@aarsteinmedia/dotlottie-player 3.2.2 → 3.2.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/cjs/index.js CHANGED
@@ -5,16 +5,15 @@ Object.defineProperty(exports, '__esModule', { value: true });
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  var fflate = require('fflate');
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  var Lottie = require('lottie-web');
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- var ObjectFit;
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- (function(ObjectFit) {
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+ var ObjectFit = /*#__PURE__*/ function(ObjectFit) {
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  ObjectFit["Contain"] = "contain";
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  ObjectFit["Cover"] = "cover";
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  ObjectFit["Fill"] = "fill";
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  ObjectFit["ScaleDown"] = "scale-down";
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  ObjectFit["None"] = "none";
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- })(ObjectFit || (ObjectFit = {}));
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- exports.PlayerState = void 0;
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- (function(PlayerState) {
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+ return ObjectFit;
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+ }({});
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+ var PlayerState = /*#__PURE__*/ function(PlayerState) {
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  PlayerState["Completed"] = "completed";
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  PlayerState["Destroyed"] = "destroyed";
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  PlayerState["Error"] = "error";
@@ -23,14 +22,14 @@ exports.PlayerState = void 0;
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  PlayerState["Paused"] = "paused";
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  PlayerState["Playing"] = "playing";
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  PlayerState["Stopped"] = "stopped";
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- })(exports.PlayerState || (exports.PlayerState = {}));
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- exports.PlayMode = void 0;
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- (function(PlayMode) {
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+ return PlayerState;
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+ }({});
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+ var PlayMode = /*#__PURE__*/ function(PlayMode) {
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  PlayMode["Bounce"] = "bounce";
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  PlayMode["Normal"] = "normal";
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- })(exports.PlayMode || (exports.PlayMode = {}));
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- exports.PlayerEvents = void 0;
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- (function(PlayerEvents) {
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+ return PlayMode;
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+ }({});
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+ var PlayerEvents = /*#__PURE__*/ function(PlayerEvents) {
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  PlayerEvents["Complete"] = "complete";
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  PlayerEvents["Destroyed"] = "destroyed";
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  PlayerEvents["Error"] = "error";
@@ -45,14 +44,15 @@ exports.PlayerEvents = void 0;
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  PlayerEvents["Ready"] = "ready";
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  PlayerEvents["Rendered"] = "rendered";
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  PlayerEvents["Stop"] = "stop";
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- })(exports.PlayerEvents || (exports.PlayerEvents = {}));
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- var PreserveAspectRatio;
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- (function(PreserveAspectRatio) {
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+ return PlayerEvents;
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+ }({});
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+ var PreserveAspectRatio = /*#__PURE__*/ function(PreserveAspectRatio) {
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  PreserveAspectRatio["Contain"] = "xMidYMid meet";
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  PreserveAspectRatio["Cover"] = "xMidYMid slice";
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  PreserveAspectRatio["None"] = "xMinYMin slice";
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  PreserveAspectRatio["Initial"] = "none";
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- })(PreserveAspectRatio || (PreserveAspectRatio = {}));
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+ return PreserveAspectRatio;
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+ }({});
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  class CustomError extends Error {
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  }
@@ -375,7 +375,7 @@ function renderPlayer() {
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  data-loaded="${this._playerState.loaded}"
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  >
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  <div class="animation" style="background:${this.background}">
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- ${this.playerState === exports.PlayerState.Error ? ` <div class="error">
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+ ${this.playerState === PlayerState.Error ? ` <div class="error">
