@aarsteinmedia/dotlottie-player 5.2.3 → 5.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +10 -2
- package/custom-elements.json +33 -42
- package/dist/index.d.ts +11 -41
- package/dist/index.js +180 -596
- package/dist/unpkg.js +69 -7
- package/package.json +14 -17
package/CHANGELOG.md
CHANGED
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@@ -7,7 +7,15 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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Changelog was only added since [3.2.3], so it's not exhaustive. [Please report any missing noteable changes to us](https://github.com/aarsteinmedia/dotlottie-player/issues), and we'll add them promptly.
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## [5.
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## [5.3.0] - 20-06-2025
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- Fixed bug causing some elements to have wrong placement.
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- Fixed bug with toggling boomerang
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- Minor optimizations
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### Changed
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## [5.2.4] - 11-06-2025
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### Changed
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@@ -289,7 +297,7 @@ Changelog was only added since [3.2.3], so it's not exhaustive. [Please report a
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- Removed dependencies
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- `@lit`
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[5.2.
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[5.2.4]: https://www.npmjs.com/package/@aarsteinmedia/dotlottie-player/v/5.2.4
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[5.2.0]: https://www.npmjs.com/package/@aarsteinmedia/dotlottie-player/v/5.2.0
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[5.1.13]: https://www.npmjs.com/package/@aarsteinmedia/dotlottie-player/v/5.1.13
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[5.1.11]: https://www.npmjs.com/package/@aarsteinmedia/dotlottie-player/v/5.1.11
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package/custom-elements.json
CHANGED
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@@ -10,10 +10,6 @@
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"kind": "variable",
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"name": "PlayerState"
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},
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{
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"kind": "variable",
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"name": "PlayMode"
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},
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{
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"kind": "class",
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"description": "DotLottie Player Web Component.",
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"name": "intermission",
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"description": "Pause between loop intrations, in miliseconds."
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},
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{
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"kind": "field",
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"name": "isDotLottie",
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"readonly": true
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},
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{
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"kind": "field",
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"name": "loop",
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@@ -122,32 +123,6 @@
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"name": "subframe",
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"description": "Subframe."
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},
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{
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"kind": "method",
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"name": "addAnimation",
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"parameters": [
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{
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"name": "configs"
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},
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{
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"name": "fileName"
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},
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{
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"name": "shouldDownload",
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"default": "true"
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}
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],
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"description": "Creates a new dotLottie file, by combinig several animations.\nIf set to false the function returns an ArrayBuffer. Defaults to true."
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},
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{
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"kind": "method",
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"name": "convert",
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"parameters": [
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{
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"name": "{ animations: animationsFromProps, fileName, manifest, shouldDownload = true, src: srcFromProps, typeCheck }"
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}
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]
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},
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{
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"kind": "method",
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"name": "destroy",
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@@ -368,6 +343,16 @@
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],
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"description": "Handles click and drag actions on the progress track."
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},
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{
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"kind": "method",
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"name": "_handleSettingsClick",
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"parameters": [
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{
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"name": "{ target }"
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}
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],
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"description": "Handle settings click event."
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},
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{
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"kind": "method",
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"name": "_addEventListeners",
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],
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"description": "Toggle show Settings."
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},
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{
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"kind": "field",
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"name": "addAnimation",
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"default": "addAnimation"
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},
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{
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"kind": "field",
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"name": "convert",
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"default": "convert"
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},
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{
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"kind": "field",
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"name": "playerState"
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"default": "[]"
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},
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{
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"kind": "field",
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"name": "_handleSettingsClick"
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},
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{
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"kind": "field",
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"name": "template"
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}
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],
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"exports": [
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{
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"kind": "js",
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"name": "PlayMode",
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"declaration": {
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"name": "PlayMode",
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"package": "@aarsteinmedia/lottie-web/utils"
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}
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},
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{
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"kind": "js",
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"name": "PlayerEvents",
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"module": "dist/index.js"
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}
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},
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{
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"kind": "js",
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"name": "PlayMode",
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"declaration": {
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"name": "PlayMode",
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"module": "dist/index.js"
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}
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},
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"kind": "js",
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"name": "PlayerState",
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package/dist/index.d.ts
CHANGED
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import { PlayMode, PreserveAspectRatio, RendererType } from '@aarsteinmedia/lottie-web/utils';
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export { PlayMode, PlayerEvents } from '@aarsteinmedia/lottie-web/utils';
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import { AnimationDirection, AnimationItem, LottieManifest, AnimationSettings, Vector2 } from '@aarsteinmedia/lottie-web';
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import { addAnimation, convert } from '@aarsteinmedia/lottie-web/dotlottie';
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interface Animation extends AnimationSettings {
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id: string;
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}
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interface AnimationAttributes extends Animation {
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url: string;
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}
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interface ConvertParams {
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animations?: AnimationData[];
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fileName?: string;
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manifest?: LottieManifest;
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shouldDownload?: boolean;
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src?: string;
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typeCheck?: boolean;
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}
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type AnimateOnScroll = boolean | '' | null;
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type Autoplay = boolean | '' | 'autoplay' | null;
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type Controls = boolean | '' | 'controls' | null;
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declare abstract class PropertyCallbackElement extends HTMLElement {
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constructor();
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connectedCallback():
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connectedCallback(): void;
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propertyChangedCallback(_name: string, _oldValue: unknown, _value: unknown): void;
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}
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Playing = "playing",
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Stopped = "stopped"
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}
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declare enum PlayMode {
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Bounce = "bounce",
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Normal = "normal"
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}
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declare enum PreserveAspectRatio {
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Contain = "xMidYMid meet",
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Cover = "xMidYMid slice",
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Initial = "none",
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None = "xMinYMin slice"
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}
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declare enum RendererType {
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Canvas = "canvas",
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HTML = "html",
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SVG = "svg"
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}
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declare class DotLottiePlayer extends PropertyCallbackElement {
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static get observedAttributes(): string[];
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static get observedProperties(): string[];
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static get styles(): () => Promise<CSSStyleSheet>;
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addAnimation: typeof addAnimation;
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convert: typeof convert;
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playerState: PlayerState;
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shadow: ShadowRoot | undefined;
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source?: string;
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get hover(): boolean;
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set intermission(value: number);
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get intermission(): number;
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get isDotLottie(): boolean;
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set loop(value: Loop);
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get loop(): Loop;
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set mode(value: PlayMode);
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private _multiAnimationSettings;
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private _segment?;
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constructor();
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addAnimation(configs: AnimationAttributes[], fileName?: string, shouldDownload?: boolean): Promise<{
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result?: null | ArrayBuffer;
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success: boolean;
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error?: string;
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}>;
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attributeChangedCallback(name: string, _oldValue: unknown, value: string): Promise<void>;
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connectedCallback():
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convert({ animations: animationsFromProps, fileName, manifest, shouldDownload, src: srcFromProps, typeCheck, }: ConvertParams): Promise<string | ArrayBuffer | null>;
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connectedCallback(): void;
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destroy(): void;
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disconnectedCallback(): void;
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getLottie(): AnimationItem | null;
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protected _freeze(): void;
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protected _handleBlur(): void;
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protected _handleSeekChange({ target }: Event): void;
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protected _handleSettingsClick
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protected _handleSettingsClick({ target }: Event): void;
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private _addEventListeners;
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private _addIntersectionObserver;
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private _complete;
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declare const tagName = "dotlottie-player";
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export {
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export { PlayerState, DotLottiePlayer as default, tagName };
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