@aarsteinmedia/dotlottie-player 2.2.3 → 2.2.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/cjs/index.js CHANGED
@@ -299,7 +299,7 @@ const addExt = (ext, str)=>{
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  };
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  var name = "@aarsteinmedia/dotlottie-player";
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- var version = "2.2.3";
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+ var version = "2.2.4";
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  var description = "Web Component for playing Lottie animations in your web app. Previously @johanaarstein/dotlottie-player";
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  var exports$1 = {
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  ".": {
@@ -475,6 +475,7 @@ class DotLottiePlayer extends lit.LitElement {
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  if (!animations || animations.some((animation)=>!this._isLottie(animation))) {
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  throw new Error('Broken or corrupted file');
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  }
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+ this._isBounce = this.multiAnimationSettings?.[this._currentAnimation]?.mode !== undefined ? this.multiAnimationSettings?.[this._currentAnimation]?.mode === exports.PlayMode.Bounce : this.mode === exports.PlayMode.Bounce;
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  this._isDotLottie = !!isDotLottie;
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  this._animations = animations;
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  this._manifest = manifest ?? {
@@ -530,7 +531,7 @@ class DotLottiePlayer extends lit.LitElement {
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  this._lottieInstance.addEventListener('complete', ()=>{
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  this.currentState = exports.PlayerState.Completed;
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  this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Complete));
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- if (this._animations?.length > 1 && !!this.multiAnimationSettings?.[this._currentAnimation + 1].autoplay && this._currentAnimation < this._animations?.length - 1) {
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+ if (this._animations?.length > 1 && !!this.multiAnimationSettings?.[this._currentAnimation + 1]?.autoplay && this._currentAnimation < this._animations?.length - 1) {
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  this.next();
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  }
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  });
@@ -538,9 +539,9 @@ class DotLottiePlayer extends lit.LitElement {
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  if (!this._lottieInstance) {
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  return;
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  }
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- const { firstFrame, totalFrames, playDirection } = this._lottieInstance, isBounce = (this.multiAnimationSettings?.[this._currentAnimation]?.mode === exports.PlayMode.Bounce) ?? this.mode === exports.PlayMode.Bounce;
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+ const { firstFrame, totalFrames, playDirection } = this._lottieInstance;
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  if (this.count) {
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- isBounce ? this._playerState.count += 1 : this._playerState.count += 0.5;
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+ this._isBounce ? this._playerState.count += 1 : this._playerState.count += 0.5;
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  if (this._playerState.count >= this.count) {
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  this.setLooping(false);
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  this.currentState = exports.PlayerState.Completed;
@@ -549,7 +550,7 @@ class DotLottiePlayer extends lit.LitElement {
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  }
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  }
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  this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Loop));
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- if (isBounce) {
