || typeof OffscreenCanvas < "u" && b instanceof OffscreenCanvas || typeof ImageBitmap < "u" && b instanceof ImageBitmap) Z.drawImage(b, 0, 0, W.width, W.height);
35232
35234
  else {
35233
35235
  P !== l.RGBAFormat && P !== l.RGBFormat && console.error("GLTFExporter: Only RGB and RGBA formats are supported."), (b.width > G.maxTextureSize || b.height > G.maxTextureSize) && console.warn("GLTFExporter: Image size is bigger than maxTextureSize", b);
35234
35236
  var j = new Uint8ClampedArray(4 * (b.height * b.width));
35235
35237
  if (P === l.RGBAFormat) for (var re = 0; re < j.length; re += 4) j[re + 0] = b.data[re + 0], j[re + 1] = b.data[re + 1], j[re + 2] = b.data[re + 2], j[re + 3] = b.data[re + 3];
35236
35238
  else for (var U = 0, H = 0; U < j.length; U += 4, H += 3) j[U + 0] = b.data[H + 0], j[U + 1] = b.data[H + 1], j[U + 2] = b.data[H + 2], j[U + 3] = 255;
35237
- X.putImageData(new ImageData(j, b.width, b.height), 0, 0);
35239
+ Z.putImageData(new ImageData(j, b.width, b.height), 0, 0);
35238
35240
  }
35239
35241
  G.binary === !0 ? J.push(new Promise(function(le) {
35240
35242
  W.toBlob(function(se) {
@@ -35310,8 +35312,8 @@ void main() {
35310
35312
  var oe = { index: this.processTexture(b.aoMap), texCoord: 1 };
35311
35313
  b.aoMapIntensity !== 1 && (oe.strength = b.aoMapIntensity), this.applyTextureTransform(oe, b.aoMap), B.occlusionTexture = oe;
35312
35314
  }
35313
- b.transparent ? B.alphaMode = "BLEND" : 0 < b.alphaTest && (B.alphaMode = "MASK", B.alphaCutoff = b.alphaTest), b.side === l.DoubleSide && (B.doubleSided = !0), b.name !== "" && (B.name = b.name), this.serializeUserData(b, B), this._invokeAll(function(X) {
35314
- X.writeMaterial && X.writeMaterial(b, B);
35315
+ b.transparent ? B.alphaMode = "BLEND" : 0 < b.alphaTest && (B.alphaMode = "MASK", B.alphaCutoff = b.alphaTest), b.side === l.DoubleSide && (B.doubleSided = !0), b.name !== "" && (B.name = b.name), this.serializeUserData(b, B), this._invokeAll(function(Z) {
35316
+ Z.writeMaterial && Z.writeMaterial(b, B);
35315
35317
  });
35316
35318
  var W = N.materials.push(B) - 1;
35317
35319
  return P.materials.set(b, W), W;
@@ -35329,13 +35331,13 @@ void main() {
35329
35331
  if (P.meshes.has(G)) return P.meshes.get(G);
35330
35332
  var J, ne = b.geometry;
35331
35333
  if (J = b.isLineSegments ? h.LINES : b.isLineLoop ? h.LINE_LOOP : b.isLine ? h.LINE_STRIP : b.isPoints ? h.POINTS : b.material.wireframe ? h.LINES : h.TRIANGLES, ne.isBufferGeometry !== !0) throw new Error("THREE.GLTFExporter: Geometry is not of type THREE.BufferGeometry.");
35332
- var ae = {}, ie = {}, oe = [], W = [], X = { uv: "TEXCOORD_0", uv2: "TEXCOORD_1", color: "COLOR_0", skinWeight: "WEIGHTS_0", skinIndex: "JOINTS_0" }, j = ne.getAttribute("normal");
35334
+ var ae = {}, ie = {}, oe = [], W = [], Z = { uv: "TEXCOORD_0", uv2: "TEXCOORD_1", color: "COLOR_0", skinWeight: "WEIGHTS_0", skinIndex: "JOINTS_0" }, j = ne.getAttribute("normal");
35333
35335
  j === void 0 || this.isNormalizedNormalAttribute(j) || (console.warn("THREE.GLTFExporter: Creating normalized normal attribute from the non-normalized one."), ne.setAttribute("normal", this.createNormalizedNormalAttribute(j)));
35334
35336
  var re = null;
35335
35337
  for (var U in ne.attributes)
35336
35338
  if (U.substr(0, 5) !== "morph") {
35337
35339
  var H = ne.attributes[U];
35338
- U = X[U] || U.toUpperCase();
35340
+ U = Z[U] || U.toUpperCase();
35339
35341
  var K = /^(POSITION|NORMAL|TANGENT|TEXCOORD_\d+|COLOR_\d+|JOINTS_\d+|WEIGHTS_\d+)$/;
35340
35342
  if (K.test(U) || (U = "_" + U), P.attributes.has(this.getUID(H))) {
