@5even7/dlc-ui 0.2.18 → 0.2.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +158 -144
- package/EXTENDING.md +114 -0
- package/LICENSE +21 -21
- package/README.md +389 -338
- package/THIRD_PARTY_NOTICES.md +221 -0
- package/dist/avatar-creator/styles/humation.mjs +26 -0
- package/dist/avatar-creator/styles.mjs +76 -0
- package/dist/avatar-creator.cjs +7831 -0
- package/dist/avatar-creator.mjs +74 -0
- package/dist/capsule.cjs +185 -66
- package/dist/capsule.mjs +364 -1340
- package/dist/chunks/avatar-creator-DiAmhpRa.mjs +687 -0
- package/dist/chunks/color-DnmNceaf.mjs +350 -0
- package/dist/chunks/controls-B5_ctvvA.mjs +160 -0
- package/dist/chunks/copy-7J0XIj_0.mjs +13 -0
- package/dist/chunks/cosmic-fallback-v8G5_ibh.mjs +408 -0
- package/dist/chunks/emitter-CxLYMSbw.mjs +38 -0
- package/dist/chunks/emo-Dvahy5Qr.mjs +1140 -0
- package/dist/chunks/hash-BiO02UNb.mjs +38 -0
- package/dist/chunks/humation-B9OPUGL7.mjs +2987 -0
- package/dist/chunks/identicon-BUdMd-yf.mjs +3063 -0
- package/dist/chunks/index-BchW1tWE.mjs +478 -0
- package/dist/chunks/index-BtH8Lbra.mjs +296 -0
- package/dist/chunks/index-C02dvGLD.mjs +263 -0
- package/dist/chunks/index-CFybYBA1.mjs +278 -0
- package/dist/chunks/index-DgI872-7.mjs +241 -0
- package/dist/chunks/index-_sf_14Zu.mjs +455 -0
- package/dist/chunks/index-w5Pzdwhv.mjs +305 -0
- package/dist/chunks/motion-a8_f8_Ui.mjs +177 -0
- package/dist/chunks/number-BqWLX0iQ.mjs +231 -0
- package/dist/chunks/progress-KweS4Rx0.mjs +1836 -0
- package/dist/chunks/size-Bztk2ryJ.mjs +22 -0
- package/dist/chunks/wrapper-DXhy1E7Z.mjs +514 -0
- package/dist/color.cjs +186 -67
- package/dist/color.mjs +341 -1280
- package/dist/emo/miao/angry.mjs +4 -0
- package/dist/emo/miao/asleep.mjs +4 -0
- package/dist/emo/miao/badminton.mjs +4 -0
- package/dist/emo/miao/confident.mjs +4 -0
- package/dist/emo/miao/cry.mjs +4 -0
- package/dist/emo/miao/investigate.mjs +4 -0
- package/dist/emo/miao/laugh.mjs +4 -0
- package/dist/emo/miao/leisure.mjs +4 -0
- package/dist/emo/miao/mock.mjs +4 -0
- package/dist/emo/miao/music.mjs +4 -0
- package/dist/emo/miao/mute.mjs +4 -0
- package/dist/emo/miao/panic.mjs +4 -0
- package/dist/emo/miao/ponder.mjs +4 -0
- package/dist/emo/miao/question.mjs +4 -0
- package/dist/emo/miao/sad.mjs +4 -0
- package/dist/emo/miao/shocked.mjs +4 -0
- package/dist/emo/miao/shy.mjs +4 -0
- package/dist/emo/miao/sigh.mjs +4 -0
- package/dist/emo/miao/smile.mjs +4 -0
- package/dist/emo/miao/snigger.mjs +4 -0
- package/dist/emo/miao/static.mjs +4 -0
- package/dist/emo/miao/yawn.mjs +4 -0
- package/dist/emo/miao/yummy.mjs +4 -0
- package/dist/emo.cjs +27161 -25964
- package/dist/emo.mjs +8 -1421
- package/dist/index.cjs +32729 -24466
- package/dist/index.mjs +16 -4757
- package/dist/index.umd.js +33115 -24852
- package/dist/index.umd.min.js +3 -1
- package/dist/progress.cjs +195 -76
- package/dist/progress.mjs +7 -2448
- package/dist/vue2.cjs +33282 -25002
- package/dist/vue2.mjs +63 -5131
- package/dist/vue3.cjs +33282 -25002
- package/dist/vue3.mjs +53 -5122
- package/package.json +161 -136
- package/styles/avatar-creator.css +38 -0
- package/styles/base.css +32 -32
- package/styles/color.css +18 -18
- package/styles/emo.css +110 -89
- package/styles/progress.css +96 -96
- package/styles/theme.css +1 -0
- package/types/avatar-creator-styles.d.ts +10 -0
- package/types/avatar-creator.d.ts +143 -0
- package/types/capsule.d.ts +15 -15
- package/types/color.d.ts +15 -15
- package/types/emo-miao.d.ts +9 -0
- package/types/emo.d.ts +38 -37
- package/types/index.d.ts +593 -554
- package/types/progress.d.ts +16 -16
- package/types/vue2.d.ts +11 -10
- package/types/vue3.d.ts +169 -146
package/dist/progress.cjs
CHANGED
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@@ -175,9 +175,9 @@ function _unsupportedIterableToArray(r, a) {
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}
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}
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/**
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* Tiny event emitter. Accepts any event name so the API stays open for
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* future events (hover, click, custom) without breaking changes.