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+ if (this._isBounce) {
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  this._lottieInstance?.goToAndStop(playDirection === -1 ? firstFrame : totalFrames * 0.99, true);
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  this._lottieInstance?.setDirection(playDirection * -1);
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  return setTimeout(()=>{
@@ -774,7 +775,7 @@ class DotLottiePlayer extends lit.LitElement {
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  }
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  if (this.currentState === exports.PlayerState.Completed) {
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  this.currentState = exports.PlayerState.Playing;
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- if ((this.multiAnimationSettings?.[this._currentAnimation]?.mode === exports.PlayMode.Bounce) ?? this.mode === exports.PlayMode.Bounce) {
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+ if (this._isBounce) {
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  this.setDirection(playDirection * -1);
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  return this._lottieInstance.goToAndPlay(currentFrame, true);
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  }
@@ -813,6 +814,7 @@ class DotLottiePlayer extends lit.LitElement {
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  setTimeout(()=>this._toggleSettings(false), 200);
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  }
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  _switchInstance() {
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+ if (!this._animations[this._currentAnimation]) return;
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  if (this._lottieInstance) this._lottieInstance.destroy();
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  this._lottieInstance = Lottie.loadAnimation({
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  ...this._getOptions(),
@@ -824,6 +826,7 @@ class DotLottiePlayer extends lit.LitElement {
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  this.currentState = exports.PlayerState.Playing;
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  } else {
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  this._lottieInstance?.goToAndStop(0, true);
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+ this.currentState = exports.PlayerState.Stopped;
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  }
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  }
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  next() {
@@ -880,7 +883,7 @@ class DotLottiePlayer extends lit.LitElement {
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  }
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  renderControls() {
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  const isPlaying = this.currentState === exports.PlayerState.Playing, isPaused = this.currentState === exports.PlayerState.Paused, isStopped = this.currentState === exports.PlayerState.Stopped, isError = this.currentState === exports.PlayerState.Error;
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- return lit.html`<div class="${`lottie-controls toolbar ${isError ? 'has-error' : ''}`}" aria-label="Lottie Animation controls"><button @click="${this.togglePlay}" data-active="${isPlaying || isPaused}" tabindex="0" aria-label="Toggle Play/Pause">${isPlaying ? lit.html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M14.016 5.016H18v13.969h-3.984V5.016zM6 18.984V5.015h3.984v13.969H6z"/></svg>` : lit.html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M8.016 5.016L18.985 12 8.016 18.984V5.015z"/></svg>`}</button> <button @click="${this.stop}" data-active="${isStopped}" tabindex="0" aria-label="Stop"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M6 6h12v12H6V6z"/></svg></button> ${this._animations?.length > 1 ? lit.html`${this._currentAnimation > 0 ? lit.html`<button @click="${this.prev}" tabindex="0" aria-label="Previous animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.9 18.2 8.1 12l9.8-6.2v12.4zm-10.3 0H6.1V5.8h1.5v12.4z"/></svg></button>` : lit.nothing} ${this._currentAnimation + 1 < this._animations?.length ? lit.html`<button @click="${this.next}" tabindex="0" aria-label="Next animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m6.1 5.8 9.8 6.2-9.8 6.2V5.8zM16.4 5.8h1.5v12.4h-1.5z"/></svg></button>` : lit.nothing}` : lit.nothing}<form