@a4ui/core 0.15.0 → 0.17.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +12 -12
- package/dist/Checkbox-DMx0y81E.js +407 -0
- package/dist/commerce/ProductCard.d.ts +10 -0
- package/dist/commerce.js +54 -48
- package/dist/elements.css +111 -0
- package/dist/elements.iife.js +3 -3
- package/dist/elements.js +2794 -2716
- package/dist/full.css +111 -0
- package/dist/index.d.ts +4 -4
- package/dist/index.js +2918 -3110
- package/dist/styles.css +66 -0
- package/dist/ui/Badge.d.ts +6 -0
- package/dist/ui/Button.d.ts +7 -0
- package/dist/ui/Card.d.ts +15 -1
- package/dist/ui/Carousel.d.ts +6 -0
- package/dist/ui/FloatingActionButton.d.ts +6 -0
- package/dist/ui/Image.d.ts +6 -0
- package/dist/ui/List.d.ts +5 -0
- package/dist/ui/Ripple.d.ts +14 -1
- package/dist/ui/Skeleton.d.ts +10 -3
- package/dist/ui/Spotlight.d.ts +15 -2
- package/dist/ui/TiltCard.d.ts +14 -1
- package/package.json +1 -1
- package/src/commerce/ProductCard.tsx +17 -1
- package/src/index.ts +4 -4
- package/src/ui/Accordion.tsx +3 -1
- package/src/ui/Badge.tsx +14 -2
- package/src/ui/Button.tsx +24 -2
- package/src/ui/Card.tsx +32 -3
- package/src/ui/Carousel.tsx +48 -3
- package/src/ui/Collapse.tsx +13 -4
- package/src/ui/FloatingActionButton.tsx +16 -1
- package/src/ui/Image.tsx +29 -1
- package/src/ui/List.tsx +10 -2
- package/src/ui/Ripple.tsx +64 -75
- package/src/ui/Skeleton.tsx +17 -5
- package/src/ui/SpeedDial.tsx +3 -1
- package/src/ui/Spotlight.tsx +51 -40
- package/src/ui/TiltCard.tsx +51 -42
- package/dist/Checkbox-DQcDOBLd.js +0 -168
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@@ -1,6 +1,7 @@
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import type { JSX } from 'solid-js'
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import { cn } from '../lib/cn'
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import { spawnRipple } from './Ripple'
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/** Screen corner a {@link FloatingActionButton} anchors to. Defaults to `'bottom-right'`. */
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export type FloatingActionButtonPosition = 'bottom-right' | 'bottom-left'
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@@ -23,6 +24,12 @@ export interface FloatingActionButtonProps {
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onClick?: () => void
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/** Screen corner to anchor to. Defaults to `'bottom-right'`. */
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position?: FloatingActionButtonPosition
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/**
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* Material-style click ripple from the press position. Engine-free (Web
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* Animations API, shared with {@link spawnRipple}) and reduced-motion aware —
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* costs nothing when off.
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*/
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ripple?: boolean
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class?: string
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}
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@@ -40,7 +47,15 @@ export function FloatingActionButton(props: FloatingActionButtonProps): JSX.Elem
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type="button"
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aria-label={props.label}
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onClick={() => props.onClick?.()}
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-
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onPointerDown={(event) => {
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if (props.ripple) spawnRipple(event.currentTarget, event, { opacity: 0.35 })
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}}
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class={cn(
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FAB_BASE,
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POSITION_CLASSES[props.position ?? 'bottom-right'],
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props.ripple && 'relative overflow-hidden',
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props.class,
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)}
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>
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{props.icon}
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</button>
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package/src/ui/Image.tsx
CHANGED
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@@ -8,6 +8,7 @@ import type { JSX } from 'solid-js'
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import { createSignal, Show } from 'solid-js'
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import { cn } from '../lib/cn'
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import { motionReduced } from '../lib/motion'
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export interface ImageProps {
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src: string
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class?: string
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/** When true, clicking the image opens a zoomable lightbox. @default true */
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preview?: boolean
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/**
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* Reveal the thumbnail with a blur-up: it starts blurred and slightly scaled,
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* then eases to sharp once the image finishes loading. Pure CSS transition,
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* no-op under reduced motion. @default false
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*/
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blurUp?: boolean
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}
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/**
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const [open, setOpen] = createSignal(false)
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const preview = () => props.preview !== false
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// blur-up: hidden behind the blur until `load` fires (or immediately, if the
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// image is already cached or reduced motion is on).
