@aarsteinmedia/dotlottie-player 2.2.1 → 2.2.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/index.js +15 -8
- package/dist/custom-elements.json +5 -5
- package/dist/esm/index.js +15 -8
- package/dist/index.d.ts +11 -8
- package/dist/index.js +1 -1
- package/package.json +1 -1
package/dist/cjs/index.js
CHANGED
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@@ -299,7 +299,7 @@ const addExt = (ext, str)=>{
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};
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var name = "@aarsteinmedia/dotlottie-player";
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var version = "2.2.
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var version = "2.2.3";
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var description = "Web Component for playing Lottie animations in your web app. Previously @johanaarstein/dotlottie-player";
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var exports$1 = {
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".": {
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@@ -430,7 +430,7 @@ function _ts_decorate(decorators, target, key, desc) {
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}
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class DotLottiePlayer extends lit.LitElement {
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_getOptions() {
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const preserveAspectRatio = this.preserveAspectRatio ?? (this.objectfit && aspectRatio(this.objectfit)), currentAnimationSettings = this.multiAnimationSettings?.[this._currentAnimation], currentAnimationManifest = this._manifest.animations[this._currentAnimation], loop = currentAnimationSettings?.loop !== undefined ? !!currentAnimationSettings.loop : this.loop !== undefined ? !!this.loop : currentAnimationManifest.loop !== undefined && !!currentAnimationManifest.loop, autoplay = currentAnimationSettings?.autoplay !== undefined ? !!currentAnimationSettings.autoplay : this.autoplay !== undefined ? !!this.autoplay : currentAnimationManifest.autoplay !== undefined && !!currentAnimationManifest.autoplay, initialSegment = !this.segment || this.segment.some((val)=>val < 0) ? undefined : this.segment.every((val)=>val > 0) ? [
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const preserveAspectRatio = this.preserveAspectRatio ?? (this.objectfit && aspectRatio(this.objectfit)), currentAnimationSettings = this.multiAnimationSettings?.[this._currentAnimation], currentAnimationManifest = this._manifest.animations?.[this._currentAnimation], loop = currentAnimationSettings?.loop !== undefined ? !!currentAnimationSettings.loop : this.loop !== undefined ? !!this.loop : currentAnimationManifest.loop !== undefined && !!currentAnimationManifest.loop, autoplay = currentAnimationSettings?.autoplay !== undefined ? !!currentAnimationSettings.autoplay : this.autoplay !== undefined ? !!this.autoplay : currentAnimationManifest.autoplay !== undefined && !!currentAnimationManifest.autoplay, initialSegment = !this.segment || this.segment.some((val)=>val < 0) ? undefined : this.segment.every((val)=>val > 0) ? [
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this.segment[0] - 1,
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this.segment[1] - 1
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] : this.segment, options = {
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@@ -530,7 +530,7 @@ class DotLottiePlayer extends lit.LitElement {
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this._lottieInstance.addEventListener('complete', ()=>{
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this.currentState = exports.PlayerState.Completed;
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this.dispatchEvent(new CustomEvent(exports.PlayerEvents.Complete));
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if (this._animations?.length > 1 && this.autoplay && this._currentAnimation < this._animations?.length - 1) {
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if (this._animations?.length > 1 && !!this.multiAnimationSettings?.[this._currentAnimation + 1].autoplay && this._currentAnimation < this._animations?.length - 1) {
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this.next();
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}
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});
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@@ -538,7 +538,7 @@ class DotLottiePlayer extends lit.LitElement {
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if (!this._lottieInstance) {
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return;
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}
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const { firstFrame, totalFrames, playDirection } = this._lottieInstance, isBounce = this.mode === exports.PlayMode.Bounce
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const { firstFrame, totalFrames, playDirection } = this._lottieInstance, isBounce = (this.multiAnimationSettings?.[this._currentAnimation]?.mode === exports.PlayMode.Bounce) ?? this.mode === exports.PlayMode.Bounce;
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if (this.count) {
