@aarsteinmedia/dotlottie-player 6.3.12 → 6.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +15 -1
- package/README.md +24 -23
- package/custom-elements.json +3 -3
- package/dist/canvas.d.ts +2 -2
- package/dist/canvas.js +2 -2
- package/dist/chunks/{DotLottiePlayerBase-ClCZP878.js → DotLottiePlayerBase-DZEPP1-j.js} +34 -8
- package/dist/chunks/{DotLottiePlayerBase.d-DaXI0b6M.d.ts → DotLottiePlayerBase.d-avku0LBw.d.ts} +4 -0
- package/dist/full.d.ts +2 -2
- package/dist/full.js +2 -2
- package/dist/light.d.ts +2 -2
- package/dist/light.js +2 -2
- package/dist/svg.d.ts +2 -2
- package/dist/svg.js +2 -2
- package/dist/unpkg-canvas.js +3 -3
- package/dist/unpkg-full.js +2 -2
- package/dist/unpkg-light.js +5 -5
- package/dist/unpkg-svg.js +2 -2
- package/package.json +4 -2
package/CHANGELOG.md
CHANGED
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@@ -7,11 +7,25 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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Changelog was only added since [3.2.3], so it's not exhaustive. [Please report any missing noteable changes to us](https://github.com/aarsteinmedia/dotlottie-player/issues), and we'll add them promptly.
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## [6.4.0] - 06-08-2026
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### Changed
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- Major change in how critical load error are handled – from being relegated to console logs while staying quiet on the front end, to rendering graphic error screen. This behavior can be changed by using the boolean `quiet` attribute.
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## [6.3.13] - 05-08-2026
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### Changed
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- Fixed error causing beziers to be dropped from keyframes.
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- Minor bugrixes.
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## [6.3.11] - 20-07-2026
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### Changed
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-
-
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+
- Fix by [@koloml](https://github.com/koloml) on nullish coalescing not covered correctly in brackets.
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- Minor bugfixes
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## [6.3.6] - 09-06-2026
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package/README.md
CHANGED
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@@ -301,29 +301,30 @@ export default defineNuxtPlugin(({ vueApp }) => {
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| Property / Attribute | Description | Type | Default |
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| ------------------------- | ----------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------- | ----------------- |
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| `animateOnScroll` | Animate by scrolling | `boolean` | `false` |
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| `autoplay` | Play animation on load | `boolean` | `false` |
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| `background` | Background color | `string` | `undefined` |
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| `controls` | Show controls | `boolean` | `false` |
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| `count` | Number of times to loop animation | `number` | `undefined` |
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| `delay` | Delay playback on playOnVisible, in miliseconds | `number` | `0` |
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| `description` | Description for screen readers | `string` | `undefined` |
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| `direction` | Direction of animation | `1` \| `-1` | `1` |
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| `dontFreezeOnBlur` | Whether to freeze playback on window blur. This is default behavior, but can be disabled | `boolean` | `1` |
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| `hover` | Whether to play on mouse hover | `boolean` | `false` |
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| `intermission` | Pause between loop intrations, in miliseconds | `number` | `0` |
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| `loop` | Whether to loop animation | `boolean` | `false` |
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| `mode` | Play mode | `normal` \| `bounce` | `normal` |
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| `mouseout` | Action on mouseout | `void` \| `stop` \| `pause` \| `reverse` | `stop` |
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| `objectfit` | Resizing of animation in container | `contain` \| `cover` \| `fill` \| `none` | `contain` |
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| `once` | Whether, if playOnVisible is true, to play once or anytime animation is in view | `boolean` | `false` |
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| `playOnClick` | Whether to toggle play on click | `boolean` | `false` |
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| `playOnVisible` | Play when visible | `boolean` | `false` |
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| `
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| `
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| `
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| `
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| `
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| `animateOnScroll` | Animate by scrolling. | `boolean` | `false` |
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| `autoplay` | Play animation on load. | `boolean` | `false` |
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| `background` | Background color. | `string` | `undefined` |
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| `controls` | Show controls. | `boolean` | `false` |
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| `count` | Number of times to loop animation. | `number` | `undefined` |
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| `delay` | Delay playback on playOnVisible, in miliseconds. | `number` | `0` |
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| `description` | Description for screen readers. | `string` | `undefined` |
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| `direction` | Direction of animation. | `1` \| `-1` | `1` |
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| `dontFreezeOnBlur` | Whether to freeze playback on window blur. This is default behavior, but can be disabled. | `boolean` | `1` |
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| `hover` | Whether to play on mouse hover. | `boolean` | `false` |
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| `intermission` | Pause between loop intrations, in miliseconds. | `number` | `0` |
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| `loop` | Whether to loop animation. | `boolean` | `false` |
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| `mode` | Play mode. | `normal` \| `bounce` | `normal` |
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| `mouseout` | Action on mouseout. | `void` \| `stop` \| `pause` \| `reverse` | `stop` |
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| `objectfit` | Resizing of animation in container. | `contain` \| `cover` \| `fill` \| `none` | `contain` |
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| `once` | Whether, if playOnVisible is true, to play once or anytime animation is in view. | `boolean` | `false` |