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const [loaded, setLoaded] = createSignal(false)
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const blurUp = () => props.blurUp === true && !motionReduced()
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const revealed = () => !blurUp() || loaded()
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const img = (
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<img
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<img
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src={props.src}
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alt={props.alt}
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loading="lazy"
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onLoad={() => setLoaded(true)}
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ref={(el) => {
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// A cached image can be complete before `onLoad` binds — reveal it now.
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if (el.complete) setLoaded(true)
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}}
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class={cn(
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'rounded-lg object-cover',
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blurUp() && 'transition-[filter,transform] duration-500 ease-out',
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blurUp() && !revealed() && 'scale-[1.03] blur-lg',
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props.class,
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)}
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/>
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)
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return (
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package/src/ui/List.tsx
CHANGED
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@@ -16,6 +16,11 @@ export interface ListItem {
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interface ListProps {
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items: ListItem[]
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/**
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* Cascade the rows in on mount — each row fades/slides up staggered by its
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* index. Pure CSS (`list-row-stagger`), reduced-motion aware. @default false
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*/
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stagger?: boolean
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class?: string
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}
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@@ -46,8 +51,11 @@ export function List(props: ListProps): JSX.Element {
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return (
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<ul class={cn('divide-y divide-border rounded-lg border border-border', props.class)}>
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<For each={props.items}>
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{(item) => (
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<li
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{(item, i) => (
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<li
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class={cn('flex items-center gap-3 px-4 py-3', props.stagger && 'list-row-stagger')}
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style={props.stagger ? { 'animation-delay': `${i() * 60}ms` } : undefined}
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>
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<Show when={item.avatar}>
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<div class="shrink-0">{item.avatar}</div>
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</Show>
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package/src/ui/Ripple.tsx
CHANGED
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// Material-style click ripple:
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//
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//
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//
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//
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//
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// translate we'd otherwise have set by hand via inline style.
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import { createSignal, For, onCleanup, type JSX } from 'solid-js'
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// Material-style click ripple: an expanding, fading circle from the pointer's
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// down position on every `pointerdown`. The tween is driven by the native Web
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// Animations API (el.animate) — each ripple is a one-shot spawn-then-discard
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// element, so there's nothing for a JS animation engine to add. Being
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// engine-free is deliberate: it lets <Button ripple> bake this in without
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// pulling the `motion` package into every Button consumer's bundle.
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import { type JSX } from 'solid-js'
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import { cn } from '../lib/cn'
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import {
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import { motionReduced } from '../lib/motion'
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export interface RippleProps {
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children: JSX.Element
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class?: string
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}
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}
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/**
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* Spawns one Material-style ripple inside `container` at the pointer's
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* position, expanding to cover the container and fading out, then removes
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* itself. The container must be `position: relative; overflow: hidden`.
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* Engine-free (Web Animations API); no-op under reduced motion. This is the
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* primitive behind {@link Ripple} and `<Button ripple>`.
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*/
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export function spawnRipple(
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container: HTMLElement,
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event: PointerEvent,
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opts: { color?: string; opacity?: number } = {},
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): void {
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if (motionReduced()) return
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const rect = container.getBoundingClientRect()
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const x = event.clientX - rect.left
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const y = event.clientY - rect.top
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// Diameter = 2× the distance to the farthest corner, so the circle always
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// covers the whole container from wherever the press landed.
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const size =
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2 *
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Math.max(
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Math.hypot(x, y),
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Math.hypot(rect.width - x, y),
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Math.hypot(x, rect.height - y),
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Math.hypot(rect.width - x, rect.height - y),
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)
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const el = document.createElement('span')
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el.setAttribute('aria-hidden', 'true')
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Object.assign(el.style, {
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position: 'absolute',
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left: `${x}px`,
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top: `${y}px`,
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width: `${size}px`,
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height: `${size}px`,
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borderRadius: '9999px',
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background: opts.color ?? 'currentColor',
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pointerEvents: 'none',
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transform: 'translate(-50%,-50%) scale(0)',
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})
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container.appendChild(el)
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const animation = el.animate(
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[
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{ transform: 'translate(-50%,-50%) scale(0)', opacity: String(opts.opacity ?? 0.3) },
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{ transform: 'translate(-50%,-50%) scale(1)', opacity: '0' },
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],
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{ duration: 600, easing: 'ease-out' },
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)
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const done = (): void => el.remove()
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}
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/**
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* itself once its animation finishes. A no-op under reduced motion: children
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* still render, but no ripple ever spawns.
