@aarsteinmedia/dotlottie-player 2.1.5 → 2.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/esm/index.js CHANGED
@@ -1,2 +1,1199 @@
1
- import{css as e,LitElement as t,html as r,nothing as o}from"lit";import{property as i,query as n,state as a,customElement as s}from"lit/decorators.js";import l from"lottie-web";import{zip as c,strFromU8 as d,unzip as p}from"fflate";!function(e){e.Completed="completed",e.Destroyed="destroyed",e.Error="error",e.Frozen="frozen",e.Loading="loading",e.Paused="paused",e.Playing="playing",e.Stopped="stopped"}(PlayerState||(PlayerState={})),function(e){e.Bounce="bounce",e.Normal="normal"}(PlayMode||(PlayMode={})),function(e){e.Complete="complete",e.Destroyed="destroyed",e.Error="error",e.Frame="frame",e.Freeze="freeze",e.Load="load",e.Loop="loop",e.Pause="pause",e.Play="play",e.Ready="ready",e.Rendered="rendered",e.Stop="stop"}(PlayerEvents||(PlayerEvents={}));class CustomError extends Error{}function asyncGeneratorStep$1(e,t,r,o,i,n,a){try{var s=e[n](a),l=s.value}catch(e){r(e);return}s.done?t(l):Promise.resolve(l).then(o,i)}function _async_to_generator$1(e){return function(){var t=this,r=arguments;return new Promise(function(o,i){var n=e.apply(t,r);function a(e){asyncGeneratorStep$1(n,o,i,a,s,"next",e)}function s(e){asyncGeneratorStep$1(n,o,i,a,s,"throw",e)}a(void 0)})}}let addExt=(e,t)=>{if(t)return getExt(t)?getExt(t)===e?t:`${getFilename(t)}.${e}`:`${t}.${e}`},aspectRatio=e=>{switch(e){case"contain":case"scale-down":default:return"xMidYMid meet";case"cover":return"xMidYMid slice";case"fill":return"none";case"none":return"xMinYMin slice"}},base64ToU8=e=>{let t=e.substring(e.indexOf(",")+1);return strToU8(isServer()?Buffer.from(t,"base64").toString("binary"):atob(t))},createDotLottie=function(){var e=_async_to_generator$1(function*(e,t,r,o=!0){try{var i;if(!(null==e?void 0:e.length)||!t)throw Error(`Missing or malformed required parameter(s):
2
- ${(null==e?void 0:e.length)?"":"- animations\n"} ${t?"":"- manifest \n"}`);let n=addExt("lottie",r)||`${useId()}.lottie`,a={"manifest.json":[strToU8(JSON.stringify(t)),{level:0}]};for(let[r,o]of e.entries()){if(null===(i=o.assets)||void 0===i?void 0:i.length)for(let e of o.assets){let{id:t,p:r}=e;if(t&&r){let o=getExtFromB64(r);e.p=`${t}.${o}`,e.e=0,a[`images/${t}.${o}`]=[base64ToU8(r),{level:9}]}}a[`animations/${t.animations[r].id}.json`]=[strToU8(JSON.stringify(o)),{level:9}]}let s=yield getArrayBuffer(a);return o?download(s,{name:n,mimeType:"application/zip"}):s}catch(e){console.error(`❌ ${handleErrors(e).message}`)}});return function(t,r,o){return e.apply(this,arguments)}}(),download=(e,t)=>{let r=new Blob([e],{type:null==t?void 0:t.mimeType}),o=(null==t?void 0:t.name)||useId(),i=URL.createObjectURL(r),n=document.createElement("a");n.href=i,n.download=o,n.hidden=!0,document.body.appendChild(n),n.click(),setTimeout(()=>{n.remove(),URL.revokeObjectURL(i)},1e3)},handleErrors=e=>{let t={message:"Unknown error",status:isServer()?500:400};return e&&"object"==typeof e&&("message"in e&&"string"==typeof e.message&&(t.message=e.message),"status"in e&&(t.status=Number(e.status))),t},frameOutput=e=>((null!=e?e:0)+1).toString().padStart(3,"0"),getAnimationData=function(){var e=_async_to_generator$1(function*(e){try{if(!e||"string"!=typeof e&&"object"!=typeof e)throw Error("Broken file or invalid file format");if("string"!=typeof e){let t=Array.isArray(e)?e:[e];return{animations:t,manifest:null}}let t=yield fetch(e);if(!t.ok){let e=new CustomError(t.statusText);throw e.status=t.status,e}let r=getExt(e);if("json"===r||!r){if(r){let e=yield t.json();return{animations:[e],manifest:null}}let e=yield t.clone().text();try{let t=JSON.parse(e);return{animations:[t],manifest:null}}catch(e){}}let{data:o,manifest:i}=yield getLottieJSON(t);return{animations:o,manifest:i,isDotLottie:!0}}catch(e){return console.error(`❌ ${handleErrors(e).message}`),{animations:null,manifest:null}}});return function(t){return e.apply(this,arguments)}}(),getArrayBuffer=function(){var e=_async_to_generator$1(function*(e){let t=yield new Promise((t,r)=>{c(e,{level:9},(e,o)=>{if(e){r(e);return}t(o.buffer)})});return t});return function(t){return e.apply(this,arguments)}}(),getExt=e=>{var t;if(e&&hasExt(e))return null===(t=e.split(".").pop())||void 0===t?void 0:t.toLowerCase()},getExtFromB64=e=>{let t=e.split(":")[1].split(";")[0];return t.split("/")[1].split("+")[0]},getFilename=(e,t)=>{let r=getExt(e);return`${e.replace(/\.[^.]*$/,"").replace(/\W+/g,"")}${t&&r?`.${r}`:""}`.toLowerCase()},getLottieJSON=function(){var e=_async_to_generator$1(function*(e){let t=yield unzip(e),r=getManifest(t),o=[];for(let{id:e}of r.animations){let r=d(t[`animations/${e}.json`]),i=JSON.parse(r);yield resolveAssets(t,i.assets),o.push(i)}return{data:o,manifest:r}});return function(t){return e.apply(this,arguments)}}(),getManifest=e=>{let t=d(e["manifest.json"],!1),r=JSON.parse(t);if(!("animations"in r))throw Error("Manifest not found");if(!r.animations.length)throw Error("No animations listed in manifest");return r},getMimeFromExt=e=>{switch(e){case"svg":case"svg+xml":return"image/svg+xml";case"jpg":case"jpeg":return"image/jpeg";case"png":case"gif":case"webp":return`image/${e}`;case"mp3":case"mpeg":case"wav":return`audio/${e}`;default:return""}},hasExt=e=>{var t;let r=null==e?void 0:null===(t=e.split("/").pop())||void 0===t?void 0:t.lastIndexOf(".");return(null!=r?r:0)>1&&e&&e.length-1>(null!=r?r:0)},isAudio=e=>!("h"in e)&&!("w"in e)&&"p"in e&&"e"in e&&"u"in e&&"id"in e,isImage=e=>"w"in e&&"h"in e&&!("xt"in e)&&"p"in e,isServer=()=>!("undefined"!=typeof window&&window.document),strToU8=e=>{let t=new Uint8Array(e.length);for(let r=0;r<e.length;r++)t[r]=e.charCodeAt(r);return t},resolveAssets=function(){var e=_async_to_generator$1(function*(e,t){if(!Array.isArray(t))return;let r=[];for(let o of t){if(!isAudio(o)&&!isImage(o))continue;let t=isImage(o)?"images":"audio",i=null==e?void 0:e[`${t}/${o.p}`];i&&r.push(new Promise(e=>{let t=isServer()?Buffer.from(i).toString("base64"):btoa(i.reduce((e,t)=>e+String.fromCharCode(t),""));o.p=`data:${getMimeFromExt(getExt(o.p))};base64,${t}`,o.e=1,o.u="",e()}))}yield Promise.all(r)});return function(t,r){return e.apply(this,arguments)}}(),unzip=function(){var e=_async_to_generator$1(function*(e){let t=new Uint8Array((yield e.arrayBuffer())),r=yield new Promise((e,r)=>{p(t,(t,o)=>{t&&r(t),e(o)})});return r});return function(t){return e.apply(this,arguments)}}(),useId=e=>{let t=()=>((1+Math.random())*65536|0).toString(16).substring(1);return`${null!=e?e:`:${t()}`}-${t()}`};var PlayerState,PlayMode,PlayerEvents,name="@aarsteinmedia/dotlottie-player",version="2.1.5",description="Web Component for playing Lottie animations in your web app. Previously @johanaarstein/dotlottie-player",exports={".":{import:"./dist/esm/index.js",node:"./dist/esm/index.js",require:"./dist/cjs/index.js",types:"./dist/index.d.ts"}},main="./dist/index.js",unpkg="./dist/index.js",module="./dist/esm/index.js",types="./dist/index.d.ts",type="module",homepage="https://www.aarstein.media/en/dotlottie-player",repository={url:"https://github.com/aarsteinmedia/dotlottie-player.git",type:"git"},bugs="https://github.com/aarsteinmedia/dotlottie-player/issues",author={name:"Johan Martin Aarstein",email:"johan@aarstein.media",url:"https://www.aarstein.media",organization:"Aarstein Media"},license="GPL-2.0-or-later",scripts={build:"pnpm cleanup && rollup -c","build:types":"pnpm cleanup:types && tsc","build:cem":"npx cem analyze --config 'cem.config.mjs'",prod:"pnpm build:types && pnpm build && pnpm build:cem",dev:"pnpm cleanup && rollup -c --watch",lint:"tsc && eslint . --ext .ts,.js","lint:fix":"eslint . --ext .ts,.js --fix","cleanup:types":"shx rm -rf types && shx mkdir types",cleanup:"shx rm -rf dist && shx mkdir dist"},dependencies={fflate:"^0.8.1",lit:"^2.8.0","lottie-web":"^5.12.2"},devDependencies={"@custom-elements-manifest/analyzer":"^0.6.9","@rollup/plugin-commonjs":"^25.0.7","@rollup/plugin-json":"^6.0.1","@rollup/plugin-node-resolve":"^15.2.3","@rollup/plugin-replace":"^5.0.4","@swc/core":"1.3.75","@types/node":"^20.8.6","@types/react":"^18.2.28","@typescript-eslint/eslint-plugin":"^5.62.0","@typescript-eslint/parser":"^5.62.0",eslint:"^8.51.0",rollup:"^3.29.4","rollup-plugin-dts":"^6.1.0","rollup-plugin-html-literals":"^1.1.7","rollup-plugin-summary":"^2.0.0","rollup-plugin-swc3":"^0.9.1",shx:"^0.3.4","ts-lit-plugin":"^1.2.1",typescript:"^5.2.2"},customElements="dist/custom-elements.json",files=["dist","README.md"],keywords=["lottie","dotlottie","animation","web component","component","lit-element","svg","vector","player"],publishConfig={access:"public"},engines={node:">= 7.6.0"},funding={type:"paypal",url:"https://www.paypal.com/donate/?hosted_button_id=E7C7DMN8KSQ6A"},pkg={name:name,version:version,description:description,exports:exports,main:main,unpkg:unpkg,module:module,types:types,type:type,homepage:homepage,repository:repository,bugs:bugs,author:author,license:license,scripts:scripts,dependencies:dependencies,devDependencies:devDependencies,customElements:customElements,files:files,keywords:keywords,publishConfig:publishConfig,engines:engines,funding:funding},styles=e`*{box-sizing:border-box}:host{--lottie-player-toolbar-height:35px;--lottie-player-toolbar-background-color:#FFF;--lottie-player-toolbar-icon-color:#000;--lottie-player-toolbar-icon-hover-color:#000;--lottie-player-toolbar-icon-active-color:#4285f4;--lottie-player-seeker-track-color:rgba(0, 0, 0, 0.2);--lottie-player-seeker-thumb-color:#4285f4;--lottie-player-seeker-display:block;display:block;width:100%;height:100%}@media (prefers-color-scheme:dark){:host{--lottie-player-toolbar-background-color:#000;--lottie-player-toolbar-icon-color:#FFF;--lottie-player-toolbar-icon-hover-color:#FFF;--lottie-player-seeker-track-color:rgba(255, 255, 255, 0.6)}}.main{display:flex;flex-direction:column;height:100%;width:100%;margin:0}.animation{width:100%;height:100%;display:flex}[data-controls=true] .animation{height:calc(100% - 