35341
35343
  ie[U] = P.attributes.get(this.getUID(H));
@@ -35359,7 +35361,7 @@ void main() {
35359
35361
  continue;
35360
35362
  }
35361
35363
  var he = ne.morphAttributes[Se][ee], be = Se.toUpperCase();
35362
- X[Se] && (be = X[Se]);
35364
+ Z[Se] && (be = Z[Se]);
35363
35365
  var te = ne.attributes[Se];
35364
35366
  if (P.attributes.has(this.getUID(he))) {
35365
35367
  ue[be] = P.attributes.get(this.getUID(he));
@@ -35417,10 +35419,10 @@ void main() {
35417
35419
  for (var F = b.tracks, z = [], G = [], J = 0; J < F.length; ++J) {
35418
35420
  var ne = F[J], ae = l.PropertyBinding.parseTrackName(ne.name), ie = l.PropertyBinding.findNode(P, ae.nodeName), oe = g[ae.propertyName];
35419
35421
  if (ae.objectName === "bones" && (ie.isSkinnedMesh === !0 ? ie = ie.skeleton.getBoneByName(ae.objectIndex) : ie = void 0), !ie || !oe) return console.warn('THREE.GLTFExporter: Could not export animation track "%s".', ne.name), null;
35420
- var W = 1, X = ne.values.length / ne.times.length;
35421
- oe === g.morphTargetInfluences && (X /= ie.morphTargetInfluences.length);
35422
+ var W = 1, Z = ne.values.length / ne.times.length;
35423
+ oe === g.morphTargetInfluences && (Z /= ie.morphTargetInfluences.length);
35422
35424
  var j = void 0;
35423
- ne.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline === !0 ? (j = "CUBICSPLINE", X /= 3) : ne.getInterpolation() === l.InterpolateDiscrete ? j = "STEP" : j = "LINEAR", G.push({ input: this.processAccessor(new l.BufferAttribute(ne.times, W)), output: this.processAccessor(new l.BufferAttribute(ne.values, X)), interpolation: j }), z.push({ sampler: G.length - 1, target: { node: B.get(ie), path: oe } });
35425
+ ne.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline === !0 ? (j = "CUBICSPLINE", Z /= 3) : ne.getInterpolation() === l.InterpolateDiscrete ? j = "STEP" : j = "LINEAR", G.push({ input: this.processAccessor(new l.BufferAttribute(ne.times, W)), output: this.processAccessor(new l.BufferAttribute(ne.values, Z)), interpolation: j }), z.push({ sampler: G.length - 1, target: { node: B.get(ie), path: oe } });
35424
35426
  }
35425
35427
  return N.animations.push({ name: b.name || "clip_" + N.animations.length, samplers: G, channels: z }), N.animations.length - 1;
35426
35428
  }
@@ -35457,8 +35459,8 @@ void main() {
35457
35459
  } else b.isCamera && (F.camera = this.processCamera(b));
35458
35460
  if (b.isSkinnedMesh && this.skins.push(b), 0 < b.children.length) {
35459
35461
  for (var ae, ie = [], oe = 0, W = b.children.length; oe < W; oe++) if (ae = b.children[oe], ae.visible || N.onlyVisible === !1) {
35460
- var X = this.processNode(ae);
35461
- X !== null && ie.push(X);
35462
+ var Z = this.processNode(ae);
35463
+ Z !== null && ie.push(Z);
35462
35464
  }
35463
35465
  0 < ie.length && (F.children = ie);
35464
35466
  }
@@ -35593,7 +35595,7 @@ void main() {
35593
35595
  var oe = void 0;
35594
35596
  if (B[ne.uuid] === void 0) {
35595
35597
  oe = G.clone();
35596
- for (var W = new oe.ValueBufferType(ae * oe.times.length), X = 0; X < oe.times.length; X++) W[X * ae + ie] = oe.values[X];
35598
+ for (var W = new oe.ValueBufferType(ae * oe.times.length), Z = 0; Z < oe.times.length; Z++) W[Z * ae + ie] = oe.values[Z];
35597
35599
  oe.name = (J.nodeName || "") + ".morphTargetInfluences", oe.values = W, B[ne.uuid] = oe, N.push(oe);
35598
35600
  continue;
35599
35601
  }
@@ -35620,7 +35622,7 @@ void main() {
35620
35622
