@aarsteinmedia/dotlottie-player 6.5.7 → 6.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,38 +1,15 @@
1
- import { HTMLBooleanAttribute, AnimationData, AnimationDirection, AnimationItem, LottieManifest, AnimationSettings, AnimationConfiguration, Vector2 } from '@aarsteinmedia/lottie-web';
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+ import * as _aarsteinmedia_lottie_web from '@aarsteinmedia/lottie-web';
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+ import { HTMLBooleanAttribute, AnimationData, AnimationDirection, AnimationItem, LottieManifest, AnimationSettings, AnimationConfiguration, Vector2, AddAnimationParams, ConvertParams } from '@aarsteinmedia/lottie-web';
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  import { PlayMode, PreserveAspectRatio, RendererType } from '@aarsteinmedia/lottie-web/utils';
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+ import { P as PlayerState, M as MouseOut, O as ObjectFit, t as tagName } from './utilities.d-BCeerq0j.js';
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  declare abstract class PropertyCallbackElement extends HTMLElement {
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  constructor();
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- connectedCallback(): void;
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  propertyChangedCallback(_name: string, _oldValue: unknown, _value: unknown): void;
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  }
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10
 
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- declare enum ObjectFit {
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- Contain = "contain",
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- Cover = "cover",
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- Fill = "fill",
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- None = "none",
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- ScaleDown = "scale-down"
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- }
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- declare enum MouseOut {
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- Pause = "pause",
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- Reverse = "reverse",
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- Stop = "stop",
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- Void = "void"
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- }
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- declare enum PlayerState {
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- Completed = "completed",
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- Destroyed = "destroyed",
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- Error = "error",
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- Frozen = "frozen",
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- Loading = "loading",
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- Paused = "paused",
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- Playing = "playing",
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- Stopped = "stopped"
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- }
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-
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  declare abstract class BaseElement extends PropertyCallbackElement {
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- static get styles(): () => Promise<CSSStyleSheet>;
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+ static get styles(): Promise<CSSStyleSheet>;
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  playerState: PlayerState;
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  set animateOnScroll(value: HTMLBooleanAttribute);
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  get animateOnScroll(): HTMLBooleanAttribute;
@@ -113,6 +90,7 @@ declare abstract class ScrollElement extends BaseElement {
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  isIntersecting: boolean;
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  private _intersectionObserver?;
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  private _scrollProbe?;
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+ private _useGeometricScroll;
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  applyScrollProgress(): void;
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  cancelIntersectionObserver(): void;
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  cancelScrollProbe(): void;
@@ -127,19 +105,31 @@ declare abstract class ScrollElement extends BaseElement {
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105
  }
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  declare abstract class DotLottiePlayerBase extends ScrollElement {
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- static get observedAttributes(): readonly ["animateOnScroll", "autoplay", "controls", "direction", "hover", "loop", "mode", "playOnClick", "playOnVisible", "selector", "speed", "src", "subframe"];
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+ static get observedAttributes(): readonly ["animateonscroll", "autoplay", "controls", "direction", "hover", "loop", "mode", "playonclick", "playonvisible", "selector", "speed", "src", "subframe"];
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  static get observedProperties(): readonly ["playerState", "_isSettingsOpen", "_seeker", "_currentAnimation", "_animations"];
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- isLight: boolean;
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+ canConvert: boolean;
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  shadow: ShadowRoot | undefined;
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  source?: string;
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  template?: HTMLTemplateElement;
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  get isDotLottie(): boolean;
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+ protected _controlElements: {
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+ togglePlay: HTMLButtonElement;
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+ stop: HTMLButtonElement;
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+ prev: HTMLButtonElement;
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+ next: HTMLButtonElement;
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+ seeker: HTMLInputElement;
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+ progress: HTMLProgressElement;
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+ popover: HTMLDivElement | null;
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+ convert: HTMLButtonElement | null;
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+ snapshot: HTMLButtonElement | null;
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+ } | null;
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  protected _isSettingsOpen: boolean;
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  protected _seeker: number;
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  private _controlsLoadId;
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  private _errorLoadId;
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  private _isBounce;
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  private _isDotLottie;
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+ private _loadId;
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  private _manifest?;
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  private _multiAnimationSettings;
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  private _segment?;
@@ -181,14 +171,7 @@ declare abstract class DotLottiePlayerBase extends ScrollElement {
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  protected _render(): Promise<void>;
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  protected _renderControls: () => Promise<void>;
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  protected _showError(): Promise<void>;
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- protected setOptions(_options: {
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- container?: undefined | HTMLElement;
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- rendererType: RendererType;
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- initialSegment?: undefined | Vector2;
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- hasAutoplay: boolean;
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- hasLoop: boolean;
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- preserveAspectRatio: PreserveAspectRatio;
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- }): AnimationConfiguration;
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+ protected abstract setOptions(options: Options): AnimationConfiguration;
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  private _addEventListeners;
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  private _clearPrevious;
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  private _complete;
@@ -211,6 +194,79 @@ declare abstract class DotLottiePlayerBase extends ScrollElement {
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  private _toggleSettings;
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195
  }
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196
 