35px)}.animation-container{position:relative}.popover{position:absolute;right:5px;bottom:40px;background-color:var(--lottie-player-toolbar-background-color);border-radius:5px;padding:10px 15px;border:solid 2px var(--lottie-player-toolbar-icon-color);animation:fadeIn .2s ease-in-out}.popover::before{content:"";right:10px;border:7px solid transparent;border-top-color:transparent;margin-right:-7px;height:0;width:0;position:absolute;pointer-events:none;top:100%;border-top-color:var(--lottie-player-toolbar-icon-color)}.toolbar{display:flex;align-items:center;justify-items:center;background:var(--lottie-player-toolbar-background-color);margin:0;height:35px;padding:5px;border-radius:5px;gap:5px}.toolbar.has-error{pointer-events:none;opacity:.5}.toolbar button{cursor:pointer;fill:var(--lottie-player-toolbar-icon-color);color:var(--lottie-player-toolbar-icon-color);display:flex;background:0 0;border:0;padding:0;outline:0;height:100%;margin:0;align-items:center;gap:5px;opacity:.9}.toolbar button:hover{opacity:1}.toolbar button[data-active=true]{opacity:1;fill:var(--lottie-player-toolbar-icon-active-color)}.toolbar button:disabled{opacity:.5}.toolbar button:focus{outline:0}.toolbar button svg{pointer-events:none}.toolbar button svg>*{fill:inherit}.toolbar button.disabled svg{display:none}.progress-container{position:relative;width:100%}.progress-container.simple{margin-right:12px}.seeker,.seeker::-webkit-slider-runnable-track,.seeker::-webkit-slider-thumb,progress{-webkit-appearance:none;appearance:none;outline:0}.seeker{width:100%;height:20px;border-radius:3px;border:0;cursor:pointer;background-color:transparent;display:var(--lottie-player-seeker-display);color:var(--lottie-player-seeker-thumb-color);margin:0;padding:7.5px 0;position:relative;z-index:1}progress{position:absolute;width:100%;height:5px;border-radius:3px;border:0;top:0;left:0;margin:7.5px 0;background-color:var(--lottie-player-seeker-track-color);pointer-events:none}::-moz-progress-bar{background-color:var(--lottie-player-seeker-thumb-color)}::-webkit-progress-inner-element{border-radius:3px;overflow:hidden}::-webkit-slider-runnable-track{background-color:transparent}::-webkit-progress-value{background-color:var(--lottie-player-seeker-thumb-color)}.seeker::-webkit-slider-thumb{height:15px;width:15px;border-radius:50%;border:0;background-color:var(--lottie-player-seeker-thumb-color);cursor:pointer;transition:transform .2s ease-in-out;transform:scale(0)}.seeker:focus::-webkit-slider-thumb,.seeker:hover::-webkit-slider-thumb{transform:scale(1)}.seeker::-moz-range-progress{background-color:var(--lottie-player-seeker-thumb-color);height:5px;border-radius:3px}.seeker::-moz-range-thumb{height:15px;width:15px;border-radius:50%;background-color:var(--lottie-player-seeker-thumb-color);border:0;cursor:pointer;transition:transform .2s ease-in-out;transform:scale(0)}.seeker:focus::-moz-range-thumb,.seeker:hover::-moz-range-thumb{transform:scale(1)}.seeker::-ms-track{width:100%;height:5px;cursor:pointer;background:0 0;border-color:transparent;color:transparent}.seeker::-ms-fill-upper{background:var(--lottie-player-seeker-track-color);border-radius:3px}.seeker::-ms-fill-lower{background-color:var(--lottie-player-seeker-thumb-color);border-radius:3px}.seeker::-ms-thumb{border:0;height:15px;width:15px;border-radius:50%;background:var(--lottie-player-seeker-thumb-color);cursor:pointer;transition:transform .2s ease-in-out;transform:scale(0)}.seeker:focus::-ms-thumb,.seeker:hover::-ms-thumb{transform:scale(1)}.seeker:focus::-ms-fill-lower{background:var(--lottie-player-seeker-track-color)}.seeker:focus::-ms-fill-upper{background:var(--lottie-player-seeker-track-color)}.error{display:flex;margin:auto;justify-content:center;height:100%;align-items:center}.error svg{width:100%;height:auto}@keyframes fadeIn{0%{opacity:0}100%{opacity:1}}`;function asyncGeneratorStep(e,t,r,o,i,n,a){try{var s=e[n](a),l=s.value}catch(e){r(e);return}s.done?t(l):Promise.resolve(l).then(o,i)}function _async_to_generator(e){return function(){var t=this,r=arguments;return new Promise(function(o,i){var n=e.apply(t,r);function a(e){asyncGeneratorStep(n,o,i,a,s,"next",e)}function s(e){asyncGeneratorStep(n,o,i,a,s,"throw",e)}a(void 0)})}}function _define_property(e,t,r){return t in e?Object.defineProperty(e,t,{value:r,enumerable:!0,configurable:!0,writable:!0}):e[t]=r,e}function _object_spread(e){for(var t=1;t<arguments.length;t++){var r=null!=arguments[t]?arguments[t]:{},o=Object.keys(r);"function"==typeof Object.getOwnPropertySymbols&&(o=o.concat(Object.getOwnPropertySymbols(r).filter(function(e){return Object.getOwnPropertyDescriptor(r,e).enumerable}))),o.forEach(function(t){_define_property(e,t,r[t])})}return e}function ownKeys(e,t){var r=Object.keys(e);if(Object.getOwnPropertySymbols){var o=Object.getOwnPropertySymbols(e);t&&(o=o.filter(function(t){return Object.getOwnPropertyDescriptor(e,t).enumerable})),r.push.apply(r,o)}return r}function _object_spread_props(e,t){return t=null!=t?t:{},Object.getOwnPropertyDescriptors?Object.defineProperties(e,Object.getOwnPropertyDescriptors(t)):ownKeys(Object(t)).forEach(function(r){Object.defineProperty(e,r,Object.getOwnPropertyDescriptor(t,r))}),e}function _ts_decorate(e,t,r,o){for(var i,n=arguments.length,a=n<3?t:null===o?o=Object.getOwnPropertyDescriptor(t,r):o,s=e.length-1;s>=0;s--)(i=e[s])&&(a=(n<3?i(a):n>3?i(t,r,a):i(t,r))||a);return n>3&&a&&Object.defineProperty(t,r,a),a}let DotLottiePlayer=class extends t{_getOptions(){var e;let t=null!==(e=this.preserveAspectRatio)&&void 0!==e?e:this.objectfit&&aspectRatio(this.objectfit),r=!this.segment||this.segment.some(e=>e<0)?void 0:this.segment.every(e=>e>0)?[this.segment[0]-1,this.segment[1]-1]:this.segment,o={container:this.container,loop:!!this.loop,autoplay:!!this.autoplay,renderer:this.renderer,initialSegment:r,rendererSettings:{imagePreserveAspectRatio:t}};switch(this.renderer){case"svg":o.rendererSettings=_object_spread_props(_object_spread({},o.rendererSettings),{hideOnTransparent:!0,preserveAspectRatio:t,progressiveLoad:!0});break;case"canvas":o.rendererSettings=_object_spread_props(_object_spread({},o.rendererSettings),{clearCanvas:!0,preserveAspectRatio:t,progressiveLoad:!0});break;case"html":o.rendererSettings=_object_spread_props(_object_spread({},o.rendererSettings),{hideOnTransparent:!0})}return o}load(e){var t=this;return _async_to_generator(function*(){var r;if(t.shadowRoot){try{let{animations:r,manifest:o,isDotLottie:i}=yield getAnimationData(e);if(!r||r.some(e=>!t._isLottie(e)))throw Error("Broken or corrupted file");t._isDotLottie=!!i,t._animations=r,t._manifest=null!=o?o:{animations:[{id:useId(),autoplay:t.autoplay,loop:t.loop,direction:t.direction,mode:t.mode,speed:t.speed}]},t._lottieInstance&&t._lottieInstance.destroy(),t._lottieInstance=l.loadAnimation(_object_spread_props(_object_spread({},t._getOptions()),{animationData:r[t._currentAnimation]}))}catch(e){t._errorMessage=handleErrors(e).message,t.currentState=PlayerState.Error,t.dispatchEvent(new CustomEvent(PlayerEvents.Error));return}t._addEventListeners(),t.setSpeed(t.speed),t.setDirection(null!==(r=t.direction)&&void 0!==r?r:1),t.setSubframe(!!t.subframe),t.autoplay&&(-1===t.direction&&t.seek("99%"),t.play())}})()}_addEventListeners(){this._lottieInstance&&(this._lottieInstance.addEventListener("enterFrame",()=>{if(this._lottieInstance){let{currentFrame:e,totalFrames:t}=this._lottieInstance;this._seeker=Math.floor(e/t*100),this.dispatchEvent(new CustomEvent(PlayerEvents.Frame,{detail:{frame:e,seeker:this._seeker}}))}}),this._lottieInstance.addEventListener("complete",()=>{var e,t;this.currentState=PlayerState.Completed,this.dispatchEvent(new CustomEvent(PlayerEvents.Complete)),(null===(e=this._animations)||void 0===e?void 0:e.length)>1&&this.autoplay&&this._currentAnimation<(null===(t=this._animations)||void 0===t?void 0:t.length)-1&&this.next()}),this._lottieInstance.addEventListener("loopComplete",()=>{var e,t,r;if(!this._lottieInstance)return;let{firstFrame:o,totalFrames:i,playDirection:n}=this._lottieInstance;if(this.count&&(this.mode===PlayMode.Bounce?this._playerState.count+=1:this._playerState.count+=.5,this._playerState.count>=this.count)){this.setLooping(!1),this.currentState=PlayerState.Completed,this.dispatchEvent(new CustomEvent(PlayerEvents.Complete));return}return(this.dispatchEvent(new CustomEvent(PlayerEvents.Loop)),this.mode===PlayMode.Bounce)?(null===(t=this._lottieInstance)||void 0===t||t.goToAndStop(-1===n?o:.99*i,!0),null===(r=this._lottieInstance)||void 0===r||r.setDirection(-1*n),setTimeout(()=>{var e;null===(e=this._lottieInstance)||void 0===e||e.play()},this.intermission)):(null===(e=this._lottieInstance)||void 0===e||e.goToAndStop(-1===n?.99*i:o,!0),setTimeout(()=>{var e;null===(e=this._lottieInstance)||void 0===e||e.play()},this.intermission))}),this._lottieInstance.addEventListener("DOMLoaded",()=>{this._playerState.loaded=!0,this.dispatchEvent(new CustomEvent(PlayerEvents.Ready))}),this._lottieInstance.addEventListener("data_ready",()=>{this.dispatchEvent(new CustomEvent(PlayerEvents.Load))}),this._lottieInstance.addEventListener("data_failed",()=>{this.currentState=PlayerState.Error,this.dispatchEvent(new CustomEvent(PlayerEvents.Error))}),this.container&&(this.container.addEventListener("mouseenter",()=>{this.hover&&this.currentState!==PlayerState.Playing&&this.play()}),this.container.addEventListener("mouseleave",()=>{this.hover&&this.currentState===PlayerState.Playing&&this.stop()})))}_onVisibilityChange(){document.hidden&&this.currentState===PlayerState.Playing?this._freeze():this.currentState===PlayerState.Frozen&&this.play()}_handleSeekChange({target:e}){!(!