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| `playOnClick` | Whether to toggle play on click. | `boolean` | `false` |
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| `playOnVisible` | Play when visible. | `boolean` | `false` |
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| `quiet` | Whether to display graphic error screen on critical load errors. | `boolean` | `false` |
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| `renderer` | Renderer to use. | `svg` \| `canvas` \| `html` | `svg` |
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| `selector` | Play on clicked element by id attribute. | `string` | `undefined` |
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| `speed` | Animation speed. | `number` | `1` |
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| `src` _(required)_ | URL to LottieJSON or dotLottie. | `string` | `undefined` |
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| `subframe` | When enabled this can help to reduce flicker on some animations, especially on Safari and iOS devices. | `boolean` | `false` |
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## Methods
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package/custom-elements.json
CHANGED
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@@ -50,7 +50,7 @@
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],
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"superclass": {
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"name": "DotLottiePlayerBase",
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"module": "/dist/chunks/DotLottiePlayerBase-
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"module": "/dist/chunks/DotLottiePlayerBase-DZEPP1-j.js"
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},
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"tagName": "tagName",
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"customElement": true
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@@ -86,7 +86,7 @@
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"name": "MouseOut",
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"declaration": {
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"name": "M",
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"module": "./chunks/DotLottiePlayerBase-
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"module": "./chunks/DotLottiePlayerBase-DZEPP1-j.js"
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}
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},
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{
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"name": "PlayerState",
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"declaration": {
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"name": "P",
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"module": "./chunks/DotLottiePlayerBase-
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"module": "./chunks/DotLottiePlayerBase-DZEPP1-j.js"
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}
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},
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{
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package/dist/canvas.d.ts
CHANGED
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@@ -2,8 +2,8 @@ import { RendererType, PreserveAspectRatio } from '@aarsteinmedia/lottie-web/uti
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export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
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import * as _aarsteinmedia_lottie_web from '@aarsteinmedia/lottie-web';
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import { AnimationConfiguration, Vector2 } from '@aarsteinmedia/lottie-web';
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import { D as DotLottiePlayerBase } from './chunks/DotLottiePlayerBase.d-
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export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/DotLottiePlayerBase.d-
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import { D as DotLottiePlayerBase } from './chunks/DotLottiePlayerBase.d-avku0LBw.js';
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export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/DotLottiePlayerBase.d-avku0LBw.js';
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declare class DotLottiePlayerCanvas extends DotLottiePlayerBase {
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get renderer(): RendererType;
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package/dist/canvas.js
CHANGED
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@@ -1,8 +1,8 @@
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import { RendererType, isServer } from '@aarsteinmedia/lottie-web/utils';
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export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
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import Lottie from '@aarsteinmedia/lottie-web/canvas';
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import { D as DotLottiePlayerBase, t as tagName } from './chunks/DotLottiePlayerBase-
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export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-
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import { D as DotLottiePlayerBase, t as tagName } from './chunks/DotLottiePlayerBase-DZEPP1-j.js';
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export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-DZEPP1-j.js';
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import '@aarsteinmedia/lottie-web/dotlottie';
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/**
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return null;
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}
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/**
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* Whether to display error screen on load error.
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*/ set quiet(value) {
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this.setAttribute('quiet', Boolean(value).toString());
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}
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get quiet() {
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const val = this.getAttribute('quiet');
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return parseHTMLBooleans(val);
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}
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/**
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* Renderer to use: svg, canvas or html.
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*/ set renderer(value) {
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this.dispatchEvent(new CustomEvent(PlayerEvent.Rendered));
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})();
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} catch (error) {
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this.dispatchEvent(new CustomEvent(PlayerEvent.Error));
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void this._handleError(error);
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}
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}
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convert(_params) {
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};
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// Clear previous animation, if any
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this.