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*
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* Buttons don't need the wrapper — use `<Button ripple>` instead.
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*
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* @example
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* ```tsx
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* <Ripple color="white" opacity={0.25}>
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* <
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* <div class="rounded-lg bg-primary px-4 py-2 text-primary-foreground">Save</div>
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* </Ripple>
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* ```
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*/
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export function Ripple(props: RippleProps): JSX.Element {
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const [ripples, setRipples] = createSignal<RippleInstance[]>([])
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const active = new Set<ReturnType<typeof animate>>()
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let containerEl: HTMLSpanElement | undefined
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const remove = (id: number): void => {
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setRipples((current) => current.filter((ripple) => ripple.id !== id))
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}
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const spawnAnimation = (el: HTMLSpanElement, id: number, opacity: number): void => {
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const controls = animate(
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el,
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{ x: ['-50%', '-50%'], y: ['-50%', '-50%'], scale: [0, 1], opacity: [opacity, 0] },
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{ duration: 0.6, ease: 'easeOut' },
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)
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active.add(controls)
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controls.finished
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.then(() => {
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active.delete(controls)
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remove(id)
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})
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.catch(() => {})
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}
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const handlePointerDown = (event: PointerEvent): void => {
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if (
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const rect = containerEl.getBoundingClientRect()
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const x = event.clientX - rect.left
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const y = event.clientY - rect.top
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const maxDist = Math.max(
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Math.hypot(x, y),
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Math.hypot(x, rect.height - y),
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)
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setRipples((current) => [...current, { id: nextRippleId++, x, y, size: maxDist * 2 }])
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if (!containerEl) return
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spawnRipple(containerEl, event, { color: props.color, opacity: props.opacity })
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}
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onCleanup(() => {
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active.forEach((controls) => controls.stop())
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active.clear()
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})
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<span
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ref={containerEl}
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onPointerDown={handlePointerDown}
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>
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{props.children}
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<span aria-hidden="true" class="pointer-events-none absolute inset-0">
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<For each={ripples()}>
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{(ripple) => (
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<span
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ref={(el) => spawnAnimation(el, ripple.id, props.opacity ?? 0.3)}
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class="absolute rounded-full"
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style={{
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left: `${ripple.x}px`,
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top: `${ripple.y}px`,
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width: `${ripple.size}px`,
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height: `${ripple.size}px`,
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background: props.color ?? 'currentColor',
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}}
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/>
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)}
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</For>
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</span>
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</span>
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)
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}
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package/src/ui/Skeleton.tsx
CHANGED
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//
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+
// Placeholder for loading content — plain div, no primitive. Pulses by default;
|
|
2
|
+
// opt into a sweeping shimmer band with `shimmer`.
|
|
2
3
|
import type { JSX } from 'solid-js'
|
|
3
4
|
|
|
4
5
|
import { cn } from '../lib/cn'
|
|
@@ -6,18 +7,29 @@ import { cn } from '../lib/cn'
|
|
|
6
7
|
interface SkeletonProps {
|
|
7
8
|
/** Size/shape the placeholder to match the content it stands in for, e.g. `"h-4 w-32 rounded-full"`. */
|
|
8
9
|
class?: string
|
|
10
|
+
/**
|
|
11
|
+
* Use a light band sweeping across the placeholder instead of the default
|
|
12
|
+
* pulse. Pure CSS (`.skeleton-shimmer`), token-tinted, reduced-motion aware.
|
|
13
|
+
*/
|
|
14
|
+
shimmer?: boolean
|
|
9
15
|
}
|
|
10
16
|
|
|
11
17
|
/**
|
|
12
|
-
*
|
|
13
|
-
*
|
|
14
|
-
*
|
|
18
|
+
* Placeholder block for content that is still loading. Plain `div`, no Kobalte
|
|
19
|
+
* primitive — size it via `class` to match the shape of the real content (text
|
|
20
|
+
* line, avatar, card, etc.). Pulses by default; pass `shimmer` for a sweeping
|
|
21
|
+
* light band instead.