(e instanceof HTMLInputElement)||!this._lottieInstance||isNaN(Number(e.value)))&&(this.seek(Math.floor(Number(e.value)/100*this._lottieInstance.totalFrames)),setTimeout(()=>{e.parentElement instanceof HTMLFormElement&&e.parentElement.reset()},100))}_isLottie(e){return["v","ip","op","layers","fr","w","h"].every(t=>Object.prototype.hasOwnProperty.call(e,t))}addAnimation(e,t,r=!0){var o=this;return _async_to_generator(function*(){try{let i=o._manifest||{animations:[]},n=_object_spread_props(_object_spread({},i),{generator:pkg.name}),a=o._animations||[];for(let t of e){let{url:e}=t,{animations:r}=yield getAnimationData(e);if(!r)throw Error("No animation loaded");if(n.animations.some(({id:e})=>e===t.id))throw Error("Duplicate id for animation");n=_object_spread_props(_object_spread({},n),{animations:[...n.animations,t]}),a=[...a,...r]}return createDotLottie(a,n,t,r)}catch(e){console.error(handleErrors(e).message)}})()}getLottie(){return this._lottieInstance}play(){this._lottieInstance&&(this.currentState&&(this._playerState.prev=this.currentState),this._lottieInstance.play(),setTimeout(()=>{this.currentState=PlayerState.Playing},0),this.dispatchEvent(new CustomEvent(PlayerEvents.Play)))}pause(){this._lottieInstance&&(this.currentState&&(this._playerState.prev=this.currentState),this._lottieInstance.pause(),setTimeout(()=>{this.currentState=PlayerState.Paused},0),this.dispatchEvent(new CustomEvent(PlayerEvents.Pause)))}stop(){this._lottieInstance&&(this.currentState&&(this._playerState.prev=this.currentState),this._playerState.count=0,this._lottieInstance.stop(),setTimeout(()=>{this.currentState=PlayerState.Stopped},0),this.dispatchEvent(new CustomEvent(PlayerEvents.Stop)))}destroy(){this._lottieInstance&&(this.currentState=PlayerState.Destroyed,this._lottieInstance.destroy(),this._lottieInstance=null,this.dispatchEvent(new CustomEvent(PlayerEvents.Destroyed)),this.remove())}seek(e){if(!this._lottieInstance)return;let t=e.toString().match(/^([0-9]+)(%?)$/);if(!t)return;let r=Math.floor("%"===t[2]?this._lottieInstance.totalFrames*Number(t[1])/100:Number(t[1]));this._seeker=r,this.currentState===PlayerState.Playing||this.currentState===PlayerState.Frozen&&this._playerState.prev===PlayerState.Playing?(this._lottieInstance.goToAndPlay(r,!0),this.currentState=PlayerState.Playing):(this._lottieInstance.goToAndStop(r,!0),this._lottieInstance.pause())}snapshot(){if(!this.shadowRoot)return;let e=this.shadowRoot.querySelector(".animation svg"),t=e instanceof Node?new XMLSerializer().serializeToString(e):null;if(!t){console.error("Could not serialize data");return}return download(t,{name:`${getFilename(this.src)}-${frameOutput(this._seeker)}.svg`,mimeType:"image/svg+xml"}),t}setSubframe(e){this._lottieInstance&&(this.subframe=e,this._lottieInstance.setSubframe(e))}_freeze(){this._lottieInstance&&(this.currentState&&(this._playerState.prev=this.currentState),this._lottieInstance.pause(),setTimeout(()=>{this.currentState=PlayerState.Frozen},0),this.dispatchEvent(new CustomEvent(PlayerEvents.Freeze)))}reload(){var e=this;return _async_to_generator(function*(){e._lottieInstance&&(e._lottieInstance.destroy(),e.src&&(yield e.load(e.src)))})()}setSpeed(e=1){this._lottieInstance&&(this.speed=e,this._lottieInstance.setSpeed(e))}setDirection(e){this._lottieInstance&&(this.direction=e,this._lottieInstance.setDirection(e))}setLooping(e){this._lottieInstance&&(this.loop=e,this._lottieInstance.setLoop(e))}togglePlay(){if(!this._lottieInstance)return;let{currentFrame:e,playDirection:t,totalFrames:r}=this._lottieInstance;return this.currentState===PlayerState.Playing?this.pause():this.currentState===PlayerState.Completed?(this.currentState=PlayerState.Playing,this.mode===PlayMode.Bounce)?(this.setDirection(-1*t),this._lottieInstance.goToAndPlay(e,!0)):-1===t?this._lottieInstance.goToAndPlay(r,!0):this._lottieInstance.goToAndPlay(0,!0):this.play()}toggleLooping(){this.setLooping(!this.loop)}toggleBoomerang(){this.mode===PlayMode.Normal?this.mode=PlayMode.Bounce:this.mode=PlayMode.Normal}_toggleSettings(e){void 0===e?this._isSettingsOpen=!this._isSettingsOpen:this._isSettingsOpen=e}_switchInstance(){this._lottieInstance&&this._lottieInstance.destroy(),this._lottieInstance=l.loadAnimation(_object_spread_props(_object_spread({},this._getOptions()),{animationData:this._animations[this._currentAnimation]})),this._addEventListeners(),this.autoplay?(this._lottieInstance.goToAndPlay(0,!0),this.currentState=PlayerState.Playing):this._lottieInstance.goToAndStop(0,!0)}next(){this._currentAnimation++,this._switchInstance()}prev(){this._currentAnimation--,this._switchInstance()}convert(e,t,r,o,i=!0){if(e||this._isDotLottie)return;let n=t||this._manifest,a=_object_spread_props(_object_spread({},n),{generator:pkg.name});return createDotLottie(r||this._animations,a,`${getFilename(o||this.src)}.lottie`,i)}static get styles(){return styles}connectedCallback(){super.connectedCallback(),void 0!==document.hidden&&document.addEventListener("visibilitychange",this._onVisibilityChange)}firstUpdated(){var e=this;return _async_to_generator(function*(){"IntersectionObserver"in window&&(e._intersectionObserver=new IntersectionObserver(t=>{t[0].isIntersecting?document.hidden||e.currentState!==PlayerState.Frozen||e.play():e.currentState===PlayerState.Playing&&e._freeze()}),e._intersectionObserver.observe(e.container)),e.src&&(yield e.load(e.src)),e.dispatchEvent(new CustomEvent(PlayerEvents.Rendered))})()}disconnectedCallback(){super.disconnectedCallback(),this._intersectionObserver&&(this._intersectionObserver.disconnect(),this._intersectionObserver=void 0),this._lottieInstance&&this._lottieInstance.destroy(),document.removeEventListener("visibilitychange",this._onVisibilityChange)}renderControls(){var e,t;let i=this.currentState===PlayerState.Playing,n=this.currentState===PlayerState.Paused,a=this.currentState===PlayerState.Stopped,s=this.currentState===PlayerState.Error;return r`<div class="${`lottie-controls toolbar ${s?"has-error":""}`}" aria-label="Lottie Animation controls"><button @click="${this.togglePlay}" data-active="${i||n}" tabindex="0" aria-label="Toggle Play/Pause">${i?r`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M14.016 5.016H18v13.969h-3.984V5.016zM6 18.984V5.015h3.984v13.969H6z"/></svg>`:r`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M8.016 5.016L18.985 12 8.016 18.984V5.015z"/></svg>`}</button> <button @click="${this.stop}" data-active="${a}" tabindex="0" aria-label="Stop"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M6 6h12v12H6V6z"/></svg></button> ${(null===(e=this._animations)||void 0===e?void 0:e.length)>1?r`${this._currentAnimation>0?r`<button @click="${this.prev}" tabindex="0" aria-label="Previous animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.9 18.2 8.1 12l9.8-6.2v12.4zm-10.3 0H6.1V5.8h1.5v12.4z"/></svg></button>`:o} ${this._currentAnimation+1<(null===(t=this._animations)||void 0===t?void 0:t.length)?r`<button @click="${this.next}" tabindex="0" aria-label="Next animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m6.1 5.8 9.8 6.2-9.8 6.2V5.8zM16.4 5.8h1.5v12.4h-1.5z"/></svg></button>`:o}`:o}<form class="progress-container${this.simple?" simple":""}"><input class="seeker" type="range" min="0" max="100" step="1" value="${this._seeker}" @change="${this._handleSeekChange}" @mousedown="${this._freeze}" aria-valuemin="0" aria-valuemax="100" role="slider" aria-valuenow="${this._seeker}" tabindex="0" aria-label="Slider for search"><progress min="0" max="100" value="${this._seeker}"></progress></form>${this.simple?o:r`<button @click="${this.toggleLooping}" data-active="${this.loop}" tabindex="0" aria-label="Toggle looping"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg></button> <button @click="${this.toggleBoomerang}" data-active="${this.mode===PlayMode.Bounce}" aria-label="Toggle boomerang" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m11.8 13.2-.3.3c-.5.5-1.1 1.1-1.7 1.5-.5.4-1 .6-1.5.8-.5.2-1.1.3-1.6.3s-1-.1-1.5-.3c-.6-.2-1-.5-1.4-1-.5-.6-.8-1.2-.9-1.9-.2-.9-.1-1.8.3-2.6.3-.7.8-1.2 1.3-1.6.3-.2.6-.4 1-.5.2-.2.5-.2.8-.3.3 0 .7-.1 1 0 .3 0 .6.1.9.2.9.3 1.7.9 2.4 1.5.4.4.8.7 1.1 1.1l.1.1.4-.4c.6-.6 1.2-1.2 1.9-1.6.5-.3 1-.6 1.5-.7.4-.1.7-.2 1-.2h.9c1 .1 1.9.5 2.6 1.4.4.5.7 1.1.8 1.8.2.9.1 1.7-.2 2.5-.4.9-1 1.5-1.8 2-.4.2-.7.4-1.1.4-.4.1-.8.1-1.2.1-.5 0-.9-.1-1.3-.3-.8-.3-1.5-.9-2.1-1.5-.4-.4-.8-.7-1.1-1.1h-.3zm-1.1-1.1c-.1-.1-.1-.1 0 0-.3-.3-.6-.6-.8-.9-.5-.5-1-.9-1.6-1.2-.4-.3-.8-.4-1.3-.4-.4 0-.8 0-1.1.2-.5.2-.9.6-1.1 1-.2.3-.3.7-.3 1.1 0 .3 0 .6.1.9.1.5.4.9.8 1.2.5.4 1.1.5 1.7.5.5 0 1-.2 1.5-.5.6-.4 1.1-.8 1.6-1.3.1-.3.3-.5.5-.6zM13 12c.5.5 1 1 1.5 1.4.5.5 1.1.9 1.9 1 .4.1.8 0 1.2-.1.3-.1.6-.3.9-.5.4-.4.7-.9.8-1.4.1-.5 0-.9-.1-1.4-.3-.8-.8-1.2-1.7-1.4-.4-.1-.8-.1-1.2 0-.5.1-1 .4-1.4.7-.5.4-1 .8-1.4 1.2-.2.2-.4.3-.5.5z"/></svg></button> <button @click="${({target:e})=>{this._toggleSettings(),e instanceof HTMLElement&&e.focus()}}" @blur="${()=>setTimeout(()=>this._toggleSettings(!1),200)}" aria-label="Settings" aria-haspopup="true" aria-expanded="${!!this._isSettingsOpen}" aria-controls="${`${this._identifier}-settings`}"><svg width="24" height="24" aria-hidden="true" focusable="false"><circle cx="12" cy="5.4" r="2.5"/><circle cx="12" cy="12" r="2.5"/><circle cx="12" cy="18.6" r="2.5"/></svg></button><div id="${`${this._identifier}-settings`}" class="popover" style="display:${this._isSettingsOpen?"block":"none"}">${this._isDotLottie?o:r`<button @click="${this.convert}" aria-label="Convert JSON animation to dotLottie format" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg> Convert to dotLottie</button>`} <button @click="${this.snapshot}" aria-label="Download still image" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M16.8 10.8 12 15.6l-4.8-4.8h3V3.6h3.6v7.2h3zM12 15.6H3v4.8h18v-4.8h-9zm7.8 2.4h-2.4v-1.2h2.4V18z"/></svg> Download still image</button></div>`}</div>`}render(){var e,t,i;return r`<figure class="${"animation-container main"}" data-controls="${this.controls}" lang="${this.description?null===(t=document)||void 0===t?void 0:null===(e=t.documentElement)||void 0===e?void 0:e.lang:"en"}" role="img" aria-label="${null!==(i=this.description)&&void 0!