  L.MAIN = T.ROTATE, L.AUXILIARY = T.ZOOM, L.SECONDARY = T.PAN, this.cameraObject = _, this.domElement = w === void 0 ? document : w, this.renderer = A, this.scene = S, this.tumble_rate = 1.5, this.pointer_x = 0, this.pointer_y = 0, this.pointer_x_start = 0, this.pointer_y_start = 0, this.previous_pointer_x = 0, this.previous_pointer_y = 0, this.near_plane_fly_debt = 0, this.touchZoomDistanceStart = 0, this.touchZoomDistanceEnd = 0, this.directionalLight = 0, this.zoomRate = 50, this.rotateRate = 50, this.panRate = 100, this.pixelHeight = 1;
35621
35623
  var C = 6e3, O = !0, b = 0, P = void 0, N = void 0, B = !1, F = 500, z = void 0, G = "default", J = R.DEFAULT, ne = void 0, ae = void 0, ie = void 0, oe = 0, W = I.FREE;
35622
35624
  this._state = T.NONE;
35623
- var X;
35625
+ var Z;
35624
35626
  this.targetTouchId = -1;
35625
35627
  var j = void 0, re = new l.Vector3(), U = new l.Vector3(), H = new l.Vector3(), K = new l.Vector3(), le = new l.Vector3(), se = new l.Vector3(), V = new l.Vector3(), D = new l.Vector3(), $ = new l.Sphere(), Y = new l.Vector3(), ee = !1, ue = void 0, Me = 0, Se = { default: new h() };
35626
35628
  Se.default.nearPlane = 0.1, Se.default.farPlane = 2e3, Se.default.eyePosition = [0, 0, 0], Se.default.targetPosition = [0, 0, -1], Se.default.upVector = [0, 1, 0], this.cameraObject.target === void 0 && (this.cameraObject.target = new l.Vector3(...Se.default.targetPosition)), this.calculateMaxAllowedDistance = (Q) => {
@@ -35659,8 +35661,8 @@ void main() {
35659
35661
  return this.pixelHeight = Te / Q, this.pixelHeight;
35660
35662
  }, this.getNDCFromDocumentCoords = (Q, Te, De) => {
35661
35663
  Be(!1);
35662
- var $e = De || new l.Vector2(), ct = 2 * ((Q - j.left) / j.width) - 1, Z = 2 * -((Te - j.top) / j.height) + 1;
35663
- return $e.set(ct, Z);
35664
+ var $e = De || new l.Vector2(), ct = 2 * ((Q - j.left) / j.width) - 1, X = 2 * -((Te - j.top) / j.height) + 1;
35665
+ return $e.set(ct, X);
35664
35666
  }, this.getRelativeCoordsFromNDC = (Q, Te, De) => {
35665
35667
  Be(!1);
35666
35668
  var $e = De || new l.Vector2();
@@ -35694,9 +35696,9 @@ void main() {
35694
35696
  var De = this.scene.getMinimapDiffFromNormalised(Te.x, Te.y);
35695
35697
  te(De);
35696
35698
  }
35697
- } else this._state === T.NONE && X !== void 0 && X.move(this, Q.clientX, Q.clientY, this.renderer);
35699
+ } else this._state === T.NONE && Z !== void 0 && Z.move(this, Q.clientX, Q.clientY, this.renderer);
35698
35700
  }, Ne = (Q) => {
35699
- this._state = T.NONE, J == R.MINIMAP && (J = R.DEFAULT), X !== void 0 && this.pointer_x_start == Q.clientX - j.left && this.pointer_y_start == Q.clientY - j.top && X.pick(this, Q.clientX, Q.clientY, this.renderer);
35701
+ this._state = T.NONE, J == R.MINIMAP && (J = R.DEFAULT), Z !== void 0 && this.pointer_x_start == Q.clientX - j.left && this.pointer_y_start == Q.clientY - j.top && Z.pick(this, Q.clientX, Q.clientY, this.renderer);
35700
35702
  }, Ie = (Q) => {
35701
35703
  this._state = T.NONE;
35702
35704
  }, je = (Q) => {
@@ -35707,8 +35709,8 @@ void main() {
35707
35709
  this._state = T.TOUCH_ROTATE, this.pointer_x = Q.touches[0].clientX - ((De = j) === null || De === void 0 ? void 0 : De.left), this.pointer_y = Q.touches[0].clientY - (($e = j) === null || $e === void 0 ? void 0 : $e.top), this.pointer_x_start = this.pointer_x, this.pointer_y_start = this.pointer_y, this.previous_pointer_x = this.pointer_x, this.previous_pointer_y = this.pointer_y;
35708
35710
  } else if (Te == 2) {
35709
35711
  this._state = T.TOUCH_ZOOM;
35710
- var ct = Q.touches[0].clientX - Q.touches[1].clientX, Z = Q.touches[0].clientY - Q.touches[1].clientY;
35711
- this.touchZoomDistanceEnd = this.touchZoomDistanceStart = Math.sqrt(ct * ct + Z * Z);