class="progress-container${this.simple ? ' simple' : ''}"><input class="seeker" type="range" min="0" max="100" step="1" value="${this._seeker}" @change="${this._handleSeekChange}" @mousedown="${this._freeze}" aria-valuemin="0" aria-valuemax="100" role="slider" aria-valuenow="${this._seeker}" tabindex="0" aria-label="Slider for search"><progress max="100" value="${this._seeker}"></progress></form>${this.simple ? lit.nothing : lit.html`<button @click="${this.toggleLooping}" data-active="${this.loop ?? lit.nothing}" tabindex="0" aria-label="Toggle looping"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg></button> <button @click="${this.toggleBoomerang}" data-active="${(this.multiAnimationSettings?.[this._currentAnimation]?.mode === exports.PlayMode.Bounce) ?? this.mode === exports.PlayMode.Bounce}" aria-label="Toggle boomerang" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m11.8 13.2-.3.3c-.5.5-1.1 1.1-1.7 1.5-.5.4-1 .6-1.5.8-.5.2-1.1.3-1.6.3s-1-.1-1.5-.3c-.6-.2-1-.5-1.4-1-.5-.6-.8-1.2-.9-1.9-.2-.9-.1-1.8.3-2.6.3-.7.8-1.2 1.3-1.6.3-.2.6-.4 1-.5.2-.2.5-.2.8-.3.3 0 .7-.1 1 0 .3 0 .6.1.9.2.9.3 1.7.9 2.4 1.5.4.4.8.7 1.1 1.1l.1.1.4-.4c.6-.6 1.2-1.2 1.9-1.6.5-.3 1-.6 1.5-.7.4-.1.7-.2 1-.2h.9c1 .1 1.9.5 2.6 1.4.4.5.7 1.1.8 1.8.2.9.1 1.7-.2 2.5-.4.9-1 1.5-1.8 2-.4.2-.7.4-1.1.4-.4.1-.8.1-1.2.1-.5 0-.9-.1-1.3-.3-.8-.3-1.5-.9-2.1-1.5-.4-.4-.8-.7-1.1-1.1h-.3zm-1.1-1.1c-.1-.1-.1-.1 0 0-.3-.3-.6-.6-.8-.9-.5-.5-1-.9-1.6-1.2-.4-.3-.8-.4-1.3-.4-.4 0-.8 0-1.1.2-.5.2-.9.6-1.1 1-.2.3-.3.7-.3 1.1 0 .3 0 .6.1.9.1.5.4.9.8 1.2.5.4 1.1.5 1.7.5.5 0 1-.2 1.5-.5.6-.4 1.1-.8 1.6-1.3.1-.3.3-.5.5-.6zM13 12c.5.5 1 1 1.5 1.4.5.5 1.1.9 1.9 1 .4.1.8 0 1.2-.1.3-.1.6-.3.9-.5.4-.4.7-.9.8-1.4.1-.5 0-.9-.1-1.4-.3-.8-.8-1.2-1.7-1.4-.4-.1-.8-.1-1.2 0-.5.1-1 .4-1.4.7-.5.4-1 .8-1.4 1.2-.2.2-.4.3-.5.5z"/></svg></button> <button @click="${this._handleSettingsClick}" @blur="${this._handleBlur}" aria-label="Settings" aria-haspopup="true" aria-expanded="${!!this._isSettingsOpen}" aria-controls="${`${this._identifier}-settings`}"><svg width="24" height="24" aria-hidden="true" focusable="false"><circle cx="12" cy="5.4" r="2.5"/><circle cx="12" cy="12" r="2.5"/><circle cx="12" cy="18.6" r="2.5"/></svg></button><div id="${`${this._identifier}-settings`}" class="popover" style="display:${this._isSettingsOpen ? 'block' : 'none'}">${this._isDotLottie ? lit.nothing : lit.html`<button @click="${this.convert}" aria-label="Convert JSON animation to dotLottie format" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg> Convert to dotLottie</button>`} <button @click="${this.snapshot}" aria-label="Download still image" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M16.8 10.8 12 15.6l-4.8-4.8h3V3.6h3.6v7.2h3zM12 15.6H3v4.8h18v-4.8h-9zm7.8 2.4h-2.4v-1.2h2.4V18z"/></svg> Download still image</button></div>`}</div>`;
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+ return lit.html`<div class="${`lottie-controls toolbar ${isError ? 'has-error' : ''}`}" aria-label="Lottie Animation controls"><button @click="${this.togglePlay}" data-active="${isPlaying || isPaused}" tabindex="0" aria-label="Toggle Play/Pause">${isPlaying ? lit.html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M14.016 5.016H18v13.969h-3.984V5.016zM6 18.984V5.015h3.984v13.969H6z"/></svg>` : lit.html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M8.016 5.016L18.985 12 8.016 18.984V5.015z"/></svg>`}</button> <button @click="${this.stop}" data-active="${isStopped}" tabindex="0" aria-label="Stop"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M6 6h12v12H6V6z"/></svg></button> ${this._animations?.length > 1 ? lit.html`${this._currentAnimation > 0 ? lit.html`<button @click="${this.prev}" tabindex="0" aria-label="Previous animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.9 18.2 8.1 12l9.8-6.2v12.4zm-10.3 0H6.1V5.8h1.5v12.4z"/></svg></button>` : lit.nothing} ${this._currentAnimation + 1 < this._animations?.length ? lit.html`<button @click="${this.next}" tabindex="0" aria-label="Next animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m6.1 5.8 9.8 6.2-9.8 6.2V5.8zM16.4 5.8h1.5v12.4h-1.5z"/></svg></button>` : lit.nothing}` : lit.nothing}<form class="progress-container${this.simple ? ' simple' : ''}"><input class="seeker" type="range" min="0" max="100" step="1" value="${this._seeker}" @change="${this._handleSeekChange}" @mousedown="${this._freeze}" aria-valuemin="0" aria-valuemax="100" role="slider" aria-valuenow="${this._seeker}" tabindex="0" aria-label="Slider