@a2f0/skyline 0.2.1 → 0.2.2

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@@ -8,4 +8,4 @@ const engine = host ? await host.catch((error) => {
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  console.warn("The Chicago skyline could not use the page's Three.js, so it loads its own:", error);
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  return vendored();
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  }) : await vendored();
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- export const { AmbientLight, BoxGeometry, BufferGeometry, Color, DataTexture, DirectionalLight, EdgesGeometry, Float32BufferAttribute, Group, LineBasicMaterial, LineSegments, Mesh, MeshBasicMaterial, MeshToonMaterial, NearestFilter, OrbitControls, OrthographicCamera, PCFSoftShadowMap, PerspectiveCamera, Raycaster, RedFormat, Scene, Vector2, Vector3, WebGLRenderer } = engine;
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+ export const { AmbientLight, BoxGeometry, BufferGeometry, Color, DataTexture, DirectionalLight, EdgesGeometry, Float32BufferAttribute, Group, LineBasicMaterial, LineSegments, Mesh, MeshBasicMaterial, MeshToonMaterial, NearestFilter, OrbitControls, OrthographicCamera, PCFShadowMap, PCFSoftShadowMap, PerspectiveCamera, Raycaster, RedFormat, Scene, Vector2, Vector3, WebGLRenderer } = engine;