@aarsteinmedia/dotlottie-player 6.5.3 → 6.5.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,4 +1,4 @@
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- import { HTMLBooleanAttribute, AnimationData, AnimationDirection, AddAnimationParams, Result, ConvertParams, AnimationItem, LottieManifest, AnimationSettings, AnimationConfiguration, Vector2 } from '@aarsteinmedia/lottie-web';
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+ import { HTMLBooleanAttribute, AnimationData, AnimationDirection, AnimationItem, AddAnimationParams, Result, ConvertParams, LottieManifest, AnimationSettings, AnimationConfiguration, Vector2 } from '@aarsteinmedia/lottie-web';
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  import { PlayMode, PreserveAspectRatio, RendererType } from '@aarsteinmedia/lottie-web/utils';
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  declare abstract class PropertyCallbackElement extends HTMLElement {
@@ -7,8 +7,13 @@ declare abstract class PropertyCallbackElement extends HTMLElement {
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  propertyChangedCallback(_name: string, _oldValue: unknown, _value: unknown): void;
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  }
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- declare function renderPlayer(this: DotLottiePlayerBase): Promise<void>;
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-
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+ declare enum ObjectFit {
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+ Contain = "contain",
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+ Cover = "cover",
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+ Fill = "fill",
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+ None = "none",
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+ ScaleDown = "scale-down"
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+ }
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  declare enum MouseOut {
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  Pause = "pause",
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  Reverse = "reverse",
@@ -26,15 +31,9 @@ declare enum PlayerState {
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  Stopped = "stopped"
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  }
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- declare abstract class DotLottiePlayerBase extends PropertyCallbackElement {
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- static get observedAttributes(): readonly ["animateOnScroll", "autoplay", "controls", "direction", "hover", "loop", "mode", "playOnClick", "playOnVisible", "selector", "speed", "src", "subframe"];
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- static get observedProperties(): readonly ["playerState", "_isSettingsOpen", "_seeker", "_currentAnimation", "_animations"];
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+ declare abstract class BaseElement extends PropertyCallbackElement {
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  static get styles(): () => Promise<CSSStyleSheet>;
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- isLight: boolean;
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  playerState: PlayerState;
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- shadow: ShadowRoot | undefined;
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- source?: string;
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- template?: HTMLTemplateElement;
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  set animateOnScroll(value: HTMLBooleanAttribute);
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  get animateOnScroll(): HTMLBooleanAttribute;
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  get animations(): AnimationData[];
@@ -59,7 +58,6 @@ declare abstract class DotLottiePlayerBase extends PropertyCallbackElement {
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  get hover(): HTMLBooleanAttribute;
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  set intermission(value: number);
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  get intermission(): number;
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- get isDotLottie(): boolean;
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  set loop(value: HTMLBooleanAttribute);
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  get loop(): HTMLBooleanAttribute;
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  set mode(value: PlayMode);
@@ -67,7 +65,7 @@ declare abstract class DotLottiePlayerBase extends PropertyCallbackElement {
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  set mouseout(value: MouseOut);
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  get mouseout(): MouseOut;
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  set objectfit(value: 'contain' | 'cover' | 'fill' | 'none' | 'scale-down');
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- get objectfit(): "contain" | "cover" | "fill" | "none" | "scale-down";
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+ get objectfit(): ObjectFit;
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  set once(value: HTMLBooleanAttribute);
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  get once(): HTMLBooleanAttribute;
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  set playOnClick(value: HTMLBooleanAttribute);
@@ -90,10 +88,12 @@ declare abstract class DotLottiePlayerBase extends PropertyCallbackElement {
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  get src(): string | null;
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  set subframe(value: HTMLBooleanAttribute);
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  get subframe(): HTMLBooleanAttribute;
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+ protected _animations: AnimationData[];
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  protected _container: HTMLElement | null;
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+ protected _currentAnimation: number;
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  protected _errorMessage: string;
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  protected _identifier: string;
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- protected _isSettingsOpen: boolean;
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+ protected _lottieInstance: AnimationItem | null;
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  protected _playerState: {
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  prev: PlayerState;
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  count: number;
@@ -102,20 +102,46 @@ declare abstract class DotLottiePlayerBase extends PropertyCallbackElement {
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  frame: number;
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  playTimeout: ReturnType<typeof setTimeout> | null;
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  };
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- protected _render: typeof renderPlayer;
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+ private _toLog;
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+ clearDevLog(): void;