|
|
15
22
|
*
|
|
16
23
|
* @example
|
|
17
24
|
* ```tsx
|
|
18
25
|
* <Skeleton class="h-4 w-48" />
|
|
26
|
+
* <Skeleton shimmer class="h-4 w-48" /> // sweeping band instead of pulse
|
|
19
27
|
* ```
|
|
20
28
|
*/
|
|
21
29
|
export function Skeleton(props: SkeletonProps): JSX.Element {
|
|
22
|
-
return
|
|
30
|
+
return (
|
|
31
|
+
<div
|
|
32
|
+
class={cn('rounded-md bg-muted', props.shimmer ? 'skeleton-shimmer' : 'animate-pulse', props.class)}
|
|
33
|
+
/>
|
|
34
|
+
)
|
|
23
35
|
}
|
package/src/ui/SpeedDial.tsx
CHANGED
|
@@ -5,6 +5,7 @@ import { createSignal, For, Show } from 'solid-js'
|
|
|
5
5
|
|
|
6
6
|
import { cn } from '../lib/cn'
|
|
7
7
|
import { animate, motionReduced } from '../lib/motion'
|
|
8
|
+
import { spawnRipple } from './Ripple'
|
|
8
9
|
|
|
9
10
|
/** A single action in a {@link SpeedDial} — an icon button with an accessible label. */
|
|
10
11
|
export interface SpeedDialAction {
|
|
@@ -74,7 +75,8 @@ export function SpeedDial(props: SpeedDialProps): JSX.Element {
|
|
|
74
75
|
aria-label={open() ? 'Close actions' : 'Open actions'}
|
|
75
76
|
aria-expanded={open()}
|
|
76
77
|
onClick={() => setOpen((v) => !v)}
|
|
77
|
-
|
|
78
|
+
onPointerDown={(event) => spawnRipple(event.currentTarget, event, { opacity: 0.35 })}
|
|
79
|
+
class="relative flex h-14 w-14 items-center justify-center overflow-hidden rounded-full bg-primary text-primary-foreground shadow-lg transition-transform duration-150 active:scale-[0.97] focus:outline-none focus:ring-2 focus:ring-ring"
|
|
78
80
|
>
|
|
79
81
|
<span class={cn('inline-flex transition-transform duration-150', open() && 'rotate-45')}>
|
|
80
82
|
{props.icon ?? <Plus class="h-6 w-6" />}
|
package/src/ui/Spotlight.tsx
CHANGED
|
@@ -2,7 +2,8 @@
|
|
|
2
2
|
// element, like a light hovering over the surface. This is a plain CSS
|
|
3
3
|
// follow (the overlay's `background` is written directly on pointermove)
|
|
4
4
|
// rather than a Motion tween: a radial-gradient position update has no
|
|
5
|
-
// transform to spring, so there's nothing for
|
|
5
|
+
// transform to spring, so there's nothing for an animation engine to add.
|
|
6
|
+
// Engine-free, which lets <Card spotlight> bake it in for free. Only the
|
|
6
7
|
// fade in/out on enter/leave uses a CSS `transition: opacity`. No-op (no
|
|
7
8
|
// glow, children still render) under reduced motion.
|
|
8
9
|
import { onCleanup, onMount, type JSX } from 'solid-js'
|
|
@@ -19,11 +20,56 @@ export interface SpotlightProps {
|
|
|
19
20
|
class?: string
|
|
20
21
|
}
|
|
21
22
|
|
|
23
|
+
/**
|
|
24
|
+
* Appends a cursor-following radial-glow overlay inside `el` (which must be
|
|
25
|
+
* `position: relative; overflow: hidden`) and binds the pointer handlers.
|
|
26
|
+
* Returns a cleanup that unbinds and removes the overlay. Engine-free; no-op
|
|
27
|
+
* under reduced motion. This is the primitive behind {@link Spotlight} and
|
|
28
|
+
* `<Card spotlight>`.