==i?i:"Lottie animation"}" data-loaded="${this._playerState.loaded}"><div class="animation" style="background:${this.background}">${this.currentState===PlayerState.Error?r`<div class="error"><svg preserveAspectRatio="xMidYMid slice" xmlns="http://www.w3.org/2000/svg" xml:space="preserve" width="1920" height="1080" viewBox="0 0 1920 1080"><path fill="#fff" d="M0 0h1920v1080H0z"/><path fill="#3a6d8b" d="M1190.2 531 1007 212.4c-22-38.2-77.2-38-98.8.5L729.5 531.3c-21.3 37.9 6.1 84.6 49.5 84.6l361.9.3c43.7 0 71.1-47.3 49.3-85.2zM937.3 288.7c.2-7.5 3.3-23.9 23.2-23.9 16.3 0 23 16.1 23 23.5 0 55.3-10.7 197.2-12.2 214.5-.1 1-.9 1.7-1.9 1.7h-18.3c-1 0-1.8-.7-1.9-1.7-1.4-17.5-13.4-162.9-11.9-214.1zm24.2 283.8c-13.1 0-23.7-10.6-23.7-23.7s10.6-23.7 23.7-23.7 23.7 10.6 23.7 23.7-10.6 23.7-23.7 23.7zM722.1 644h112.6v34.4h-70.4V698h58.8v31.7h-58.8v22.6h72.4v36.2H722.1V644zm162 57.1h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5h36.4v15.6zm78.9 0h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5H963v15.6zm39.5 36.2c0-31.3 22.2-54.8 56.6-54.8 34.4 0 56.2 23.5 56.2 54.8s-21.8 54.6-56.2 54.6c-34.4-.1-56.6-23.3-56.6-54.6zm74 0c0-17.4-6.1-29.1-17.8-29.1-11.7 0-17.4 11.7-17.4 29.1 0 17.4 5.7 29.1 17.4 29.1s17.8-11.8 17.8-29.1zm83.1-36.2h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5h36.4v15.6z"/><path fill="none" d="M718.9 807.7h645v285.4h-645z"/><text fill="#3a6d8b" style="text-align:center;position:absolute;left:100%;font-size:47px;font-family:system-ui,-apple-system,BlinkMacSystemFont,'.SFNSText-Regular',sans-serif" x="50%" y="848.017" text-anchor="middle">${this._errorMessage}</text></svg></div>`:o}</div>${this.controls?this.renderControls():o}</figure>`}constructor(...e){super(...e),this.background="transparent",this.controls=!1,this.currentState=PlayerState.Loading,this.direction=1,this.hover=!1,this.intermission=0,this.loop=!1,this.mode=PlayMode.Normal,this.objectfit="contain",this.renderer="svg",this.simple=!1,this.speed=1,this.subframe=!0,this._isSettingsOpen=!1,this._seeker=0,this._currentAnimation=0,this._lottieInstance=null,this._identifier=this.id||useId("dotlottie"),this._errorMessage="Something went wrong",this._isDotLottie=!1,this._playerState={prev:PlayerState.Loading,count:0,loaded:!1}}};_ts_decorate([i({type:Boolean,reflect:!0})],DotLottiePlayer.prototype,"autoplay",void 0),_ts_decorate([i({type:String})],DotLottiePlayer.prototype,"background",void 0),_ts_decorate([i({type:Boolean,reflect:!0})],DotLottiePlayer.prototype,"controls",void 0),_ts_decorate([i({type:Number})],DotLottiePlayer.prototype,"count",void 0),_ts_decorate([i({type:String})],DotLottiePlayer.prototype,"currentState",void 0),_ts_decorate([i({type:String})],DotLottiePlayer.prototype,"description",void 0),_ts_decorate([i({type:Number})],DotLottiePlayer.prototype,"direction",void 0),_ts_decorate([i({type:Boolean})],DotLottiePlayer.prototype,"hover",void 0),_ts_decorate([i({type:Number})],DotLottiePlayer.prototype,"intermission",void 0),_ts_decorate([i({type:Boolean,reflect:!0})],DotLottiePlayer.prototype,"loop",void 0),_ts_decorate([i({type:String})],DotLottiePlayer.prototype,"mode",void 0),_ts_decorate([i({type:String})],DotLottiePlayer.prototype,"objectfit",void 0),_ts_decorate([i({type:String})],DotLottiePlayer.prototype,"preserveAspectRatio",void 0),_ts_decorate([i({type:String})],DotLottiePlayer.prototype,"renderer",void 0),_ts_decorate([i({type:Array})],DotLottiePlayer.prototype,"segment",void 0),_ts_decorate([i({type:Boolean})],DotLottiePlayer.prototype,"simple",void 0),_ts_decorate([i({type:Number})],DotLottiePlayer.prototype,"speed",void 0),_ts_decorate([i({type:String})],DotLottiePlayer.prototype,"src",void 0),_ts_decorate([i({type:Boolean})],DotLottiePlayer.prototype,"subframe",void 0),_ts_decorate([n(".animation")],DotLottiePlayer.prototype,"container",void 0),_ts_decorate([a()],DotLottiePlayer.prototype,"_isSettingsOpen",void 0),_ts_decorate([a()],DotLottiePlayer.prototype,"_seeker",void 0),_ts_decorate([a()],DotLottiePlayer.prototype,"_currentAnimation",void 0),_ts_decorate([a()],DotLottiePlayer.prototype,"_animations",void 0),DotLottiePlayer=_ts_decorate([s("dotlottie-player")],DotLottiePlayer),globalThis.dotLottiePlayer=()=>new DotLottiePlayer;export{DotLottiePlayer,PlayMode,PlayerEvents,PlayerState};
1
+ import { css, LitElement, html, nothing } from 'lit';
2
+ import { property, query, state, customElement } from 'lit/decorators.js';
3
+ import Lottie from 'lottie-web';
4
+ import { zip, strFromU8, unzip as unzip$1 } from 'fflate';
5
+
6
+ var PlayerState;
7
+ (function(PlayerState) {
8
+ PlayerState["Completed"] = "completed";
9
+ PlayerState["Destroyed"] = "destroyed";
10
+ PlayerState["Error"] = "error";
11
+ PlayerState["Frozen"] = "frozen";
12
+ PlayerState["Loading"] = "loading";
13
+ PlayerState["Paused"] = "paused";
14
+ PlayerState["Playing"] = "playing";
15
+ PlayerState["Stopped"] = "stopped";
16
+ })(PlayerState || (PlayerState = {}));
17
+ var PlayMode;
18
+ (function(PlayMode) {
19
+ PlayMode["Bounce"] = "bounce";
20
+ PlayMode["Normal"] = "normal";
21
+ })(PlayMode || (PlayMode = {}));
22
+ var PlayerEvents;
23
+ (function(PlayerEvents) {
24
+ PlayerEvents["Complete"] = "complete";
25
+ PlayerEvents["Destroyed"] = "destroyed";
26
+ PlayerEvents["Error"] = "error";
27
+ PlayerEvents["Frame"] = "frame";
28
+ PlayerEvents["Freeze"] = "freeze";
29
+ PlayerEvents["Load"] = "load";
30
+ PlayerEvents["Loop"] = "loop";
31
+ PlayerEvents["Pause"] = "pause";
32
+ PlayerEvents["Play"] = "play";
33
+ PlayerEvents["Ready"] = "ready";
34
+ PlayerEvents["Rendered"] = "rendered";
35
+ PlayerEvents["Stop"] = "stop";
36
+ })(PlayerEvents || (PlayerEvents = {}));
37
+ class CustomError extends Error {
38
+ }
39
+
40
+ const addExt = (ext, str)=>{
41
+ if (!str) return;
42
+ if (getExt(str)) {
43
+ if (getExt(str) === ext) return str;
44
+ return `${getFilename(str)}.${ext}`;
45
+ }
46
+ return `${str}.${ext}`;
47
+ }, aspectRatio = (objectFit)=>{
48
+ switch(objectFit){
49
+ case 'contain':
50
+ case 'scale-down':
51
+ return 'xMidYMid meet';
52
+ case 'cover':
53
+ return 'xMidYMid slice';
54
+ case 'fill':
55
+ return 'none';
56
+ case 'none':
57
+ return 'xMinYMin slice';
58
+ default:
59
+ return 'xMidYMid meet';
60
+ }
61
+ }, /**
62
+ * Convert Base64 encoded string to Uint8Array
63
+ * @param { string } str Base64 encoded string
64
+ * @returns { Uint8Array} UTF-8/Latin-1 binary
65
+ */ base64ToU8 = (str)=>{
66
+ const parsedStr = str.substring(str.indexOf(',') + 1);
67
+ return strToU8(isServer() ? Buffer.from(parsedStr, 'base64').toString('binary') : atob(parsedStr));
68
+ }, /**
69
+ * Convert a JSON Lottie to dotLottie or combine several animations and download new dotLottie file in your browser.
70
+ * @param { LottieJSON[] } animations The animations to combine.
71
+ * @param { LottieManifest } manifest Manifest of meta information.
72
+ * @param { string } filename Name of file to download. If not specified a random string will be generated.
73
+ * @param { boolean } triggerDownload Whether to trigger a download in the browser. Defaults to true.
74
+ */ createDotLottie = async (animations, manifest, filename, triggerDownload = true)=>{
75
+ try {
76
+ if (!animations?.length || !manifest) {
77
+ throw new Error(`Missing or malformed required parameter(s):\n ${!animations?.length ? '- animations\n' : ''} ${!manifest ? '- manifest \n' : ''}`);
78
+ }
79
+ const name = addExt('lottie', filename) || `${useId()}.lottie`, dotlottie = {
80
+ 'manifest.json': [
81
+ strToU8(JSON.stringify(manifest)),
82
+ {
83
+ level: 0
84
+ }
85
+ ]
86
+ };
87
+ for (const [i, animation] of animations.entries()){
88
+ if (animation.assets?.length) {
89
+ for (const asset of animation.assets){
90
+ const { id, p } = asset;
91
+ if (id && p) {
92
+ const ext = getExtFromB64(p);
93
+ asset.p = `${id}.${ext}`;
94
+ asset.e = 0;
95
+ dotlottie[`images/${id}.${ext}`] = [
96
+ base64ToU8(p),
97
+ {
98
+ level: 9
99
+ }
100
+ ];
101
+ }
102
+ }
103
+ }
104
+ dotlottie[`animations/${manifest.animations[i].id}.json`] = [
105
+ strToU8(JSON.stringify(animation)),
106
+ {
107
+ level: 9
108
+ }
109
+ ];
110
+ }
111
+ const buffer = await getArrayBuffer(dotlottie);
112
+ return triggerDownload ? download(buffer, {
113
+ name,
114
+ mimeType: 'application/zip'
115
+ }) : buffer;
116
+ } catch (err) {
117
+ console.error(`❌ ${handleErrors(err).message}`);
118
+ }
119
+ }, /**
120
+ * Download file, either SVG or dotLottie.
121
+ * @param { string } data The data to be downloaded
122
+ * @param { string } name Don't include file extension in the filename
123
+ */ download = (data, options)=>{
124
+ const blob = new Blob([
125
+ data
126
+ ], {
127
+ type: options?.mimeType
128
+ }), fileName = options?.name || useId(), dataURL = URL.createObjectURL(blob), link = document.createElement('a');
129
+ link.href = dataURL;
130
+ link.download = fileName;
131
+ link.hidden = true;
132
+ document.body.appendChild(link);
133
+ link.click();
134
+ setTimeout(()=>{
135
+ link.remove();
136
+ URL.revokeObjectURL(dataURL);
137
+ }, 1000);
138
+ }, handleErrors = (err)=>{
139
+ const res = {
140
+ message: 'Unknown error',
141
+ status: isServer() ? 500 : 400
142
+ };
143
+ if (err && typeof err === 'object') {
144
+ if ('message' in err && typeof err.message === 'string') {
145
+ res.message = err.message;
146
+ }
147
+ if ('status' in err) {
148
+ res.status = Number(err.status);
149
+ }
150
+ }
151
+ return res;
152
+ }, frameOutput = (frame)=>{
153
+ return ((frame ?? 0) + 1).toString().padStart(3, '0');
154
+ }, getAnimationData = async (input)=>{
155
+ try {
156
+ if (!input || typeof input !== 'string' && typeof input !== 'object') {
157
+ throw new Error('Broken file or invalid file format');
158
+ }
159
+ if (typeof input !== 'string') {
160
+ const animations = Array.isArray(input) ? input : [
161
+ input
162
+ ];
163
+ return {
164
+ animations,
165
+ manifest: null
166
+ };
167
+ }
168
+ const result = await fetch(input);
169
+ if (!result.ok) {
170
+ const error = new CustomError(result.statusText);
171
+ error.status = result.status;
172
+ throw error;
173
+ }
174
+ /**
175
+ * Check if file is JSON, first by parsing file name for extension,
176
+ * then – if filename has no extension – by cloning the response
177
+ * and parsing it for content.