35712
+ var ct = Q.touches[0].clientX - Q.touches[1].clientX, X = Q.touches[0].clientY - Q.touches[1].clientY;
35713
+ this.touchZoomDistanceEnd = this.touchZoomDistanceStart = Math.sqrt(ct * ct + X * X);
35712
35714
  } else if (Te == 3) {
35713
35715
  var ge, fe;
35714
35716
  this._state = T.TOUCH_PAN, this.targetTouchId = Q.touches[0].identifier, this.pointer_x = Q.touches[0].clientX - ((ge = j) === null || ge === void 0 ? void 0 : ge.left), this.pointer_y = Q.touches[0].clientY - ((fe = j) === null || fe === void 0 ? void 0 : fe.top), this.previous_pointer_x = this.pointer_x, this.previous_pointer_y = this.pointer_y;
@@ -35725,7 +35727,7 @@ void main() {
35725
35727
  } else if (Te == 3 && this._state === T.TOUCH_PAN) for (var ct = 0; 3 > ct; ct++) Q.touches[ct].identifier == this.targetTouchId && (this.pointer_x = Q.touches[0].clientX - j.left, this.pointer_y = Q.touches[0].clientY - j.top);
35726
35728
  }, qe = (Q) => {
35727
35729
  var Te = Q.touches.length;
35728
- this.touchZoomDistanceStart = this.touchZoomDistanceEnd = 0, this.targetTouchId = -1, this._state = T.NONE, Te == 1 && X !== void 0 && this.pointer_x_start == Q.touches[0].clientX - j.left && this.pointer_y_start == Q.touches[0].clientY - j.top && X.pick(this.cameraObject, Q.touches[0].clientX, Q.touches[0].clientY, this.renderer);
35730
+ this.touchZoomDistanceStart = this.touchZoomDistanceEnd = 0, this.targetTouchId = -1, this._state = T.NONE, Te == 1 && Z !== void 0 && this.pointer_x_start == Q.touches[0].clientX - j.left && this.pointer_y_start == Q.touches[0].clientY - j.top && Z.pick(this.cameraObject, Q.touches[0].clientX, Q.touches[0].clientY, this.renderer);
35729
35731
  }, xt = () => {
35730
35732
  Be(!0);
35731
35733
  }, Be = (Q) => {
@@ -35762,8 +35764,8 @@ void main() {
35762
35764
  };
35763
35765
  this.getVectorsFromRotateAboutLookAtPoints = (Q, Te) => {
35764
35766
  Q.normalize(), V.copy(this.cameraObject.position).sub(this.cameraObject.target), D.copy(V), V.normalize(), 0.8 < Math.abs(V.dot(Q)) && V.copy(this.cameraObject.up), U.crossVectors(Q, V).normalize(), H.crossVectors(Q, U);
35765
- var De = Q.dot(D), $e = U.dot(D), ct = H.dot(D), Z = Q.dot(this.cameraObject.up), ge = U.dot(this.cameraObject.up), fe = H.dot(this.cameraObject.up), we = Math.cos(Te), Ae = Math.sin(Te);
35766
- return K.set(we * U.x + Ae * H.x, we * U.y + Ae * H.y, we * U.z + Ae * H.z), le.set(we * H.x - Ae * U.x, we * H.y - Ae * U.y, we * H.z - Ae * U.z), V.copy(this.cameraObject.target), V.x = V.x + Q.x * De + K.x * $e + le.x * ct, V.y = V.y + Q.y * De + K.y * $e + le.y * ct, V.z = V.z + Q.z * De + K.z * $e + le.z * ct, re.set(Q.x * Z + K.x * ge + le.x * fe, Q.y * Z + K.y * ge + le.y * fe, Q.z * Z + K.z * ge + le.z * fe), { position: V, up: re };
35767
+ var De = Q.dot(D), $e = U.dot(D), ct = H.dot(D), X = Q.dot(this.cameraObject.up), ge = U.dot(this.cameraObject.up), fe = H.dot(this.cameraObject.up), we = Math.cos(Te), Ae = Math.sin(Te);
35768
+ return K.set(we * U.x + Ae * H.x, we * U.y + Ae * H.y, we * U.z + Ae * H.z), le.set(we * H.x - Ae * U.x, we * H.y - Ae * U.y, we * H.z - Ae * U.z), V.copy(this.cameraObject.target), V.x = V.x + Q.x * De + K.x * $e + le.x * ct, V.y = V.y + Q.y * De + K.y * $e + le.y * ct, V.z = V.z + Q.z * De + K.z * $e + le.z * ct, re.set(Q.x * X + K.x * ge + le.x * fe, Q.y * X + K.y * ge + le.y * fe, Q.z * X + K.z * ge + le.z * fe), { position: V, up: re };
35767
35769
  }, this.rotateAboutLookAtpoint = (Q, Te) => {
35768
35770
  var De = this.getVectorsFromRotateAboutLookAtPoints(Q, Te);
35769
35771