|
|
29
|
+
*/
|
|
30
|
+
export function attachSpotlight(el: HTMLElement, opts: { color?: string; size?: number } = {}): () => void {
|
|
31
|
+
if (motionReduced()) return () => {}
|
|
32
|
+
|
|
33
|
+
const overlay = document.createElement('span')
|
|
34
|
+
overlay.setAttribute('aria-hidden', 'true')
|
|
35
|
+
overlay.className = 'pointer-events-none absolute inset-0 opacity-0 transition-opacity duration-300'
|
|
36
|
+
el.appendChild(overlay)
|
|
37
|
+
|
|
38
|
+
const size = opts.size ?? 180
|
|
39
|
+
const color = opts.color ?? 'hsl(var(--primary))'
|
|
40
|
+
|
|
41
|
+
const paint = (x: number, y: number): void => {
|
|
42
|
+
overlay.style.background = `radial-gradient(${size}px circle at ${x}px ${y}px, color-mix(in srgb, ${color} 30%, transparent), transparent 70%)`
|
|
43
|
+
}
|
|
44
|
+
const handlePointerMove = (event: PointerEvent): void => {
|
|
45
|
+
const rect = el.getBoundingClientRect()
|
|
46
|
+
paint(event.clientX - rect.left, event.clientY - rect.top)
|
|
47
|
+
}
|
|
48
|
+
const handlePointerEnter = (): void => {
|
|
49
|
+
overlay.style.opacity = '1'
|
|
50
|
+
}
|
|
51
|
+
const handlePointerLeave = (): void => {
|
|
52
|
+
overlay.style.opacity = '0'
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
el.addEventListener('pointermove', handlePointerMove)
|
|
56
|
+
el.addEventListener('pointerenter', handlePointerEnter)
|
|
57
|
+
el.addEventListener('pointerleave', handlePointerLeave)
|
|
58
|
+
return () => {
|
|
59
|
+
el.removeEventListener('pointermove', handlePointerMove)
|
|
60
|
+
el.removeEventListener('pointerenter', handlePointerEnter)
|
|
61
|
+
el.removeEventListener('pointerleave', handlePointerLeave)
|
|
62
|
+
overlay.remove()
|
|
63
|
+
}
|
|
64
|
+
}
|
|
65
|
+
|
|
22
66
|
/**
|
|
23
67
|
* Wraps `children` in a `position: relative; overflow: hidden` layer with a
|
|
24
68
|
* radial glow that tracks the cursor, fading in on pointerenter and out on
|
|
25
|
-
* pointerleave. Children render
|
|
26
|
-
* `prefers-reduced-motion` (renders children with no glow at all).
|
|
69
|
+
* pointerleave. Children render below the (pointer-transparent) glow.
|
|
70
|
+
* Respects `prefers-reduced-motion` (renders children with no glow at all).
|
|
71
|
+
*
|
|
72
|
+
* A4ui's own `Card` can do this without the wrapper — `<Card spotlight>`.
|
|
27
73
|
*
|
|
28
74
|
* @example
|
|
29
75
|
* ```tsx
|
|
@@ -34,50 +80,15 @@ export interface SpotlightProps {
|
|
|
34
80
|
*/
|
|
35
81
|
export function Spotlight(props: SpotlightProps): JSX.Element {
|
|
36
82
|
let root!: HTMLDivElement
|
|
37
|
-
let overlay!: HTMLSpanElement
|
|
38
83
|
|
|
39
84
|
onMount(() => {
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
const size = props.size ?? 180
|
|
43
|
-
const color = props.color ?? 'hsl(var(--primary))'
|
|
44
|
-
|
|
45
|
-
const paint = (x: number, y: number): void => {
|
|
46
|
-
overlay.style.background = `radial-gradient(${size}px circle at ${x}px ${y}px, color-mix(in srgb, ${color} 30%, transparent), transparent 70%)`