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- declare const tagName = "dotlottie-player";
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+ declare class DotLottiePlayer extends DotLottiePlayerBase {
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+ constructor();
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+ addAnimation(params: AddAnimationParams): Promise<_aarsteinmedia_lottie_web.Result>;
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+ convert(params: ConvertParams): Promise<_aarsteinmedia_lottie_web.Result>;
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+ loadAnimation(config: AnimationConfiguration): _aarsteinmedia_lottie_web.AnimationItem;
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+ protected setOptions({ container, hasAutoplay, hasLoop, initialSegment, preserveAspectRatio, rendererType }: {
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+ container?: undefined | HTMLElement;
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+ rendererType: RendererType;
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+ initialSegment?: undefined | Vector2;
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+ hasAutoplay: boolean;
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+ hasLoop: boolean;
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+ preserveAspectRatio: PreserveAspectRatio;
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+ }): AnimationConfiguration;
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+ }
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+
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+ declare class DotLottiePlayerLight extends DotLottiePlayerBase {
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+ get renderer(): RendererType;
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+ loadAnimation(config: AnimationConfiguration): _aarsteinmedia_lottie_web.AnimationItem;
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+ protected setOptions({ container, hasAutoplay, hasLoop, initialSegment, preserveAspectRatio, }: Options): AnimationConfiguration<RendererType.SVG>;
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+ }
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+
218
+ declare class DotLottiePlayerSVG extends DotLottiePlayerBase {
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+ get renderer(): RendererType;
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+ loadAnimation(config: AnimationConfiguration): _aarsteinmedia_lottie_web.AnimationItem;
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+ protected setOptions({ container, hasAutoplay, hasLoop, initialSegment, preserveAspectRatio, }: Options): AnimationConfiguration<RendererType.SVG>;
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+ }
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+
224
+ interface Options {
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+ container?: undefined | HTMLElement;
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+ hasAutoplay: boolean;
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+ hasLoop: boolean;
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+ initialSegment?: undefined | Vector2;
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+ preserveAspectRatio: PreserveAspectRatio;
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+ rendererType: RendererType;
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+ }
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+ declare global {
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+ interface HTMLElementTagNameMap {
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+ [tagName]: DotLottiePlayer | DotLottiePlayerLight;
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+ }
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+ var dotLottiePlayer: () => DotLottiePlayer | DotLottiePlayerLight | DotLottiePlayerSVG | DotLottiePlayerCanvas;
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+ }
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+ type JSXLottiePlayer = Omit<Partial<DotLottiePlayer | DotLottiePlayerLight>, 'style'> & {
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+ class?: string;
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+ ref?: React.RefObject<unknown>;
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+ style?: React.CSSProperties;
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+ src: string;
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+ };
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+ declare module 'react' {
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+ namespace JSX {
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+ interface IntrinsicElements {
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+ [tagName]: JSXLottiePlayer;
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+ }
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+ }
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+ }
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+ declare module 'react/jsx-runtime' {
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+ namespace JSX {
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+ interface IntrinsicElements {
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+ [tagName]: JSXLottiePlayer;
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+ }
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+ }
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+ }
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+ declare module 'react/jsx-dev-runtime' {
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+ namespace JSX {
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+ interface IntrinsicElements {
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+ [tagName]: JSXLottiePlayer;
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+ }
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+ }
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+ }
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+
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+ declare class DotLottiePlayerCanvas extends DotLottiePlayerBase {
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+ get renderer(): RendererType;
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+ loadAnimation(config: AnimationConfiguration): _aarsteinmedia_lottie_web.AnimationItem;
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+ protected setOptions({ container, hasAutoplay, hasLoop, initialSegment, preserveAspectRatio, }: Options): AnimationConfiguration<RendererType.Canvas>;
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+ }
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271
 