  this.cameraObject.position.copy(De.position), this.updateDirectionalLight(), this.cameraObject.up.copy(De.up);
@@ -35772,11 +35774,11 @@ void main() {
35772
35774
  if (typeof this.cameraObject < "u") {
35773
35775
  var Q, Te, De = (Q = j) === null || Q === void 0 ? void 0 : Q.width, $e = (Te = j) === null || Te === void 0 ? void 0 : Te.height;
35774
35776
  if (0 < De && 0 < $e) {
35775
- var ct = 0.25 * (De + $e), Z = 0, ge = 0;
35776
- (W === I.FREE || W === I.HORIZONTAL) && (Z = this.pointer_x - this.previous_pointer_x), (W === I.FREE || W === I.VERTICAL) && (ge = this.previous_pointer_y - this.pointer_y);
35777
- var fe = Math.sqrt(Z * Z + ge * ge);
35777
+ var ct = 0.25 * (De + $e), X = 0, ge = 0;
35778
+ (W === I.FREE || W === I.HORIZONTAL) && (X = this.pointer_x - this.previous_pointer_x), (W === I.FREE || W === I.VERTICAL) && (ge = this.previous_pointer_y - this.pointer_y);
35779
+ var fe = Math.sqrt(X * X + ge * ge);
35778
35780
  if (0 < fe) {
35779
- var we = 1 * -ge / fe, Ae = 1 * Z / fe, me = 0;
35781
+ var we = 1 * -ge / fe, Ae = 1 * X / fe, me = 0;
35780
35782
  W === I.FREE && we * (this.pointer_x - 0.5 * (De - 1)) + Ae * (0.5 * ($e - 1) - this.pointer_y);
35781
35783
  var _e = Math.acos(me / ct) - 0.5 * Math.PI, Pe = this.tumble_rate * fe / ct;
35782
35784
  re.copy(this.cameraObject.position).sub(this.cameraObject.target).normalize(), U.copy(this.cameraObject.up).normalize(), H.copy(U).cross(re).normalize().multiplyScalar(we), U.multiplyScalar(Ae), se.addVectors(H, U).multiplyScalar(Math.cos(_e)), re.multiplyScalar(Math.sin(_e)), se.add(re), this.rotateAboutLookAtpoint(se, -Pe);
@@ -35798,12 +35800,12 @@ void main() {
35798
35800
  var $e = De.length(), ct = 1.5 * Q / Te;
35799
35801
  if (0.01 < $e + ct * $e && (De.normalize(), Y.copy(this.cameraObject.position), Y.x += De.x * ct * $e, Y.y += De.y * ct * $e, Y.z += De.z * ct * $e, be())) {
35800
35802
  this.cameraObject.position.copy(Y), this.updateDirectionalLight();
35801
- var Z = 1e-5;
35802
- if (Z * this.cameraObject.far < this.cameraObject.near + ct * $e + this.near_plane_fly_debt) this.near_plane_fly_debt != 0 && (this.near_plane_fly_debt += ct * $e, 0 < this.near_plane_fly_debt ? (this.cameraObject.near += this.near_plane_fly_debt, this.cameraObject.far += this.near_plane_fly_debt, this.near_plane_fly_debt = 0) : (this.cameraObject.near += ct * $e, this.cameraObject.far += ct * $e));
35803
+ var X = 1e-5;
35804
+ if (X * this.cameraObject.far < this.cameraObject.near + ct * $e + this.near_plane_fly_debt) this.near_plane_fly_debt != 0 && (this.near_plane_fly_debt += ct * $e, 0 < this.near_plane_fly_debt ? (this.cameraObject.near += this.near_plane_fly_debt, this.cameraObject.far += this.near_plane_fly_debt, this.near_plane_fly_debt = 0) : (this.cameraObject.near += ct * $e, this.cameraObject.far += ct * $e));
35803
35805
  else {
35804
35806
  if (this.near_plane_fly_debt == 0) {
35805
- var ge = this.cameraObject.near - Z * this.cameraObject.far;
35806
- this.cameraObject.near = Z * this.cameraObject.far, this.cameraObject.far -= ge, this.near_plane_fly_debt -= Z * this.cameraObject.far;
35807
+ var ge = this.cameraObject.near - X * this.cameraObject.far;
35808
+ this.cameraObject.near = X * this.cameraObject.far, this.cameraObject.far -= ge, this.near_plane_fly_debt -= X * this.cameraObject.far;
35807
35809
  }
35808
35810
  this.near_plane_fly_debt += ct * $e;
35809
35811
  }
@@ -35861,7 +35863,7 @@ void main() {
35861
35863
  };
35862
35864
  var ni = (Q) => {
35863
35865
  if (J === R.PATH && (zi(Q), P)) {
35864