for search"><progress max="100" value="${this._seeker}"></progress></form>${this.simple ? lit.nothing : lit.html`<button @click="${this.toggleLooping}" data-active="${this.loop ?? lit.nothing}" tabindex="0" aria-label="Toggle looping"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg></button> <button @click="${this.toggleBoomerang}" data-active="${this._isBounce}" aria-label="Toggle boomerang" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m11.8 13.2-.3.3c-.5.5-1.1 1.1-1.7 1.5-.5.4-1 .6-1.5.8-.5.2-1.1.3-1.6.3s-1-.1-1.5-.3c-.6-.2-1-.5-1.4-1-.5-.6-.8-1.2-.9-1.9-.2-.9-.1-1.8.3-2.6.3-.7.8-1.2 1.3-1.6.3-.2.6-.4 1-.5.2-.2.5-.2.8-.3.3 0 .7-.1 1 0 .3 0 .6.1.9.2.9.3 1.7.9 2.4 1.5.4.4.8.7 1.1 1.1l.1.1.4-.4c.6-.6 1.2-1.2 1.9-1.6.5-.3 1-.6 1.5-.7.4-.1.7-.2 1-.2h.9c1 .1 1.9.5 2.6 1.4.4.5.7 1.1.8 1.8.2.9.1 1.7-.2 2.5-.4.9-1 1.5-1.8 2-.4.2-.7.4-1.1.4-.4.1-.8.1-1.2.1-.5 0-.9-.1-1.3-.3-.8-.3-1.5-.9-2.1-1.5-.4-.4-.8-.7-1.1-1.1h-.3zm-1.1-1.1c-.1-.1-.1-.1 0 0-.3-.3-.6-.6-.8-.9-.5-.5-1-.9-1.6-1.2-.4-.3-.8-.4-1.3-.4-.4 0-.8 0-1.1.2-.5.2-.9.6-1.1 1-.2.3-.3.7-.3 1.1 0 .3 0 .6.1.9.1.5.4.9.8 1.2.5.4 1.1.5 1.7.5.5 0 1-.2 1.5-.5.6-.4 1.1-.8 1.6-1.3.1-.3.3-.5.5-.6zM13 12c.5.5 1 1 1.5 1.4.5.5 1.1.9 1.9 1 .4.1.8 0 1.2-.1.3-.1.6-.3.9-.5.4-.4.7-.9.8-1.4.1-.5 0-.9-.1-1.4-.3-.8-.8-1.2-1.7-1.4-.4-.1-.8-.1-1.2 0-.5.1-1 .4-1.4.7-.5.4-1 .8-1.4 1.2-.2.2-.4.3-.5.5z"/></svg></button> <button @click="${this._handleSettingsClick}" @blur="${this._handleBlur}" aria-label="Settings" aria-haspopup="true" aria-expanded="${!!this._isSettingsOpen}" aria-controls="${`${this._identifier}-settings`}"><svg width="24" height="24" aria-hidden="true" focusable="false"><circle cx="12" cy="5.4" r="2.5"/><circle cx="12" cy="12" r="2.5"/><circle cx="12" cy="18.6" r="2.5"/></svg></button><div id="${`${this._identifier}-settings`}" class="popover" style="display:${this._isSettingsOpen ? 'block' : 'none'}">${this._isDotLottie ? lit.nothing : lit.html`<button @click="${this.convert}" aria-label="Convert JSON animation to dotLottie format" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg> Convert to dotLottie</button>`} <button @click="${this.snapshot}" aria-label="Download still image" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M16.8 10.8 12 15.6l-4.8-4.8h3V3.6h3.6v7.2h3zM12 15.6H3v4.8h18v-4.8h-9zm7.8 2.4h-2.4v-1.2h2.4V18z"/></svg> Download still image</button></div>`}</div>`;
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  }
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  render() {
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  return lit.html`<figure class="${'animation-container main'}" data-controls="${this.controls ?? lit.nothing}" lang="${this.description ? document?.documentElement?.lang : 'en'}" role="img" aria-label="${this.description ?? 'Lottie animation'}" data-loaded="${this._playerState.loaded}"><div class="animation" style="background:${this.background}">${this.currentState === exports.PlayerState.Error ? lit.html`<div class="error"><svg preserveAspectRatio="xMidYMid slice" xmlns="http://www.w3.org/2000/svg" xml:space="preserve" width="1920" height="1080" viewBox="0 0 1920 1080"><path fill="#fff" d="M0 0h1920v1080H0z"/><path fill="#3a6d8b" d="M1190.2 531 1007 212.4c-22-38.2-77.2-38-98.8.5L729.5 531.3c-21.3 37.9 6.1 84.6 49.5 84.6l361.9.3c43.7 0 71.1-47.3 49.3-85.2zM937.3 288.7c.2-7.5 3.3-23.9 23.2-23.9 16.3 0 23 16.1 23 23.5 0 55.3-10.7 197.2-12.2 214.5-.1 1-.9 1.7-1.9 1.7h-18.3c-1 0-1.8-.7-1.9-1.7-1.4-17.5-13.4-162.9-11.9-214.1zm24.2 283.8c-13.1 0-23.7-10.6-23.7-23.7s10.6-23.7 23.7-23.7 23.7 10.6 23.7 23.7-10.6 23.7-23.7 23.7zM722.1 644h112.6v34.4h-70.4V698h58.8v31.7h-58.8v22.6h72.4v36.2H722.1V644zm162 57.1h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5h36.4v15.6zm78.9 0h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5H963v15.6zm39.5 36.2c0-31.3 22.2-54.8 56.6-54.8 34.4 0 56.2 23.5 56.2 54.8s-21.8 54.6-56.2 54.6c-34.4-.1-56.6-23.3-56.6-54.6zm74 0c0-17.4-6.1-29.1-17.8-29.1-11.7 0-17.4 11.7-17.4 29.1 0 17.4 5.7 29.1 17.4 29.1s17.8-11.8 17.8-29.1zm83.1-36.2h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5h36.4v15.6z"/><path fill="none" d="M718.9 807.7h645v285.4h-645z"/><text fill="#3a6d8b" style="text-align:center;position:absolute;left:100%;font-size:47px;font-family:system-ui,-apple-system,BlinkMacSystemFont,'.SFNSText-Regular',sans-serif" x="50%" y="848.017" text-anchor="middle">${this._errorMessage}</text></svg></div>` : lit.nothing}</div>${this.controls ? this.renderControls() : lit.nothing}</figure>`;