216
- export { DotLottiePlayerBase as D, MouseOut as M, PlayerState as P, tagName as t };
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+ export { DotLottiePlayerCanvas as D, DotLottiePlayerBase as a, DotLottiePlayer as b, DotLottiePlayerLight as c, DotLottiePlayerSVG as d };
@@ -1,7 +1,10 @@
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1
  import { PreserveAspectRatio, namespaceSVG } from '@aarsteinmedia/lottie-web/utils';
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+ import { e as escapeHTML } from './DotLottiePlayerBase-BDutF_6O.js';
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+ import '@aarsteinmedia/lottie-web/dotlottie';
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+ import './utilities-CC4oA5Yh.js';
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  function errorScreen(message) {
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- return /* HTML */ `<div class="error"><svg preserveAspectRatio="${PreserveAspectRatio.Cover}" xmlns="${namespaceSVG}" width="1920" height="1080" viewBox="0 0 1920 1080" style="white-space:preserve"><path fill="#fff" d="M0 0h1920v1080H0z"/><path fill="#3a6d8b" d="M1190.2 531 1007 212.4c-22-38.2-77.2-38-98.8.5L729.5 531.3c-21.3 37.9 6.1 84.6 49.5 84.6l361.9.3c43.7 0 71.1-47.3 49.3-85.2zM937.3 288.7c.2-7.5 3.3-23.9 23.2-23.9 16.3 0 23 16.1 23 23.5 0 55.3-10.7 197.2-12.2 214.5-.1 1-.9 1.7-1.9 1.7h-18.3c-1 0-1.8-.7-1.9-1.7-1.4-17.5-13.4-162.9-11.9-214.1zm24.2 283.8c-13.1 0-23.7-10.6-23.7-23.7s10.6-23.7 23.7-23.7 23.7 10.6 23.7 23.7-10.6 23.7-23.7 23.7zM722.1 644h112.6v34.4h-70.4V698h58.8v31.7h-58.8v22.6h72.4v36.2H722.1V644zm162 57.1h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5h36.4v15.6zm78.9 0h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5H963v15.6zm39.5 36.2c0-31.3 22.2-54.8 56.6-54.8 34.4 0 56.2 23.5 56.2 54.8s-21.8 54.6-56.2 54.6c-34.4-.1-56.6-23.3-56.6-54.6zm74 0c0-17.4-6.1-29.1-17.8-29.1-11.7 0-17.4 11.7-17.4 29.1 0 17.4 5.7 29.1 17.4 29.1s17.8-11.8 17.8-29.1zm83.1-36.2h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5h36.4v15.6z"/><path fill="none" d="M718.9 807.7h645v285.4h-645z"/><text fill="#3a6d8b" style="text-align:center;position:absolute;left:100%;font-size:47px;font-family:system-ui,-apple-system,BlinkMacSystemFont,'.SFNSText-Regular',sans-serif" x="50%" y="848.017" text-anchor="middle">${message}</text></svg></div>`;
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+ return /* HTML */ `<div class="error"><svg preserveAspectRatio="${PreserveAspectRatio.Cover}" xmlns="${namespaceSVG}" width="1920" height="1080" viewBox="0 0 1920 1080" style="white-space:preserve"><path fill="#fff" d="M0 0h1920v1080H0z"/><path fill="#3a6d8b" d="M1190.2 531 1007 212.4c-22-38.2-77.2-38-98.8.5L729.5 531.3c-21.3 37.9 6.1 84.6 49.5 84.6l361.9.3c43.7 0 71.1-47.3 49.3-85.2zM937.3 288.7c.2-7.5 3.3-23.9 23.2-23.9 16.3 0 23 16.1 23 23.5 0 55.3-10.7 197.2-12.2 214.5-.1 1-.9 1.7-1.9 1.7h-18.3c-1 0-1.8-.7-1.9-1.7-1.4-17.5-13.4-162.9-11.9-214.1zm24.2 283.8c-13.1 0-23.7-10.6-23.7-23.7s10.6-23.7 23.7-23.7 23.7 10.6 23.7 23.7-10.6 23.7-23.7 23.7zM722.1 644h112.6v34.4h-70.4V698h58.8v31.7h-58.8v22.6h72.4v36.2H722.1V644zm162 57.1h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5h36.4v15.6zm78.9 0h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5H963v15.6zm39.5 36.2c0-31.3 22.2-54.8 56.6-54.8 34.4 0 56.2 23.5 56.2 54.8s-21.8 54.6-56.2 54.6c-34.4-.1-56.6-23.3-56.6-54.6zm74 0c0-17.4-6.1-29.1-17.8-29.1-11.7 0-17.4 11.7-17.4 29.1 0 17.4 5.7 29.1 17.4 29.1s17.8-11.8 17.8-29.1zm83.1-36.2h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5h36.4v15.6z"/><path fill="none" d="M718.9 807.7h645v285.4h-645z"/><text fill="#3a6d8b" style="text-align:center;position:absolute;left:100%;font-size:47px;font-family:system-ui,-apple-system,BlinkMacSystemFont,'.SFNSText-Regular',sans-serif" x="50%" y="848.017" text-anchor="middle">${escapeHTML(message)}</text></svg></div>`;
5
8
  }
6
9
 