- for (var Te = this.getCurrentTimeFrame(), De = Te[0], $e = Te[1], ct = Te[2], Z = [P[3 * De], P[3 * De + 1], P[3 * De + 2]], ge = [P[3 * $e], P[3 * $e + 1], P[3 * $e + 2]], fe = [], we = 0; we < Z.length; we++) fe.push(ct * Z[we] + (1 - ct) * ge[we]);
35866
+ for (var Te = this.getCurrentTimeFrame(), De = Te[0], $e = Te[1], ct = Te[2], X = [P[3 * De], P[3 * De + 1], P[3 * De + 2]], ge = [P[3 * $e], P[3 * $e + 1], P[3 * $e + 2]], fe = [], we = 0; we < X.length; we++) fe.push(ct * X[we] + (1 - ct) * ge[we]);
35865
35867
  this.cameraObject.position.set(fe[0], fe[1], fe[2]), this.cameraObject.target.set(ge[0], ge[1], ge[2]), z && this.cameraObject.lookAt(this.cameraObject.target), B && (this.directionalLight.position.set(fe[0], fe[1], fe[2]), this.directionalLight.target.position.set(ge[0], ge[1], ge[2]));
35866
35868
  }
35867
35869
  };
@@ -35889,15 +35891,15 @@ void main() {
35889
35891
  this.cameraObject.near = Q.nearPlane, this.cameraObject.far = Q.farPlane, this.cameraObject.position.set(Q.eyePosition[0], Q.eyePosition[1], Q.eyePosition[2]), this.cameraObject.target.set(Q.targetPosition[0], Q.targetPosition[1], Q.targetPosition[2]), this.cameraObject.up.set(Q.upVector[0], Q.upVector[1], Q.upVector[2]), this.cameraObject.updateProjectionMatrix(), this.updateDirectionalLight();
35890
35892
  }, this.setCurrentCameraSettings = (Q) => {
35891
35893
  Q.nearPlane && (this.cameraObject.near = Q.nearPlane), Q.farPlane && (this.cameraObject.far = Q.farPlane), Q.eyePosition && this.cameraObject.position.set(Q.eyePosition[0], Q.eyePosition[1], Q.eyePosition[2]), Q.targetPosition && this.cameraObject.target.set(Q.targetPosition[0], Q.targetPosition[1], Q.targetPosition[2]), Q.upVector && this.cameraObject.up.set(Q.upVector[0], Q.upVector[1], Q.upVector[2]), this.cameraObject.updateProjectionMatrix(), this.updateDirectionalLight(), ee = !0;
35892
- }, this.getViewportFromCentreAndRadius = (Q, Te, De, $e, ct, Z) => {
35894
+ }, this.getViewportFromCentreAndRadius = (Q, Te, De, $e, ct, X) => {
35893
35895
  var ge = this.cameraObject.position.x - this.cameraObject.target.x, fe = this.cameraObject.position.y - this.cameraObject.target.y, we = this.cameraObject.position.z - this.cameraObject.target.z, Ae = 1 / Math.sqrt(ge * ge + fe * fe + we * we);
35894
35896
  ge *= Ae, fe *= Ae, we *= Ae;
35895
- var me = [Q, Te, De], _e = $e / Math.tan(ct * Math.PI / 360), Pe = [Q + ge * _e, Te + fe * _e, De + we * _e], Ge = _e + Z, We = 0, et = 0.95;
35896
- We = Z > et * _e ? (1 - et) * _e : _e - Z;
35897
+ var me = [Q, Te, De], _e = $e / Math.tan(ct * Math.PI / 360), Pe = [Q + ge * _e, Te + fe * _e, De + we * _e], Ge = _e + X, We = 0, et = 0.95;
35898
+ We = X > et * _e ? (1 - et) * _e : _e - X;
35897
35899
  var Ye = new h();
35898
35900
  return Ye.nearPlane = We, Ye.farPlane = Ge, Ye.eyePosition = Pe, Ye.targetPosition = me, Ye.upVector = [this.cameraObject.up.x, this.cameraObject.up.y, this.cameraObject.up.z], Ye;
35899
35901
  }, this.getViewportFromBoundingBox = (Q, Te) => {
35900
- var De = Q.min.distanceTo(Q.max) / 2 * Te, $e = (Q.min.x + Q.max.x) / 2, ct = (Q.min.y + Q.max.y) / 2, Z = (Q.min.z + Q.max.z) / 2, ge = 4, fe = this.getViewportFromCentreAndRadius($e, ct, Z, De, 40, De * ge);
35902
+ var De = Q.min.distanceTo(Q.max) / 2 * Te, $e = (Q.min.x + Q.max.x) / 2, ct = (Q.min.y + Q.max.y) / 2, X = (Q.min.z + Q.max.z) / 2, ge = 4, fe = this.getViewportFromCentreAndRadius($e, ct, X, De, 40, De * ge);
35901
35903
  return fe;
35902
35904
  }, this.getCurrentViewport = () => {
35903
35905
  var Q = new h();
@@ -35921,9 +35923,9 @@ void main() {
35921
35923
  }, this.updateAutoTumble = () => {