178
+ */ const ext = getExt(input);
179
+ if (ext === 'json' || !ext) {
180
+ if (ext) {
181
+ const lottie = await result.json();
182
+ return {
183
+ animations: [
184
+ lottie
185
+ ],
186
+ manifest: null
187
+ };
188
+ }
189
+ const text = await result.clone().text();
190
+ try {
191
+ const lottie = JSON.parse(text);
192
+ return {
193
+ animations: [
194
+ lottie
195
+ ],
196
+ manifest: null
197
+ };
198
+ } catch {}
199
+ }
200
+ const { data, manifest } = await getLottieJSON(result);
201
+ return {
202
+ animations: data,
203
+ manifest,
204
+ isDotLottie: true
205
+ };
206
+ } catch (err) {
207
+ console.error(`❌ ${handleErrors(err).message}`);
208
+ return {
209
+ animations: null,
210
+ manifest: null
211
+ };
212
+ }
213
+ }, getArrayBuffer = async (zippable)=>{
214
+ const arrayBuffer = await new Promise((resolve, reject)=>{
215
+ zip(zippable, {
216
+ level: 9
217
+ }, (err, data)=>{
218
+ if (err) {
219
+ reject(err);
220
+ return;
221
+ }
222
+ resolve(data.buffer);
223
+ });
224
+ });
225
+ return arrayBuffer;
226
+ }, /**
227
+ * Get extension from filename, URL or path
228
+ * @param { string } str Filename, URL or path
229
+ */ getExt = (str)=>{
230
+ if (!str || !hasExt(str)) return;
231
+ return str.split('.').pop()?.toLowerCase();
232
+ }, getExtFromB64 = (str)=>{
233
+ const mime = str.split(':')[1].split(';')[0];
234
+ return mime.split('/')[1].split('+')[0];
235
+ }, /**
236
+ * Parse URL to get filename
237
+ * @param { string } src The url string
238
+ * @param { boolean } keepExt Whether to include file extension
239
+ * @returns { string } Filename, in lowercase
240
+ */ getFilename = (src, keepExt)=>{
241
+ // Because the regex strips all special characters, we need to extract the file extension, so we can add it later if we need it
242
+ const ext = getExt(src);
243
+ return `${src.replace(/\.[^.]*$/, '').replace(/\W+/g, '')}${keepExt && ext ? `.${ext}` : ''}`.toLowerCase();
244
+ }, getLottieJSON = async (resp)=>{
245
+ const unzipped = await unzip(resp), manifest = getManifest(unzipped), data = [];
246
+ for (const { id } of manifest.animations){
247
+ const str = strFromU8(unzipped[`animations/${id}.json`]), lottie = JSON.parse(str);
248
+ await resolveAssets(unzipped, lottie.assets);
249
+ data.push(lottie);
250
+ }
251
+ return {
252
+ data,
253
+ manifest
254
+ };
255
+ }, getManifest = (unzipped)=>{
256
+ const file = strFromU8(unzipped['manifest.json'], false), manifest = JSON.parse(file);
257
+ if (!('animations' in manifest)) throw new Error('Manifest not found');
258
+ if (!manifest.animations.length) throw new Error('No animations listed in manifest');
259
+ return manifest;
260
+ }, getMimeFromExt = (ext)=>{
261
+ switch(ext){
262
+ case 'svg':
263
+ case 'svg+xml':
264
+ return 'image/svg+xml';
265
+ case 'jpg':
266
+ case 'jpeg':
267
+ return 'image/jpeg';
268
+ case 'png':
269
+ case 'gif':
270
+ case 'webp':
271
+ return `image/${ext}`;
272
+ case 'mp3':
273
+ case 'mpeg':
274
+ case 'wav':
275
+ return `audio/${ext}`;
276
+ default:
277
+ return '';
278
+ }
279
+ }, hasExt = (path)=>{
280
+ const lastDotIndex = path?.split('/').pop()?.lastIndexOf('.');
281
+ return (lastDotIndex ?? 0) > 1 && path && path.length - 1 > (lastDotIndex ?? 0);
282
+ }, isAudio = (asset)=>{
283
+ return !('h' in asset) && !('w' in asset) && 'p' in asset && 'e' in asset && 'u' in asset && 'id' in asset;
284
+ }, isImage = (asset)=>{
285
+ return 'w' in asset && 'h' in asset && !('xt' in asset) && 'p' in asset;
286
+ }, isServer = ()=>{
287
+ return !(typeof window !== 'undefined' && window.document);
288
+ }, /**
289
+ * Convert string to Uint8Array
290
+ * @param { string } str Base64 encoded string
291
+ * @returns { Uint8Array} UTF-8/Latin-1 binary
292
+ */ strToU8 = (str)=>{
293
+ const u8 = new Uint8Array(str.length);
294
+ for(let i = 0; i < str.length; i++){
295
+ u8[i] = str.charCodeAt(i);
296
+ }
297
+ return u8;
298
+ }, resolveAssets = async (unzipped, assets)=>{
299
+ if (!Array.isArray(assets)) return;
300
+ const toResolve = [];
301
+ for (const asset of assets){
302
+ if (!isAudio(asset) && !isImage(asset)) continue;
303
+ const type = isImage(asset) ? 'images' : 'audio', u8 = unzipped?.[`${type}/${asset.p}`];
304
+ if (!u8) continue;
305
+ toResolve.push(new Promise((resolveAsset)=>{
306
+ const assetB64 = isServer() ? Buffer.from(u8).toString('base64') : btoa(u8.reduce((dat, byte)=>dat + String.fromCharCode(byte), ''));
307
+ asset.p = `data:${getMimeFromExt(getExt(asset.p))};base64,${assetB64}`;
308
+ asset.e = 1;
309
+ asset.u = '';
310
+ resolveAsset();
311
+ }));
312
+ }
313
+ await Promise.all(toResolve);
314
+ }, unzip = async (resp)=>{
315
+ const u8 = new Uint8Array(await resp.arrayBuffer()), unzipped = await new Promise((resolve, reject)=>{
316
+ unzip$1(u8, /*{ filter },*/ (err, file)=>{
317
+ if (err) {
318
+ reject(err);
319
+ }
320
+ resolve(file);
321
+ });
322
+ });
323
+ return unzipped;
324
+ }, useId = (prefix)=>{
325
+ const s4 = ()=>{
326
+ return ((1 + Math.random()) * 0x10000 | 0).toString(16).substring(1);
327
+ };
328
+ return `${prefix ?? `:${s4()}`}-${s4()}`;
329
+ };
330
+
331
+ var name = "@aarsteinmedia/dotlottie-player";
332
+ var version = "2.1.7";
333
+ var description = "Web Component for playing Lottie animations in your web app. Previously @johanaarstein/dotlottie-player";
334
+ var exports = {
335
+ ".": {
336
+ "import": "./dist/esm/index.js",
337
+ node: "./dist/esm/index.js",
338
+ require: "./dist/cjs/index.js",
339
+ types: "./dist/index.d.ts"
340
+ }
341
+ };
342
+ var main = "./dist/esm/index.js";
343
+ var unpkg = "./dist/index.js";
344
+ var module = "./dist/esm/index.js";
345
+ var types = "./dist/index.d.ts";
346
+ var type = "module";
347
+ var homepage = "https://www.aarstein.media/en/dotlottie-player";
348
+ var repository = {
349
+ url: "https://github.com/aarsteinmedia/dotlottie-player.git",
350
+ type: "git"
351
+ };
352
+ var bugs = "https://github.com/aarsteinmedia/dotlottie-player/issues";
353
+ var author = {
354
+ name: "Johan Martin Aarstein",
355
+ email: "johan@aarstein.media",
356
+ url: "https://www.aarstein.media",
357
+ organization: "Aarstein Media"
358
+ };
359
+ var license = "GPL-2.0-or-later";
360
+ var scripts = {
361
+ build: "pnpm cleanup && rollup -c",
362
+ "build:types": "pnpm cleanup:types && tsc",
363
+ "build:cem": "npx cem analyze --config 'cem.config.mjs'",
364
+ prod: "pnpm build:types && pnpm build && pnpm build:cem",
365
+ dev: "pnpm cleanup && rollup -c --watch",
366
+ lint: "tsc && eslint . --ext .ts,.js",
367
+ "lint:fix": "eslint . --ext .ts,.js --fix",
368
+ "cleanup:types": "shx rm -rf types && shx mkdir types",
369
+ cleanup: "shx rm -rf dist && shx mkdir dist"
370
+ };
371
+ var dependencies = {
372
+ fflate: "^0.8.1",
373
+ lit: "^2.8.0",
374
+ "lottie-web": "^5.12.2"
375
+ };
376
+ var peerDependencies = {
377
+ "@types/react": ">= 16.0.0"
378
+ };
379
+ var devDependencies = {
380
+ "@custom-elements-manifest/analyzer": "^0.6.9",
381
+ "@rollup/plugin-commonjs": "^25.0.7",
382
+ "@rollup/plugin-json": "^6.0.1",
383
+ "@rollup/plugin-node-resolve": "^15.2.3",
384
+ "@rollup/plugin-replace": "^5.0.5",
385
+ "@swc/core": "^1.3.95",
386
+ "@types/node": "^20.8.10",
387
+ "@typescript-eslint/eslint-plugin": "^5.62.0",
388
+ "@typescript-eslint/parser": "^5.62.0",
389
+ eslint: "^8.52.0",
390
+ "eslint-plugin-lit": "^1.10.1",
391
+ rollup: "^3.29.4",
392
+ "rollup-plugin-dts": "^6.1.0",
393
+ "rollup-plugin-html-literals": "^1.1.8",
394
+ "rollup-plugin-summary": "^2.0.0",
395
+ "rollup-plugin-swc3": "^0.9.1",
396
+ shx: "^0.3.4",
397
+ "ts-lit-plugin": "^1.2.1",
398
+ typescript: "^5.2.2"
399
+ };
400
+ var customElements = "dist/custom-elements.json";
401
+ var files = [
402
+ "dist",
403
+ "README.md"
404
+ ];
405
+ var keywords = [
406
+ "lottie",
407
+ "dotlottie",
408
+ "animation",
409
+ "web component",
410
+ "component",
411
+ "lit-element",
412
+ "svg",
413
+ "vector",
414
+ "player"
415
+ ];
416
+ var publishConfig = {
417
+ access: "public"
418
+ };
419
+ var engines = {
420
+ node: ">= 7.6.0"
421
+ };
422
+ var funding = {
423
+ type: "paypal",
424
+ url: "https://www.paypal.com/donate/?hosted_button_id=E7C7DMN8KSQ6A"
425
+ };
426
+ var pkg = {
427
+ name: name,
428
+ version: version,
429
+ description: description,
430
+ exports: exports,
431
+ main: main,
432
+ unpkg: unpkg,
433
+ module: module,
434
+ types: types,
435
+ type: type,
436
+ homepage: homepage,
437
+ repository: repository,
438
+ bugs: bugs,
439
+ author: author,
440
+ license: license,
441
+ scripts: scripts,
442
+ dependencies: dependencies,
443
+ peerDependencies: peerDependencies,
444
+ devDependencies: devDependencies,
445
+ customElements: customElements,
446
+ files: files,
447
+ keywords: keywords,
448
+ publishConfig: publishConfig,
449
+ engines: engines,
450
+ funding: funding
451
+ };
452
+
453
+ var styles = css`*{box-sizing:border-box}:host{--lottie-player-toolbar-height:35px;--lottie-player-toolbar-background-color:#FFF;--lottie-player-toolbar-icon-color:#000;--lottie-player-toolbar-icon-hover-color:#000;--lottie-player-toolbar-icon-active-color:#4285f4;--lottie-player-seeker-track-color:rgba(0, 0, 0, 0.2);--lottie-player-seeker-thumb-color:#4285f4;--lottie-player-seeker-display:block;display:block;width:100%;height:100%}@media (prefers-color-scheme:dark){:host{--lottie-player-toolbar-background-color:#000;--lottie-player-toolbar-icon-color:#FFF;--lottie-player-toolbar-icon-hover-color:#FFF;--lottie-player-seeker-track-color:rgba(255, 255, 255, 0.6)}}.main{display:flex;flex-direction:column;height:100%;width:100%;margin:0}.animation{width:100%;height:100%;display:flex}[data-controls=true] .animation{height:calc(100% - 35px)}.animation-container{position:relative}.popover{position:absolute;right:5px;bottom:40px;background-color:var(--lottie-player-toolbar-background-color);border-radius:5px;padding:10px 15px;border:solid 2px var(--lottie-player-toolbar-icon-color);animation:fadeIn .2s ease-in-out}.popover::before{content:"";right:10px;border:7px solid transparent;border-top-color:transparent;margin-right:-7px;height:0;width:0;position:absolute;pointer-events:none;top:100%;border-top-color:var(--lottie-player-toolbar-icon-color)}.toolbar{display:flex;align-items:center;justify-items:center;background:var(--lottie-player-toolbar-background-color);margin:0;height:35px;padding:5px;border-radius:5px;gap:5px}.toolbar.has-error{pointer-events:none;opacity:.5}.toolbar button{cursor:pointer;fill:var(--lottie-player-toolbar-icon-color);color:var(--lottie-player-toolbar-icon-color);display:flex;background:0 0;border:0;padding:0;outline:0;height:100%;margin:0;align-items:center;gap:5px;opacity:.9}.toolbar button:hover{opacity:1}.toolbar