|
|
47
|
-
}
|
|
48
|
-
|
|
49
|
-
const handlePointerMove = (event: PointerEvent): void => {
|
|
50
|
-
const rect = root.getBoundingClientRect()
|
|
51
|
-
paint(event.clientX - rect.left, event.clientY - rect.top)
|
|
52
|
-
}
|
|
53
|
-
|
|
54
|
-
const handlePointerEnter = (): void => {
|
|
55
|
-
overlay.style.opacity = '1'
|
|
56
|
-
}
|
|
57
|
-
|
|
58
|
-
const handlePointerLeave = (): void => {
|
|
59
|
-
overlay.style.opacity = '0'
|
|
60
|
-
}
|
|
61
|
-
|
|
62
|
-
root.addEventListener('pointermove', handlePointerMove)
|
|
63
|
-
root.addEventListener('pointerenter', handlePointerEnter)
|
|
64
|
-
root.addEventListener('pointerleave', handlePointerLeave)
|
|
65
|
-
|
|
66
|
-
onCleanup(() => {
|
|
67
|
-
root.removeEventListener('pointermove', handlePointerMove)
|
|
68
|
-
root.removeEventListener('pointerenter', handlePointerEnter)
|
|
69
|
-
root.removeEventListener('pointerleave', handlePointerLeave)
|
|
70
|
-
})
|
|
85
|
+
const cleanup = attachSpotlight(root, { color: props.color, size: props.size })
|
|
86
|
+
onCleanup(cleanup)
|
|
71
87
|
})
|
|
72
88
|
|
|
73
89
|
return (
|
|
74
90
|
<div ref={root} class={cn('relative overflow-hidden', props.class)}>
|
|
75
91
|
{props.children}
|
|
76
|
-
<span
|
|
77
|
-
ref={overlay}
|
|
78
|
-
aria-hidden="true"
|
|
79
|
-
class="pointer-events-none absolute inset-0 opacity-0 transition-opacity duration-300"
|
|
80
|
-
/>
|
|
81
92
|
</div>
|
|
82
93
|
)
|
|
83
94
|
}
|
package/src/ui/TiltCard.tsx
CHANGED
|
@@ -1,12 +1,12 @@
|
|
|
1
1
|
// TiltCard — tilts its wrapped content in 3D toward the cursor on hover, like
|
|
2
|
-
// a card catching the light. The
|
|
3
|
-
//
|
|
4
|
-
//
|
|
5
|
-
//
|
|
2
|
+
// a card catching the light. The tilt is a direct transform smoothed by a CSS
|
|
3
|
+
// transition (engine-free — no `motion` dependency), which keeps it cheap
|
|
4
|
+
// enough for <Card tilt> to bake in without growing every Card consumer's
|
|
5
|
+
// bundle. No-op (static) under reduced motion.
|
|
6
6
|
import { onCleanup, onMount, type JSX } from 'solid-js'
|
|
7
7
|
|
|
8
8
|
import { cn } from '../lib/cn'
|
|
9
|
-
import {
|
|
9
|
+
import { motionReduced } from '../lib/motion'
|
|
10
10
|
|
|
11
11
|
export interface TiltCardProps {
|
|
12
12
|
children: JSX.Element
|
|
@@ -15,12 +15,54 @@ export interface TiltCardProps {
|
|
|
15
15
|
class?: string
|
|
16
16
|
}
|
|
17
17
|
|
|
18
|
+
/**
|
|
19
|
+
* Binds a cursor-following 3D tilt: pointer moves over `listenEl` rotate
|
|
20
|
+
* `animEl` toward the cursor (clamped to `max` degrees) with a slight lift,
|
|
21
|
+
* easing back flat on pointerleave. Returns a cleanup that unbinds and clears
|
|
22
|
+
* the transform. Engine-free (CSS transitions); no-op under reduced motion.
|
|
23
|
+
* This is the primitive behind {@link TiltCard} and `<Card tilt>` — pass the
|
|
24
|
+
* same element twice to tilt the element the pointer is over.