7
10
  export { errorScreen };
@@ -0,0 +1,33 @@
1
+ import { isServer } from '@aarsteinmedia/lottie-web/utils';
2
+
3
+ var ObjectFit = /*#__PURE__*/ function(ObjectFit) {
4
+ ObjectFit["Contain"] = "contain";
5
+ ObjectFit["Cover"] = "cover";
6
+ ObjectFit["Fill"] = "fill";
7
+ ObjectFit["None"] = "none";
8
+ ObjectFit["ScaleDown"] = "scale-down";
9
+ return ObjectFit;
10
+ }({});
11
+ var MouseOut = /*#__PURE__*/ function(MouseOut) {
12
+ MouseOut["Pause"] = "pause";
13
+ MouseOut["Reverse"] = "reverse";
14
+ MouseOut["Stop"] = "stop";
15
+ MouseOut["Void"] = "void";
16
+ return MouseOut;
17
+ }({});
18
+ var PlayerState = /*#__PURE__*/ function(PlayerState) {
19
+ PlayerState["Completed"] = "completed";
20
+ PlayerState["Destroyed"] = "destroyed";
21
+ PlayerState["Error"] = "error";
22
+ PlayerState["Frozen"] = "frozen";
23
+ PlayerState["Loading"] = "loading";
24
+ PlayerState["Paused"] = "paused";
25
+ PlayerState["Playing"] = "playing";
26
+ PlayerState["Stopped"] = "stopped";
27
+ return PlayerState;
28
+ }({});
29
+
30
+ const hoverQuery = isServer ? null : matchMedia('(any-hover: hover)');
31
+ const tagName = 'dotlottie-player', reducedMotionQuery = isServer ? null : matchMedia('(prefers-reduced-motion: reduce)'), hasIOSupport = !isServer && 'IntersectionObserver' in window, hasVTSupport = !isServer && 'ViewTimeline' in window, hasHover = hoverQuery?.matches;
32
+
33
+ export { MouseOut as M, ObjectFit as O, PlayerState as P, hasVTSupport as a, hasHover as b, hasIOSupport as h, reducedMotionQuery as r, tagName as t };
@@ -0,0 +1,29 @@
1
+ import '@aarsteinmedia/lottie-web/utils';
2
+
3
+ declare enum ObjectFit {
4
+ Contain = "contain",
5
+ Cover = "cover",
6
+ Fill = "fill",
7
+ None = "none",
8
+ ScaleDown = "scale-down"
9
+ }
10
+ declare enum MouseOut {
11
+ Pause = "pause",
12
+ Reverse = "reverse",
13
+ Stop = "stop",
14
+ Void = "void"
15
+ }
16
+ declare enum PlayerState {
17
+ Completed = "completed",
18
+ Destroyed = "destroyed",
19
+ Error = "error",
20
+ Frozen = "frozen",
21
+ Loading = "loading",
22
+ Paused = "paused",
23
+ Playing = "playing",
24
+ Stopped = "stopped"
25
+ }
26
+
27
+ declare const tagName = "dotlottie-player";
28
+
29
+ export { MouseOut as M, ObjectFit as O, PlayerState as P, tagName as t };
package/dist/full.d.ts CHANGED
@@ -1,22 +1,9 @@
1
- import { RendererType, PreserveAspectRatio } from '@aarsteinmedia/lottie-web/utils';
2
- export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
3
- import * as _aarsteinmedia_lottie_web from '@aarsteinmedia/lottie-web';
4
- import { AddAnimationParams, ConvertParams, AnimationConfiguration, Vector2 } from '@aarsteinmedia/lottie-web';
5
- import { D as DotLottiePlayerBase } from './chunks/constants.d-t4RBAbwL.js';
6
- export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/constants.d-t4RBAbwL.js';
1
+ import { b as DotLottiePlayer } from './chunks/DotLottiePlayerCanvas.d-CBwsqsPc.js';
2
+ export { a as DotLottiePlayerBase } from './chunks/DotLottiePlayerCanvas.d-CBwsqsPc.js';
3
+ import '@aarsteinmedia/lottie-web';
4
+ import '@aarsteinmedia/lottie-web/utils';
5
+ import './chunks/utilities.d-BCeerq0j.js';
7
6
 