@@ -906,6 +909,7 @@ class DotLottiePlayer extends lit.LitElement {
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  this._lottieInstance = null;
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  this._identifier = this.id || useId('dotlottie');
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  this._errorMessage = 'Something went wrong';
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+ this._isBounce = false;
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  this._isDotLottie = false;
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  this._playerState = {
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  prev: exports.PlayerState.Loading,
@@ -314,6 +314,15 @@
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  "privacy": "private",
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  "default": "'Something went wrong'"
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  },
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+ {
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+ "kind": "field",
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+ "name": "_isBounce",
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+ "type": {
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+ "text": "boolean"
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+ },
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+ "privacy": "private",
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+ "default": "false"
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+ },
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  {
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  "kind": "field",
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  "name": "_isDotLottie",
package/dist/esm/index.js CHANGED
@@ -297,7 +297,7 @@ const addExt = (ext, str)=>{
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  };
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  var name = "@aarsteinmedia/dotlottie-player";
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- var version = "2.2.3";
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+ var version = "2.2.4";
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  var description = "Web Component for playing Lottie animations in your web app. Previously @johanaarstein/dotlottie-player";
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  var exports = {
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  ".": {
@@ -473,6 +473,7 @@ class DotLottiePlayer extends LitElement {
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  if (!animations || animations.some((animation)=>!this._isLottie(animation))) {
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  throw new Error('Broken or corrupted file');
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  }
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+ this._isBounce = this.multiAnimationSettings?.[this._currentAnimation]?.mode !== undefined ? this.multiAnimationSettings?.[this._currentAnimation]?.mode === PlayMode.Bounce : this.mode === PlayMode.Bounce;
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  this._isDotLottie = !!isDotLottie;
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  this._animations = animations;
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  this._manifest = manifest ?? {
@@ -528,7 +529,7 @@ class DotLottiePlayer extends LitElement {
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  this._lottieInstance.addEventListener('complete', ()=>{
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  this.currentState = PlayerState.Completed;
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  this.dispatchEvent(new CustomEvent(PlayerEvents.Complete));
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- if (this._animations?.length > 1 && !!this.multiAnimationSettings?.[this._currentAnimation + 1].autoplay && this._currentAnimation < this._animations?.length - 1) {
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+ if (this._animations?.length > 1 && !!this.multiAnimationSettings?.[this._currentAnimation + 1]?.autoplay && this._currentAnimation < this._animations?.length - 1) {
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  this.next();
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  }