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  <svg
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  preserveAspectRatio="xMidYMid slice"
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  xmlns="http://www.w3.org/2000/svg"
@@ -421,7 +421,7 @@ function renderControls() {
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  }
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  slot.innerHTML = `
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  <div
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- class="lottie-controls toolbar ${this.playerState === exports.PlayerState.Error ? 'has-error' : ''}"
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+ class="lottie-controls toolbar ${this.playerState === PlayerState.Error ? 'has-error' : ''}"
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  aria-label="Lottie Animation controls"
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  >
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  <button
@@ -481,7 +481,7 @@ function renderControls() {
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  </button>
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  <button
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  class="toggleBoomerang"
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- data-active="${this.mode === exports.PlayMode.Bounce}"
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+ data-active="${this.mode === PlayMode.Bounce}"
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  aria-label="Toggle boomerang"
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  tabindex="0"
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  >
@@ -589,9 +589,9 @@ function renderControls() {
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  }
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  }
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- var name="@aarsteinmedia/dotlottie-player";var version="3.2.2";var description="Web Component for playing Lottie animations in your web app. Previously @johanaarstein/dotlottie-player";var exports$1={".":{"import":"./dist/esm/index.js",node:"./dist/esm/index.js",require:"./dist/cjs/index.js",types:"./dist/index.d.ts"}};var main="./dist/esm/index.js";var unpkg="./dist/index.js";var module$1="./dist/esm/index.js";var types="./dist/index.d.ts";var type="module";var homepage="https://www.aarstein.media/en/dotlottie-player";var repository={url:"git+https://github.com/aarsteinmedia/dotlottie-player.git",type:"git"};var bugs="https://github.com/aarsteinmedia/dotlottie-player/issues";var author={name:"Johan Martin Aarstein",email:"johan@aarstein.media",url:"https://www.aarstein.media",organization:"Aarstein Media"};var contributors=[{name:"Anthony Colpron",email:"anthonycolpron@gmail.com",url:"https://github.com/anthony-colpron"}];var license="GPL-2.0-or-later";var scripts={build:"rimraf ./dist && rollup -c","build:types":"rimraf ./types && tsc","build:cem":"npx cem analyze --config cem.config.mjs",prod:"pnpm build:types && pnpm build && pnpm build:cem",dev:"rollup -c -w --environment NODE_ENV:development",lint:"tsc && eslint . --ext .ts","lint:fix":"eslint . --ext .ts --fix"};var dependencies={fflate:"^0.8.2","lottie-web":"^5.12.2"};var peerDependencies={"@types/react":">= 16.0.0"};var devDependencies={"@custom-elements-manifest/analyzer":"^0.10.3","@rollup/plugin-commonjs":"^28.0.0","@rollup/plugin-json":"^6.1.0","@rollup/plugin-node-resolve":"^15.3.0","@rollup/plugin-typescript":"^11.1.6","@swc/core":"^1.7.28","@types/node":"^22.7.3","@typescript-eslint/eslint-plugin":"^8.7.0","@typescript-eslint/parser":"^8.7.0",autoprefixer:"^10.4.20","esbuild-sass-plugin":"^3.3.1",eslint:"^8.57.1","eslint-config-prettier":"^9.1.0","eslint-import-resolver-typescript":"^3.6.3","eslint-plugin-import":"^2.30.0","eslint-plugin-jsdoc":"^48.11.0","eslint-plugin-perfectionist":"^3.7.0","eslint-plugin-prettier":"^5.2.1","postcss-flexbugs-fixes":"^5.0.2",prettier:"^3.3.3",rimraf:"^6.0.1",rollup:"^4.22.4","rollup-plugin-dts":"^6.1.1","rollup-plugin-html-literals":"^1.1.8","rollup-plugin-livereload":"^2.0.5","rollup-plugin-postcss":"^4.0.2","rollup-plugin-serve":"^1.1.1","rollup-plugin-summary":"^2.0.1","rollup-plugin-swc3":"^0.11.2",sass:"^1.79.3",tslib:"^2.7.0",typescript:"^5.6.2"};var customElements$1="dist/custom-elements.json";var files=["dist","README.md"];var keywords=["lottie","dotlottie","animation","web component","svg","vector","player"];var publishConfig={access:"public"};var engines={node:">= 8.17.0"};var funding={type:"paypal",url:"https://www.paypal.com/donate/?hosted_button_id=E7C7DMN8KSQ6A"};var pkg = {name:name,version:version,description:description,exports:exports$1,main:main,unpkg:unpkg,module:module$1,types:types,type:type,homepage:homepage,repository:repository,bugs:bugs,author:author,contributors:contributors,license:license,scripts:scripts,dependencies:dependencies,peerDependencies:peerDependencies,devDependencies:devDependencies,customElements:customElements$1,files:files,keywords:keywords,publishConfig:publishConfig,engines:engines,funding:funding};