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this._clearPrevious();
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this.playerState = PlayerState.Stopped;
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if (!this.animateOnScroll && // !this.playOnVisible &&
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(this.autoplay || this._multiAnimationSettings[this._currentAnimation]?.autoplay || this.playOnVisible)) {
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}
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await this._renderControls();
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} catch (error) {
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this._errorMessage = handleErrors(error).message;
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this.playerState = PlayerState.Error;
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this.dispatchEvent(new CustomEvent(PlayerEvent.Error));
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await this._handleError(error);
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}
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}
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loadAnimation(_config) {
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if (this.playerState !== PlayerState.Error) {
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return;
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}
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const figure = this.shadow?.querySelector('.animation')
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const figure = this.shadow?.querySelector('.animation'), /**
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* Hide controls if visible.
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*/ controlSlot = this.shadow?.querySelector('slot[name=controls]');
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if (controlSlot) {
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controlSlot.innerHTML = '';
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}
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if (!(figure instanceof HTMLElement)) {
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return;
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}
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});
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this._intersectionObserver.observe(this._container);
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}
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_clearPrevious() {
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this._lottieInstance?.destroy();
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const figure = this.shadow?.querySelector('.animation');
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if (figure) {
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figure.innerHTML = '';
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}
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}
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_complete() {
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if (!this._lottieInstance) {
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return;
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rendererType: this.renderer
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});
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}
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async _handleError(error) {
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this.playerState = PlayerState.Error;
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if (!this.quiet) {
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this._errorMessage = handleErrors(error).message;
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await this._showError();
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}
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this.dispatchEvent(new CustomEvent(PlayerEvent.Error));
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console.error(error);
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}
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/**
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* Handle scroll.
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*/ _handleScroll() {
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package/dist/chunks/{DotLottiePlayerBase.d-DaXI0b6M.d.ts → DotLottiePlayerBase.d-avku0LBw.d.ts}
RENAMED
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@@ -77,6 +77,8 @@ declare abstract class DotLottiePlayerBase extends PropertyCallbackElement {
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get playOnVisible(): HTMLBooleanAttribute;
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set preserveAspectRatio(value: PreserveAspectRatio | null);
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get preserveAspectRatio(): PreserveAspectRatio | null;
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set quiet(value: HTMLBooleanAttribute);
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get quiet(): HTMLBooleanAttribute;
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set renderer(value: RendererType);
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get renderer(): RendererType;
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set selector(value: string | null);
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@@ -164,12 +166,14 @@ declare abstract class DotLottiePlayerBase extends PropertyCallbackElement {
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}): AnimationConfiguration;
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private _addEventListeners;
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private _addIntersectionObserver;
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private _clearPrevious;
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private _complete;
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private _dataFailed;
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private _dataReady;
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private _DOMLoaded;