534
535
  });
@@ -536,9 +537,9 @@ class DotLottiePlayer extends LitElement {
536
537
  if (!this._lottieInstance) {
537
538
  return;
538
539
  }
539
- const { firstFrame, totalFrames, playDirection } = this._lottieInstance, isBounce = (this.multiAnimationSettings?.[this._currentAnimation]?.mode === PlayMode.Bounce) ?? this.mode === PlayMode.Bounce;
540
+ const { firstFrame, totalFrames, playDirection } = this._lottieInstance;
540
541
  if (this.count) {
541
- isBounce ? this._playerState.count += 1 : this._playerState.count += 0.5;
542
+ this._isBounce ? this._playerState.count += 1 : this._playerState.count += 0.5;
542
543
  if (this._playerState.count >= this.count) {
543
544
  this.setLooping(false);
544
545
  this.currentState = PlayerState.Completed;
@@ -547,7 +548,7 @@ class DotLottiePlayer extends LitElement {
547
548
  }
548
549
  }
549
550
  this.dispatchEvent(new CustomEvent(PlayerEvents.Loop));
550
- if (isBounce) {
551
+ if (this._isBounce) {
551
552
  this._lottieInstance?.goToAndStop(playDirection === -1 ? firstFrame : totalFrames * 0.99, true);
552
553
  this._lottieInstance?.setDirection(playDirection * -1);
553
554
  return setTimeout(()=>{
@@ -772,7 +773,7 @@ class DotLottiePlayer extends LitElement {
772
773
  }
773
774
  if (this.currentState === PlayerState.Completed) {
774
775
  this.currentState = PlayerState.Playing;
775
- if ((this.multiAnimationSettings?.[this._currentAnimation]?.mode === PlayMode.Bounce) ?? this.mode === PlayMode.Bounce) {
776
+ if (this._isBounce) {
776
777
  this.setDirection(playDirection * -1);
777
778
  return this._lottieInstance.goToAndPlay(currentFrame, true);
778
779
  }
@@ -811,6 +812,7 @@ class DotLottiePlayer extends LitElement {
811
812
  setTimeout(()=>this._toggleSettings(false), 200);
812
813
  }
813
814
  _switchInstance() {
815
+ if (!this._animations[this._currentAnimation]) return;
814
816
  if (this._lottieInstance) this._lottieInstance.destroy();
815
817
  this._lottieInstance = Lottie.loadAnimation({
816
818
  ...this._getOptions(),
@@ -822,6 +824,7 @@ class DotLottiePlayer extends LitElement {
822
824
  this.currentState = PlayerState.Playing;
823
825
  } else {
824
826
  this._lottieInstance?.goToAndStop(0, true);
827
+ this.currentState = PlayerState.Stopped;
825
828
  }
826
829
  }
827
830
  next() {
@@ -878,7 +881,7 @@ class DotLottiePlayer extends LitElement {
878
881
  }
879
882
  renderControls() {
880
883
  const isPlaying = this.currentState === PlayerState.Playing, isPaused = this.currentState === PlayerState.Paused, isStopped = this.currentState === PlayerState.Stopped, isError = this.currentState === PlayerState.Error;
881
- return html`<div class="${`lottie-controls toolbar ${isError ? 'has-error' : ''}`}" aria-label="Lottie Animation controls"><button @click="${this.togglePlay}" data-active="${isPlaying || isPaused}" tabindex="0" aria-label="Toggle Play/Pause">${isPlaying ? html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M14.016 5.016H18v13.969h-3.984V5.016zM6 18.984V5.015h3.984v13.969H6z"/></svg>` : html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M8.016 5.016L18.985 12 8.016 18.984V5.015z"/></svg>`}</button> <button @click="${this.stop}" data-active="${isStopped}" tabindex="0" aria-label="Stop"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M6 6h12v12H6V6z"/></svg></button> ${this._animations?.length > 1 ? html`${this._currentAnimation > 0 ? html`<button @click="${this.prev}" tabindex="0" aria-label="Previous animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.9 18.2 8.1 12l9.8-6.2v12.4zm-10.3 0H6.1V5.8h1.5v12.4z"/></svg></button>` : nothing} ${this._currentAnimation + 1 < this._animations?.length ? html`<button @click="${this.next}" tabindex="0" aria-label="Next animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m6.1 5.8 9.8 6.2-9.8 6.2V5.8zM16.4 5.8h1.5v12.4h-1.5z"/></svg></button>` : nothing}` : nothing}<form class="progress-container${this.simple ? ' simple' : ''}"><input class="seeker" type="range" min="0" max="100" step="1" value="${this._seeker}" @change="${this._handleSeekChange}" @mousedown="${this._freeze}" aria-valuemin="0" aria-valuemax="100" role="slider" aria-valuenow="${this._seeker}" tabindex="0" aria-label="Slider for search"><progress max="100" value="${this._seeker}"></progress></form>${this.simple ? nothing : html`<button @click="${this.toggleLooping}" data-active="${this.loop ?? nothing}" tabindex="0" aria-label="Toggle looping"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg></button> <button @click="${this.toggleBoomerang}" data-active="${(this.multiAnimationSettings?.