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isBounce ? this._playerState.count += 1 : this._playerState.count += 0.5;
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if (this._playerState.count >= this.count) {
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}
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if (this.currentState === exports.PlayerState.Completed) {
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this.currentState = exports.PlayerState.Playing;
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if (this.mode === exports.PlayMode.Bounce) {
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if ((this.multiAnimationSettings?.[this._currentAnimation]?.mode === exports.PlayMode.Bounce) ?? this.mode === exports.PlayMode.Bounce) {
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this.setDirection(playDirection * -1);
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return this._lottieInstance.goToAndPlay(currentFrame, true);
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}
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@@ -789,7 +789,14 @@ class DotLottiePlayer extends lit.LitElement {
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this.setLooping(!this.loop);
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}
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toggleBoomerang() {
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const curr = this.multiAnimationSettings?.[this._currentAnimation];
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if (curr?.mode !== undefined) {
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if (curr.mode === exports.PlayMode.Normal) {
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curr.mode = exports.PlayMode.Bounce;
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} else {
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curr.mode = exports.PlayMode.Normal;
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}
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} else if (this.mode === exports.PlayMode.Normal) {
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this.mode = exports.PlayMode.Bounce;
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} else {
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this.mode = exports.PlayMode.Normal;
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animationData: this._animations[this._currentAnimation]
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});
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this._addEventListeners();
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if (this.autoplay) {
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if (this.multiAnimationSettings?.[this._currentAnimation]?.autoplay ?? this.autoplay) {
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this._lottieInstance?.goToAndPlay(0, true);
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this.currentState = exports.PlayerState.Playing;
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} else {
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}
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renderControls() {
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const isPlaying = this.currentState === exports.PlayerState.Playing, isPaused = this.currentState === exports.PlayerState.Paused, isStopped = this.currentState === exports.PlayerState.Stopped, isError = this.currentState === exports.PlayerState.Error;
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return lit.html`<div class="${`lottie-controls toolbar ${isError ? 'has-error' : ''}`}" aria-label="Lottie Animation controls"><button @click="${this.togglePlay}" data-active="${isPlaying || isPaused}" tabindex="0" aria-label="Toggle Play/Pause">${isPlaying ? lit.html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M14.016 5.016H18v13.969h-3.984V5.016zM6 18.984V5.015h3.984v13.969H6z"/></svg>` : lit.html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M8.016 5.016L18.985 12 8.016 18.984V5.015z"/></svg>`}</button> <button @click="${this.stop}" data-active="${isStopped}" tabindex="0" aria-label="Stop"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M6 6h12v12H6V6z"/></svg></button> ${this._animations?.length > 1 ? lit.html`${this._currentAnimation > 0 ? lit.html`<button @click="${this.prev}" tabindex="0" aria-label="Previous animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.9 18.2 8.1 12l9.8-6.2v12.4zm-10.3 0H6.1V5.8h1.5v12.4z"/></svg></button>` : lit.nothing} ${this._currentAnimation + 1 < this._animations?.length ? lit.html`<button @click="${this.next}" tabindex="0" aria-label="Next animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m6.1 5.8 9.8 6.2-9.8 6.2V5.8zM16.4 5.8h1.5v12.4h-1.5z"/></svg></button>` : lit.nothing}` : lit.nothing}<form class="progress-container${this.simple ? ' simple' : ''}"><input class="seeker" type="range" min="0" max="100" step="1" value="${this._seeker}" @change="${this._handleSeekChange}" @mousedown="${this._freeze}" aria-valuemin="0" aria-valuemax="100" role="slider" aria-valuenow="${this._seeker}" tabindex="0" aria-label="Slider for search"><progress max="100" value="${this._seeker}"></progress></form>${this.simple ? lit.nothing : lit.html`<button @click="${this.toggleLooping}" data-active="${this.loop ?? lit.nothing}" tabindex="0" aria-label="Toggle looping"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg></button> <button @click="${this.toggleBoomerang}" data-active="${this.mode === exports.PlayMode.Bounce}" aria-label="Toggle boomerang" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m11.8 13.2-.3.3c-.5.5-1.1 1.1-1.7 1.5-.5.4-1 .6-1.5.8-.5.2-1.1.3-1.6.3s-1-.1-1.5-.3c-.6-.2-1-.5-1.4-1-.5-.6-.8-1.2-.9-1.9-.2-.9-.1-1.8.3-2.6.3-.7.8-1.2 1.3-1.6.3-.2.6-.4 1-.5.2-.2.5-.2.8-.3.3 0 .7-.1 1 0 .3 0 .6.1.9.2.9.3 1.7.9 2.4 1.5.4.4.8.7 1.1 1.1l.1.1.4-.4c.6-.6 1.2-1.2 1.9-1.6.5-.3 1-.6 1.5-.7.4-.1.7-.2 1-.2h.9c1 .1 1.9.5 2.6 1.4.4.5.7 1.1.8 1.8.2.9.1 1.7-.2 2.5-.4.9-1 1.5-1.8 2-.4.2-.7.4-1.1.4-.4.1-.8.1-1.2.1-.5 0-.9-.1-1.3-.3-.8-.3-1.5-.9-2.1-1.5-.4-.4-.8-.7-1.1-1.1h-.3zm-1.1-1.1c-.1-.1-.1-.1 0 0-.3-.3-.6-.6-.8-.9-.5-.5-1-.9-1.6-1.2-.4-.3-.8-.4-1.3-.4-.4 0-.8 0-1.1.2-.5.2-.9.6-1.1 1-.2.3-.3.7-.3 1.1 0 .3 0 .6.1.9.1.5.4.9.8 1.2.5.4 1.1.5 1.7.5.5 0 1-.2 1.5-.5.6-.4 1.1-.8 1.6-1.3.1-.3.3-.5.5-.6zM13 12c.5.5 1 1 1.5 1.4.5.5 1.1.9 1.9 1 .4.1.8 0 1.2-.1.3-.1.6-.3.9-.5.4-.4.7-.9.8-1.4.1-.5 0-.9-.1-1.4-.3-.8-.8-1.2-1.7-1.4-.4-.1-.8-.1-1.2 0-.5.1-1 .4-1.4.7-.5.4-1 .8-1.4 1.2-.2.2-.4.3-.5.5z"/></svg></button> <button @click="${this._handleSettingsClick}" @blur="${this._handleBlur}" aria-label="Settings" aria-haspopup="true" aria-expanded="${!!this._isSettingsOpen}" aria-controls="${`${this._identifier}-settings`}"><svg width="24" height="24" aria-hidden="true" focusable="false"><circle cx="12" cy="5.4" r="2.5"/><circle cx="12" cy="12" r="2.5"/><circle cx="12" cy="18.6" r="2.5"/></svg></button><div id="${`${this._identifier}-settings`}" class="popover" style="display:${this._isSettingsOpen ? 'block' : 'none'}">${this._isDotLottie ? lit.nothing : lit.html`<button @click="${this.convert}" aria-label="Convert JSON animation to dotLottie format" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg> Convert to dotLottie</button>`} <button @click="${this.snapshot}" aria-label="Download still image" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M16.8 10.8 12 15.6l-4.8-4.8h3V3.6h3.6v7.2h3zM12 15.6H3v4.8h18v-4.8h-9zm7.8 2.4h-2.4v-1.2h2.4V18z"/></svg> Download still image</button></div>`}</div>`;
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return lit.html`<div class="${`lottie-controls toolbar ${isError ? 'has-error' : ''}`}" aria-label="Lottie Animation controls"><button @click="${this.togglePlay}" data-active="${isPlaying || isPaused}" tabindex="0" aria-label="Toggle Play/Pause">${isPlaying ? lit.html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M14.016 5.016H18v13.969h-3.984V5.016zM6 18.984V5.015h3.984v13.969H6z"/></svg>` : lit.html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M8.016 5.016L18.985 12 8.016 18.984V5.015z"/></svg>`}</button> <button @click="${this.stop}" data-active="${isStopped}" tabindex="0" aria-label="Stop"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M6 6h12v12H6V6z"/></svg></button> ${this._animations?.length > 1 ? lit.html`${this._currentAnimation > 0 ? lit.html`<button @click="${this.prev}" tabindex="0" aria-label="Previous animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.9 18.2 8.1 12l9.8-6.2v12.4zm-10.3 0H6.1V5.8h1.5v12.4z"/></svg></button>` : lit.nothing} ${this._currentAnimation + 1 < this._animations?.length ? lit.html`<button @click="${this.next}" tabindex="0" aria-label="Next animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m6.1 5.8 9.8 6.2-9.8 6.2V5.8zM16.4 5.8h1.5v12.4h-1.5z"/></svg></button>` : lit.nothing}` : lit.nothing}<form class="progress-container${this.simple ? ' simple' : ''}"><input class="seeker" type="range" min="0" max="100" step="1" value="${this._seeker}" @change="${this._handleSeekChange}" @mousedown="${this._freeze}" aria-valuemin="0" aria-valuemax="100" role="slider" aria-valuenow="${this._seeker}" tabindex="0" aria-label="Slider for search"><progress max="100" value="${this._seeker}"></progress></form>${this.simple ? lit.nothing : lit.html`<button @click="${this.toggleLooping}" data-active="${this.loop ?? lit.nothing}" tabindex="0" aria-label="Toggle looping"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg></button> <button @click="${this.toggleBoomerang}" data-active="${(this.multiAnimationSettings?.[this._currentAnimation]?.mode === exports.PlayMode.Bounce) ?? this.mode === exports.PlayMode.Bounce}" aria-label="Toggle boomerang" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m11.8 13.2-.3.3c-.5.5-1.1 1.1-1.7 1.5-.5.4-1 .6-1.5.8-.5.2-1.1.3-1.6.3s-1-.1-1.5-.3c-.6-.2-1-.5-1.4-1-.5-.6-.8-1.2-.9-1.9-.2-.9-.1-1.8.3-2.6.3-.7.8-1.2 1.3-1.6.3-.2.6-.4 1-.5.2-.2.5-.2.8-.3.3 0 .7-.1 1 0 .3 0 .6.1.9.2.9.3 1.7.9 2.4 1.5.4.4.8.7 1.1 1.1l.1.1.4-.4c.6-.6 1.2-1.2 1.9-1.6.5-.3 1-.6 1.5-.7.4-.1.7-.2 1-.2h.9c1 .1 1.9.5 2.6 1.4.4.5.7 1.1.8 1.8.2.9.1 1.7-.2 2.5-.4.9-1 1.5-1.8 2-.4.2-.7.4-1.1.4-.4.1-.8.1-1.2.1-.5 0-.9-.1-1.3-.3-.8-.3-1.5-.9-2.1-1.5-.4-.4-.8-.7-1.1-1.1h-.3zm-1.1-1.1c-.1-.1-.1-.1 0 0-.3-.3-.6-.6-.8-.9-.5-.5-1-.9-1.6-1.2-.4-.3-.8-.4-1.3-.4-.4 0-.8 0-1.1.2-.5.2-.9.6-1.1 1-.2.3-.3.7-.3 1.1 0 .3 0 .6.1.9.1.5.4.9.8 1.2.5.4 1.1.5 1.7.5.5 0 1-.2 1.5-.5.6-.4 1.1-.8 1.6-1.3.1-.3.3-.5.5-.6zM13 12c.5.5 1 1 1.5 1.4.5.5 1.1.9 1.9 1 .4.1.8 0 1.2-.1.3-.1.6-.3.9-.5.4-.4.7-.9.8-1.4.1-.5 0-.9-.1-1.4-.3-.8-.8-1.2-1.7-1.4-.4-.1-.8-.1-1.2 0-.5.1-1 .4-1.4.7-.5.4-1 .8-1.4 1.2-.2.2-.4.3-.5.5z"/></svg></button> <button @click="${this._handleSettingsClick}" @blur="${this._handleBlur}" aria-label="Settings" aria-haspopup="true" aria-expanded="${!!this._isSettingsOpen}" aria-controls="${`${this._identifier}-settings`}"><svg width="24" height="24" aria-hidden="true" focusable="false"><circle cx="12" cy="5.4" r="2.5"/><circle cx="12" cy="12" r="2.5"/><circle cx="12" cy="18.6" r="2.5"/></svg></button><div id="${`${this._identifier}-settings`}" class="popover" style="display:${this._isSettingsOpen ? 