8
- declare class DotLottiePlayer extends DotLottiePlayerBase {
9
- addAnimation(params: AddAnimationParams): Promise<_aarsteinmedia_lottie_web.Result>;
10
- convert(params: ConvertParams): Promise<_aarsteinmedia_lottie_web.Result>;
11
- loadAnimation(config: AnimationConfiguration): _aarsteinmedia_lottie_web.AnimationItem;
12
- protected setOptions({ container, hasAutoplay, hasLoop, initialSegment, preserveAspectRatio, rendererType }: {
13
- container?: undefined | HTMLElement;
14
- rendererType: RendererType;
15
- initialSegment?: undefined | Vector2;
16
- hasAutoplay: boolean;
17
- hasLoop: boolean;
18
- preserveAspectRatio: PreserveAspectRatio;
19
- }): AnimationConfiguration;
20
- }
21
7
 
22
- export { DotLottiePlayerBase, DotLottiePlayer as default };
8
+
9
+ export { DotLottiePlayer as default };
package/dist/full.js CHANGED
@@ -1,13 +1,16 @@
1
1
  import { RendererType, isServer } from '@aarsteinmedia/lottie-web/utils';
2
- export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
3
2
  import { loadAnimation } from '@aarsteinmedia/lottie-web';
4
- import { D as DotLottiePlayerBase, l as loadDotLottieTools, t as tagName } from './chunks/DotLottiePlayerBase-CsIB0VNt.js';
5
- export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-CsIB0VNt.js';
3
+ import { D as DotLottiePlayerBase, l as loadDotLottieTools } from './chunks/DotLottiePlayerBase-BDutF_6O.js';
4
+ import { t as tagName } from './chunks/utilities-CC4oA5Yh.js';
6
5
  import '@aarsteinmedia/lottie-web/dotlottie';
7
6
 