[this._currentAnimation]?.mode === PlayMode.Bounce) ?? this.mode === PlayMode.Bounce}" aria-label="Toggle boomerang" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m11.8 13.2-.3.3c-.5.5-1.1 1.1-1.7 1.5-.5.4-1 .6-1.5.8-.5.2-1.1.3-1.6.3s-1-.1-1.5-.3c-.6-.2-1-.5-1.4-1-.5-.6-.8-1.2-.9-1.9-.2-.9-.1-1.8.3-2.6.3-.7.8-1.2 1.3-1.6.3-.2.6-.4 1-.5.2-.2.5-.2.8-.3.3 0 .7-.1 1 0 .3 0 .6.1.9.2.9.3 1.7.9 2.4 1.5.4.4.8.7 1.1 1.1l.1.1.4-.4c.6-.6 1.2-1.2 1.9-1.6.5-.3 1-.6 1.5-.7.4-.1.7-.2 1-.2h.9c1 .1 1.9.5 2.6 1.4.4.5.7 1.1.8 1.8.2.9.1 1.7-.2 2.5-.4.9-1 1.5-1.8 2-.4.2-.7.4-1.1.4-.4.1-.8.1-1.2.1-.5 0-.9-.1-1.3-.3-.8-.3-1.5-.9-2.1-1.5-.4-.4-.8-.7-1.1-1.1h-.3zm-1.1-1.1c-.1-.1-.1-.1 0 0-.3-.3-.6-.6-.8-.9-.5-.5-1-.9-1.6-1.2-.4-.3-.8-.4-1.3-.4-.4 0-.8 0-1.1.2-.5.2-.9.6-1.1 1-.2.3-.3.7-.3 1.1 0 .3 0 .6.1.9.1.5.4.9.8 1.2.5.4 1.1.5 1.7.5.5 0 1-.2 1.5-.5.6-.4 1.1-.8 1.6-1.3.1-.3.3-.5.5-.6zM13 12c.5.5 1 1 1.5 1.4.5.5 1.1.9 1.9 1 .4.1.8 0 1.2-.1.3-.1.6-.3.9-.5.4-.4.7-.9.8-1.4.1-.5 0-.9-.1-1.4-.3-.8-.8-1.2-1.7-1.4-.4-.1-.8-.1-1.2 0-.5.1-1 .4-1.4.7-.5.4-1 .8-1.4 1.2-.2.2-.4.3-.5.5z"/></svg></button> <button @click="${this._handleSettingsClick}" @blur="${this._handleBlur}" aria-label="Settings" aria-haspopup="true" aria-expanded="${!!this._isSettingsOpen}" aria-controls="${`${this._identifier}-settings`}"><svg width="24" height="24" aria-hidden="true" focusable="false"><circle cx="12" cy="5.4" r="2.5"/><circle cx="12" cy="12" r="2.5"/><circle cx="12" cy="18.6" r="2.5"/></svg></button><div id="${`${this._identifier}-settings`}" class="popover" style="display:${this._isSettingsOpen ? 'block' : 'none'}">${this._isDotLottie ? nothing : html`<button @click="${this.convert}" aria-label="Convert JSON animation to dotLottie format" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg> Convert to dotLottie</button>`} <button @click="${this.snapshot}" aria-label="Download still image" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M16.8 10.8 12 15.6l-4.8-4.8h3V3.6h3.6v7.2h3zM12 15.6H3v4.8h18v-4.8h-9zm7.8 2.4h-2.4v-1.2h2.4V18z"/></svg> Download still image</button></div>`}</div>`;
884
+ return html`<div class="${`lottie-controls toolbar ${isError ? 'has-error' : ''}`}" aria-label="Lottie Animation controls"><button @click="${this.togglePlay}" data-active="${isPlaying || isPaused}" tabindex="0" aria-label="Toggle Play/Pause">${isPlaying ? html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M14.016 5.016H18v13.969h-3.984V5.016zM6 18.984V5.015h3.984v13.969H6z"/></svg>` : html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M8.016 5.016L18.985 12 8.016 18.984V5.015z"/></svg>`}</button> <button @click="${this.stop}" data-active="${isStopped}" tabindex="0" aria-label="Stop"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M6 6h12v12H6V6z"/></svg></button> ${this._animations?.length > 1 ? html`${this._currentAnimation > 0 ? html`<button @click="${this.prev}" tabindex="0" aria-label="Previous animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.9 18.2 8.1 12l9.8-6.2v12.4zm-10.3 0H6.1V5.8h1.5v12.4z"/></svg></button>` : nothing} ${this._currentAnimation + 1 < this._animations?.length ? html`<button @click="${this.next}" tabindex="0" aria-label="Next animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m6.1 5.8 9.8 6.2-9.8 6.2V5.8zM16.4 5.8h1.5v12.4h-1.5z"/></svg></button>` : nothing}` : nothing}<form class="progress-container${this.simple ? ' simple' : ''}"><input class="seeker" type="range" min="0" max="100" step="1" value="${this._seeker}" @change="${this._handleSeekChange}" @mousedown="${this._freeze}" aria-valuemin="0" aria-valuemax="100" role="slider" aria-valuenow="${this._seeker}" tabindex="0" aria-label="Slider for search"><progress max="100" value="${this._seeker}"></progress></form>${this.simple ? nothing : html`<button @click="${this.toggleLooping}" data-active="${this.loop ?? nothing}" tabindex="0" aria-label="Toggle looping"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg></button> <button @click="${this.toggleBoomerang}" data-active="${this._isBounce}" aria-label="Toggle boomerang" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m11.8 13.2-.3.3c-.5.5-1.1 1.1-1.7 1.5-.5.4-1 .6-1.5.8-.5.2-1.1.3-1.6.3s-1-.1-1.5-.3c-.6-.2-1-.5-1.4-1-.5-.6-.8-1.2-.9-1.9-.2-.9-.1-1.8.3-2.6.3-.7.8-1.2 