'block' : 'none'}">${this._isDotLottie ? lit.nothing : lit.html`<button @click="${this.convert}" aria-label="Convert JSON animation to dotLottie format" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg> Convert to dotLottie</button>`} <button @click="${this.snapshot}" aria-label="Download still image" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M16.8 10.8 12 15.6l-4.8-4.8h3V3.6h3.6v7.2h3zM12 15.6H3v4.8h18v-4.8h-9zm7.8 2.4h-2.4v-1.2h2.4V18z"/></svg> Download still image</button></div>`}</div>`;
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render() {
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return lit.html`<figure class="${'animation-container main'}" data-controls="${this.controls ?? lit.nothing}" lang="${this.description ? document?.documentElement?.lang : 'en'}" role="img" aria-label="${this.description ?? 'Lottie animation'}" data-loaded="${this._playerState.loaded}"><div class="animation" style="background:${this.background}">${this.currentState === exports.PlayerState.Error ? lit.html`<div class="error"><svg preserveAspectRatio="xMidYMid slice" xmlns="http://www.w3.org/2000/svg" xml:space="preserve" width="1920" height="1080" viewBox="0 0 1920 1080"><path fill="#fff" d="M0 0h1920v1080H0z"/><path fill="#3a6d8b" d="M1190.2 531 1007 212.4c-22-38.2-77.2-38-98.8.5L729.5 531.3c-21.3 37.9 6.1 84.6 49.5 84.6l361.9.3c43.7 0 71.1-47.3 49.3-85.2zM937.3 288.7c.2-7.5 3.3-23.9 23.2-23.9 16.3 0 23 16.1 23 23.5 0 55.3-10.7 197.2-12.2 214.5-.1 1-.9 1.7-1.9 1.7h-18.3c-1 0-1.8-.7-1.9-1.7-1.4-17.5-13.4-162.9-11.9-214.1zm24.2 283.8c-13.1 0-23.7-10.6-23.7-23.7s10.6-23.7 23.7-23.7 23.7 10.6 23.7 23.7-10.6 23.7-23.7 23.7zM722.1 644h112.6v34.4h-70.4V698h58.8v31.7h-58.8v22.6h72.4v36.2H722.1V644zm162 57.1h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5h36.4v15.6zm78.9 0h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5H963v15.6zm39.5 36.2c0-31.3 22.2-54.8 56.6-54.8 34.4 0 56.2 23.5 56.2 54.8s-21.8 54.6-56.2 54.6c-34.4-.1-56.6-23.3-56.6-54.6zm74 0c0-17.4-6.1-29.1-17.8-29.1-11.7 0-17.4 11.7-17.4 29.1 0 17.4 5.7 29.1 17.4 29.1s17.8-11.8 17.8-29.1zm83.1-36.2h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5h36.4v15.6z"/><path fill="none" d="M718.9 807.7h645v285.4h-645z"/><text fill="#3a6d8b" style="text-align:center;position:absolute;left:100%;font-size:47px;font-family:system-ui,-apple-system,BlinkMacSystemFont,'.SFNSText-Regular',sans-serif" x="50%" y="848.017" text-anchor="middle">${this._errorMessage}</text></svg></div>` : lit.nothing}</div>${this.controls ? this.renderControls() : lit.nothing}</figure>`;
|
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@@ -162,7 +162,7 @@
|
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162
162
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"kind": "field",
|
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163
163
|
"name": "multiAnimationSettings",
|
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164
164
|
"type": {
|
|
165
|
-
"text": "
|
|
165
|
+
"text": "AnimationSettings[] | undefined"
|
|
166
166
|
},
|
|
167
167
|
"description": "Multi-animation settings\nIf set, these will override conflicting settings",
|
|
168
168
|
"attribute": "multiAnimationSettings"
|
|
@@ -356,7 +356,7 @@
|
|
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356
356
|
"description": "Get options from props",
|
|
357
357
|
"return": {
|
|
358
358
|
"type": {
|
|
359
|
-
"text": "
|
|
359
|
+
"text": "LottieConfig"
|
|
360
360
|
}
|
|
361
361
|
}
|
|
362
362
|
},
|
|
@@ -434,7 +434,7 @@
|
|
|
434
434
|
{
|
|
435
435
|
"name": "configs",
|
|
436
436
|
"type": {
|
|
437
|
-
"text": "
|
|
437
|
+
"text": "[AnimationConfig]"
|
|
438
438
|
}
|
|
439
439
|
},
|
|
440
440
|
{
|
|
@@ -586,7 +586,7 @@
|
|
|
586
586
|
{
|
|
587
587
|
"name": "settings",
|
|
588
588
|
"type": {
|
|
589
|
-
"text": "
|
|
589
|
+
"text": "AnimationSettings[]"
|
|
590
590
|
}
|
|
591
591
|
}
|
|
592
592
|
],
|
|
@@ -812,7 +812,7 @@
|
|
|
812
812
|
{
|
|
813
813
|
"name": "multiAnimationSettings",
|
|
814
814
|
"type": {
|
|
815
|
-
"text": "
|
|
815
|
+
"text": "AnimationSettings[] | undefined"
|
|
816
816
|
},
|
|
817
817
|
"description": "Multi-animation settings\nIf set, these will override conflicting settings",
|
|
818
818
|
"fieldName": "multiAnimationSettings"
|
package/dist/esm/index.js
CHANGED
|
@@ -297,7 +297,7 @@ const addExt = (ext, str)=>{
|
|
|
297
297
|
};
|
|
298
298
|
|
|
299
299
|
var name = "@aarsteinmedia/dotlottie-player";
|
|
300
|
-
var version = "2.2.