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/**
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* Tiny event emitter. Accepts any event name so the API stays open for
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* future events (hover, click, custom) without breaking changes.
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*/
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function createEmitter() {
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// Plain object storage (no Map/Set) so the legacy build has no API
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@@ -227,9 +227,9 @@ function createEmitter() {
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var UNIT_PATTERN = /^[\d.]+(?:px|%|vw|vh|vmin|vmax|em|rem)$/;
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/**
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* Normalize a size option to a CSS length string.
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* Accepts numbers (treated as px) or strings with px/%, vw/vh/vmin/vmax, em/rem.
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/**
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* Normalize a size option to a CSS length string.
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* Accepts numbers (treated as px) or strings with px/%, vw/vh/vmin/vmax, em/rem.
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*/
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function parseSize(value) {
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if (typeof value === 'number') {
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@@ -275,10 +275,10 @@ function effectiveDprCap(quality) {
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return Math.max(0.5, dprCapFor(quality) * normalizedScale);
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}
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/**
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* Merge defaults < preset < user. Unknown user keys are preserved so the
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* component API can grow (new props, cssVars, callbacks) without a breaking
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* change.
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/**
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* Merge defaults < preset < user. Unknown user keys are preserved so the
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* component API can grow (new props, cssVars, callbacks) without a breaking
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* change.
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*/
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function normalizeOptions(defaults, preset, user) {
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// undefined means "not provided" (e.g. Vue $props with unset props):
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return _objectSpread2(_objectSpread2(_objectSpread2({}, defaults), presetOptions), userOptions);
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}
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/**
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* 公共色板:NC-01~NC-06 的四色组(底色 / 主色 / 辅色 / 高光色)。
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* Capsule 预置与 dlc-color 等组件共用,新增色板只改这里。
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/**
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* 公共色板:NC-01~NC-06 的四色组(底色 / 主色 / 辅色 / 高光色)。
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* Capsule 预置与 dlc-color 等组件共用,新增色板只改这里。
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*/
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var PALETTES$1 = {
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original: ['#FFF3EA', '#F5B27A', '#F67BC6', '#A978E8'],
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plus: ['#FFF0E6', '#F6C26B', '#F98A64', '#E86D74']
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};
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/**
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* Capsule 预置:仅星云材质 NC-01~NC-06(NC-07~09 aurora 已移除)。
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* 颜色引用公共色板,seed/speed 决定形态与流速。
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/**
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* Capsule 预置:仅星云材质 NC-01~NC-06(NC-07~09 aurora 已移除)。
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* 颜色引用公共色板,seed/speed 决定形态与流速。
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var CAPSULE_PRESETS = [{
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id: 'original',
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/**
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* Color helpers. `normalizeColor` converts any supported CSS color
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* (hex / named / rgb() / rgba()) into a 6-digit hex string,
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* keep working with #rrggbb only. rgba() alpha is
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* the WebGL shader has no per-color alpha channel, and
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* opaque by design — use component-level `opacity` for
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* (hex / named / rgb() / rgba() / hsl() / hsla()) into a 6-digit hex string,
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* so renderers can keep working with #rrggbb only. rgba()/hsla() alpha is
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* intentionally dropped: the WebGL shader has no per-color alpha channel, and
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* the component is opaque by design — use component-level `opacity` for
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* transparency.
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*
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* `normalizeColorWithAlpha` keeps the alpha channel: it returns a 6-digit hex
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* when alpha is 1, an 8-digit #rrggbbaa hex when alpha < 1, and the literal
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* string 'transparent' for `transparent`. Use it for renderers (e.g. SVG)
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* that can represent per-color transparency.