1.3-1.6.3-.2.6-.4 1-.5.2-.2.5-.2.8-.3.3 0 .7-.1 1 0 .3 0 .6.1.9.2.9.3 1.7.9 2.4 1.5.4.4.8.7 1.1 1.1l.1.1.4-.4c.6-.6 1.2-1.2 1.9-1.6.5-.3 1-.6 1.5-.7.4-.1.7-.2 1-.2h.9c1 .1 1.9.5 2.6 1.4.4.5.7 1.1.8 1.8.2.9.1 1.7-.2 2.5-.4.9-1 1.5-1.8 2-.4.2-.7.4-1.1.4-.4.1-.8.1-1.2.1-.5 0-.9-.1-1.3-.3-.8-.3-1.5-.9-2.1-1.5-.4-.4-.8-.7-1.1-1.1h-.3zm-1.1-1.1c-.1-.1-.1-.1 0 0-.3-.3-.6-.6-.8-.9-.5-.5-1-.9-1.6-1.2-.4-.3-.8-.4-1.3-.4-.4 0-.8 0-1.1.2-.5.2-.9.6-1.1 1-.2.3-.3.7-.3 1.1 0 .3 0 .6.1.9.1.5.4.9.8 1.2.5.4 1.1.5 1.7.5.5 0 1-.2 1.5-.5.6-.4 1.1-.8 1.6-1.3.1-.3.3-.5.5-.6zM13 12c.5.5 1 1 1.5 1.4.5.5 1.1.9 1.9 1 .4.1.8 0 1.2-.1.3-.1.6-.3.9-.5.4-.4.7-.9.8-1.4.1-.5 0-.9-.1-1.4-.3-.8-.8-1.2-1.7-1.4-.4-.1-.8-.1-1.2 0-.5.1-1 .4-1.4.7-.5.4-1 .8-1.4 1.2-.2.2-.4.3-.5.5z"/></svg></button> <button @click="${this._handleSettingsClick}" @blur="${this._handleBlur}" aria-label="Settings" aria-haspopup="true" aria-expanded="${!!this._isSettingsOpen}" aria-controls="${`${this._identifier}-settings`}"><svg width="24" height="24" aria-hidden="true" focusable="false"><circle cx="12" cy="5.4" r="2.5"/><circle cx="12" cy="12" r="2.5"/><circle cx="12" cy="18.6" r="2.5"/></svg></button><div id="${`${this._identifier}-settings`}" class="popover" style="display:${this._isSettingsOpen ? 'block' : 'none'}">${this._isDotLottie ? nothing : html`<button @click="${this.convert}" aria-label="Convert JSON animation to dotLottie format" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg> Convert to dotLottie</button>`} <button @click="${this.snapshot}" aria-label="Download still image" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M16.8 10.8 12 15.6l-4.8-4.8h3V3.6h3.6v7.2h3zM12 15.6H3v4.8h18v-4.8h-9zm7.8 2.4h-2.4v-1.2h2.4V18z"/></svg> Download still image</button></div>`}</div>`;
882
885
  }
883
886
  render() {
884
887
  return html`<figure class="${'animation-container main'}" data-controls="${this.controls ?? nothing}" lang="${this.description ? document?.documentElement?.lang : 'en'}" role="img" aria-label="${this.description ?? 'Lottie animation'}" data-loaded="${this._playerState.loaded}"><div class="animation" style="background:${this.background}">${this.currentState === PlayerState.Error ? html`<div class="error"><svg preserveAspectRatio="xMidYMid slice" xmlns="http://www.w3.org/2000/svg" xml:space="preserve" width="1920" height="1080" viewBox="0 0 1920 1080"><path fill="#fff" d="M0 0h1920v1080H0z"/><path fill="#3a6d8b" d="M1190.2 531 1007 212.4c-22-38.2-77.2-38-98.8.5L729.5 531.3c-21.3 37.9 6.1 84.6 49.5 84.6l361.9.3c43.7 0 71.1-47.3 49.3-85.2zM937.3 288.7c.2-7.5 3.3-23.9 23.2-23.9 16.3 0 23 16.1 23 23.5 0 55.3-10.7 197.2-12.2 214.5-.1 1-.9 1.7-1.9 1.7h-18.3c-1 0-1.8-.7-1.9-1.7-1.4-17.5-13.4-162.9-11.9-214.1zm24.2 283.8c-13.1 0-23.7-10.6-23.7-23.7s10.6-23.7 23.7-23.7 23.7 10.6 23.7 23.7-10.6 23.7-23.7 23.7zM722.1 644h112.6v34.4h-70.4V698h58.8v31.7h-58.8v22.6h72.4v36.2H722.1V644zm162 57.1h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5h36.4v15.6zm78.9 0h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5H963v15.6zm39.5 36.2c0-31.3 22.2-54.8 56.6-54.8 34.4 0 56.2 23.5 56.2 54.8s-21.8 54.6-56.2 54.6c-34.4-.1-56.6-23.3-56.6-54.6zm74 0c0-17.4-6.1-29.1-17.8-29.1-11.7 0-17.4 11.7-17.4 29.1 0 17.4 5.7 29.1 17.4 29.1s17.8-11.8 17.8-29.1zm83.1-36.2h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5h36.4v15.6z"/><path fill="none" d="M718.9 807.7h645v285.4h-645z"/><text fill="#3a6d8b" style="text-align:center;position:absolute;left:100%;font-size:47px;font-family:system-ui,-apple-system,BlinkMacSystemFont,'.SFNSText-Regular',sans-serif" x="50%" y="848.017" text-anchor="middle">${this._errorMessage}</text></svg></div>` : nothing}</div>${this.controls ? this.renderControls() : nothing}</figure>`;
@@ -904,6 +907,7 @@ class DotLottiePlayer extends LitElement {
904
907
  this._lottieInstance = null;
905
908
  this._identifier = this.id || useId('dotlottie');
906
909
  this._errorMessage = 'Something went wrong';
910
+ this._isBounce = false;
907
911
  this._isDotLottie = false;
908
912
  this._playerState = {
909
913
  prev: PlayerState.Loading,
package/dist/index.d.ts CHANGED
@@ -132,6 +132,7 @@ declare class DotLottiePlayer extends LitElement {
132
132
  private _lottieInstance;
133
133
  private _identifier;
134
134
  private _errorMessage;
135
+ private _isBounce;
135
136
  private _isDotLottie;
136
137
  private _manifest;
137
138
  private _animations;