button[data-active=true]{opacity:1;fill:var(--lottie-player-toolbar-icon-active-color)}.toolbar button:disabled{opacity:.5}.toolbar button:focus{outline:0}.toolbar button svg{pointer-events:none}.toolbar button svg>*{fill:inherit}.toolbar button.disabled svg{display:none}.progress-container{position:relative;width:100%}.progress-container.simple{margin-right:12px}.seeker,.seeker::-webkit-slider-runnable-track,.seeker::-webkit-slider-thumb,progress{-webkit-appearance:none;appearance:none;outline:0}.seeker{width:100%;height:20px;border-radius:3px;border:0;cursor:pointer;background-color:transparent;display:var(--lottie-player-seeker-display);color:var(--lottie-player-seeker-thumb-color);margin:0;padding:7.5px 0;position:relative;z-index:1}progress{position:absolute;width:100%;height:5px;border-radius:3px;border:0;top:0;left:0;margin:7.5px 0;background-color:var(--lottie-player-seeker-track-color);pointer-events:none}::-moz-progress-bar{background-color:var(--lottie-player-seeker-thumb-color)}::-webkit-progress-inner-element{border-radius:3px;overflow:hidden}::-webkit-slider-runnable-track{background-color:transparent}::-webkit-progress-value{background-color:var(--lottie-player-seeker-thumb-color)}.seeker::-webkit-slider-thumb{height:15px;width:15px;border-radius:50%;border:0;background-color:var(--lottie-player-seeker-thumb-color);cursor:pointer;transition:transform .2s ease-in-out;transform:scale(0)}.seeker:focus::-webkit-slider-thumb,.seeker:hover::-webkit-slider-thumb{transform:scale(1)}.seeker::-moz-range-progress{background-color:var(--lottie-player-seeker-thumb-color);height:5px;border-radius:3px}.seeker::-moz-range-thumb{height:15px;width:15px;border-radius:50%;background-color:var(--lottie-player-seeker-thumb-color);border:0;cursor:pointer;transition:transform .2s ease-in-out;transform:scale(0)}.seeker:focus::-moz-range-thumb,.seeker:hover::-moz-range-thumb{transform:scale(1)}.seeker::-ms-track{width:100%;height:5px;cursor:pointer;background:0 0;border-color:transparent;color:transparent}.seeker::-ms-fill-upper{background:var(--lottie-player-seeker-track-color);border-radius:3px}.seeker::-ms-fill-lower{background-color:var(--lottie-player-seeker-thumb-color);border-radius:3px}.seeker::-ms-thumb{border:0;height:15px;width:15px;border-radius:50%;background:var(--lottie-player-seeker-thumb-color);cursor:pointer;transition:transform .2s ease-in-out;transform:scale(0)}.seeker:focus::-ms-thumb,.seeker:hover::-ms-thumb{transform:scale(1)}.seeker:focus::-ms-fill-lower{background:var(--lottie-player-seeker-track-color)}.seeker:focus::-ms-fill-upper{background:var(--lottie-player-seeker-track-color)}.error{display:flex;margin:auto;justify-content:center;height:100%;align-items:center}.error svg{width:100%;height:auto}@keyframes fadeIn{0%{opacity:0}100%{opacity:1}}`;
454
+
455
+ function _ts_decorate(decorators, target, key, desc) {
456
+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
457
+ if (typeof Reflect === "object" && typeof undefined === "function") r = undefined(decorators, target, key, desc);
458
+ else for(var i = decorators.length - 1; i >= 0; i--)if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
459
+ return c > 3 && r && Object.defineProperty(target, key, r), r;
460
+ }
461
+ let DotLottiePlayer = class DotLottiePlayer extends LitElement {
462
+ /**
463
+ * Get options from props
464
+ * @returns { AnimationConfig }
465
+ */ _getOptions() {
466
+ const preserveAspectRatio = this.preserveAspectRatio ?? (this.objectfit && aspectRatio(this.objectfit)), initialSegment = !this.segment || this.segment.some((val)=>val < 0) ? undefined : this.segment.every((val)=>val > 0) ? [
467
+ this.segment[0] - 1,
468
+ this.segment[1] - 1
469
+ ] : this.segment, options = {
470
+ container: this.container,
471
+ loop: !!this.loop,
472
+ autoplay: !!this.autoplay,
473
+ renderer: this.renderer,
474
+ initialSegment,
475
+ rendererSettings: {
476
+ imagePreserveAspectRatio: preserveAspectRatio
477
+ }
478
+ };
479
+ switch(this.renderer){
480
+ case 'svg':
481
+ options.rendererSettings = {
482
+ ...options.rendererSettings,
483
+ hideOnTransparent: true,
484
+ preserveAspectRatio,
485
+ progressiveLoad: true
486
+ };
487
+ break;
488
+ case 'canvas':
489
+ options.rendererSettings = {
490
+ ...options.rendererSettings,
491
+ clearCanvas: true,
492
+ preserveAspectRatio,
493
+ progressiveLoad: true
494
+ };
495
+ break;
496
+ case 'html':
497
+ options.rendererSettings = {
498
+ ...options.rendererSettings,
499
+ hideOnTransparent: true
500
+ };
501
+ }
502
+ return options;
503
+ }
504
+ /**
505
+ * Initialize Lottie Web player
506
+ * @param { string | LottieJSON } src URL to lottie animation, or raw JSON data
507
+ */ async load(src) {
508
+ if (!this.shadowRoot) return;
509
+ // Load the resource
510
+ try {
511
+ const { animations, manifest, isDotLottie } = await getAnimationData(src);
512
+ if (!animations || animations.some((animation)=>!this._isLottie(animation))) {
513
+ throw new Error('Broken or corrupted file');
514
+ }
515
+ this._isDotLottie = !!isDotLottie;
516
+ this._animations = animations;
517
+ this._manifest = manifest ?? {
518
+ animations: [
519
+ {
520
+ id: useId(),
521
+ autoplay: this.autoplay,
522
+ loop: this.loop,
523
+ direction: this.direction,
524
+ mode: this.mode,
525
+ speed: this.speed
526
+ }
527
+ ]
528
+ };
529
+ // Clear previous animation, if any
530
+ if (this._lottieInstance) this._lottieInstance.destroy();
531
+ // Initialize lottie player and load animation
532
+ this._lottieInstance = Lottie.loadAnimation({
533
+ ...this._getOptions(),
534
+ animationData: animations[this._currentAnimation]
535
+ });
536
+ } catch (err) {
537
+ this._errorMessage = handleErrors(err).message;
538
+ this.currentState = PlayerState.Error;
539
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Error));
540
+ return;
541
+ }
542
+ this._addEventListeners();
543
+ // Set initial playback speed and direction
544
+ this.setSpeed(this.speed);
545
+ this.setDirection(this.direction ?? 1);
546
+ this.setSubframe(!!this.subframe);
547
+ // Start playing if autoplay is enabled
548
+ if (this.autoplay) {
549
+ if (this.direction === -1) this.seek('99%');
550
+ this.play();
551
+ }
552
+ }
553
+ /**
554
+ * Add event listeners
555
+ */ _addEventListeners() {
556
+ if (!this._lottieInstance) return;
557
+ // Calculate and save the current progress of the animation
558
+ this._lottieInstance.addEventListener('enterFrame', ()=>{
559
+ if (this._lottieInstance) {
560
+ const { currentFrame, totalFrames } = this._lottieInstance;
561
+ this._seeker = Math.floor(currentFrame / totalFrames * 100);
562
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Frame, {
563
+ detail: {
564
+ frame: currentFrame,
565
+ seeker: this._seeker
566
+ }
567
+ }));
568
+ }
569
+ });
570
+ // Handle animation play complete
571
+ this._lottieInstance.addEventListener('complete', ()=>{
572
+ this.currentState = PlayerState.Completed;
573
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Complete));
574
+ if (this._animations?.length > 1 && this.autoplay && this._currentAnimation < this._animations?.length - 1) {
575
+ this.next();
576
+ }
577
+ });
578
+ //Handle complete loop
579
+ const loopComplete = ()=>{
580
+ if (!this._lottieInstance) {
581
+ return;
582
+ }
583
+ const { firstFrame, totalFrames, playDirection } = this._lottieInstance;
584
+ if (this.count) {
585
+ this.mode === PlayMode.Bounce ? this._playerState.count += 1 : this._playerState.count += 0.5;
586
+ if (this._playerState.count >= this.count) {
587
+ this.setLooping(false);
588
+ this.currentState = PlayerState.Completed;
589
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Complete));
590
+ return;
591
+ }
592
+ }
593
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Loop));
594
+ if (this.mode === PlayMode.Bounce) {
595
+ this._lottieInstance?.goToAndStop(playDirection === -1 ? firstFrame : totalFrames * 0.99, true);
596
+ this._lottieInstance?.setDirection(playDirection * -1);
597
+ return setTimeout(()=>{
598
+ this._lottieInstance?.play();
599
+ }, this.intermission);
600
+ }
601
+ this._lottieInstance?.goToAndStop(playDirection === -1 ? totalFrames * 0.99 : firstFrame, true);
602
+ return setTimeout(()=>{
603
+ this._lottieInstance?.play();
604
+ }, this.intermission);
605
+ };
606
+ this._lottieInstance.addEventListener('loopComplete', loopComplete);
607
+ // Handle lottie-web ready event
608
+ this._lottieInstance.addEventListener('DOMLoaded', ()=>{
609
+ this._playerState.loaded = true;
610
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Ready));
611
+ });
612
+ // Handle animation data load complete
613
+ this._lottieInstance.addEventListener('data_ready', ()=>{
614
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Load));
615
+ });
616
+ // Set error state when animation load fail event triggers
617
+ this._lottieInstance.addEventListener('data_failed', ()=>{
618
+ this.currentState = PlayerState.Error;
619
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Error));
620
+ });
621
+ if (this.container) {
622
+ // Set handlers to auto play animation on hover if enabled
623
+ this.container.addEventListener('mouseenter', ()=>{
624
+ if (this.hover && this.currentState !== PlayerState.Playing) {
625
+ this.play();
626
+ }
627
+ });
628
+ this.container.addEventListener('mouseleave', ()=>{
629
+ if (this.hover && this.currentState === PlayerState.Playing) {
630
+ this.stop();
631
+ }
632
+ });
633
+ }
634
+ }
635
+ /**
636
+ * Handle visibility change events
637
+ */ _onVisibilityChange() {
638
+ if (document.hidden && this.currentState === PlayerState.Playing) {
639
+ this._freeze();
640
+ } else if (this.currentState === PlayerState.Frozen) {
641
+ this.play();
642
+ }
643
+ }
644
+ /**
645
+ * Handles click and drag actions on the progress track
646
+ * @param { Event & { HTMLInputElement } } event
647
+ */ _handleSeekChange({ target }) {
648
+ if (!(target instanceof HTMLInputElement) || !this._lottieInstance || isNaN(Number(target.value))) return;
649
+ this.seek(Math.floor(Number(target.value) / 100 * this._lottieInstance.totalFrames));
650
+ setTimeout(()=>{
651
+ if (target.parentElement instanceof HTMLFormElement) {
652
+ target.parentElement.reset();
653
+ }
654
+ }, 100);
655
+ }
656
+ _isLottie(json) {
657
+ const mandatory = [
658
+ 'v',
659
+ 'ip',
660
+ 'op',
661
+ 'layers',
662
+ 'fr',
663
+ 'w',
664
+ 'h'
665
+ ];
666
+ return mandatory.every((field)=>Object.prototype.hasOwnProperty.call(json, field));
667
+ }
668
+ /**
669
+ * Creates a new dotLottie file, by combinig several animations
670
+ * @param { Config } configs
671
+ * @param { string } fileName
672
+ * @param { boolean } triggerDownload Whether to trigger a download in the browser.
673
+ * If set to false the function returns an ArrayBuffer. Defaults to true.