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+ var name="@aarsteinmedia/dotlottie-player";var version="3.2.4";var description="Web Component for playing Lottie animations in your web app. Previously @johanaarstein/dotlottie-player";var exports$1={".":{"import":"./dist/esm/index.js",node:"./dist/esm/index.js",require:"./dist/cjs/index.js",types:"./dist/index.d.ts"}};var main="./dist/esm/index.js";var unpkg="./dist/index.js";var module$1="./dist/esm/index.js";var types="./dist/index.d.ts";var type="module";var homepage="https://www.aarstein.media/en/dotlottie-player";var repository={url:"git+https://github.com/aarsteinmedia/dotlottie-player.git",type:"git"};var bugs="https://github.com/aarsteinmedia/dotlottie-player/issues";var author={name:"Johan Martin Aarstein",email:"johan@aarstein.media",url:"https://www.aarstein.media",organization:"Aarstein Media"};var contributors=[{name:"Anthony Colpron",email:"anthonycolpron@gmail.com",url:"https://github.com/anthony-colpron"}];var license="GPL-2.0-or-later";var scripts={build:"rimraf ./dist && rollup -c","build:types":"rimraf ./types && tsc && tsc-alias","build:cem":"npx cem analyze --config cem.config.mjs",prod:"pnpm build:types && pnpm build && pnpm build:cem",dev:"rollup -c -w --environment NODE_ENV:development",lint:"tsc && eslint","lint:fix":"eslint","lint:css":"npx stylelint **/*.scss","lint:css:fix":"npx stylelint **/*.scss --fix","lint:pkg":"npmPkgJsonLint .","lint:pkg:fix":"npmPkgJsonLint . --fix"};var dependencies={fflate:"^0.8.2","lottie-web":"^5.12.2"};var peerDependencies={"@types/react":">= 16.0.0"};var devDependencies={"@custom-elements-manifest/analyzer":"^0.10.3","@eslint/compat":"^1.2.1","@eslint/eslintrc":"^3.1.0","@eslint/js":"^9.13.0","@rollup/plugin-commonjs":"^28.0.1","@rollup/plugin-json":"^6.1.0","@rollup/plugin-node-resolve":"^15.3.0","@rollup/plugin-typescript":"^11.1.6","@swc/core":"^1.7.36","@types/node":"^22.7.7","@typescript-eslint/eslint-plugin":"^8.10.0","@typescript-eslint/parser":"^8.10.0",autoprefixer:"^10.4.20",esbuild:"^0.24.0","esbuild-sass-plugin":"^3.3.1",eslint:"^9.13.0","eslint-config-prettier":"^9.1.0","eslint-import-resolver-typescript":"^3.6.3","eslint-plugin-import":"^2.31.0","eslint-plugin-jsdoc":"^48.11.0","eslint-plugin-perfectionist":"^3.9.1","eslint-plugin-prettier":"^5.2.1",globals:"^15.11.0","npm-package-json-lint":"^8.0.0","npm-package-json-lint-config-default":"^7.0.1","postcss-flexbugs-fixes":"^5.0.2",prettier:"^3.3.3",rimraf:"^6.0.1",rollup:"^4.24.0","rollup-plugin-dts":"^6.1.1","rollup-plugin-html-literals":"^1.1.8","rollup-plugin-livereload":"^2.0.5","rollup-plugin-postcss":"^4.0.2","rollup-plugin-serve":"^1.1.1","rollup-plugin-summary":"^2.0.1","rollup-plugin-swc3":"^0.12.1","rollup-plugin-typescript-paths":"^1.5.0",sass:"^1.80.3",stylelint:"^16.10.0","stylelint-config-standard-scss":"^13.1.0","tsc-alias":"^1.8.10",tslib:"^2.8.0",typescript:"^5.6.3"};var browserslist={production:[">0.3%","not dead","not op_mini all"],development:["last 1 chrome version","last 1 firefox version","last 1 safari version"]};var customElements$1="dist/custom-elements.json";var files=["dist","README.md"];var keywords=["lottie","dotlottie","animation","web component","svg","vector","player"];var publishConfig={access:"public"};var engines={node:">= 8.17.0"};var funding={type:"paypal",url:"https://www.paypal.com/donate/?hosted_button_id=E7C7DMN8KSQ6A"};var pkg = {name:name,version:version,description:description,exports:exports$1,main:main,unpkg:unpkg,module:module$1,types:types,type:type,homepage:homepage,repository:repository,bugs:bugs,author:author,contributors:contributors,license:license,scripts:scripts,dependencies:dependencies,peerDependencies:peerDependencies,devDependencies:devDependencies,browserslist:browserslist,customElements:customElements$1,files:files,keywords:keywords,publishConfig:publishConfig,engines:engines,funding:funding};
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- var css_248z = "* {\n box-sizing: border-box;\n}\n\n:host {\n --lottie-player-toolbar-height: 35px;\n --lottie-player-toolbar-background-color: #FFF;\n --lottie-player-toolbar-icon-color: #000;\n --lottie-player-toolbar-icon-hover-color: #000;\n --lottie-player-toolbar-icon-active-color: #4285f4;\n --lottie-player-seeker-track-color: rgba(0, 0, 0, 0.2);\n --lottie-player-seeker-thumb-color: #4285f4;\n --lottie-player-seeker-display: block;\n display: block;\n width: 100%;\n height: 100%;\n}\n:host .main {\n display: flex;\n flex-direction: column;\n height: 100%;\n width: 100%;\n margin: 0;\n padding: 0;\n}\n:host .animation {\n width: 100%;\n height: 100%;\n display: flex;\n}\n:host [data-controls=true] .animation {\n height: calc(100% - 35px);\n}\n:host .animation-container {\n position: relative;\n}\n:host .popover {\n position: absolute;\n right: 5px;\n bottom: 40px;\n background-color: var(--lottie-player-toolbar-background-color);\n border-radius: 5px;\n padding: 10px 15px;\n border: solid 2px var(--lottie-player-toolbar-icon-color);\n animation: fadeIn 0.2s ease-in-out;\n}\n:host .popover::before {\n content: \"\";\n right: 10px;\n border: 7px solid transparent;\n border-top-color: transparent;\n margin-right: -7px;\n height: 0;\n width: 0;\n position: absolute;\n pointer-events: none;\n top: 100%;\n border-top-color: var(--lottie-player-toolbar-icon-color);\n}\n:host .toolbar {\n display: flex;\n align-items: center;\n justify-items: center;\n background: var(--lottie-player-toolbar-background-color);\n margin: 0;\n height: 35px;\n padding: 5px;\n border-radius: 5px;\n gap: 5px;\n}\n:host .toolbar.has-error {\n pointer-events: none;\n opacity: 0.5;\n}\n:host .toolbar button {\n cursor: pointer;\n fill: var(--lottie-player-toolbar-icon-color);\n color: var(--lottie-player-toolbar-icon-color);\n background: none;\n border: 0;\n padding: 0;\n outline: 0;\n height: 100%;\n margin: 0;\n align-items: center;\n gap: 5px;\n opacity: 0.9;\n}\n:host .toolbar button:not([hidden]) {\n display: flex;\n}\n:host .toolbar button:hover {\n opacity: 1;\n}\n:host .toolbar button[data-active=true] {\n opacity: 1;\n fill: var(--lottie-player-toolbar-icon-active-color);\n}\n:host .toolbar button:disabled {\n opacity: 0.5;\n}\n:host .toolbar button:focus {\n outline: 0;\n}\n:host .toolbar button svg {\n pointer-events: none;\n}\n:host .toolbar button svg > * {\n fill: inherit;\n}\n:host .toolbar button.disabled svg {\n display: none;\n}\n:host .progress-container {\n position: relative;\n width: 100%;\n}\n:host .progress-container.simple {\n margin-right: 12px;\n}\n:host .seeker {\n -webkit-appearance: none;\n -moz-appearance: none;\n appearance: none;\n outline: none;\n width: 100%;\n