@4players/odin-nodejs 0.10.3 → 0.11.1

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Files changed (73) hide show
  1. package/CHANGELOG.md +72 -0
  2. package/LICENSE +21 -0
  3. package/README.md +603 -44
  4. package/binding.gyp +29 -13
  5. package/cppsrc/binding.cpp +3 -6
  6. package/cppsrc/odinbindings.cpp +9 -45
  7. package/cppsrc/odincipher.cpp +92 -0
  8. package/cppsrc/odincipher.h +32 -0
  9. package/cppsrc/odinclient.cpp +19 -158
  10. package/cppsrc/odinclient.h +2 -5
  11. package/cppsrc/odinmedia.cpp +144 -186
  12. package/cppsrc/odinmedia.h +51 -18
  13. package/cppsrc/odinroom.cpp +675 -635
  14. package/cppsrc/odinroom.h +76 -26
  15. package/cppsrc/utilities.cpp +11 -81
  16. package/cppsrc/utilities.h +25 -140
  17. package/index.cjs +829 -0
  18. package/index.d.ts +3 -4
  19. package/libs/bin/linux/arm64/libodin.so +0 -0
  20. package/libs/bin/linux/arm64/libodin_crypto.so +0 -0
  21. package/libs/bin/linux/ia32/libodin.so +0 -0
  22. package/libs/bin/linux/ia32/libodin_crypto.so +0 -0
  23. package/libs/bin/linux/x64/libodin.so +0 -0
  24. package/libs/bin/linux/x64/libodin_crypto.so +0 -0
  25. package/{prebuilds/darwin-x64/node.napi.node → libs/bin/macos/universal/libodin.dylib} +0 -0
  26. package/libs/bin/macos/universal/libodin_crypto.dylib +0 -0
  27. package/libs/bin/windows/arm64/odin.dll +0 -0
  28. package/libs/bin/windows/arm64/odin.lib +0 -0
  29. package/libs/bin/windows/arm64/odin_crypto.dll +0 -0
  30. package/libs/bin/windows/arm64/odin_crypto.lib +0 -0
  31. package/libs/bin/windows/ia32/odin.dll +0 -0
  32. package/libs/bin/windows/ia32/odin.lib +0 -0
  33. package/libs/bin/windows/ia32/odin_crypto.dll +0 -0
  34. package/libs/bin/windows/ia32/odin_crypto.lib +0 -0
  35. package/libs/bin/windows/x64/odin.dll +0 -0
  36. package/libs/bin/windows/x64/odin.lib +0 -0
  37. package/libs/bin/windows/x64/odin_crypto.dll +0 -0
  38. package/libs/bin/windows/x64/odin_crypto.lib +0 -0
  39. package/libs/include/odin.h +665 -567
  40. package/libs/include/odin_crypto.h +46 -0
  41. package/odin.cipher.d.ts +31 -0
  42. package/odin.media.d.ts +69 -19
  43. package/odin.room.d.ts +348 -7
  44. package/package.json +5 -4
  45. package/prebuilds/{darwin-arm64/node.napi.node → darwin-x64+arm64/libodin.dylib} +0 -0
  46. package/prebuilds/darwin-x64+arm64/libodin_crypto.dylib +0 -0
  47. package/prebuilds/darwin-x64+arm64/node.napi.node +0 -0
  48. package/prebuilds/linux-x64/libodin.so +0 -0
  49. package/prebuilds/linux-x64/libodin_crypto.so +0 -0
  50. package/prebuilds/linux-x64/node.napi.node +0 -0
  51. package/prebuilds/win32-x64/node.napi.node +0 -0
  52. package/prebuilds/win32-x64/odin.dll +0 -0
  53. package/prebuilds/win32-x64/odin_crypto.dll +0 -0
  54. package/scripts/postbuild.cjs +133 -0
  55. package/tests/audio-recording/README.md +97 -12
  56. package/tests/audio-recording/index.js +238 -130
  57. package/tests/connection-test/README.md +97 -0
  58. package/tests/connection-test/index.js +273 -0
  59. package/tests/lifecycle/test-room-cycle.js +169 -0
  60. package/tests/sending-audio/README.md +178 -9
  61. package/tests/sending-audio/canBounce.mp3 +0 -0
  62. package/tests/sending-audio/index.js +250 -87
  63. package/tests/sending-audio/test-kiss-api.js +149 -0
  64. package/tests/sending-audio/test-loop-audio.js +142 -0
  65. package/CMakeLists.txt +0 -25
  66. package/libs/bin/linux/arm64/libodin_static.a +0 -0
  67. package/libs/bin/linux/ia32/libodin_static.a +0 -0
  68. package/libs/bin/linux/x64/libodin_static.a +0 -0
  69. package/libs/bin/macos/arm64/libodin_static.a +0 -0
  70. package/libs/bin/macos/x64/libodin_static.a +0 -0
  71. package/libs/bin/windows/arm64/odin_static.lib +0 -0
  72. package/libs/bin/windows/ia32/odin_static.lib +0 -0
  73. package/libs/bin/windows/x64/odin_static.lib +0 -0
package/CHANGELOG.md ADDED
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+ # Changelog
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+
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+ All notable changes to the ODIN Node.js SDK will be documented in this file.