8
7
  /**
9
8
  * DotLottie Player Web Component.
10
9
  */ class DotLottiePlayer extends DotLottiePlayerBase {
10
+ constructor(){
11
+ super();
12
+ this.canConvert = true;
13
+ }
11
14
  async addAnimation(params) {
12
15
  const { addAnimation } = await loadDotLottieTools();
13
16
  return await addAnimation(params);
@@ -58,8 +61,8 @@ import '@aarsteinmedia/lottie-web/dotlottie';
58
61
  /**
59
62
  * Expose DotLottiePlayer class as global variable.
60
63
  */ globalThis.dotLottiePlayer = ()=>new DotLottiePlayer();
61
- if (!isServer) {
64
+ if (!isServer && !customElements.get(tagName)) {
62
65
  customElements.define(tagName, DotLottiePlayer);
63
66
  }
64
67
 
65
- export { DotLottiePlayerBase, DotLottiePlayer as default, tagName };
68
+ export { DotLottiePlayerBase, DotLottiePlayer as default };
package/dist/light.d.ts CHANGED
@@ -1,22 +1,9 @@
1
- import { RendererType, PreserveAspectRatio } from '@aarsteinmedia/lottie-web/utils';
2
- export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
3
- import * as _aarsteinmedia_lottie_web from '@aarsteinmedia/lottie-web';
4
- import { AnimationConfiguration, Vector2 } from '@aarsteinmedia/lottie-web';
5
- import { D as DotLottiePlayerBase } from './chunks/constants.d-t4RBAbwL.js';
6
- export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/constants.d-t4RBAbwL.js';
1
+ import { c as DotLottiePlayerLight } from './chunks/DotLottiePlayerCanvas.d-CBwsqsPc.js';
2
+ export { a as DotLottiePlayerBase } from './chunks/DotLottiePlayerCanvas.d-CBwsqsPc.js';
3
+ import '@aarsteinmedia/lottie-web';
4
+ import '@aarsteinmedia/lottie-web/utils';
5
+ import './chunks/utilities.d-BCeerq0j.js';
7
6
 
8
- declare class DotLottiePlayerLight extends DotLottiePlayerBase {
9
- get renderer(): RendererType;
10
- constructor();
11
- loadAnimation(config: AnimationConfiguration): _aarsteinmedia_lottie_web.AnimationItem;
12
- protected setOptions({ container, hasAutoplay, hasLoop, initialSegment, preserveAspectRatio, }: {
13
- container?: HTMLElement;
14
- rendererType: RendererType;
15
- initialSegment?: Vector2;
16
- hasAutoplay: boolean;
17
- hasLoop: boolean;
18
- preserveAspectRatio: PreserveAspectRatio;
19
- }): AnimationConfiguration<RendererType.SVG>;
20
- }
21
7
 
22
- export { DotLottiePlayerBase, DotLottiePlayerLight as default };
8
+
9
+ export { DotLottiePlayerLight as default };
package/dist/light.js CHANGED
@@ -1,8 +1,7 @@
1
1
  import { RendererType, isServer } from '@aarsteinmedia/lottie-web/utils';
2
- export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
3
2
  import { loadAnimation } from '@aarsteinmedia/lottie-web/light';
4
- import { D as DotLottiePlayerBase, t as tagName } from './chunks/DotLottiePlayerBase-CsIB0VNt.js';
5
- export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-CsIB0VNt.js';
3
+ import { D as DotLottiePlayerBase } from './chunks/DotLottiePlayerBase-BDutF_6O.js';
4
+ import { t as tagName } from './chunks/utilities-CC4oA5Yh.js';
6
5
  import '@aarsteinmedia/lottie-web/dotlottie';
7
6
 
8
7
  /**
@@ -11,10 +10,6 @@ import '@aarsteinmedia/lottie-web/dotlottie';
11
10
  get renderer() {
12
11
  return RendererType.SVG;
13
12
  }
14
- constructor(){
15
- super();
16
- this.isLight = true;
17
- }
18
13
  loadAnimation(config) {
19
14
  return loadAnimation(config);
20
15
  }
@@ -39,8 +34,8 @@ import '@aarsteinmedia/lottie-web/dotlottie';
39
34
  /**
40
35
  * Expose DotLottiePlayer class as global variable.
41
36
  */ globalThis.dotLottiePlayer = ()=>new DotLottiePlayerLight();
42
- if (!isServer) {
37
+ if (!isServer && !customElements.get(tagName)) {
43
38
  customElements.define(tagName, DotLottiePlayerLight);
44
39
  }
45
40
 