height: 20px;\n border-radius: 3px;\n border: 0;\n cursor: pointer;\n background-color: transparent;\n /* background-color: var(--lottie-player-seeker-track-color); */\n display: var(--lottie-player-seeker-display);\n color: var(--lottie-player-seeker-thumb-color);\n margin: 0;\n padding: 7.5px 0;\n position: relative;\n z-index: 1;\n}\n:host .seeker::-webkit-slider-runnable-track, :host .seeker::-webkit-slider-thumb {\n -webkit-appearance: none;\n appearance: none;\n outline: none;\n}\n:host .seeker::-webkit-slider-thumb {\n height: 15px;\n width: 15px;\n border-radius: 50%;\n border: 0;\n background-color: var(--lottie-player-seeker-thumb-color);\n cursor: pointer;\n -webkit-transition: transform 0.2s ease-in-out;\n transition: transform 0.2s ease-in-out;\n transform: scale(0);\n}\n:host .seeker:hover::-webkit-slider-thumb, :host .seeker:focus::-webkit-slider-thumb {\n transform: scale(1);\n}\n:host .seeker::-moz-range-progress {\n background-color: var(--lottie-player-seeker-thumb-color);\n height: 5px;\n border-radius: 3px;\n}\n:host .seeker::-moz-range-thumb {\n height: 15px;\n width: 15px;\n border-radius: 50%;\n background-color: var(--lottie-player-seeker-thumb-color);\n border: 0;\n cursor: pointer;\n -moz-transition: transform 0.2s ease-in-out;\n transition: transform 0.2s ease-in-out;\n transform: scale(0);\n}\n:host .seeker:hover::-moz-range-thumb, :host .seeker:focus::-moz-range-thumb {\n transform: scale(1);\n}\n:host .seeker::-ms-track {\n width: 100%;\n height: 5px;\n cursor: pointer;\n background: transparent;\n border-color: transparent;\n color: transparent;\n}\n:host .seeker::-ms-fill-upper {\n background: var(--lottie-player-seeker-track-color);\n border-radius: 3px;\n}\n:host .seeker::-ms-fill-lower {\n background-color: var(--lottie-player-seeker-thumb-color);\n border-radius: 3px;\n}\n:host .seeker::-ms-thumb {\n border: 0;\n height: 15px;\n width: 15px;\n border-radius: 50%;\n background: var(--lottie-player-seeker-thumb-color);\n cursor: pointer;\n -ms-transition: transform 0.2s ease-in-out;\n transition: transform 0.2s ease-in-out;\n transform: scale(0);\n}\n:host .seeker:hover::-ms-thumb {\n transform: scale(1);\n}\n:host .seeker:focus::-ms-thumb {\n transform: scale(1);\n}\n:host .seeker:focus::-ms-fill-lower, :host .seeker:focus::-ms-fill-upper {\n background: var(--lottie-player-seeker-track-color);\n}\n:host progress {\n -webkit-appearance: none;\n -moz-appearance: none;\n appearance: none;\n outline: none;\n}\n:host progress {\n position: absolute;\n width: 100%;\n height: 5px;\n border-radius: 3px;\n border: 0;\n top: 0;\n left: 0;\n margin: 7.5px 0;\n background-color: var(--lottie-player-seeker-track-color);\n pointer-events: none;\n}\n:host ::-moz-progress-bar {\n background-color: var(--lottie-player-seeker-thumb-color);\n}\n:host ::-webkit-progress-inner-element {\n border-radius: 3px;\n overflow: hidden;\n}\n:host ::-webkit-slider-runnable-track {\n background-color: transparent;\n}\n:host ::-webkit-progress-value {\n background-color: var(--lottie-player-seeker-thumb-color);\n}\n:host .error {\n display: flex;\n margin: auto;\n justify-content: center;\n height: 100%;\n align-items: center;\n}\n:host .error svg {\n width: 100%;\n height: auto;\n}\n\n@keyframes fadeIn {\n 0% {\n opacity: 0;\n }\n 100% {\n opacity: 1;\n }\n}\n@media (prefers-color-scheme: dark) {\n :host {\n --lottie-player-toolbar-background-color: #000;\n --lottie-player-toolbar-icon-color: #FFF;\n --lottie-player-toolbar-icon-hover-color: #FFF;\n --lottie-player-seeker-track-color: rgba(255, 255, 255, 0.6);\n }\n}";
594
+ var css_248z = "* {\n box-sizing: border-box;\n}\n\n:host {\n --lottie-player-toolbar-height: 35px;\n --lottie-player-toolbar-background-color: #FFF;\n --lottie-player-toolbar-icon-color: #000;\n --lottie-player-toolbar-icon-hover-color: #000;\n --lottie-player-toolbar-icon-active-color: #4285f4;\n --lottie-player-seeker-track-color: rgb(0 0 0 / 20%);\n --lottie-player-seeker-thumb-color: #4285f4;\n --lottie-player-seeker-display: block;\n display: block;\n width: 100%;\n height: 100%;\n}\n:host .main {\n display: flex;\n flex-direction: column;\n height: 100%;\n width: 100%;\n margin: 0;\n padding: 0;\n}\n:host .animation {\n width: 100%;\n height: 100%;\n display: flex;\n}\n:host [data-controls=true] .animation {\n height: calc(100% - 35px);\n}\n:host .animation-container {\n position: relative;\n}\n:host .popover {\n position: absolute;\n right: 5px;\n bottom: 40px;\n background-color: var(--lottie-player-toolbar-background-color);\n border-radius: 5px;\n padding: 10px 15px;\n border: solid 2px var(--lottie-player-toolbar-icon-color);\n animation: fade-in 0.2s ease-in-out;\n}\n:host .popover::before {\n content: \"\";\n right: 10px;\n border: 7px solid transparent;\n margin-right: -7px;\n height: 0;\n width: 0;\n position: absolute;\n pointer-events: none;\n top: 100%;\n border-top-color: var(--lottie-player-toolbar-icon-color);\n}\n:host .error {\n display: flex;\n margin: auto;\n justify-content: center;\n height: 100%;\n align-items: center;\n}\n:host .error svg {\n width: 100%;\n height: auto;\n}\n:host .toolbar {\n display: flex;\n place-items: center center;\n background: var(--lottie-player-toolbar-background-color);\n margin: 0;\n height: 35px;\n padding: 5px;\n border-radius: 5px;\n gap: 5px;\n}\n:host .toolbar.has-error {\n pointer-events: none;\n opacity: 0.5;\n}\n:host .toolbar button {\n cursor: pointer;\n fill: var(--lottie-player-toolbar-icon-color);\n color: var(--lottie-player-toolbar-icon-color);\n background: none;\n border: 0;\n padding: 0;\n outline: 0;\n height: 100%;\n margin: 0;\n align-items: center;\n gap: 5px;\n opacity: 0.9;\n}\n:host .toolbar button:not([hidden]) {\n display: flex;\n}\n:host .toolbar button:hover {\n opacity: 1;\n}\n:host .toolbar button[data-active=true] {\n opacity: 1;\n fill: var(--lottie-player-toolbar-icon-active-color);\n}\n:host .toolbar button:disabled {\n opacity: 0.5;\n}\n:host .toolbar button:focus {\n outline: 0;\n}\n:host .toolbar button svg {\n pointer-events: none;\n}\n:host .toolbar button svg > * {\n fill: inherit;\n}\n:host .toolbar button.disabled svg {\n display: none;\n}\n:host .progress-container {\n position: relative;\n width: 100%;\n}\n:host .progress-container.simple {\n margin-right: 12px;\n}\n:host .seeker {\n appearance: none;\n outline: none;\n width: 100%;\n height: 20px;\n border-radius: 3px;\n border: 0;\n cursor: pointer;\n background-color: transparent;\n /* background-color: var(--lottie-player-seeker-track-color); */\n display: var(--lottie-player-seeker-display);\n color: var(--lottie-player-seeker-thumb-color);\n margin: 0;\n padding: 7.5px 0;\n position: relative;\n z-index: 1;\n}\n:host .seeker::-webkit-slider-runnable-track, :host .seeker::-webkit-slider-thumb {\n appearance: none;\n outline: none;\n}\n:host .seeker::-webkit-slider-thumb {\n height: 15px;\n width: 15px;\n border-radius: 50%;\n border: 0;\n background-color: var(--lottie-player-seeker-thumb-color);\n cursor: pointer;\n -webkit-transition: transform 0.2s ease-in-out;\n transition: transform 0.2s ease-in-out;\n transform: scale(0);\n}\n:host .seeker:hover::-webkit-slider-thumb, :host .seeker:focus::-webkit-slider-thumb {\n transform: scale(1);\n}\n:host .seeker::-moz-range-progress {\n background-color: var(--lottie-player-seeker-thumb-color);\n height: 5px;\n border-radius: 3px;\n}\n:host .seeker::-moz-range-thumb {\n height: 15px;\n width: 15px;\n border-radius: 50%;\n background-color: var(--lottie-player-seeker-thumb-color);\n border: 0;\n cursor: pointer;\n -moz-transition: transform 0.2s ease-in-out;\n transition: transform 0.2s ease-in-out;\n transform: scale(0);\n}\n:host .seeker:hover::-moz-range-thumb, :host .seeker:focus::-moz-range-thumb {\n transform: scale(1);\n}\n:host .seeker::-ms-track {\n width: 100%;\n height: 5px;\n cursor: pointer;\n background: transparent;\n border-color: transparent;\n color: transparent;\n}\n:host .seeker::-ms-fill-upper {\n background: var(--lottie-player-seeker-track-color);\n border-radius: 3px;\n}\n:host .seeker::-ms-fill-lower {\n background-color: var(--lottie-player-seeker-thumb-color);\n border-radius: 3px;\n}\n:host .seeker::-ms-thumb {\n border: 0;\n height: 15px;\n width: 15px;\n border-radius: 50%;\n background: var(--lottie-player-seeker-thumb-color);\n cursor: pointer;\n -ms-transition: transform 0.2s ease-in-out;\n transition: transform 0.2s ease-in-out;\n transform: scale(0);\n}\n:host .seeker:hover::-ms-thumb {\n transform: scale(1);\n}\n:host .seeker:focus::-ms-thumb {\n transform: scale(1);\n}\n:host .seeker:focus::-ms-fill-lower, :host .seeker:focus::-ms-fill-upper {\n background: var(--lottie-player-seeker-track-color);\n}\n:host progress {\n appearance: none;\n outline: none;\n position: absolute;\n width: 100%;\n height: 5px;\n border-radius: 3px;\n border: 0;\n top: 0;\n left: 0;\n margin: 7.5px 0;\n background-color: var(--lottie-player-seeker-track-color);\n pointer-events: none;\n}\n:host ::-moz-progress-bar {\n background-color: var(--lottie-player-seeker-thumb-color);\n}\n:host ::-webkit-progress-inner-element {\n border-radius: 3px;\n overflow: hidden;\n}\n:host ::-webkit-slider-runnable-track {\n background-color: transparent;\n}\n:host ::-webkit-progress-value {\n background-color: var(--lottie-player-seeker-thumb-color);\n}\n\n@keyframes fade-in {\n 0% {\n opacity: 0;\n }\n 100% {\n opacity: 1;\n }\n}\n@media (prefers-color-scheme: dark) {\n :host {\n --lottie-player-toolbar-background-color: #000;\n --lottie-player-toolbar-icon-color: #FFF;\n --lottie-player-toolbar-icon-hover-color: #FFF;\n --lottie-player-seeker-track-color: rgb(255 255 255 / 60%);\n }\n}";
595
595
 
596
596
  const UPDATE_ON_CONNECTED = Symbol('UPDATE_ON_CONNECTED');
597
597
  if (isServer()) {
@@ -654,7 +654,7 @@ class DotLottiePlayer extends EnhancedElement {
654
654
  }
655
655
  this._addIntersectionObserver();
656
656
  await this.load(this.src);
657
- this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Rendered));
657
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Rendered));
658
658
  }
659
659
  disconnectedCallback() {
660
660
  if (this._intersectionObserver) {
@@ -732,9 +732,9 @@ class DotLottiePlayer extends EnhancedElement {
732
732
  if (name === 'mode') {
733
733
  const toggleBoomerang = this.shadow.querySelector('.toggleBoomerang');
734
734
  if (toggleBoomerang instanceof HTMLButtonElement) {
735
- toggleBoomerang.dataset.active = (value === exports.PlayMode.Bounce).toString();
735
+ toggleBoomerang.dataset.active = (value === PlayMode.Bounce).toString();
736
736
  }
737
- this._isBounce = value === exports.PlayMode.Bounce;
737
+ this._isBounce = value === PlayMode.Bounce;
738
738
  }
739
739
  if (name === 'speed') {
740
740
  const val = Number(value);
@@ -764,9 +764,9 @@ class DotLottiePlayer extends EnhancedElement {
764
764
  return;
765
765
  }
766
766
  if (name === 'playerState') {
767
- togglePlay.dataset.active = (value === exports.PlayerState.Playing || value === exports.PlayerState.Paused).toString();
768
- stop.dataset.active = (value === exports.PlayerState.Stopped).toString();
769
- if (value === exports.PlayerState.Playing) {
767
+ togglePlay.dataset.active = (value === PlayerState.Playing || value === PlayerState.Paused).toString();
768
+ stop.dataset.active = (value === PlayerState.Stopped).toString();
769
+ if (value === PlayerState.Playing) {
770
770
  togglePlay.innerHTML = `
771
771
  <svg width="24" height="24" aria-hidden="true" focusable="false">
772
772
  <path
@@ -906,10 +906,10 @@ class DotLottiePlayer extends EnhancedElement {
906
906
  }
907
907
  get mode() {
908
908
  const val = this.getAttribute('mode');
909
- if (val === exports.PlayMode.Bounce) {
909