|
|
300
|
+
var version = "2.2.3";
|
|
301
301
|
var description = "Web Component for playing Lottie animations in your web app. Previously @johanaarstein/dotlottie-player";
|
|
302
302
|
var exports = {
|
|
303
303
|
".": {
|
|
@@ -428,7 +428,7 @@ function _ts_decorate(decorators, target, key, desc) {
|
|
|
428
428
|
}
|
|
429
429
|
class DotLottiePlayer extends LitElement {
|
|
430
430
|
_getOptions() {
|
|
431
|
-
const preserveAspectRatio = this.preserveAspectRatio ?? (this.objectfit && aspectRatio(this.objectfit)), currentAnimationSettings = this.multiAnimationSettings?.[this._currentAnimation], currentAnimationManifest = this._manifest.animations[this._currentAnimation], loop = currentAnimationSettings?.loop !== undefined ? !!currentAnimationSettings.loop : this.loop !== undefined ? !!this.loop : currentAnimationManifest.loop !== undefined && !!currentAnimationManifest.loop, autoplay = currentAnimationSettings?.autoplay !== undefined ? !!currentAnimationSettings.autoplay : this.autoplay !== undefined ? !!this.autoplay : currentAnimationManifest.autoplay !== undefined && !!currentAnimationManifest.autoplay, initialSegment = !this.segment || this.segment.some((val)=>val < 0) ? undefined : this.segment.every((val)=>val > 0) ? [
|
|
431
|
+
const preserveAspectRatio = this.preserveAspectRatio ?? (this.objectfit && aspectRatio(this.objectfit)), currentAnimationSettings = this.multiAnimationSettings?.[this._currentAnimation], currentAnimationManifest = this._manifest.animations?.[this._currentAnimation], loop = currentAnimationSettings?.loop !== undefined ? !!currentAnimationSettings.loop : this.loop !== undefined ? !!this.loop : currentAnimationManifest.loop !== undefined && !!currentAnimationManifest.loop, autoplay = currentAnimationSettings?.autoplay !== undefined ? !!currentAnimationSettings.autoplay : this.autoplay !== undefined ? !!this.autoplay : currentAnimationManifest.autoplay !== undefined && !!currentAnimationManifest.autoplay, initialSegment = !this.segment || this.segment.some((val)=>val < 0) ? undefined : this.segment.every((val)=>val > 0) ? [
|
|
432
432
|
this.segment[0] - 1,
|
|
433
433
|
this.segment[1] - 1
|
|
434
434
|
] : this.segment, options = {
|
|
@@ -528,7 +528,7 @@ class DotLottiePlayer extends LitElement {
|
|
|
528
528
|
this._lottieInstance.addEventListener('complete', ()=>{
|
|
529
529
|
this.currentState = PlayerState.Completed;
|
|
530
530
|
this.dispatchEvent(new CustomEvent(PlayerEvents.Complete));
|
|
531
|
-
if (this._animations?.length > 1 && this.autoplay && this._currentAnimation < this._animations?.length - 1) {
|
|
531
|
+
if (this._animations?.length > 1 && !!this.multiAnimationSettings?.[this._currentAnimation + 1].autoplay && this._currentAnimation < this._animations?.length - 1) {
|
|
532
532
|
this.next();
|
|
533
533
|
}
|
|
534
534
|
});
|
|
@@ -536,7 +536,7 @@ class DotLottiePlayer extends LitElement {
|
|
|
536
536
|
if (!this._lottieInstance) {
|
|
537
537
|
return;
|
|
538
538
|
}
|
|
539
|
-
const { firstFrame, totalFrames, playDirection } = this._lottieInstance, isBounce = this.mode === PlayMode.Bounce
|
|
539
|
+
const { firstFrame, totalFrames, playDirection } = this._lottieInstance, isBounce = (this.multiAnimationSettings?.[this._currentAnimation]?.mode === PlayMode.Bounce) ?? this.mode === PlayMode.Bounce;
|
|
540
540
|
if (this.count) {
|
|
541
541
|
isBounce ? this._playerState.count += 1 : this._playerState.count += 0.5;
|
|
542
542
|
if (this._playerState.count >= this.count) {
|
|
@@ -772,7 +772,7 @@ class DotLottiePlayer extends LitElement {
|
|
|
772
772
|
}
|
|
773
773
|
if (this.currentState === PlayerState.Completed) {
|
|
774
774
|
this.currentState = PlayerState.Playing;
|
|
775
|
-
if (this.mode === PlayMode.Bounce) {
|
|
775
|
+
if ((this.multiAnimationSettings?.[this._currentAnimation]?.mode === PlayMode.Bounce) ?? this.mode === PlayMode.Bounce) {
|
|
776
776
|
this.setDirection(playDirection * -1);
|
|
777
777
|
return this._lottieInstance.goToAndPlay(currentFrame, true);
|
|
778
778
|
}
|
|
@@ -787,7 +787,14 @@ class DotLottiePlayer extends LitElement {
|
|
|
787
787
|
this.setLooping(!this.loop);
|
|
788
788
|
}
|
|
789
789
|
toggleBoomerang() {
|
|
790
|
-
|
|
790
|
+
const curr = this.multiAnimationSettings?.[this._currentAnimation];
|
|
791
|
+
if (curr?.mode !== undefined) {
|
|
792
|
+
if (curr.mode === PlayMode.Normal) {
|
|
793
|
+