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private _enterFrame;
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private _getOptions;
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private _handleError;
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private _handleScroll;
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private _handleWindowBlur;
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private _intersectionObserverFallback;
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package/dist/full.d.ts
CHANGED
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@@ -2,8 +2,8 @@ import { RendererType, PreserveAspectRatio } from '@aarsteinmedia/lottie-web/uti
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export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
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import * as _aarsteinmedia_lottie_web from '@aarsteinmedia/lottie-web';
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import { AddAnimationParams, ConvertParams, AnimationConfiguration, Vector2 } from '@aarsteinmedia/lottie-web';
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import { D as DotLottiePlayerBase } from './chunks/DotLottiePlayerBase.d-
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export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/DotLottiePlayerBase.d-
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import { D as DotLottiePlayerBase } from './chunks/DotLottiePlayerBase.d-avku0LBw.js';
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export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/DotLottiePlayerBase.d-avku0LBw.js';
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declare class DotLottiePlayer extends DotLottiePlayerBase {
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9
9
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addAnimation(params: AddAnimationParams): Promise<_aarsteinmedia_lottie_web.Result>;
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package/dist/full.js
CHANGED
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@@ -1,8 +1,8 @@
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1
1
|
import { RendererType, isServer } from '@aarsteinmedia/lottie-web/utils';
|
|
2
2
|
export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
|
|
3
3
|
import { loadAnimation } from '@aarsteinmedia/lottie-web';
|
|
4
|
-
import { D as DotLottiePlayerBase, l as loadDotLottieTools, t as tagName } from './chunks/DotLottiePlayerBase-
|
|
5
|
-
export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-
|
|
4
|
+
import { D as DotLottiePlayerBase, l as loadDotLottieTools, t as tagName } from './chunks/DotLottiePlayerBase-DZEPP1-j.js';
|
|
5
|
+
export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-DZEPP1-j.js';
|
|
6
6
|
import '@aarsteinmedia/lottie-web/dotlottie';
|
|
7
7
|
|
|
8
8
|
/**
|
package/dist/light.d.ts
CHANGED
|
@@ -2,8 +2,8 @@ import { RendererType, PreserveAspectRatio } from '@aarsteinmedia/lottie-web/uti
|
|
|
2
2
|
export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
|
|
3
3
|
import * as _aarsteinmedia_lottie_web from '@aarsteinmedia/lottie-web';
|
|
4
4
|
import { AnimationConfiguration, Vector2 } from '@aarsteinmedia/lottie-web';
|
|
5
|
-
import { D as DotLottiePlayerBase } from './chunks/DotLottiePlayerBase.d-
|
|
6
|
-
export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/DotLottiePlayerBase.d-
|
|
5
|
+
import { D as DotLottiePlayerBase } from './chunks/DotLottiePlayerBase.d-avku0LBw.js';
|
|
6
|
+
export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/DotLottiePlayerBase.d-avku0LBw.js';
|
|
7
7
|
|
|
8
8
|
declare class DotLottiePlayerLight extends DotLottiePlayerBase {
|
|
9
9
|
get renderer(): RendererType;
|
package/dist/light.js
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
import { RendererType, isServer } from '@aarsteinmedia/lottie-web/utils';
|
|
2
2
|
export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
|
|
3
3
|
import { loadAnimation } from '@aarsteinmedia/lottie-web/light';
|
|
4
|
-
import { D as DotLottiePlayerBase, t as tagName } from './chunks/DotLottiePlayerBase-
|
|
5
|
-
export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-
|
|
4
|
+
import { D as DotLottiePlayerBase, t as tagName } from './chunks/DotLottiePlayerBase-DZEPP1-j.js';
|
|
5
|
+
export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-DZEPP1-j.js';
|
|
6
6
|
import '@aarsteinmedia/lottie-web/dotlottie';
|
|
7
7
|
|
|
8
8
|
/**
|
package/dist/svg.d.ts
CHANGED
|
@@ -2,8 +2,8 @@ import { RendererType, PreserveAspectRatio } from '@aarsteinmedia/lottie-web/uti
|
|
|
2
2
|
export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
|
|
3
3
|
import * as _aarsteinmedia_lottie_web from '@aarsteinmedia/lottie-web';
|
|
4
4
|
import { AnimationConfiguration, Vector2 } from '@aarsteinmedia/lottie-web';
|
|
5
|
-
import { D as DotLottiePlayerBase } from './chunks/DotLottiePlayerBase.d-
|
|
6
|
-
export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/DotLottiePlayerBase.d-
|
|
5
|
+
import { D as DotLottiePlayerBase } from './chunks/DotLottiePlayerBase.d-avku0LBw.js';
|
|
6
|
+
export { M as MouseOut, P as PlayerState, t as tagName } from './chunks/DotLottiePlayerBase.d-avku0LBw.js';
|
|
7
7
|
|
|
8
8
|
declare class DotLottiePlayerSVG extends DotLottiePlayerBase {
|
|
9
9
|
get renderer(): RendererType;
|
package/dist/svg.js
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
import { RendererType, isServer } from '@aarsteinmedia/lottie-web/utils';
|
|
2
2
|
export { PlayMode, PlayerEvent, RendererType } from '@aarsteinmedia/lottie-web/utils';
|
|
3
3
|
import { loadAnimation } from '@aarsteinmedia/lottie-web/svg';
|
|
4
|
-
import { D as DotLottiePlayerBase, t as tagName } from './chunks/DotLottiePlayerBase-
|
|
5
|
-
export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-
|
|
4
|
+
import { D as DotLottiePlayerBase, t as tagName } from './chunks/DotLottiePlayerBase-DZEPP1-j.js';
|
|
5
|
+
export { M as MouseOut, P as PlayerState } from './chunks/DotLottiePlayerBase-DZEPP1-j.js';
|
|
6
6
|
import '@aarsteinmedia/lottie-web/dotlottie';
|
|
7
7
|
|
|
8
8
|
/**
|