35922
35924
  ie && (ie.requireUpdate = !0);
35923
35925
  }, this.isAutoTumble = () => J === R.AUTO_TUMBLE, this.enableRaycaster = (Q, Te, De) => {
35924
- X == null && (X = new u(Q, this.scene, Te, De, this.renderer));
35926
+ Z == null && (Z = new u(Q, this.scene, Te, De, this.renderer));
35925
35927
  }, this.disableRaycaster = () => {
35926
- X.disable(), X = void 0;
35928
+ Z.disable(), Z = void 0;
35927
35929
  }, this.isSyncControl = () => currentMpde === R.SYNC_CONTROL, this.enableSyncControl = () => (J = R.SYNC_CONTROL, ue || (ue = new M()), ue.setCurrentCameraSettings(this.cameraObject, Se[G]), ue), this.disableSyncControl = () => {
35928
35930
  J = R.DEFAULT, this.cameraObject.zoom = 1, this.cameraObject.updateProjectionMatrix();
35929
35931
  }, this.enable();
@@ -35969,31 +35971,31 @@ void main() {
35969
35971
  var W = I.getThreeJSScene();
35970
35972
  L.render(W, oe.cameraObject);
35971
35973
  }
35972
- var X = ne || I.getPickableThreeJSObjects();
35973
- return G.length = 0, b.intersectObjects(X, !0, G);
35974
+ var Z = ne || I.getPickableThreeJSObjects();
35975
+ return G.length = 0, b.intersectObjects(Z, !0, G);
35974
35976
  }, this.setPickableObjects = (oe) => {
35975
35977
  oe === void 0 ? ne = void 0 : (ne = [], oe.forEach((W) => {
35976
35978
  W.getGroup() && W.getGroup().visible && ne.push(W.getGroup());
35977
35979
  }));
35978
- }, this.getIntersectsObjectWithOrigin = (oe, W, X) => (b.set(W, X), this.getIntersectsObject(oe)), this.getIntersectsObjectWithCamera = (oe, W, X) => (oe.getNDCFromDocumentCoords(W, X, P), b.setFromCamera(P, oe.cameraObject), this.getIntersectsObject(oe)), this.pick = (oe, W, X) => {
35980
+ }, this.getIntersectsObjectWithOrigin = (oe, W, Z) => (b.set(W, Z), this.getIntersectsObject(oe)), this.getIntersectsObjectWithCamera = (oe, W, Z) => (oe.getNDCFromDocumentCoords(W, Z, P), b.setFromCamera(P, oe.cameraObject), this.getIntersectsObject(oe)), this.pick = (oe, W, Z) => {
35979
35981
  if (L && I && oe && C) {
35980
- this.getIntersectsObjectWithCamera(oe, W, X);
35982
+ this.getIntersectsObjectWithCamera(oe, W, Z);
35981
35983
  for (var j, re = G.length, U = 0; U < re; U++) if (j = G[U].object ? G[U].object.userData : void 0, j && j.isMarkerCluster && j.visible && j.clusterIsVisible(G[U].object.clusterIndex) && j.zoomToCluster(G[U].object.clusterIndex))
35982
35984
  return;
35983
- C(G, W, X);
35985
+ C(G, W, Z);
35984
35986
  }
35985
35987
  };
35986
- var ae = (oe, W, X) => {
35988
+ var ae = (oe, W, Z) => {
35987
35989
  if (L && I && oe && O) {
35988
- if (this.getIntersectsObjectWithCamera(oe, W, X), B.setTime(Date.now()), G.length === 0) {
35990
+ if (this.getIntersectsObjectWithCamera(oe, W, Z), B.setTime(Date.now()), G.length === 0) {
35989
35991
  if (F) return;
35990
35992
  F = !0;
35991
35993
  } else F = !1;
35992
- O(G, W, X);
35994
+ O(G, W, Z);
35993
35995
  }
35994
35996
  };
35995
- this.move = (oe, W, X) => {
35996
- L && I && oe && O && (I.displayMarkers ? ae(oe, W, X) : (J.zincCamera = oe, J.x = W, J.y = X, !N && (z = B ? Date.now() - B.getTime() : 250, 250 <= z ? ae(oe, W, X) : (N = !0, setTimeout(ie(J), z)))));
35997
+ this.move = (oe, W, Z) => {
35998
+ L && I && oe && O && (I.displayMarkers ? ae(oe, W, Z) : (J.zincCamera = oe, J.x = W, J.y = Z, !N && (z = B ? Date.now() - B.getTime() : 250, 250 <= z ? ae(oe, W, Z) : (N = !0, setTimeout(ie(J), z)))));
35997
35999
  };
35998
36000
  var ie = (oe) => function() {
35999
36001
  N = !1, ae(oe.zincCamera, oe.x, oe.y);
@@ -36367,8 +36369,8 @@ void main() {
36367
36369
  var W = 0.5 * Math.abs(ne / A.w);