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+
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+ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
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+ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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+
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+ ## [Unreleased]
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+
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+ ## [0.11.0] - 2026-01-14
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+
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+ This major update brings the ODIN Node.js bindings to SDK version 1.8.2 and includes a significant internal rewrite to support the latest ODIN SDK features like End-to-End Encryption.
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+
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+ ### Breaking Changes
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+
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+ - **Token Generation**: Access tokens are no longer generated in the native layer (as of SDK 1.8.2). Use the new `OdinClient.generateToken(accessKey, roomId, userId)` method which leverages `@4players/odin-tokens`.
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+ - **Room Creation**: Direct instantiation with `new OdinRoom(token)` is discouraged. Use `OdinClient.createRoom(token)` or `OdinClient.createRoomWithToken(token)` factory methods to ensure proper JavaScript event wrapping.
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+ - **Audio Stream Creation**: `createAudioStream()` now requires explicit `sampleRate` and `channels` parameters, with optional `apmSettings`.
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+ - **Event Payload Changes**: Standardized on `Joined` event name (matching core SDK). Removed `RoomJoined` alias and duplicate `RoomLeft` event. The `Joined` event provides `roomId`, `ownPeerId`, `room` object, and `mediaIds` array.
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+
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+ ### Added
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+
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+ - **End-to-End Encryption (E2EE)**: Full support for `OdinCipher` to protect audio data and messages between peers.
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+ - **OdinClient Factory Pattern**: New recommended way to create rooms via `client.createRoom(token)` or `client.createRoomWithToken(token)`.
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+ - **High-Level Audio API**: Simplified audio streaming with automatic setup:
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+ - `media.sendMP3(filePath)` - Stream MP3 files with automatic decoding
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+ - `media.sendWAV(filePath)` - Stream WAV files with automatic decoding
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+ - `media.sendBuffer(audioBuffer)` - Stream decoded AudioBuffer
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+ - **Diagnostic & Monitoring Methods**:
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+ - `room.getConnectionStats()` - RTT and packet loss metrics
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+ - `room.getConnectionId()` - Retrieve connection identifier
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+ - `room.getJitterStats(mediaId)` - Jitter buffer statistics for audio streams
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+ - `cipher.getPeerStatus(peerId)` - E2EE verification status for peers
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+ - **Convenience Event Handlers**: Typed methods for common events:
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+ - `onJoined`, `onLeft`
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+ - `onPeerJoined`, `onPeerLeft`
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+ - `onMediaStarted`, `onMediaStopped`
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+ - `onMediaActivity` (Voice Activity Detection)
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+ - `onMessageReceived`
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+ - `onAudioDataReceived`
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+ - `onPeerUserDataChanged`, `onRoomUserDataChanged`
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+ - `onPeerTagsChanged`
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+ - **Removed RoomJoined Alias**: `RoomJoined` was previously supported as an alias for `Joined`. This has been removed to match core SDK naming. Use `Joined` event (or `onJoined()` convenience method) exclusively.
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+ - **Synchronous Event Polling**: `room.pollEvents()` for processing server events on the main thread.
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+ - **TypeScript Definitions**: Comprehensive type definitions for all event payloads in `odin.room.d.ts`.
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+
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+ ### Changed
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+
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+ - **SDK Initialization**: Refactored internal initialization with `OdinClient` as the primary entry point.
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+ - **Audio Output**: Fixed stereo recording capability with proper interleaved samples.
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+
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+ ### Deprecated
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+
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+ - `generateAccessToken()` - Use `generateToken()` instead.
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+ - `createRoomWithAccessToken()` - Use `createRoomWithToken()` instead.
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+
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+ ### Fixed
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+
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+ - **Audio Transmission**: Resolved ErrorCode=-3 issues where transmitters weren't using server-allocated media IDs.
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+ - **SDK Lifecycle**: Fixed premature `odin_shutdown()` during garbage collection with proper reference counting.
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+ - **Spatial Audio**: `setPositionScale()` and `updatePosition()` now correctly apply coordinates set before `join()`.
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+ - **Event Dispatching**: Corrected missing `mediaId` and `userData` in events.
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+ - **macOS ARM64 Stability**: Resolved `SIGBUS` and `SIGSEGV` crashes during high-frequency audio transmission using main-thread poll pattern.
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+ - **Null Safety**: Fixed potential crashes when handling peers without user data.
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+
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+ ## [0.10.3] - Previous Release
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+
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+ See git history for earlier changes.
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+
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+ [Unreleased]: https://github.com/4Players/odin-nodejs/compare/v0.11.0...HEAD
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+ [0.11.0]: https://github.com/4Players/odin-nodejs/compare/v0.10.3...v0.11.0
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+ [0.10.3]: https://github.com/4Players/odin-nodejs/releases/tag/v0.10.3
package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2026 4Players GmbH
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.