+ if (val === PlayMode.Bounce) {
910
910
  return val;
911
911
  }
912
- return exports.PlayMode.Normal;
912
+ return PlayMode.Normal;
913
913
  }
914
914
  set multiAnimationSettings(value) {
915
915
  this.setAttribute('multiAnimationSettings', JSON.stringify(value));
@@ -1071,13 +1071,13 @@ class DotLottiePlayer extends EnhancedElement {
1071
1071
  this._intersectionObserver = new IntersectionObserver((entries)=>{
1072
1072
  for (const entry of entries){
1073
1073
  if (!entry.isIntersecting || document.hidden) {
1074
- if (this.playerState === exports.PlayerState.Playing) {
1074
+ if (this.playerState === PlayerState.Playing) {
1075
1075
  this._freeze();
1076
1076
  }
1077
1077
  this._playerState.visible = false;
1078
1078
  continue;
1079
1079
  }
1080
- if (!this.animateOnScroll && this.playerState === exports.PlayerState.Frozen) {
1080
+ if (!this.animateOnScroll && this.playerState === PlayerState.Frozen) {
1081
1081
  this.play();
1082
1082
  }
1083
1083
  if (!this._playerState.scrollY) {
@@ -1097,10 +1097,10 @@ class DotLottiePlayer extends EnhancedElement {
1097
1097
  if (!animations || animations.some((animation)=>!this._isLottie(animation))) {
1098
1098
  throw new Error('Broken or corrupted file');
1099
1099
  }
1100
- this._isBounce = this.mode === exports.PlayMode.Bounce;
1100
+ this._isBounce = this.mode === PlayMode.Bounce;
1101
1101
  if (this.multiAnimationSettings?.length) {
1102
1102
  if (this.multiAnimationSettings[this._currentAnimation]?.mode) {
1103
- this._isBounce = this.multiAnimationSettings[this._currentAnimation].mode === exports.PlayMode.Bounce;
1103
+ this._isBounce = this.multiAnimationSettings[this._currentAnimation].mode === PlayMode.Bounce;
1104
1104
  }
1105
1105
  }
1106
1106
  this._isDotLottie = !!isDotLottie;
@@ -1120,9 +1120,9 @@ class DotLottiePlayer extends EnhancedElement {
1120
1120
  if (this._lottieInstance) {
1121
1121
  this._lottieInstance.destroy();
1122
1122
  }
1123
- this.playerState = exports.PlayerState.Stopped;
1123
+ this.playerState = PlayerState.Stopped;
1124
1124
  if (!this.animateOnScroll && (this.autoplay || this.multiAnimationSettings?.[this._currentAnimation]?.autoplay)) {
1125
- this.playerState = exports.PlayerState.Playing;
1125
+ this.playerState = PlayerState.Playing;
1126
1126
  }
1127
1127
  this._lottieInstance = Lottie.loadAnimation({
1128
1128
  ...this._getOptions(),
@@ -1130,8 +1130,8 @@ class DotLottiePlayer extends EnhancedElement {
1130
1130
  });
1131
1131
  } catch (err) {
1132
1132
  this._errorMessage = handleErrors(err).message;
1133
- this.playerState = exports.PlayerState.Error;
1134
- this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Error));
1133
+ this.playerState = PlayerState.Error;
1134
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Error));
1135
1135
  return;
1136
1136
  }
1137
1137
  this._addEventListeners();
@@ -1203,12 +1203,12 @@ class DotLottiePlayer extends EnhancedElement {
1203
1203
  }
1204
1204
  if (this._playerState.count >= this.count) {
1205
1205
  this.setLoop(false);
1206
- this.playerState = exports.PlayerState.Completed;
1207
- this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Complete));
1206
+ this.playerState = PlayerState.Completed;
1207
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Complete));
1208
1208
  return;
1209
1209
  }
1210
1210
  }
1211
- this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Loop));
1211
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Loop));
1212
1212
  if (this._isBounce) {
1213
1213
  this._lottieInstance.goToAndStop(playDirection === -1 ? inPoint : outPoint * 0.99, true);
1214
1214
  this._lottieInstance.setDirection(playDirection * -1);
@@ -1231,7 +1231,7 @@ class DotLottiePlayer extends EnhancedElement {
1231
1231
  }
1232
1232
  const { currentFrame, totalFrames } = this._lottieInstance;
1233
1233
  this._seeker = Math.round(currentFrame / totalFrames * 100);
1234
- this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Frame, {
1234
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Frame, {
1235
1235
  detail: {
1236
1236
  frame: currentFrame,
1237
1237
  seeker: this._seeker
@@ -1253,8 +1253,8 @@ class DotLottiePlayer extends EnhancedElement {
1253
1253
  }
1254
1254
  const { currentFrame, totalFrames } = this._lottieInstance;
1255
1255
  this._seeker = Math.round(currentFrame / totalFrames * 100);
1256
- this.playerState = exports.PlayerState.Completed;
1257
- this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Complete, {
1256
+ this.playerState = PlayerState.Completed;
1257
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Complete, {
1258
1258
  detail: {
1259
1259
  frame: currentFrame,
1260
1260
  seeker: this._seeker
@@ -1263,39 +1263,39 @@ class DotLottiePlayer extends EnhancedElement {
1263
1263
  }
1264
1264
  _DOMLoaded() {
1265
1265
  this._playerState.loaded = true;
1266
- this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Ready));
1266
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Ready));
1267
1267
  }
1268
1268
  _dataReady() {
1269
- this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Load));
1269
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Load));
1270
1270
  }
1271
1271
  _dataFailed() {
1272
- this.playerState = exports.PlayerState.Error;
1273
- this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Error));
1272
+ this.playerState = PlayerState.Error;
1273
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Error));
1274
1274
  }
1275
1275
  _handleWindowBlur({ type }) {
1276
- if (this.playerState === exports.PlayerState.Playing && type === 'blur') {
1276
+ if (this.playerState === PlayerState.Playing && type === 'blur') {
1277
1277
  this._freeze();
1278
1278
  }
1279
- if (this.playerState === exports.PlayerState.Frozen && type === 'focus') {
1279
+ if (this.playerState === PlayerState.Frozen && type === 'focus') {
1280