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*/
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var NAMED_COLORS = {
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function clampChannel(value) {
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return Math.min(255, Math.max(0, Math.round(value)));
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}
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function clampUnit(value) {
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return Math.min(1, Math.max(0, value));
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}
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function hexPair(value) {
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var text = clampChannel(value).toString(16);
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return text.length === 1 ? "0".concat(text) : text;
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}
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/**
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* Parse the argument list of rgb()/rgba()/hsl()/hsla() (comma syntax or
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* modern space + slash syntax). Returns { parts, alpha } where alpha is 1 when
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* omitted. Returns null when the argument list cannot be parsed.
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*/
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function parseFunctionArgs(args) {
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}).filter(function (part) {
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});
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var alpha = 1;
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}
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function parseHue(value) {
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}
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var saturation = s / 100;
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var lightness = l / 100;
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var chroma = (1 - Math.abs(2 * lightness - 1)) * saturation;
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var section = hue * 6;
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var x = chroma * (1 - Math.abs(section % 2 - 1));
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green = x;
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green = chroma;
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// #rgb / #rgba / #rrggbb / #rrggbbaa,以及无 # 前缀的 6/8 位 hex(dicebear 习惯)
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+
parsed.alpha;
|
|
762
|
+
var red;
|
|
763
|
+
var green;
|
|
764
|
+
var blue;
|
|
765
|
+
if (kind === 'rgb' || kind === 'rgba') {
|
|
766
|
+
if (parts.length !== 3) return null;
|
|
767
|
+
red = parseChannel(parts[0]);
|
|
768
|
+
green = parseChannel(parts[1]);
|
|
769
|
+
blue = parseChannel(parts[2]);
|
|
770
|
+
if (red === null || green === null || blue === null) return null;
|
|
771
|
+
} else {
|
|
772
|
+
if (parts.length !== 3) return null;
|
|
773
|
+
var hue = parseHue(parts[0]);
|
|
774
|
+
var saturation = parsePercent(parts[1]);
|
|
775
|
+
var lightness = parsePercent(parts[2]);
|
|
776
|
+
if (hue === null || saturation === null || lightness === null) return null;
|
|
777
|
+
var _hslToRgb = hslToRgb(hue, saturation, lightness);
|
|
778
|
+
var _hslToRgb2 = _slicedToArray(_hslToRgb, 3);
|
|
779
|
+
red = _hslToRgb2[0];
|
|
780
|
+
green = _hslToRgb2[1];
|
|
781
|
+
blue = _hslToRgb2[2];
|
|
782
|
+
}
|
|
783
|
+
var hex = "#".concat(hexPair(red)).concat(hexPair(green)).concat(hexPair(blue));
|
|
784
|
+
return hex;
|
|
785
|
+
}
|
|
786
|
+
|
|
787
|
+
/**
|
|
788
|
+
* Convert any supported CSS color into `#rrggbb`. Returns null when the
|
|
789
|
+
* value cannot be parsed. Supports: #rgb / #rgba / #rrggbb / #rrggbbaa
|
|
790
|
+
* (case-insensitive), bare 6/8-digit hex, CSS named colors, rgb() / rgba() /
|
|
791
|
+
* hsl() / hsla() with comma or modern space syntax, including percentages.
|
|
792
|
+
* Alpha is ignored.
|
|
793
|
+
*/
|
|
794
|
+
function normalizeColor(value) {
|
|
795
|
+
return parseColor(value);
|
|
677
796
|
}
|
|
678
797
|
function hexToRgba(color) {
|
|
679
798
|
var alpha = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 1;
|
|
@@ -686,10 +805,10 @@ function hexToRgba(color) {
|
|
|
686
805
|
return "rgba(".concat(red, ", ").concat(green, ", ").concat(blue, ", ").concat(alpha, ")");
|
|
687
806
|
}
|
|
688
807
|
|
|
689
|
-
/**
|
|
690
|
-
* Document-level shared rAF scheduler. Every component instance subscribes
|
|
691
|
-
* its own frame callback; the whole page runs ONE animation loop (like the
|
|
692
|
-
* original demo), which avoids jank from many competing rAF loops.
|
|
808
|
+
/**
|
|
809
|
+
* Document-level shared rAF scheduler. Every component instance subscribes
|
|
810
|
+
* its own frame callback; the whole page runs ONE animation loop (like the
|
|
811
|
+
* original demo), which avoids jank from many competing rAF loops.