curr.mode = PlayMode.Bounce;
|
|
794
|
+
} else {
|
|
795
|
+
curr.mode = PlayMode.Normal;
|
|
796
|
+
}
|
|
797
|
+
} else if (this.mode === PlayMode.Normal) {
|
|
791
798
|
this.mode = PlayMode.Bounce;
|
|
792
799
|
} else {
|
|
793
800
|
this.mode = PlayMode.Normal;
|
|
@@ -810,7 +817,7 @@ class DotLottiePlayer extends LitElement {
|
|
|
810
817
|
animationData: this._animations[this._currentAnimation]
|
|
811
818
|
});
|
|
812
819
|
this._addEventListeners();
|
|
813
|
-
if (this.autoplay) {
|
|
820
|
+
if (this.multiAnimationSettings?.[this._currentAnimation]?.autoplay ?? this.autoplay) {
|
|
814
821
|
this._lottieInstance?.goToAndPlay(0, true);
|
|
815
822
|
this.currentState = PlayerState.Playing;
|
|
816
823
|
} else {
|
|
@@ -871,7 +878,7 @@ class DotLottiePlayer extends LitElement {
|
|
|
871
878
|
}
|
|
872
879
|
renderControls() {
|
|
873
880
|
const isPlaying = this.currentState === PlayerState.Playing, isPaused = this.currentState === PlayerState.Paused, isStopped = this.currentState === PlayerState.Stopped, isError = this.currentState === PlayerState.Error;
|
|
874
|
-
return html`<div class="${`lottie-controls toolbar ${isError ? 'has-error' : ''}`}" aria-label="Lottie Animation controls"><button @click="${this.togglePlay}" data-active="${isPlaying || isPaused}" tabindex="0" aria-label="Toggle Play/Pause">${isPlaying ? html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M14.016 5.016H18v13.969h-3.984V5.016zM6 18.984V5.015h3.984v13.969H6z"/></svg>` : html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M8.016 5.016L18.985 12 8.016 18.984V5.015z"/></svg>`}</button> <button @click="${this.stop}" data-active="${isStopped}" tabindex="0" aria-label="Stop"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M6 6h12v12H6V6z"/></svg></button> ${this._animations?.length > 1 ? html`${this._currentAnimation > 0 ? html`<button @click="${this.prev}" tabindex="0" aria-label="Previous animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.9 18.2 8.1 12l9.8-6.2v12.4zm-10.3 0H6.1V5.8h1.5v12.4z"/></svg></button>` : nothing} ${this._currentAnimation + 1 < this._animations?.length ? html`<button @click="${this.next}" tabindex="0" aria-label="Next animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m6.1 5.8 9.8 6.2-9.8 6.2V5.8zM16.4 5.8h1.5v12.4h-1.5z"/></svg></button>` : nothing}` : nothing}<form class="progress-container${this.simple ? ' simple' : ''}"><input class="seeker" type="range" min="0" max="100" step="1" value="${this._seeker}" @change="${this._handleSeekChange}" @mousedown="${this._freeze}" aria-valuemin="0" aria-valuemax="100" role="slider" aria-valuenow="${this._seeker}" tabindex="0" aria-label="Slider for search"><progress max="100" value="${this._seeker}"></progress></form>${this.simple ? nothing : html`<button @click="${this.toggleLooping}" data-active="${this.loop ?? nothing}" tabindex="0" aria-label="Toggle looping"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg></button> <button @click="${this.toggleBoomerang}" data-active="${this.mode === PlayMode.Bounce}" aria-label="Toggle boomerang" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m11.8 13.2-.3.3c-.5.5-1.1 1.1-1.7 1.5-.5.4-1 .6-1.5.8-.5.2-1.1.3-1.6.3s-1-.1-1.5-.3c-.6-.2-1-.5-1.4-1-.5-.6-.8-1.2-.9-1.9-.2-.9-.1-1.8.3-2.6.3-.7.8-1.2 1.3-1.6.3-.2.6-.4 1-.5.2-.2.5-.2.8-.3.3 0 .7-.1 1 0 .3 0 .6.1.9.2.9.3 1.7.9 2.4 1.5.4.4.8.7 1.1 1.1l.1.1.4-.4c.6-.6 1.2-1.2 1.9-1.6.5-.3 1-.6 1.5-.7.4-.1.7-.2 1-.2h.9c1 .1 1.9.5 2.6 1.4.4.5.7 1.1.8 1.8.2.9.1 1.7-.2 2.5-.4.9-1 1.5-1.8 2-.4.2-.7.4-1.1.4-.4.1-.8.1-1.2.1-.5 0-.9-.1-1.3-.3-.8-.3-1.5-.9-2.1-1.5-.4-.4-.8-.7-1.1-1.1h-.3zm-1.1-1.1c-.1-.1-.1-.1 0 0-.3-.3-.6-.6-.8-.9-.5-.5-1-.9-1.6-1.2-.4-.3-.8-.4-1.3-.4-.4 0-.8 0-1.1.2-.5.2-.9.6-1.1 1-.2.3-.3.7-.3 1.1 0 .3 0 .6.1.9.1.5.4.9.8 1.2.5.4 1.1.5 1.7.5.5 0 1-.2 1.5-.5.6-.4 1.1-.8 1.6-1.3.1-.3.3-.5.5-.6zM13 12c.5.5 1 1 1.5 1.4.5.5 1.1.9 1.9 1 .4.1.8 0 1.2-.1.3-.1.6-.3.9-.5.4-.4.7-.9.8-1.4.1-.5 0-.9-.1-1.4-.3-.8-.8-1.2-1.7-1.4-.4-.1-.8-.1-1.2 0-.5.1-1 .4-1.4.7-.5.4-1 .8-1.4 1.2-.2.2-.4.3-.5.5z"/></svg></button> <button @click="${this._handleSettingsClick}" @blur="${this._handleBlur}" aria-label="Settings" aria-haspopup="true" aria-expanded="${!!this._isSettingsOpen}" aria-controls="${`${this._identifier}-settings`}"><svg width="24" height="24" aria-hidden="true" focusable="false"><circle cx="12" cy="5.4" r="2.5"/><circle cx="12" cy="12" r="2.5"/><circle cx="12" cy="18.6" r="2.5"/></svg></button><div id="${`${this._identifier}-settings`}" class="popover" style="display:${this._isSettingsOpen ? 'block' : 'none'}">${this._isDotLottie ? nothing : html`<button @click="${this.convert}" aria-label="Convert JSON animation to dotLottie format" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg> Convert to dotLottie</button>`} <button @click="${this.snapshot}" aria-label="Download still image" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M16.8 10.8 12 15.6l-4.8-4.8h3V3.6h3.6v7.2h3zM12 15.6H3v4.8h18v-4.8h-9zm7.8 2.4h-2.4v-1.2h2.4V18z"/></svg> Download still image</button></div>`}</div>`;