1280
  this.play();
1281
1281
  }
1282
1282
  }
1283
1283
  _mouseEnter() {
1284
- if (this.hover && this.playerState !== exports.PlayerState.Playing) {
1284
+ if (this.hover && this.playerState !== PlayerState.Playing) {
1285
1285
  this.play();
1286
1286
  }
1287
1287
  }
1288
1288
  _mouseLeave() {
1289
- if (this.hover && this.playerState === exports.PlayerState.Playing) {
1289
+ if (this.hover && this.playerState === PlayerState.Playing) {
1290
1290
  this.stop();
1291
1291
  }
1292
1292
  }
1293
1293
  _onVisibilityChange() {
1294
- if (document.hidden && this.playerState === exports.PlayerState.Playing) {
1294
+ if (document.hidden && this.playerState === PlayerState.Playing) {
1295
1295
  this._freeze();
1296
1296
  return;
1297
1297
  }
1298
- if (this.playerState === exports.PlayerState.Frozen) {
1298
+ if (this.playerState === PlayerState.Frozen) {
1299
1299
  this.play();
1300
1300
  }
1301
1301
  }
@@ -1312,15 +1312,15 @@ class DotLottiePlayer extends EnhancedElement {
1312
1312
  clearTimeout(this._playerState.scrollTimeout);
1313
1313
  }
1314
1314
  this._playerState.scrollTimeout = setTimeout(()=>{
1315
- this.playerState = exports.PlayerState.Paused;
1315
+ this.playerState = PlayerState.Paused;
1316
1316
  }, 400);
1317
1317
  const adjustedScroll = scrollY > this._playerState.scrollY ? scrollY - this._playerState.scrollY : this._playerState.scrollY - scrollY, clampedScroll = Math.min(Math.max(adjustedScroll / 3, 1), this._lottieInstance.totalFrames * 3), roundedScroll = clampedScroll / 3;
1318
1318
  requestAnimationFrame(()=>{
1319
1319
  if (roundedScroll < (this._lottieInstance?.totalFrames ?? 0)) {
1320
- this.playerState = exports.PlayerState.Playing;
1320
+ this.playerState = PlayerState.Playing;
1321
1321
  this._lottieInstance?.goToAndStop(roundedScroll, true);
1322
1322
  } else {
1323
- this.playerState = exports.PlayerState.Paused;
1323
+ this.playerState = PlayerState.Paused;
1324
1324
  }
1325
1325
  });
1326
1326
  }
@@ -1397,9 +1397,9 @@ class DotLottiePlayer extends EnhancedElement {
1397
1397
  }
1398
1398
  try {
1399
1399
  this._lottieInstance.play();
1400
- this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Play));
1400
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Play));
1401
1401
  } finally{
1402
- this.playerState = exports.PlayerState.Playing;
1402
+ this.playerState = PlayerState.Playing;
1403
1403
  }
1404
1404
  }
1405
1405
  pause() {
@@ -1411,9 +1411,9 @@ class DotLottiePlayer extends EnhancedElement {
1411
1411
  }
1412
1412
  try {
1413
1413
  this._lottieInstance.pause();
1414
- this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Pause));
1414
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Pause));
1415
1415
  } finally{
1416
- this.playerState = exports.PlayerState.Paused;
1416
+ this.playerState = PlayerState.Paused;
1417
1417
  }
1418
1418
  }
1419
1419
  stop() {
@@ -1426,19 +1426,19 @@ class DotLottiePlayer extends EnhancedElement {
1426
1426
  this._playerState.count = 0;
1427
1427
  try {
1428
1428
  this._lottieInstance.stop();
1429
- this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Stop));
1429
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Stop));
1430
1430
  } finally{
1431
- this.playerState = exports.PlayerState.Stopped;
1431
+ this.playerState = PlayerState.Stopped;
1432
1432
  }
1433
1433
  }
1434
1434
  destroy() {
1435
1435
  if (!this._lottieInstance) {
1436
1436
  return;
1437
1437
  }
1438
- this.playerState = exports.PlayerState.Destroyed;
1438
+ this.playerState = PlayerState.Destroyed;
1439
1439
  this._lottieInstance.destroy();
1440
1440
  this._lottieInstance = null;
1441
- this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Destroyed));
1441
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Destroyed));
1442
1442
  this.remove();
1443
1443
  document.removeEventListener('visibilitychange', this._onVisibilityChange);
1444
1444
  }
@@ -1452,9 +1452,9 @@ class DotLottiePlayer extends EnhancedElement {
1452
1452
  }
1453
1453
  const frame = Math.round(matches[2] === '%' ? this._lottieInstance.totalFrames * Number(matches[1]) / 100 : Number(matches[1]));
1454
1454
  this._seeker = frame;
1455
- if (this.playerState === exports.PlayerState.Playing || this.playerState === exports.PlayerState.Frozen && this._playerState.prev === exports.PlayerState.Playing) {
1455
+ if (this.playerState === PlayerState.Playing || this.playerState === PlayerState.Frozen && this._playerState.prev === PlayerState.Playing) {
1456
1456
  this._lottieInstance.goToAndPlay(frame, true);
1457
- this.playerState = exports.PlayerState.Playing;
1457
+ this.playerState = PlayerState.Playing;
1458
1458
  return;
1459
1459
  }
1460
1460
  this._lottieInstance.goToAndStop(frame, true);
@@ -1496,9 +1496,9 @@ class DotLottiePlayer extends EnhancedElement {
1496
1496
  }
1497
1497
  try {
1498
1498
  this._lottieInstance.pause();
1499
- this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Freeze));
1499
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Freeze));
1500
1500
  } finally{
1501
- this.playerState = exports.PlayerState.Frozen;
1501
+ this.playerState = PlayerState.Frozen;
1502
1502
  }
1503
1503
  }
1504
1504
  async reload() {
@@ -1537,13 +1537,13 @@ class DotLottiePlayer extends EnhancedElement {
1537
1537
  return;
1538
1538
  }
1539
1539
  const { currentFrame, playDirection, totalFrames } = this._lottieInstance;
1540
- if (this.playerState === exports.PlayerState.Playing) {
1540
+ if (this.playerState === PlayerState.Playing) {
1541
1541
  return this.pause();
1542
1542
  }
1543
- if (this.playerState !== exports.PlayerState.Completed) {
1543
+ if (this.playerState !== PlayerState.Completed) {
1544
1544
  return this.play();
1545
1545
  }
1546
- this.playerState = exports.PlayerState.Playing;
1546
+ this.playerState = PlayerState.Playing;
1547
1547
  if (this._isBounce) {