674
+ */ async addAnimation(configs, fileName, triggerDownload = true) {
675
+ try {
676
+ const oldManifest = this._manifest || {
677
+ animations: []
678
+ };
679
+ let manifest = {
680
+ ...oldManifest,
681
+ generator: pkg.name
682
+ }, animations = this._animations || [];
683
+ for (const config of configs){
684
+ const { url } = config, { animations: animationsToAdd } = await getAnimationData(url);
685
+ if (!animationsToAdd) {
686
+ throw new Error('No animation loaded');
687
+ }
688
+ if (manifest.animations.some(({ id })=>id === config.id)) {
689
+ throw new Error('Duplicate id for animation');
690
+ }
691
+ manifest = {
692
+ ...manifest,
693
+ animations: [
694
+ ...manifest.animations,
695
+ config
696
+ ]
697
+ };
698
+ animations = [
699
+ ...animations,
700
+ ...animationsToAdd
701
+ ];
702
+ }
703
+ return createDotLottie(animations, manifest, fileName, triggerDownload);
704
+ } catch (err) {
705
+ console.error(handleErrors(err).message);
706
+ }
707
+ }
708
+ /**
709
+ * Returns the lottie-web instance used in the component
710
+ */ getLottie() {
711
+ return this._lottieInstance;
712
+ }
713
+ /**
714
+ * Play
715
+ */ play() {
716
+ if (!this._lottieInstance) return;
717
+ if (this.currentState) {
718
+ this._playerState.prev = this.currentState;
719
+ }
720
+ this._lottieInstance.play();
721
+ setTimeout(()=>{
722
+ this.currentState = PlayerState.Playing;
723
+ }, 0);
724
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Play));
725
+ }
726
+ /**
727
+ * Pause
728
+ */ pause() {
729
+ if (!this._lottieInstance) return;
730
+ if (this.currentState) {
731
+ this._playerState.prev = this.currentState;
732
+ }
733
+ this._lottieInstance.pause();
734
+ setTimeout(()=>{
735
+ this.currentState = PlayerState.Paused;
736
+ }, 0);
737
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Pause));
738
+ }
739
+ /**
740
+ * Stop
741
+ */ stop() {
742
+ if (!this._lottieInstance) return;
743
+ if (this.currentState) {
744
+ this._playerState.prev = this.currentState;
745
+ }
746
+ this._playerState.count = 0;
747
+ this._lottieInstance.stop();
748
+ setTimeout(()=>{
749
+ this.currentState = PlayerState.Stopped;
750
+ }, 0);
751
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Stop));
752
+ }
753
+ /**
754
+ * Destroy animation and element
755
+ */ destroy() {
756
+ if (!this._lottieInstance) return;
757
+ this.currentState = PlayerState.Destroyed;
758
+ this._lottieInstance.destroy();
759
+ this._lottieInstance = null;
760
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Destroyed));
761
+ this.remove();
762
+ }
763
+ /**
764
+ * Seek to a given frame
765
+ * @param { number | string } value Frame to seek to
766
+ */ seek(value) {
767
+ if (!this._lottieInstance) return;
768
+ // Extract frame number from either number or percentage value
769
+ const matches = value.toString().match(/^([0-9]+)(%?)$/);
770
+ if (!matches) {
771
+ return;
772
+ }
773
+ // Calculate and set the frame number
774
+ const frame = Math.floor(matches[2] === '%' ? this._lottieInstance.totalFrames * Number(matches[1]) / 100 : Number(matches[1]));
775
+ // Set seeker to new frame number
776
+ this._seeker = frame;
777
+ // Send lottie player to the new frame
778
+ if (this.currentState === PlayerState.Playing || this.currentState === PlayerState.Frozen && this._playerState.prev === PlayerState.Playing) {
779
+ this._lottieInstance.goToAndPlay(frame, true);
780
+ this.currentState = PlayerState.Playing;
781
+ } else {
782
+ this._lottieInstance.goToAndStop(frame, true);
783
+ this._lottieInstance.pause();
784
+ }
785
+ }
786
+ /**
787
+ * Snapshot and download the current frame as SVG
788
+ */ snapshot() {
789
+ if (!this.shadowRoot) return;
790
+ // Get SVG element and serialize markup
791
+ const svgElement = this.shadowRoot.querySelector('.animation svg'), data = svgElement instanceof Node ? new XMLSerializer().serializeToString(svgElement) : null;
792
+ if (!data) {
793
+ console.error('Could not serialize data');
794
+ return;
795
+ }
796
+ download(data, {
797
+ name: `${getFilename(this.src)}-${frameOutput(this._seeker)}.svg`,
798
+ mimeType: 'image/svg+xml'
799
+ });
800
+ return data;
801
+ }
802
+ /**
803
+ * Toggles subframe, for more smooth animations
804
+ * @param { boolean } value Whether animation uses subframe
805
+ */ setSubframe(value) {
806
+ if (!this._lottieInstance) return;
807
+ this.subframe = value;
808
+ this._lottieInstance.setSubframe(value);
809
+ }
810
+ /**
811
+ * Freeze animation.
812
+ * This internal state pauses animation and is used to differentiate between
813
+ * user requested pauses and component instigated pauses.
814
+ */ _freeze() {
815
+ if (!this._lottieInstance) return;
816
+ if (this.currentState) {
817
+ this._playerState.prev = this.currentState;
818
+ }
819
+ this._lottieInstance.pause();
820
+ setTimeout(()=>{
821
+ this.currentState = PlayerState.Frozen;
822
+ }, 0);
823
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Freeze));
824
+ }
825
+ /**
826
+ * Reload animation
827
+ */ async reload() {
828
+ if (!this._lottieInstance) return;
829
+ this._lottieInstance.destroy();
830
+ if (this.src) {
831
+ await this.load(this.src);
832
+ }
833
+ }
834
+ /**
835
+ * Set animation playback speed
836
+ * @param { number } value Playback speed
837
+ */ setSpeed(value = 1) {
838
+ if (!this._lottieInstance) return;
839
+ this.speed = value;
840
+ this._lottieInstance.setSpeed(value);
841
+ }
842
+ /**
843
+ * Animation play direction
844
+ * @param { AnimationDirection } value Animation direction
845
+ */ setDirection(value) {
846
+ if (!this._lottieInstance) return;
847
+ this.direction = value;
848
+ this._lottieInstance.setDirection(value);
849
+ }
850
+ /**
851
+ * Set loop
852
+ * @param { boolean } value
853
+ */ setLooping(value) {
854
+ if (this._lottieInstance) {
855
+ this.loop = value;
856
+ this._lottieInstance.setLoop(value);
857
+ }
858
+ }
859
+ /**
860
+ * Toggle playing state
861
+ */ togglePlay() {
862
+ if (!this._lottieInstance) return;
863
+ const { currentFrame, playDirection, totalFrames } = this._lottieInstance;
864
+ if (this.currentState === PlayerState.Playing) {
865
+ return this.pause();
866
+ }
867
+ if (this.currentState === PlayerState.Completed) {
868
+ this.currentState = PlayerState.Playing;
869
+ if (this.mode === PlayMode.Bounce) {
870
+ this.setDirection(playDirection * -1);
871
+ return this._lottieInstance.goToAndPlay(currentFrame, true);
872
+ }
873
+ if (playDirection === -1) {
874
+ return this._lottieInstance.goToAndPlay(totalFrames, true);
875
+ }
876
+ return this._lottieInstance.goToAndPlay(0, true);
877
+ }
878
+ return this.play();
879
+ }
880
+ /**
881
+ * Toggle loop
882
+ */ toggleLooping() {
883
+ this.setLooping(!this.loop);
884
+ }
885
+ /**
886
+ * Toggle Boomerang
887
+ */ toggleBoomerang() {
888
+ if (this.mode === PlayMode.Normal) {
889
+ this.mode = PlayMode.Bounce;
890
+ } else {
891
+ this.mode = PlayMode.Normal;
892
+ }
893
+ }
894
+ /**
895
+ * Toggle show Settings
896
+ */ _toggleSettings(flag) {
897
+ if (flag === undefined) {
898
+ this._isSettingsOpen = !this._isSettingsOpen;
899
+ } else {
900
+ this._isSettingsOpen = flag;
901
+ }
902
+ }
903
+ /**
904
+ * Handle blur
905
+ */ _handleBlur() {
906
+ setTimeout(()=>this._toggleSettings(false), 200);
907
+ }
908
+ _switchInstance() {
909
+ // Clear previous animation
910
+ if (this._lottieInstance) this._lottieInstance.destroy();
911
+ // Re-initialize lottie player
912
+ this._lottieInstance = Lottie.loadAnimation({
913
+ ...this._getOptions(),
914
+ animationData: this._animations[this._currentAnimation]
915
+ });
916
+ // Add event listeners to new Lottie instance
917
+ this._addEventListeners();
918
+ if (this.autoplay) {
919
+ this._lottieInstance?.goToAndPlay(0, true);
920
+ this.currentState = PlayerState.Playing;
921
+ } else {
922
+ this._lottieInstance?.goToAndStop(0, true);
923
+ }
924
+ }
925
+ /**
926
+ * Skip to next animation
927
+ */ next() {
928
+ this._currentAnimation++;
929
+ this._switchInstance();
930
+ }
931
+ /**
932
+ * Skip to previous animation
933
+ */ prev() {
934
+ this._currentAnimation--;
935
+ this._switchInstance();
936
+ }
937
+ /**
938
+ * Convert JSON Lottie to dotLottie
939
+ * @param { boolean | undefined } typeCheck External type safety
940
+ * @param { LottieManifest | undefined } manifest Externally added manifest
941
+ * @param { LottieJSON[] | undefined } animations Externally added animations
942
+ * @param { boolean } download Whether to trigger a download in the browser
943
+ */ convert(typeCheck, manifest, animations, fileName, download = true) {
944
+ if (typeCheck || this._isDotLottie) return;
945
+ const oldManifest = manifest || this._manifest, newManifest = {
946
+ ...oldManifest,
947
+ generator: pkg.name
948
+ };
949
+ return createDotLottie(animations || this._animations, newManifest, `${getFilename(fileName || this.src)}.lottie`, download);
950
+ }
951
+ /**
952
+ * Return the styles for the component
953
+ * @returns { CSSResult }
954
+ */ static get styles() {
955
+ return styles;
956
+ }
957
+ /**
958
+ * Initialize everything on component first render
959
+ */ connectedCallback() {
960
+ super.connectedCallback();
961
+ // Add listener for Visibility API's change event.
962
+ if (typeof document.hidden !== 'undefined') {
963
+ document.addEventListener('visibilitychange', this._onVisibilityChange);
964
+ }
965
+ }
966
+ async firstUpdated() {
967
+ // Add intersection observer for detecting component being out-of-view.
968
+ if ('IntersectionObserver' in window) {
969
+ this._intersectionObserver = new IntersectionObserver((entries)=>{
970
+ if (entries[0].isIntersecting) {
971
+ if (!document.hidden && this.currentState === PlayerState.Frozen) {
972
+ this.play();
973
+ }
974
+ } else if (this.currentState === PlayerState.Playing) {
975
+ this._freeze();
976
+ }
977
+ });
978
+ this._intersectionObserver.observe(this.container);
979
+ }
980
+ // Setup lottie player
981
+ if (this.src) {
982
+ await this.load(this.src);
983
+ }
984
+ this.dispatchEvent(new CustomEvent(PlayerEvents.Rendered));
985
+ }
986
+ /**
987
+ * Cleanup on component destroy
988
+ */ disconnectedCallback() {
989
+ super.disconnectedCallback();
990
+ // Remove intersection observer for detecting component being out-of-view
991
+ if (this._intersectionObserver) {
992
+ this._intersectionObserver.disconnect();
993
+ this._intersectionObserver = undefined;
994
+ }
995
+ // Destroy the animation instance
996
+ if (this._lottieInstance) this._lottieInstance.destroy();
997
+ // Remove the attached Visibility API's change event listener
998
+ document.removeEventListener('visibilitychange', this._onVisibilityChange);
999
+ }
1000
+ renderControls() {
1001
+ const isPlaying = this.currentState === PlayerState.Playing, isPaused = this.currentState === PlayerState.Paused, isStopped = this.currentState === PlayerState.Stopped, isError = this.currentState === PlayerState.Error;
1002