|
|
693
812
|
*/
|
|
694
813
|
var subscribers = [];
|
|
695
814
|
var running = false;
|
|
@@ -766,9 +885,9 @@ function subscribeScheduler(onFrame, isPaused) {
|
|
|
766
885
|
};
|
|
767
886
|
}
|
|
768
887
|
|
|
769
|
-
/**
|
|
770
|
-
* Gates drawing on "element intersects viewport AND the page tab is visible".
|
|
771
|
-
* Falls back to always-visible when IntersectionObserver is unavailable.
|
|
888
|
+
/**
|
|
889
|
+
* Gates drawing on "element intersects viewport AND the page tab is visible".
|
|
890
|
+
* Falls back to always-visible when IntersectionObserver is unavailable.
|
|
772
891
|
*/
|
|
773
892
|
function createVisibilityGuard(element) {
|
|
774
893
|
var onChange = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;
|
|
@@ -1195,15 +1314,15 @@ function getProgressReferenceAtlas(id) {
|
|
|
1195
1314
|
return CACHE[id];
|
|
1196
1315
|
}
|
|
1197
1316
|
|
|
1198
|
-
/**
|
|
1199
|
-
* Attach a WebGL2 fluid overlay to a progress capsule root.
|
|
1200
|
-
*
|
|
1201
|
-
* @param {object} params
|
|
1202
|
-
* @param {HTMLElement} params.root progress capsule root element
|
|
1203
|
-
* @param {HTMLCanvasElement} params.canvas 2D fallback canvas (kept beneath)
|
|
1204
|
-
* @param {object} params.preset progress preset
|
|
1205
|
-
* @param {() => number} params.getProgress reads the current progress value
|
|
1206
|
-
* @returns {{ update(flowTime: number): void, setDprCap(cap: number): void, dispose(): void } | null}
|
|
1317
|
+
/**
|
|
1318
|
+
* Attach a WebGL2 fluid overlay to a progress capsule root.
|
|
1319
|
+
*
|
|
1320
|
+
* @param {object} params
|
|
1321
|
+
* @param {HTMLElement} params.root progress capsule root element
|
|
1322
|
+
* @param {HTMLCanvasElement} params.canvas 2D fallback canvas (kept beneath)
|
|
1323
|
+
* @param {object} params.preset progress preset
|
|
1324
|
+
* @param {() => number} params.getProgress reads the current progress value
|
|
1325
|
+
* @returns {{ update(flowTime: number): void, setDprCap(cap: number): void, dispose(): void } | null}
|
|
1207
1326
|
*/
|
|
1208
1327
|
function attachProgressFlowOverlay(_ref) {
|
|
1209
1328
|
var root = _ref.root,
|
|
@@ -2083,16 +2202,16 @@ var ProgressCapsuleController = /*#__PURE__*/function () {
|
|
|
2083
2202
|
}]);
|
|
2084
2203
|
}();
|
|
2085
2204
|
|
|
2086
|
-
/**
|
|
2087
|
-
* Mount a fluid progress capsule into `container`.
|
|
2088
|
-
*
|
|
2089
|
-
* Options: preset (literary name), width, height, value/modelValue, min, max,
|
|
2090
|
-
* step, draggable, keyboard, direction, precision/formatValue, colors,
|
|
2091
|
-
* edgeStyle, textRatio (0-100, text region
|
|
2092
|
-
* width in percent), text (HTML string or DOM nodes for the text slot),
|
|
2093
|
-
* colorContent (HTML string or DOM nodes for the color slot),
|
|
2094
|
-
* showValue (show/hide the right-side percentage), quality, renderScale,
|
|
2095
|
-
* powerPreference, fps, paused/static, respectReducedMotion, cssVars.
|
|
2205
|
+
/**
|
|
2206
|
+
* Mount a fluid progress capsule into `container`.
|
|
2207
|
+
*
|
|
2208
|
+
* Options: preset (literary name), width, height, value/modelValue, min, max,
|
|
2209
|
+
* step, draggable, keyboard, direction, precision/formatValue, colors,
|
|
2210
|
+
* edgeStyle, textRatio (0-100, text region
|
|
2211
|
+
* width in percent), text (HTML string or DOM nodes for the text slot),
|
|
2212
|
+
* colorContent (HTML string or DOM nodes for the color slot),
|
|
2213
|
+
* showValue (show/hide the right-side percentage), quality, renderScale,
|
|
2214
|
+
* powerPreference, fps, paused/static, respectReducedMotion, cssVars.
|
|
2096
2215
|
*/
|
|
2097
2216
|
function createProgressCapsule(container) {
|
|
2098
2217
|
var _options$preset, _merged$min, _merged$max;
|