46
- export { DotLottiePlayerBase, DotLottiePlayerLight as default, tagName };
41
+ export { DotLottiePlayerBase, DotLottiePlayerLight as default };
package/dist/svg.d.ts CHANGED
@@ -1,22 +1,9 @@
1
- import { RendererType, PreserveAspectRatio } from '@aarsteinmedia/lottie-web/utils';
2
- export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
3
- import * as _aarsteinmedia_lottie_web from '@aarsteinmedia/lottie-web';
4
- import { AnimationConfiguration, Vector2 } from '@aarsteinmedia/lottie-web';
5
- import { D as DotLottiePlayerBase } from './chunks/constants.d-t4RBAbwL.js';
6
- export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/constants.d-t4RBAbwL.js';
1
+ import { d as DotLottiePlayerSVG } from './chunks/DotLottiePlayerCanvas.d-CBwsqsPc.js';
2
+ export { a as DotLottiePlayerBase } from './chunks/DotLottiePlayerCanvas.d-CBwsqsPc.js';
3
+ import '@aarsteinmedia/lottie-web';
4
+ import '@aarsteinmedia/lottie-web/utils';
5
+ import './chunks/utilities.d-BCeerq0j.js';
7
6
 
8
- declare class DotLottiePlayerSVG extends DotLottiePlayerBase {
9
- get renderer(): RendererType;
10
- constructor();
11
- loadAnimation(config: AnimationConfiguration): _aarsteinmedia_lottie_web.AnimationItem;
12
- protected setOptions({ container, hasAutoplay, hasLoop, initialSegment, preserveAspectRatio, }: {
13
- container?: undefined | HTMLElement;
14
- rendererType: RendererType;
15
- initialSegment?: undefined | Vector2;
16
- hasAutoplay: boolean;
17
- hasLoop: boolean;
18
- preserveAspectRatio: PreserveAspectRatio;
19
- }): AnimationConfiguration<RendererType.SVG>;
20
- }
21
7
 
22
- export { DotLottiePlayerBase, DotLottiePlayerSVG as default };
8
+
9
+ export { DotLottiePlayerSVG as default };
package/dist/svg.js CHANGED
@@ -1,8 +1,7 @@
1
1
  import { RendererType, isServer } from '@aarsteinmedia/lottie-web/utils';
2
- export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
3
2
  import { loadAnimation } from '@aarsteinmedia/lottie-web/svg';
4
- import { D as DotLottiePlayerBase, t as tagName } from './chunks/DotLottiePlayerBase-CsIB0VNt.js';
5
- export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-CsIB0VNt.js';
3
+ import { D as DotLottiePlayerBase } from './chunks/DotLottiePlayerBase-BDutF_6O.js';
4
+ import { t as tagName } from './chunks/utilities-CC4oA5Yh.js';
6
5
  import '@aarsteinmedia/lottie-web/dotlottie';
7
6
 
8
7
  /**
@@ -11,10 +10,6 @@ import '@aarsteinmedia/lottie-web/dotlottie';
11
10
  get renderer() {
12
11
  return RendererType.SVG;
13
12
  }
14
- constructor(){
15
- super();
16
- this.isLight = true;
17
- }
18
13
  loadAnimation(config) {
19
14
  return loadAnimation(config);
20
15
  }
@@ -39,8 +34,8 @@ import '@aarsteinmedia/lottie-web/dotlottie';
39
34
  /**
40
35
  * Expose DotLottiePlayer class as global variable.
41
36
  */ globalThis.dotLottiePlayer = ()=>new DotLottiePlayerSVG();
42
- if (!isServer) {
37
+ if (!isServer && !customElements.get(tagName)) {
43
38
  customElements.define(tagName, DotLottiePlayerSVG);
44
39
  }
45
40
 
46
- export { DotLottiePlayerBase, DotLottiePlayerSVG as default, tagName };
41
+ export { DotLottiePlayerBase, DotLottiePlayerSVG as default };