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+ devLog(toLog: unknown, type?: 'error' | 'info' | 'warn'): void;
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+ play(): void;
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+ protected _freeze(): void;
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+ }
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+
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+ declare abstract class ScrollElement extends BaseElement {
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+ isIntersecting: boolean;
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+ private _intersectionObserver?;
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+ private _scrollProbe?;
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+ applyScrollProgress(): void;
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+ cancelIntersectionObserver(): void;
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+ cancelScrollProbe(): void;
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+ scrollLoop(): void;
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+ startScrollLoop(): void;
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+ stopScrollLoop(): void;
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+ protected _addIntersectionObserver(): void;
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+ private _canDriveTimeline;
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+ private _getGeometricScrollProgress;
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+ private _getScrollProgress;
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+ private _observeIntersectionTarget;
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+ }
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+
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+ declare abstract class DotLottiePlayerBase extends ScrollElement {
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+ static get observedAttributes(): readonly ["animateOnScroll", "autoplay", "controls", "direction", "hover", "loop", "mode", "playOnClick", "playOnVisible", "selector", "speed", "src", "subframe"];
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+ static get observedProperties(): readonly ["playerState", "_isSettingsOpen", "_seeker", "_currentAnimation", "_animations"];
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+ isLight: boolean;
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+ shadow: ShadowRoot | undefined;
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+ source?: string;
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+ template?: HTMLTemplateElement;
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+ get isDotLottie(): boolean;
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+ protected _isSettingsOpen: boolean;
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  protected _seeker: number;
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- private _animations;
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  private _controlsLoadId;
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- private _currentAnimation;
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  private _errorLoadId;
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- private _intersectionObserver?;
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  private _isBounce;
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  private _isDotLottie;
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- private _isIntersecting;
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- private _lottieInstance;
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  private _manifest?;
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  private _multiAnimationSettings;
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- private _scrollProbe?;
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  private _segment?;
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  constructor();
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  addAnimation(_params: AddAnimationParams): Promise<Result>;
@@ -154,6 +180,7 @@ declare abstract class DotLottiePlayerBase extends PropertyCallbackElement {
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  protected _handleClick(): void;
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  protected _handleSeekChange({ target }: Event): void;
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  protected _handleSettingsClick({ target }: Event): void;
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+ protected _render(): Promise<void>;
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  protected _renderControls: () => Promise<void>;
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  protected _showError(): Promise<void>;
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  protected setOptions(_options: {
@@ -165,9 +192,6 @@ declare abstract class DotLottiePlayerBase extends PropertyCallbackElement {
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  preserveAspectRatio: PreserveAspectRatio;
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  }): AnimationConfiguration;
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  private _addEventListeners;
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- private _addIntersectionObserver;
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- private _applyScrollProgress;
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- private _cancelScrollProbe;
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  private _clearPrevious;
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  private _complete;
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  private _dataFailed;
@@ -175,7 +199,6 @@ declare abstract class DotLottiePlayerBase extends PropertyCallbackElement {
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  private _DOMLoaded;
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  private _enterFrame;
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  private _getOptions;
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- private _getScrollProgress;
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  private _handleError;
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  private _handleLdScript;
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  private _handleSelector;
@@ -185,9 +208,6 @@ declare abstract class DotLottiePlayerBase extends PropertyCallbackElement {
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  private _mouseLeave;
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  private _onVisibilityChange;
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  private _removeEventListeners;
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- private _scrollLoop;
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- private _startScrollLoop;
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- private _stopScrollLoop;
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  private _switchInstance;
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  private _toggleEventListeners;
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  private _toggleSettings;
package/dist/full.d.ts CHANGED