|
|
881
|
+
return html`<div class="${`lottie-controls toolbar ${isError ? 'has-error' : ''}`}" aria-label="Lottie Animation controls"><button @click="${this.togglePlay}" data-active="${isPlaying || isPaused}" tabindex="0" aria-label="Toggle Play/Pause">${isPlaying ? html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M14.016 5.016H18v13.969h-3.984V5.016zM6 18.984V5.015h3.984v13.969H6z"/></svg>` : html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M8.016 5.016L18.985 12 8.016 18.984V5.015z"/></svg>`}</button> <button @click="${this.stop}" data-active="${isStopped}" tabindex="0" aria-label="Stop"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M6 6h12v12H6V6z"/></svg></button> ${this._animations?.length > 1 ? html`${this._currentAnimation > 0 ? html`<button @click="${this.prev}" tabindex="0" aria-label="Previous animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.9 18.2 8.1 12l9.8-6.2v12.4zm-10.3 0H6.1V5.8h1.5v12.4z"/></svg></button>` : nothing} ${this._currentAnimation + 1 < this._animations?.length ? html`<button @click="${this.next}" tabindex="0" aria-label="Next animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m6.1 5.8 9.8 6.2-9.8 6.2V5.8zM16.4 5.8h1.5v12.4h-1.5z"/></svg></button>` : nothing}` : nothing}<form class="progress-container${this.simple ? ' simple' : ''}"><input class="seeker" type="range" min="0" max="100" step="1" value="${this._seeker}" @change="${this._handleSeekChange}" @mousedown="${this._freeze}" aria-valuemin="0" aria-valuemax="100" role="slider" aria-valuenow="${this._seeker}" tabindex="0" aria-label="Slider for search"><progress max="100" value="${this._seeker}"></progress></form>${this.simple ? nothing : html`<button @click="${this.toggleLooping}" data-active="${this.loop ?? nothing}" tabindex="0" aria-label="Toggle looping"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg></button> <button @click="${this.toggleBoomerang}" data-active="${(this.multiAnimationSettings?.[this._currentAnimation]?.mode === PlayMode.Bounce) ?? this.mode === PlayMode.Bounce}" aria-label="Toggle boomerang" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m11.8 13.2-.3.3c-.5.5-1.1 1.1-1.7 1.5-.5.4-1 .6-1.5.8-.5.2-1.1.3-1.6.3s-1-.1-1.5-.3c-.6-.2-1-.5-1.4-1-.5-.6-.8-1.2-.9-1.9-.2-.9-.1-1.8.3-2.6.3-.7.8-1.2 1.3-1.6.3-.2.6-.4 1-.5.2-.2.5-.2.8-.3.3 0 .7-.1 1 0 .3 0 .6.1.9.2.9.3 1.7.9 2.4 1.5.4.4.8.7 1.1 1.1l.1.1.4-.4c.6-.6 1.2-1.2 1.9-1.6.5-.3 1-.6 1.5-.7.4-.1.7-.2 1-.2h.9c1 .1 1.9.5 2.6 1.4.4.5.7 1.1.8 1.8.2.9.1 1.7-.2 2.5-.4.9-1 1.5-1.8 2-.4.2-.7.4-1.1.4-.4.1-.8.1-1.2.1-.5 0-.9-.1-1.3-.3-.8-.3-1.5-.9-2.1-1.5-.4-.4-.8-.7-1.1-1.1h-.3zm-1.1-1.1c-.1-.1-.1-.1 0 0-.3-.3-.6-.6-.8-.9-.5-.5-1-.9-1.6-1.2-.4-.3-.8-.4-1.3-.4-.4 0-.8 0-1.1.2-.5.2-.9.6-1.1 1-.2.3-.3.7-.3 1.1 0 .3 0 .6.1.9.1.5.4.9.8 1.2.5.4 1.1.5 1.7.5.5 0 1-.2 1.5-.5.6-.4 1.1-.8 1.6-1.3.1-.3.3-.5.5-.6zM13 12c.5.5 1 1 1.5 1.4.5.5 1.1.9 1.9 1 .4.1.8 0 1.2-.1.3-.1.6-.3.9-.5.4-.4.7-.9.8-1.4.1-.5 0-.9-.1-1.4-.3-.8-.8-1.2-1.7-1.4-.4-.1-.8-.1-1.2 0-.5.1-1 .4-1.4.7-.5.4-1 .8-1.4 1.2-.2.2-.4.3-.5.5z"/></svg></button> <button @click="${this._handleSettingsClick}" @blur="${this._handleBlur}" aria-label="Settings" aria-haspopup="true" aria-expanded="${!!this._isSettingsOpen}" aria-controls="${`${this._identifier}-settings`}"><svg width="24" height="24" aria-hidden="true" focusable="false"><circle cx="12" cy="5.4" r="2.5"/><circle cx="12" cy="12" r="2.5"/><circle cx="12" cy="18.6" r="2.5"/></svg></button><div id="${`${this._identifier}-settings`}" class="popover" style="display:${this._isSettingsOpen ? 'block' : 'none'}">${this._isDotLottie ? nothing : html`<button @click="${this.convert}" aria-label="Convert JSON animation to dotLottie format" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg> Convert to dotLottie</button>`} <button @click="${this.snapshot}" aria-label="Download still image" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M16.8 10.8 12 15.6l-4.8-4.8h3V3.6h3.6v7.2h3zM12 15.6H3v4.8h18v-4.8h-9zm7.8 2.4h-2.4v-1.2h2.4V18z"/></svg> Download still image</button></div>`}</div>`;
