@a4ui/core 0.29.0 → 0.29.1

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@a4ui/core",
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- "version": "0.29.0",
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+ "version": "0.29.1",
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  "description": "A4ui — Spatial Glass design system & component library for SolidJS (Kobalte behavior + Tailwind glass tokens + motion).",
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  "type": "module",
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  "license": "MIT",
package/src/index.ts CHANGED
@@ -8,7 +8,7 @@
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  // import '@a4ui/core/styles.css'
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  // import { Button, Card, Modal } from '@a4ui/core'
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- export const A4UI_VERSION = '0.29.0'
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+ export const A4UI_VERSION = '0.29.1'
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  // Helpers (src/lib) — generic, framework-level utilities.
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  export { cn } from './lib/cn'
@@ -2,7 +2,7 @@
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  // added tail at `speed` chars/sec (via a rAF loop) rather than snapping
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  // straight to the new length, with a blinking caret while more is expected.
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  // Built for AI answer UIs where `text` grows incrementally as tokens arrive.
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- import { createEffect, createSignal, onCleanup, type JSX } from 'solid-js'
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+ import { createEffect, createSignal, onCleanup, untrack, type JSX } from 'solid-js'
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  import { cn } from '../lib/cn'
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  import { motionReduced } from '../lib/motion'
@@ -48,7 +48,12 @@ export function StreamingText(props: StreamingTextProps): JSX.Element {
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  createEffect(() => {
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  const text = props.text
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  const isAppend = text.startsWith(prevText)
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- const from = isAppend ? revealed() : 0
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+ // `untrack`: read the current revealed count WITHOUT making this effect
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+ // depend on `revealed` — otherwise the rAF loop's own `setRevealed` would
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+ // re-trigger this effect every frame, cancelling and restarting the loop
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+ // (a stuttery, "janky" reveal). The effect should only re-run when the
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+ // incoming `text`/`streaming`/`speed` change.
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+ const from = isAppend ? untrack(revealed) : 0
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  prevText = text
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  stop()