1548
1548
  this.setDirection(playDirection * -1);
1549
1549
  return this._lottieInstance.goToAndPlay(currentFrame, true);
@@ -1561,21 +1561,21 @@ class DotLottiePlayer extends EnhancedElement {
1561
1561
  toggleBoomerang() {
1562
1562
  const curr = this.multiAnimationSettings?.[this._currentAnimation];
1563
1563
  if (curr?.mode !== undefined) {
1564
- if (curr.mode === exports.PlayMode.Normal) {
1565
- curr.mode = exports.PlayMode.Bounce;
1564
+ if (curr.mode === PlayMode.Normal) {
1565
+ curr.mode = PlayMode.Bounce;
1566
1566
  this._isBounce = true;
1567
1567
  return;
1568
1568
  }
1569
- curr.mode = exports.PlayMode.Normal;
1569
+ curr.mode = PlayMode.Normal;
1570
1570
  this._isBounce = false;
1571
1571
  return;
1572
1572
  }
1573
- if (this.mode === exports.PlayMode.Normal) {
1574
- this.mode = exports.PlayMode.Bounce;
1573
+ if (this.mode === PlayMode.Normal) {
1574
+ this.mode = PlayMode.Bounce;
1575
1575
  this._isBounce = true;
1576
1576
  return;
1577
1577
  }
1578
- this.mode = exports.PlayMode.Normal;
1578
+ this.mode = PlayMode.Normal;
1579
1579
  this._isBounce = false;
1580
1580
  }
1581
1581
  _toggleSettings(flag) {
@@ -1601,27 +1601,27 @@ class DotLottiePlayer extends EnhancedElement {
1601
1601
  animationData: this._animations[this._currentAnimation]
1602
1602
  });
1603
1603
  if (this.multiAnimationSettings?.[this._currentAnimation]?.mode) {
1604
- this._isBounce = this.multiAnimationSettings[this._currentAnimation].mode === exports.PlayMode.Bounce;
1604
+ this._isBounce = this.multiAnimationSettings[this._currentAnimation].mode === PlayMode.Bounce;
1605
1605
  }
1606
1606
  this._removeEventListeners();
1607
1607
  this._addEventListeners();
1608
- this.dispatchEvent(new CustomEvent(isPrevious ? exports.PlayerEvents.Previous : exports.PlayerEvents.Next));
1608
+ this.dispatchEvent(new CustomEvent(isPrevious ? PlayerEvents.Previous : PlayerEvents.Next));
1609
1609
  if (this.multiAnimationSettings?.[this._currentAnimation]?.autoplay ?? this.autoplay) {
1610
1610
  if (this.animateOnScroll) {
1611
1611
  this._lottieInstance?.goToAndStop(0, true);
1612
- this.playerState = exports.PlayerState.Paused;
1612
+ this.playerState = PlayerState.Paused;
1613
1613
  return;
1614
1614
  }
1615
1615
  this._lottieInstance?.goToAndPlay(0, true);
1616
- this.playerState = exports.PlayerState.Playing;
1616
+ this.playerState = PlayerState.Playing;
1617
1617
  return;
1618
1618
  }
1619
1619
  this._lottieInstance?.goToAndStop(0, true);
1620
- this.playerState = exports.PlayerState.Stopped;
1620
+ this.playerState = PlayerState.Stopped;
1621
1621
  } catch (err) {
1622
1622
  this._errorMessage = handleErrors(err).message;
1623
- this.playerState = exports.PlayerState.Error;
1624
- this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Error));
1623
+ this.playerState = PlayerState.Error;
1624
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Error));
1625
1625
  }
1626
1626
  }
1627
1627
  next() {
@@ -1656,10 +1656,10 @@ class DotLottiePlayer extends EnhancedElement {
1656
1656
  return styleSheet;
1657
1657
  }
1658
1658
  constructor(){
1659
- super(), this._renderControls = renderControls, this._render = renderPlayer, this.playerState = exports.PlayerState.Loading, this._isSettingsOpen = false, this._seeker = 0, this._currentAnimation = 0, this._lottieInstance = null, this._identifier = this.id || useId('dotlottie'), this._errorMessage = 'Something went wrong', this._isBounce = false, this._isDotLottie = false, this._playerState = {
1659
+ super(), this._renderControls = renderControls, this._render = renderPlayer, this.playerState = PlayerState.Loading, this._isSettingsOpen = false, this._seeker = 0, this._currentAnimation = 0, this._lottieInstance = null, this._identifier = this.id || useId('dotlottie'), this._errorMessage = 'Something went wrong', this._isBounce = false, this._isDotLottie = false, this._playerState = {
1660
1660
  count: 0,
1661
1661
  loaded: false,
1662
- prev: exports.PlayerState.Loading,
1662
+ prev: PlayerState.Loading,
1663
1663
  scrollTimeout: null,
1664
1664
  scrollY: 0,
1665
1665
  visible: false
@@ -1707,5 +1707,8 @@ if (!isServer()) {
1707
1707
  customElements.define('dotlottie-player', DotLottiePlayer);
1708
1708
  }
1709
1709
 
1710
+ exports.PlayMode = PlayMode;
1711
+ exports.PlayerEvents = PlayerEvents;
1712
+ exports.PlayerState = PlayerState;
1710
1713
  exports.default = DotLottiePlayer;
1711
1714
  exports.tagName = tagName;
@@ -35,7 +35,7 @@
35
35
  "name": "PlayMode",
36
36
  "declaration": {
37
37
  "name": "PlayMode",
38
- "module": "./enums"
38
+ "package": "@/enums"
39
39
  }
40
40
  },
41
41
  {
@@ -43,7 +43,7 @@
43
43
  "name": "PlayerEvents",
44
44
  "declaration": {
45
45
  "name": "PlayerEvents",
46
- "module": "./enums"
46
+ "package": "@/enums"
47
47
  }
48
48
  },
49
49
  {
@@ -51,7 +51,7 @@
51
51
  "name": "PlayerState",
52
52
  "declaration": {
53
53
  "name": "PlayerState",
54
- "module": "./enums"
54
+ "package": "@/enums"
55
55
  }
56
56
  },
57
57
  {
@@ -67,7 +67,7 @@
67
67
  "name": "dotlottie-player",
68
68
  "declaration": {
69
69
  "name": "DotLottiePlayer",
70
- "module": "/src/elements/DotLottiePlayer"
70
+ "package": "@/elements/DotLottiePlayer"
71
71
  }
72
72
  }
73
73
  ]
@@ -903,6 +903,11 @@
903
903
  "kind": "method",
904
904
  "name": "addAnimation",
905
905
  "privacy": "public",
906
+ "return": {
907
+ "type": {
908
+ "text": "Promise<{\n result?: void | ArrayBuffer\n success: boolean\n error?: string\n }>"
909
+ }
910
+ },
906
911
  "parameters": [
907
912
  {
908
913
  "name": "configs",
@@ -1199,7 +1204,7 @@
1199
1204
  ],
1200
1205
  "superclass": {
1201
1206
  "name": "EnhancedElement",
1202
- "module": "/src/elements/EnhancedElement"
1207
+ "package": "@/elements/EnhancedElement"
1203
1208
  },
1204
1209
  "tagName": "dotlottie-player",
1205
1210
  "customElement": true