|
|
875
882
|
}
|
|
876
883
|
render() {
|
|
877
884
|
return html`<figure class="${'animation-container main'}" data-controls="${this.controls ?? nothing}" lang="${this.description ? document?.documentElement?.lang : 'en'}" role="img" aria-label="${this.description ?? 'Lottie animation'}" data-loaded="${this._playerState.loaded}"><div class="animation" style="background:${this.background}">${this.currentState === PlayerState.Error ? html`<div class="error"><svg preserveAspectRatio="xMidYMid slice" xmlns="http://www.w3.org/2000/svg" xml:space="preserve" width="1920" height="1080" viewBox="0 0 1920 1080"><path fill="#fff" d="M0 0h1920v1080H0z"/><path fill="#3a6d8b" d="M1190.2 531 1007 212.4c-22-38.2-77.2-38-98.8.5L729.5 531.3c-21.3 37.9 6.1 84.6 49.5 84.6l361.9.3c43.7 0 71.1-47.3 49.3-85.2zM937.3 288.7c.2-7.5 3.3-23.9 23.2-23.9 16.3 0 23 16.1 23 23.5 0 55.3-10.7 197.2-12.2 214.5-.1 1-.9 1.7-1.9 1.7h-18.3c-1 0-1.8-.7-1.9-1.7-1.4-17.5-13.4-162.9-11.9-214.1zm24.2 283.8c-13.1 0-23.7-10.6-23.7-23.7s10.6-23.7 23.7-23.7 23.7 10.6 23.7 23.7-10.6 23.7-23.7 23.7zM722.1 644h112.6v34.4h-70.4V698h58.8v31.7h-58.8v22.6h72.4v36.2H722.1V644zm162 57.1h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5h36.4v15.6zm78.9 0h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5H963v15.6zm39.5 36.2c0-31.3 22.2-54.8 56.6-54.8 34.4 0 56.2 23.5 56.2 54.8s-21.8 54.6-56.2 54.6c-34.4-.1-56.6-23.3-56.6-54.6zm74 0c0-17.4-6.1-29.1-17.8-29.1-11.7 0-17.4 11.7-17.4 29.1 0 17.4 5.7 29.1 17.4 29.1s17.8-11.8 17.8-29.1zm83.1-36.2h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5h36.4v15.6z"/><path fill="none" d="M718.9 807.7h645v285.4h-645z"/><text fill="#3a6d8b" style="text-align:center;position:absolute;left:100%;font-size:47px;font-family:system-ui,-apple-system,BlinkMacSystemFont,'.SFNSText-Regular',sans-serif" x="50%" y="848.017" text-anchor="middle">${this._errorMessage}</text></svg></div>` : nothing}</div>${this.controls ? this.renderControls() : nothing}</figure>`;
|
package/dist/index.d.ts
CHANGED
|
@@ -29,18 +29,21 @@ interface LottieJSON {
|
|
|
29
29
|
v: string;
|
|
30
30
|
w: number;
|
|
31
31
|
}
|
|
32
|
-
interface
|
|
33
|
-
id: string;
|
|
34
|
-
url: string;
|
|
32
|
+
interface AnimationSettings {
|
|
35
33
|
autoplay?: Autoplay;
|
|
36
34
|
loop?: Loop;
|
|
37
35
|
direction?: AnimationDirection;
|
|
38
36
|
mode?: PlayMode;
|
|
39
37
|
speed?: number;
|
|
40
38
|
}
|
|
41
|
-
|
|
39
|
+
interface Animation extends AnimationSettings {
|
|
40
|
+
id: string;
|
|
41
|
+
}
|
|
42
|
+
interface AnimationConfig extends Animation {
|
|
43
|
+
url: string;
|
|
44
|
+
}
|
|
42
45
|
interface LottieManifest {
|
|
43
|
-
animations:
|
|
46
|
+
animations: Animation[];
|
|
44
47
|
author?: string;
|
|
45
48
|
description?: string;
|
|
46
49
|
generator?: string;
|
|
@@ -112,7 +115,7 @@ declare class DotLottiePlayer extends LitElement {
|
|
|
112
115
|
intermission?: number | undefined;
|
|
113
116
|
loop?: Loop;
|
|
114
117
|
mode?: PlayMode;
|
|
115
|
-
multiAnimationSettings?:
|
|
118
|
+
multiAnimationSettings?: AnimationSettings[];
|
|
116
119
|
objectfit?: ObjectFit;
|
|
117
120
|
preserveAspectRatio?: PreserveAspectRatio;
|
|
118
121
|
renderer?: RendererType;
|
|
@@ -140,7 +143,7 @@ declare class DotLottiePlayer extends LitElement {
|
|
|
140
143
|
private _onVisibilityChange;
|
|
141
144
|
private _handleSeekChange;
|
|
142
145
|
private _isLottie;
|
|
143
|
-
addAnimation(configs:
|
|
146
|
+
addAnimation(configs: AnimationConfig[], fileName?: string, triggerDownload?: boolean): Promise<void | ArrayBuffer>;
|
|
144
147
|
getLottie(): AnimationItem | null;
|
|
145
148
|
play(): void;
|
|
146
149
|
pause(): void;
|
|
@@ -154,7 +157,7 @@ declare class DotLottiePlayer extends LitElement {
|
|
|
154
157
|
setSpeed(value?: number): void;
|
|
155
158
|
setDirection(value: AnimationDirection): void;
|
|
156
159
|
setLooping(value: boolean): void;
|
|
157
|
-
setMultiAnimationSettings(settings:
|
|
160
|
+
setMultiAnimationSettings(settings: AnimationSettings[]): void;
|
|
158
161
|
togglePlay(): void;
|
|
159
162
|
toggleLooping(): void;
|
|
160
163
|
toggleBoomerang(): void;
|