@7365admin1/layer-common 4.2.5-staging.270 → 4.2.5-staging.271
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -433,6 +433,13 @@ const prop = defineProps({
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type: Object as PropType<Partial<TVehicle> | null>,
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default: null,
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},
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// Id -> name for this record's block/level/unit, taken from the list row,
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// which the API already resolved. Lets the dialog name a value its own
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// dropdown cannot offer, instead of falling through to the raw id.
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nameHints: {
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type: Object as PropType<Record<string, string>>,
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default: () => ({}),
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},
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plateNumberId: {
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type: String,
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default: "",
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@@ -538,14 +545,23 @@ const shouldShowField = (fieldKey: string): boolean => {
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* that list, which is how the Season Pass edit dialog came to show
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* `6a31fd37917fb18ef1a21a0a` in all three fields instead of names.
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*
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-
*
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*
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*
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*
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* A Mongo id is never shown to a person. The name is available: the vehicle
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* LIST resolves it server-side (`getVehicles` $lookup's buildings /
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* building-levels / building-units) while the edit dialog's own fetch
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* (`getSpecificVehicleById`, a plain findOne) returns raw ids. `VehicleManagement`
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* therefore hands the already-resolved names down as `nameHints`, an id -> name
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* map taken from the list row - no extra request, no change to what is stored.
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*
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* Three cases, in order:
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* - the list has not arrived yet -> "Loading unit..."
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* - a name is known but not in the list -> "Tower Ten (no longer selectable)"
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* - no name can be found at all -> plain sentence, still no id
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*
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*
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*
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*
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* Measured on staging, both non-loading cases are real. A block drops out of
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* the picker once it has no ACTIVE units left (`getBuildingWithUnitsList` lists
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* only buildings that still have units), so "Tower Ten" is a live building the
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* form cannot offer; and a stored unit id can point at a building unit that has
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* since been deleted, which no name lookup can answer.
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*
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* The stored value is left untouched - the field still submits the same id, so
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* saving an unrelated edit does not silently rewrite someone's unit.
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@@ -554,29 +570,47 @@ function withUnresolved(
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items: TDefaultOptionObj[],
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value: unknown,
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pending: boolean,
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noun: string
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noun: string,
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nameHints: Record<string, string>
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): TDefaultOptionObj[] {
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const id =
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typeof value === "string" ? value : ((value as any)?._id ?? "");
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const id = idOf(value);
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if (!id || items.some((item) => item.value === id)) return items;
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const name = nameHints[id];
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// The id belongs in a log, not on screen. Support needs it; the property
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// manager does not.
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if (!pending && !name) {
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console.warn(`[VehicleForm] no name resolved for ${noun} id ${id}`);
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}
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return [
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{
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title: pending
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? `Loading ${noun}
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:
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? `Loading ${noun}...`
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: name
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? `${name} (no longer selectable)`
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: `This ${noun} is no longer on the site list`,
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value: id,
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},
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...items,
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];
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}
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/** Block/level/unit arrive either as a raw id string or as a `{_id, name}` object. */
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function idOf(value: unknown): string {
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return typeof value === "string"
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? value
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: String((value as any)?._id ?? "");
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}
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const blockItems = computed(() =>
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withUnresolved(
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blocksArray.value,
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vehicle.block,
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blockListDataPending.value,
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"block"
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"block",
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prop.nameHints
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)
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);
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@@ -585,7 +619,8 @@ const levelItems = computed(() =>
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levelsArray.value,
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vehicle.level,
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levelListDataPending.value,
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"level"
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"level",
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prop.nameHints
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)
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);
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@@ -594,7 +629,8 @@ const unitItems = computed(() =>
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unitsArray.value,
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vehicle.unit,
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unitListDataPending.value,
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"unit"
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"unit",
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prop.nameHints
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)
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);
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@@ -602,8 +638,11 @@ const searchUnitName = computed(() => {
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// Same rule as the fields: never put a raw id in front of a person. The
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// dialog title used to fall through to `vehicle.unit`, so a deleted unit
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// titled the panel with its ObjectId.
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const id = idOf(vehicle.unit);
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return (
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unitsArray.value.find((u) => u.value ===
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unitsArray.value.find((u) => u.value === id)?.title ||
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prop.nameHints[id] ||
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"-"
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);
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});
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@@ -85,13 +85,13 @@
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<v-dialog v-model="dialog.createVehicle" v-if="vehicleType" width="450" persistent>
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<VehicleForm :type="vehicleType" :mode="mode" :vehicle-data="selectedVehicleObject"
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:plate-number-id="selectedPlateNumberId" @back="handleBackToSelection" @done="handleAddVehicleComplete"
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:plate-number-id="selectedPlateNumberId" :name-hints="nameHints" @back="handleBackToSelection" @done="handleAddVehicleComplete"
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:org="org" :site="props.site" @close:all="handleCloseAll" />
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</v-dialog>
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<v-dialog v-model="dialog.updateVehicle" v-if="vehicleType" width="450" persistent>
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<VehicleForm :type="vehicleType" :mode="mode" :vehicle-data="selectedPlateNumberObject"
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:plate-number-id="selectedPlateNumberId" @back="handleBackToSelection" @done="handleAddVehicleComplete"
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:plate-number-id="selectedPlateNumberId" :name-hints="nameHints" @back="handleBackToSelection" @done="handleAddVehicleComplete"
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:org="org" :site="props.site" @close:all="handleCloseAll" @close="handleCloseAll" />
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</v-dialog>
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@@ -371,6 +371,34 @@ const selectedVehicleObject = computed(() => {
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return items.value.find(item => item?._id === selectedVehicleId.value) || {}
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})
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/**
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* The edit dialog fetches its record with `getSpecificVehicleById`, a plain
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* findOne, so block/level/unit come back as raw ObjectIds. The LIST does the
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* work already - `getVehicles` $lookup's buildings, building-levels and
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* building-units, which is why this table can print "Tower Ten" for the same
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* record. Hand those resolved names down so the dialog never has to fall back
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* to an id it cannot name.
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*
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* Id -> name, not the objects themselves: the form binds ids, and passing a
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* `{_id, name}` object into its autocompletes is what broke it before.
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*/
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const nameHints = computed<Record<string, string>>(() => {
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const plateId = selectedPlateNumberId.value;
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const row: any =
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items.value.find(
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(r: any) =>
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r?._id === plateId ||
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(Array.isArray(r?.plates) && r.plates.some((p: any) => p?._id === plateId))
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) || selectedVehicleObject.value;
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const hints: Record<string, string> = {};
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for (const key of ["block", "level", "unit"]) {
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const field = row?.[key];
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if (field?._id && field?.name) hints[String(field._id)] = String(field.name);
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}
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return hints;
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})
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const { data: getVehiclesReq, refresh: getVehiclesRefresh, pending: getVehiclesPending } =
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await useLazyAsyncData(
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`get-all-vehicles-${props.site}`,
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package/package.json
CHANGED
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"name": "@7365admin1/layer-common",
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"license": "MIT",
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"type": "module",
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"version": "4.2.5-staging.
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"version": "4.2.5-staging.271",
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"author": "7365admin1",
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"main": "./nuxt.config.ts",
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"//files": "What a consumer extending this layer actually loads. Without this npm ships the whole working tree - the changesets, the CI workflows, the render harness in tools/ and any scratch directory that happened to exist at publish time. Nuxt resolves a layer by directory, so every runtime directory below has to stay listed; adding a new top-level runtime directory means adding it here too.",
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