@4players/odin-nodejs 0.10.1 → 0.10.2

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package/README.md CHANGED
@@ -35,7 +35,15 @@ Having two libs also allows us to optimize for each platform without having to w
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  ## Prerequisites
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- You need to have a C++ compiler installed. On macOS, you can install XCode and the command line tools. On Linux you need
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+ This NodeJS SDK is based on the native ODIN SDK and is implemented via Native NodeJS bindings. This means that during
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+ `npm install` this module will be compiled, which means you may need to have a compiler installed.
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+
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+ For some target systems, precompiled libraries are provided:
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+ - macOS (x86_64 and arm64)
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+ - Windows (x86_64)
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+ - Linux (x86_64)
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+
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+ Otherwise you need to have a C++ compiler installed. On macOS, you can install XCode and the command line tools. On Linux you need
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  to have GCC installed. More information can be found here: [node-gyp](https://github.com/nodejs/node-gyp).
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  ## Getting Started and compiling
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@4players/odin-nodejs",
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- "version": "0.10.1",
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+ "version": "0.10.2",
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  "description": "NodeJS bindings for the ODIN SDK. Use for AI enhanced human interactions, content moderation and audio processing features in a backend.",
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  "main": "index.cjs",
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  "types": "index.d.ts",