|
|
25
|
+
*/
|
|
26
|
+
export function attachTilt(
|
|
27
|
+
listenEl: HTMLElement,
|
|
28
|
+
animEl: HTMLElement,
|
|
29
|
+
opts: { max?: number } = {},
|
|
30
|
+
): () => void {
|
|
31
|
+
if (motionReduced()) return () => {}
|
|
32
|
+
animEl.style.willChange = 'transform'
|
|
33
|
+
|
|
34
|
+
const move = (event: PointerEvent): void => {
|
|
35
|
+
const rect = listenEl.getBoundingClientRect()
|
|
36
|
+
const nx = (event.clientX - rect.left) / rect.width - 0.5
|
|
37
|
+
const ny = (event.clientY - rect.top) / rect.height - 0.5
|
|
38
|
+
const max = opts.max ?? 10
|
|
39
|
+
animEl.style.transition = 'transform 0.15s ease-out'
|
|
40
|
+
animEl.style.transform = `perspective(800px) rotateX(${(ny * -2 * max).toFixed(2)}deg) rotateY(${(nx * 2 * max).toFixed(2)}deg) scale(1.02)`
|
|
41
|
+
}
|
|
42
|
+
const leave = (): void => {
|
|
43
|
+
animEl.style.transition = 'transform 0.4s ease'
|
|
44
|
+
animEl.style.transform = 'perspective(800px) rotateX(0deg) rotateY(0deg) scale(1)'
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
listenEl.addEventListener('pointermove', move)
|
|
48
|
+
listenEl.addEventListener('pointerleave', leave)
|
|
49
|
+
return () => {
|
|
50
|
+
listenEl.removeEventListener('pointermove', move)
|
|
51
|
+
listenEl.removeEventListener('pointerleave', leave)
|
|
52
|
+
animEl.style.transform = ''
|
|
53
|
+
animEl.style.transition = ''
|
|
54
|
+
animEl.style.willChange = ''
|
|
55
|
+
}
|
|
56
|
+
}
|
|
57
|
+
|
|
18
58
|
/**
|
|
19
59
|
* Wraps `children` in a card that tilts in 3D toward the cursor: as the
|
|
20
60
|
* pointer moves within its bounds, the card rotates on both axes (clamped to
|
|
21
|
-
* `max` degrees) and lifts slightly,
|
|
61
|
+
* `max` degrees) and lifts slightly, easing back flat on pointerleave.
|
|
22
62
|
* Respects `prefers-reduced-motion` (renders static).
|
|
23
63
|
*
|
|
64
|
+
* A4ui's own `Card` can do this without the wrapper — `<Card tilt>`.
|
|
65
|
+
*
|
|
24
66
|
* @example
|
|
25
67
|
* ```tsx
|
|
26
68
|
* <TiltCard max={12}>
|
|
@@ -33,46 +75,13 @@ export function TiltCard(props: TiltCardProps): JSX.Element {
|
|
|
33
75
|
let inner!: HTMLDivElement
|
|
34
76
|
|
|
35
77
|
onMount(() => {
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
let controls: ReturnType<typeof animate> | undefined
|
|
39
|
-
|
|
40
|
-
const handlePointerMove = (event: PointerEvent): void => {
|
|
41
|
-
const rect = root.getBoundingClientRect()
|
|
42
|
-
const nx = (event.clientX - rect.left) / rect.width - 0.5
|
|
43
|
-
const ny = (event.clientY - rect.top) / rect.height - 0.5
|
|
44
|
-
const max = props.max ?? 10
|
|
45
|
-
|
|
46
|
-
controls?.stop()
|
|
47
|
-
controls = animate(
|
|
48
|
-
inner,
|
|
49
|
-
{ rotateX: ny * -2 * max, rotateY: nx * 2 * max, scale: 1.02 },
|
|
50
|
-
{ type: 'spring', stiffness: 300, damping: 20 },
|
|
51
|
-
)
|
|
52
|
-
}
|
|
53
|
-
|
|
54
|
-
const handlePointerLeave = (): void => {
|
|
55
|
-
controls?.stop()
|
|
56
|
-
controls = animate(
|
|
57
|
-
inner,
|
|
58
|
-
{ rotateX: 0, rotateY: 0, scale: 1 },
|
|
59
|
-
{ type: 'spring', stiffness: 300, damping: 20 },
|
|
60
|
-
)
|
|
61
|
-
}
|
|
62
|
-
|
|
63
|
-
root.addEventListener('pointermove', handlePointerMove)
|
|
64
|
-
root.addEventListener('pointerleave', handlePointerLeave)
|
|
65
|
-
|
|
66
|
-
onCleanup(() => {
|
|
67
|
-
root.removeEventListener('pointermove', handlePointerMove)
|
|
68
|
-
root.removeEventListener('pointerleave', handlePointerLeave)
|
|
69
|
-
controls?.stop()
|
|
70
|
-
})
|
|
78
|
+
const cleanup = attachTilt(root, inner, { max: props.max })
|
|
79
|
+
onCleanup(cleanup)
|
|
71
80
|
})
|
|
72
81
|
|
|
73
82
|
return (
|
|
74
83
|
<div ref={root} class={cn('inline-block', props.class)} style={{ perspective: '800px' }}>
|
|
75
|
-
<div ref={inner}
|
|
84
|
+
<div ref={inner} style={{ 'transform-style': 'preserve-3d' }}>
|
|
76
85
|
{props.children}
|
|
77
86
|
</div>
|
|
78
87
|
</div>
|