+ return html`<div class="${`lottie-controls toolbar ${isError ? 'has-error' : ''}`}" aria-label="Lottie Animation controls"><button @click="${this.togglePlay}" data-active="${isPlaying || isPaused}" tabindex="0" aria-label="Toggle Play/Pause">${isPlaying ? html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M14.016 5.016H18v13.969h-3.984V5.016zM6 18.984V5.015h3.984v13.969H6z"/></svg>` : html`<svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M8.016 5.016L18.985 12 8.016 18.984V5.015z"/></svg>`}</button> <button @click="${this.stop}" data-active="${isStopped}" tabindex="0" aria-label="Stop"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M6 6h12v12H6V6z"/></svg></button> ${this._animations?.length > 1 ? html`${this._currentAnimation > 0 ? html`<button @click="${this.prev}" tabindex="0" aria-label="Previous animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.9 18.2 8.1 12l9.8-6.2v12.4zm-10.3 0H6.1V5.8h1.5v12.4z"/></svg></button>` : nothing} ${this._currentAnimation + 1 < this._animations?.length ? html`<button @click="${this.next}" tabindex="0" aria-label="Next animation"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m6.1 5.8 9.8 6.2-9.8 6.2V5.8zM16.4 5.8h1.5v12.4h-1.5z"/></svg></button>` : nothing}` : nothing}<form class="progress-container${this.simple ? ' simple' : ''}"><input class="seeker" type="range" min="0" max="100" step="1" value="${this._seeker}" @change="${this._handleSeekChange}" @mousedown="${this._freeze}" aria-valuemin="0" aria-valuemax="100" role="slider" aria-valuenow="${this._seeker}" tabindex="0" aria-label="Slider for search"><progress max="100" value="${this._seeker}"></progress></form>${this.simple ? nothing : html`<button @click="${this.toggleLooping}" data-active="${this.loop ?? nothing}" tabindex="0" aria-label="Toggle looping"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg></button> <button @click="${this.toggleBoomerang}" data-active="${this.mode === PlayMode.Bounce}" aria-label="Toggle boomerang" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="m11.8 13.2-.3.3c-.5.5-1.1 1.1-1.7 1.5-.5.4-1 .6-1.5.8-.5.2-1.1.3-1.6.3s-1-.1-1.5-.3c-.6-.2-1-.5-1.4-1-.5-.6-.8-1.2-.9-1.9-.2-.9-.1-1.8.3-2.6.3-.7.8-1.2 1.3-1.6.3-.2.6-.4 1-.5.2-.2.5-.2.8-.3.3 0 .7-.1 1 0 .3 0 .6.1.9.2.9.3 1.7.9 2.4 1.5.4.4.8.7 1.1 1.1l.1.1.4-.4c.6-.6 1.2-1.2 1.9-1.6.5-.3 1-.6 1.5-.7.4-.1.7-.2 1-.2h.9c1 .1 1.9.5 2.6 1.4.4.5.7 1.1.8 1.8.2.9.1 1.7-.2 2.5-.4.9-1 1.5-1.8 2-.4.2-.7.4-1.1.4-.4.1-.8.1-1.2.1-.5 0-.9-.1-1.3-.3-.8-.3-1.5-.9-2.1-1.5-.4-.4-.8-.7-1.1-1.1h-.3zm-1.1-1.1c-.1-.1-.1-.1 0 0-.3-.3-.6-.6-.8-.9-.5-.5-1-.9-1.6-1.2-.4-.3-.8-.4-1.3-.4-.4 0-.8 0-1.1.2-.5.2-.9.6-1.1 1-.2.3-.3.7-.3 1.1 0 .3 0 .6.1.9.1.5.4.9.8 1.2.5.4 1.1.5 1.7.5.5 0 1-.2 1.5-.5.6-.4 1.1-.8 1.6-1.3.1-.3.3-.5.5-.6zM13 12c.5.5 1 1 1.5 1.4.5.5 1.1.9 1.9 1 .4.1.8 0 1.2-.1.3-.1.6-.3.9-.5.4-.4.7-.9.8-1.4.1-.5 0-.9-.1-1.4-.3-.8-.8-1.2-1.7-1.4-.4-.1-.8-.1-1.2 0-.5.1-1 .4-1.4.7-.5.4-1 .8-1.4 1.2-.2.2-.4.3-.5.5z"/></svg></button> <button @click="${this._handleSettingsClick}" @blur="${this._handleBlur}" aria-label="Settings" aria-haspopup="true" aria-expanded="${!!this._isSettingsOpen}" aria-controls="${`${this._identifier}-settings`}"><svg width="24" height="24" aria-hidden="true" focusable="false"><circle cx="12" cy="5.4" r="2.5"/><circle cx="12" cy="12" r="2.5"/><circle cx="12" cy="18.6" r="2.5"/></svg></button><div id="${`${this._identifier}-settings`}" class="popover" style="display:${this._isSettingsOpen ? 'block' : 'none'}">${this._isDotLottie ? nothing : html`<button @click="${this.convert}" aria-label="Convert JSON animation to dotLottie format" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z"/></svg> Convert to dotLottie</button>`} <button @click="${this.snapshot}" aria-label="Download still image" tabindex="0"><svg width="24" height="24" aria-hidden="true" focusable="false"><path d="M16.8 10.8 12 15.6l-4.8-4.8h3V3.6h3.6v7.2h3zM12 15.6H3v4.8h18v-4.8h-9zm7.8 2.4h-2.4v-1.2h2.4V18z"/></svg> Download still image</button></div>`}</div>`;
1003
+ }
1004
+ render() {
1005
+ return html`<figure class="${'animation-container main'}" data-controls="${this.controls ?? nothing}" lang="${this.description ? document?.documentElement?.lang : 'en'}" role="img" aria-label="${this.description ?? 'Lottie animation'}" data-loaded="${this._playerState.loaded}"><div class="animation" style="background:${this.background}">${this.currentState === PlayerState.Error ? html`<div class="error"><svg preserveAspectRatio="xMidYMid slice" xmlns="http://www.w3.org/2000/svg" xml:space="preserve" width="1920" height="1080" viewBox="0 0 1920 1080"><path fill="#fff" d="M0 0h1920v1080H0z"/><path fill="#3a6d8b" d="M1190.2 531 1007 212.4c-22-38.2-77.2-38-98.8.5L729.5 531.3c-21.3 37.9 6.1 84.6 49.5 84.6l361.9.3c43.7 0 71.1-47.3 49.3-85.2zM937.3 288.7c.2-7.5 3.3-23.9 23.2-23.9 16.3 0 23 16.1 23 23.5 0 55.3-10.7 197.2-12.2 214.5-.1 1-.9 1.7-1.9 1.7h-18.3c-1 0-1.8-.7-1.9-1.7-1.4-17.5-13.4-162.9-11.9-214.1zm24.2 283.8c-13.1 0-23.7-10.6-23.7-23.7s10.6-23.7 23.7-23.7 23.7 10.6 23.7 23.7-10.6 23.7-23.7 23.7zM722.1 644h112.6v34.4h-70.4V698h58.8v31.7h-58.8v22.6h72.4v36.2H722.1V644zm162 57.1h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5h36.4v15.6zm78.9 0h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5H963v15.6zm39.5 36.2c0-31.3 22.2-54.8 56.6-54.8 34.4 0 56.2 23.5 56.2 54.8s-21.8 54.6-56.2 54.6c-34.4-.1-56.6-23.3-56.6-54.6zm74 0c0-17.4-6.1-29.1-17.8-29.1-11.7 0-17.4 11.7-17.4 29.1 0 17.4 5.7 29.1 17.4 29.1s17.8-11.8 17.8-29.1zm83.1-36.2h.6c8.3-12.9 18.2-17.8 31.3-17.8 3 0 5.1.4 6.3 1v32.6h-.8c-22.4-3.8-35.6 6.3-35.6 29.5v42.3h-38.2V685.5h36.4v15.6z"/><path fill="none" d="M718.9 807.7h645v285.4h-645z"/><text fill="#3a6d8b" style="text-align:center;position:absolute;left:100%;font-size:47px;font-family:system-ui,-apple-system,BlinkMacSystemFont,'.SFNSText-Regular',sans-serif" x="50%" y="848.017" text-anchor="middle">${this._errorMessage}</text></svg></div>` : nothing}</div>${this.controls ? this.renderControls() : nothing}</figure>`;
1006
+ }
1007
+ constructor(...args){
1008
+ super(...args);
1009
+ /**
1010
+ * Background color
1011
+ */ this.background = 'transparent';
1012
+ /**
1013
+ * Display controls
1014
+ */ this.controls = false;
1015
+ /**
1016
+ * Player state
1017
+ */ this.currentState = PlayerState.Loading;
1018
+ /**
1019
+ * Direction of animation
1020
+ */ this.direction = 1;
1021
+ /**
1022
+ * Whether to play on mouseover
1023
+ */ this.hover = false;
1024
+ /**
1025
+ * Intermission
1026
+ */ this.intermission = 0;
1027
+ /**
1028
+ * Whether to loop
1029
+ */ this.loop = false;
1030
+ /**
1031
+ * Play mode
1032
+ */ this.mode = PlayMode.Normal;
1033
+ /**
1034
+ * Resizing to container
1035
+ */ this.objectfit = 'contain';
1036
+ /**
1037
+ * Renderer to use (svg, canvas or html)
1038
+ */ this.renderer = 'svg';
1039
+ /**
1040
+ * Hide advanced controls
1041
+ */ this.simple = false;
1042
+ /**
1043
+ * Speed
1044
+ */ this.speed = 1;
1045
+ /**
1046
+ * Subframe
1047
+ */ this.subframe = true;
1048
+ /**
1049
+ * Whether settings toolbar is open
1050
+ */ this._isSettingsOpen = false;
1051
+ /**
1052
+ * Seeker
1053
+ */ this._seeker = 0;
1054
+ /**
1055
+ * Which animation to show, if several
1056
+ */ this._currentAnimation = 0;
1057
+ this._lottieInstance = null;
1058
+ this._identifier = this.id || useId('dotlottie');
1059
+ this._errorMessage = 'Something went wrong';
1060
+ this._isDotLottie = false;
1061
+ this._playerState = {
1062
+ prev: PlayerState.Loading,
1063
+ count: 0,
1064
+ loaded: false
1065
+ };
1066
+ /**
1067
+ * Handle settings click event
1068
+ */ this._handleSettingsClick = ({ target })=>{
1069
+ this._toggleSettings();
1070
+ // Because Safari does not add focus on click, we need to add it manually, so the onblur event will fire
1071
+ if (target instanceof HTMLElement) {
1072
+ target.focus();
1073
+ }
1074
+ };
1075
+ }
1076
+ };
1077
+ _ts_decorate([
1078
+ property({
1079
+ type: Boolean,
1080
+ reflect: true
1081
+ })
1082
+ ], DotLottiePlayer.prototype, "autoplay", void 0);
1083
+ _ts_decorate([
1084
+ property({
1085
+ type: String
1086
+ })
1087
+ ], DotLottiePlayer.prototype, "background", void 0);
1088
+ _ts_decorate([
1089
+ property({
1090
+ type: Boolean,
1091
+ reflect: true
1092
+ })
1093
+ ], DotLottiePlayer.prototype, "controls", void 0);
1094
+ _ts_decorate([
1095
+ property({
1096
+ type: Number
1097
+ })
1098
+ ], DotLottiePlayer.prototype, "count", void 0);
1099
+ _ts_decorate([
1100
+ property({
1101
+ type: String
1102
+ })
1103
+ ], DotLottiePlayer.prototype, "currentState", void 0);
1104
+ _ts_decorate([
1105
+ property({
1106
+ type: String
1107
+ })
1108
+ ], DotLottiePlayer.prototype, "description", void 0);
1109
+ _ts_decorate([
1110
+ property({
1111
+ type: Number
1112
+ })
1113
+ ], DotLottiePlayer.prototype, "direction", void 0);
1114
+ _ts_decorate([
1115
+ property({
1116
+ type: Boolean
1117
+ })
1118
+ ], DotLottiePlayer.prototype, "hover", void 0);
1119
+ _ts_decorate([
1120
+ property({
1121
+ type: Number
1122
+ })
1123
+ ], DotLottiePlayer.prototype, "intermission", void 0);
1124
+ _ts_decorate([
1125
+ property({
1126
+ type: Boolean,
1127
+ reflect: true
1128
+ })
1129
+ ], DotLottiePlayer.prototype, "loop", void 0);
1130
+ _ts_decorate([
1131
+ property({
1132
+ type: String
1133
+ })
1134
+ ], DotLottiePlayer.prototype, "mode", void 0);
1135
+ _ts_decorate([
1136
+ property({
1137
+ type: String
1138
+ })
1139
+ ], DotLottiePlayer.prototype, "objectfit", void 0);
1140
+ _ts_decorate([
1141
+ property({
1142
+ type: String
1143
+ })
1144
+ ], DotLottiePlayer.prototype, "preserveAspectRatio", void 0);
1145
+ _ts_decorate([
1146
+ property({
1147
+ type: String
1148
+ })
1149
+ ], DotLottiePlayer.prototype, "renderer", void 0);
1150
+ _ts_decorate([
1151
+ property({
1152
+ type: Array
1153
+ })
1154
+ ], DotLottiePlayer.prototype, "segment", void 0);
1155
+ _ts_decorate([
1156
+ property({
1157
+ type: Boolean
1158
+ })
1159
+ ], DotLottiePlayer.prototype, "simple", void 0);
1160
+ _ts_decorate([
1161
+ property({
1162
+ type: Number
1163
+ })
1164
+ ], DotLottiePlayer.prototype, "speed", void 0);
1165
+ _ts_decorate([
1166
+ property({
1167
+ type: String
1168
+ })
1169
+ ], DotLottiePlayer.prototype, "src", void 0);
1170
+ _ts_decorate([
1171
+ property({
1172
+ type: Boolean
1173
+ })
1174
+ ], DotLottiePlayer.prototype, "subframe", void 0);
1175
+ _ts_decorate([
1176
+ query('.animation')
1177
+ ], DotLottiePlayer.prototype, "container", void 0);
1178
+ _ts_decorate([
1179
+ state()
1180
+ ], DotLottiePlayer.prototype, "_isSettingsOpen", void 0);
1181
+ _ts_decorate([
1182
+ state()
1183
+ ], DotLottiePlayer.prototype, "_seeker", void 0);
1184
+ _ts_decorate([
1185
+ state()
1186
+ ], DotLottiePlayer.prototype, "_currentAnimation", void 0);
1187
+ _ts_decorate([
1188
+ state()
1189
+ ], DotLottiePlayer.prototype, "_animations", void 0);
1190
+ DotLottiePlayer = _ts_decorate([
1191
+ customElement('dotlottie-player')
1192
+ ], DotLottiePlayer);
1193
+
1194
+ /**
1195
+ * Expose DotLottiePlayer class as global variable
1196
+ * @returns { DotLottiePlayer }
1197
+ */ globalThis.dotLottiePlayer = ()=>new DotLottiePlayer();
1198
+
1199
+ export { DotLottiePlayer, PlayMode, PlayerEvents, PlayerState };