36368
36370
  if (_.max.x += W, _.max.y += W, _.max.z += W, _.min.x -= W, _.min.y -= W, _.min.z -= W, T.ray.intersectsBox(_) !== !1) {
36369
36371
  L.at(1, y), y.w = 1, y.applyMatrix4(C.matrixWorldInverse), y.applyMatrix4(O), y.multiplyScalar(1 / y.w), y.x *= B.x / 2, y.y *= B.y / 2, y.z = 0, v.copy(y), m.multiplyMatrices(C.matrixWorldInverse, b);
36370
- for (var X = 0, j = z.count; X < j; X++) {
36371
- p.fromBufferAttribute(z, X), u.fromBufferAttribute(G, X), p.w = 1, u.w = 1, p.applyMatrix4(m), u.applyMatrix4(m);
36372
+ for (var Z = 0, j = z.count; Z < j; Z++) {
36373
+ p.fromBufferAttribute(z, Z), u.fromBufferAttribute(G, Z), p.w = 1, u.w = 1, p.applyMatrix4(m), u.applyMatrix4(m);
36372
36374
  var re = p.z > J && u.z > J;
36373
36375
  if (!re) {
36374
36376
  if (p.z > J) {
@@ -36383,9 +36385,9 @@ void main() {
36383
36385
  x.at(se, M);
36384
36386
  var V = l.MathUtils.lerp(p.z, u.z, se), D = -1 <= V && 1 >= V, $ = v.distanceTo(M) < 0.5 * F;
36385
36387
  if (D && $) {
36386
- x.start.fromBufferAttribute(z, X), x.end.fromBufferAttribute(G, X), x.start.applyMatrix4(b), x.end.applyMatrix4(b);
36388
+ x.start.fromBufferAttribute(z, Z), x.end.fromBufferAttribute(G, Z), x.start.applyMatrix4(b), x.end.applyMatrix4(b);
36387
36389
  var Y = new l.Vector3(), ee = new l.Vector3();
36388
- L.distanceSqToSegment(x.start, x.end, ee, Y), I.push({ point: ee, pointOnLine: Y, distance: L.origin.distanceTo(ee), object: this, face: null, faceIndex: X, uv: null, uv2: null });
36390
+ L.distanceSqToSegment(x.start, x.end, ee, Y), I.push({ point: ee, pointOnLine: Y, distance: L.origin.distanceTo(ee), object: this, face: null, faceIndex: Z, uv: null, uv2: null });
36389
36391
  }
36390
36392
  }
36391
36393
  }
@@ -42382,9 +42384,15 @@ const rU = {
42382
42384
  */
42383
42385
  changeViewingMode: function(n) {
42384
42386
  this.$module && (n && (this.viewingMode = n), this.clearAnnotationFeature(), this.viewingMode === "Annotation" ? (this.loading = !0, this.annotator.authenticate(this.userToken).then((e) => {
42385
- e.name && e.email && e.canUpdate ? (this.authorisedUser = e, this.offlineAnnotationEnabled = !1) : (this.authorisedUser = void 0, this.offlineAnnotationEnabled = !0), this.addAnnotationFeature(), this.loading = !1;
42387
+ e.name && e.email && e.canUpdate ? (this.authorisedUser = e, this.offlineAnnotationEnabled = !1) : (this.authorisedUser = void 0, this.offlineAnnotationEnabled = !0), this.emitOfflineAnnotationUpdate(), this.addAnnotationFeature(), this.loading = !1;
42386
42388
  })) : this.viewingMode === "Exploration" && (this.activeDrawTool = void 0, this.activeDrawMode = void 0, this.createData.shape = ""), this.viewingMode === "Exploration" || this.viewingMode === "Annotation" && this.createData.shape === "" ? this.$module.selectObjectOnPick = !0 : this.$module.selectObjectOnPick = !1, this.cancelCreate());
42387
42389
  },
42390
+ /**
42391
+ * Function to emit offline annotation enabled status
42392
+ */
42393
+ emitOfflineAnnotationUpdate: function() {
42394
+ this.$emit("update-offline-annotation-enabled", this.offlineAnnotationEnabled);
42395
+ },
42388
42396
  /**
42389
42397
  * @public
42390
42398
  * Hide the tooltip
@@ -43179,7 +43187,7 @@ function vU(n, e, t, i, r, s) {
43179
43187
  [w, n.loading]
43180
43188
  ]);
43181
43189
  }
43182
- const SU = /* @__PURE__ */ fr(rU, [["render", vU], ["__scopeId", "data-v-37201f15"]]);
43190
+ const SU = /* @__PURE__ */ fr(rU, [["render", vU], ["__scopeId", "data-v-e4742c36"]]);
43183
43191
  export {
43184
43192
  SU as ScaffoldVuer
43185
43193
  };