@@ -2,8 +2,8 @@ import { RendererType, PreserveAspectRatio } from '@aarsteinmedia/lottie-web/uti
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  export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
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  import * as _aarsteinmedia_lottie_web from '@aarsteinmedia/lottie-web';
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  import { AddAnimationParams, ConvertParams, AnimationConfiguration, Vector2 } from '@aarsteinmedia/lottie-web';
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- import { D as DotLottiePlayerBase } from './chunks/constants.d-D4NjmiZl.js';
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- export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/constants.d-D4NjmiZl.js';
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+ import { D as DotLottiePlayerBase } from './chunks/constants.d-DFJt3bbF.js';
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+ export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/constants.d-DFJt3bbF.js';
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  declare class DotLottiePlayer extends DotLottiePlayerBase {
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  addAnimation(params: AddAnimationParams): Promise<_aarsteinmedia_lottie_web.Result>;
package/dist/full.js CHANGED
@@ -1,8 +1,8 @@
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  import { RendererType, isServer } from '@aarsteinmedia/lottie-web/utils';
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  export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
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  import { loadAnimation } from '@aarsteinmedia/lottie-web';
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- import { D as DotLottiePlayerBase, l as loadDotLottieTools, t as tagName } from './chunks/DotLottiePlayerBase-B9TsipSe.js';
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- export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-B9TsipSe.js';
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+ import { D as DotLottiePlayerBase, l as loadDotLottieTools, t as tagName } from './chunks/DotLottiePlayerBase-O43LyqdS.js';
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+ export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-O43LyqdS.js';
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  import '@aarsteinmedia/lottie-web/dotlottie';
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  /**
package/dist/light.d.ts CHANGED
@@ -2,8 +2,8 @@ import { RendererType, PreserveAspectRatio } from '@aarsteinmedia/lottie-web/uti
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  export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
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  import * as _aarsteinmedia_lottie_web from '@aarsteinmedia/lottie-web';
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  import { AnimationConfiguration, Vector2 } from '@aarsteinmedia/lottie-web';
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- import { D as DotLottiePlayerBase } from './chunks/constants.d-D4NjmiZl.js';
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- export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/constants.d-D4NjmiZl.js';
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+ import { D as DotLottiePlayerBase } from './chunks/constants.d-DFJt3bbF.js';
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+ export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/constants.d-DFJt3bbF.js';
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  declare class DotLottiePlayerLight extends DotLottiePlayerBase {
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  get renderer(): RendererType;
package/dist/light.js CHANGED
@@ -1,8 +1,8 @@
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  import { RendererType, isServer } from '@aarsteinmedia/lottie-web/utils';
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  export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
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  import { loadAnimation } from '@aarsteinmedia/lottie-web/light';
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- import { D as DotLottiePlayerBase, t as tagName } from './chunks/DotLottiePlayerBase-B9TsipSe.js';
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- export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-B9TsipSe.js';
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+ import { D as DotLottiePlayerBase, t as tagName } from './chunks/DotLottiePlayerBase-O43LyqdS.js';
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+ export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-O43LyqdS.js';
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  import '@aarsteinmedia/lottie-web/dotlottie';
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  /**
package/dist/svg.d.ts CHANGED
@@ -2,8 +2,8 @@ import { RendererType, PreserveAspectRatio } from '@aarsteinmedia/lottie-web/uti
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  export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
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  import * as _aarsteinmedia_lottie_web from '@aarsteinmedia/lottie-web';
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  import { AnimationConfiguration, Vector2 } from '@aarsteinmedia/lottie-web';
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- import { D as DotLottiePlayerBase } from './chunks/constants.d-D4NjmiZl.js';
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- export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/constants.d-D4NjmiZl.js';
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+ import { D as DotLottiePlayerBase } from './chunks/constants.d-DFJt3bbF.js';
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+ export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/constants.d-DFJt3bbF.js';
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  declare class DotLottiePlayerSVG extends DotLottiePlayerBase {
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  get renderer(): RendererType;
package/dist/svg.js CHANGED
@@ -1,8 +1,8 @@
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  import { RendererType, isServer } from '@aarsteinmedia/lottie-web/utils';
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  export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
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  import { loadAnimation } from '@aarsteinmedia/lottie-web/svg';
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- import { D as DotLottiePlayerBase, t as tagName } from './chunks/DotLottiePlayerBase-B9TsipSe.js';
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- export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-B9TsipSe.js';
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+ import { D as DotLottiePlayerBase, t as tagName } from './chunks/DotLottiePlayerBase-O43LyqdS.js';
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+ export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-O43LyqdS.js';
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  import '@aarsteinmedia/lottie-web/dotlottie';
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  /**