@3dverse/api 0.8.8 → 0.8.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -129,7 +129,7 @@ export type GetUserUploadTasks_ConversionTask = {
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  asset_id: string;
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  source_file_id: string;
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  source_file_name: string;
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- conversion_pipeline: 'auto-detect' | 'volume' | 'scene' | 'texture' | 'animation';
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+ conversion_pipeline: 'auto-detect' | 'volume' | 'scene' | 'texture' | 'animation' | 'point-cloud';
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  progress: number;
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  status: StrictUnion<'pending' | 'converting' | 'error' | 'success'> & string;
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  };
@@ -445,7 +445,7 @@ export type GetUploadTasksInFolder_ConversionTask = {
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  asset_id: string;
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  source_file_id: string;
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  source_file_name: string;
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- conversion_pipeline: 'auto-detect' | 'volume' | 'scene' | 'texture' | 'animation';
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+ conversion_pipeline: 'auto-detect' | 'volume' | 'scene' | 'texture' | 'animation' | 'point-cloud';
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  progress: number;
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  status: StrictUnion<'pending' | 'converting' | 'error' | 'success'> & string;
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  };
@@ -747,7 +747,7 @@ export type GetUploadTask_ConversionTask = {
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  asset_id: string;
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  source_file_id: string;
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  source_file_name: string;
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- conversion_pipeline: 'auto-detect' | 'volume' | 'scene' | 'texture' | 'animation';
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+ conversion_pipeline: 'auto-detect' | 'volume' | 'scene' | 'texture' | 'animation' | 'point-cloud';
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  progress: number;
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  status: StrictUnion<'pending' | 'converting' | 'error' | 'success'> & string;
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  };
@@ -900,6 +900,7 @@ export type GetAssetDependencies_Object = {
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  direct_count?: number;
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  indirect_count?: number;
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  is_public?: boolean;
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+ is_accessible?: boolean;
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  payload_info?: GetAssetDependencies_PayloadInfo;
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  dependencies?: Array<GetAssetDependencies_Dependency>;
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  };
@@ -921,7 +922,7 @@ export declare function getAssetDependencies({ asset_container, asset_id, offset
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  limit?: number;
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  depth?: 'all' | 'direct' | number;
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  filters?: GetAssetDependencies_Filter;
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- properties?: Array<StrictUnion<'name' | 'dependencies' | 'count' | 'public' | 'payload_info'>>;
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+ properties?: Array<StrictUnion<'name' | 'dependencies' | 'count' | 'public' | 'accessible' | 'payload_info'>>;
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  }, headers?: AxiosRequestHeaders): AxiosPromise<Array<GetAssetDependencies_Asset>>;
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  export type GetAssetReferences_Asset = {
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  asset_id: string;
@@ -1062,7 +1063,7 @@ export type GetAssetDescription_Scene = {
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  entities: Array<object>;
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  name: string;
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  settings?: object;
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- triangleCount: number;
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+ triangleCount?: number;
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  uuid: string;
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  };
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  export type GetAssetDescription_Aabb = {
@@ -1272,17 +1273,6 @@ export type CreateEntity_EntityReference = {
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  originalEUID: string;
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  linkage: Array<string>;
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  };
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- export type CreateEntity_animation_sequence_controller = {
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- animation_sequence_controller: CreateEntity_AnimationSequenceController;
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- };
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- export type CreateEntity_AnimationSequenceController = {
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- animationSequenceRef: string;
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- entities: object;
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- playbackSpeed?: number;
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- startOffset?: number;
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- stopOffset?: number;
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- loop?: boolean;
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- };
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  export type CreateEntity_bone = {
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  bone: CreateEntity_Bone;
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  };
@@ -1294,6 +1284,7 @@ export type CreateEntity_box_geometry = {
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  };
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  export type CreateEntity_BoxGeometry = {
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  dimension?: Array<number>;
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+ isAdditive?: boolean;
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  offset?: Array<number>;
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  };
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  export type CreateEntity_camera = {
@@ -1311,6 +1302,7 @@ export type CreateEntity_CapsuleGeometry = {
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  radius?: number;
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  height?: number;
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  axis?: number;
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+ isAdditive?: boolean;
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  offset?: Array<number>;
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  };
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  export type CreateEntity_character_controller = {
@@ -1320,50 +1312,14 @@ export type CreateEntity_CharacterController = {
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  stepOffset?: number;
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  slopeLimit?: number;
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  skinWidth?: number;
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- displacement?: Array<number>;
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+ velocity?: Array<number>;
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  };
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  export type CreateEntity_collision_geometry_ref = {
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- collision_geometry_ref: CreateEntity_CollisionGeometryReference;
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+ collision_geometry_ref: CreateEntity_CollisionGeometryRef;
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  };
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- export type CreateEntity_CollisionGeometryReference = {
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+ export type CreateEntity_CollisionGeometryRef = {
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  collisionGeometryRef: string;
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  };
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- export type CreateEntity_constraint = {
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- constraint: CreateEntity_Constraint;
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- };
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- export type CreateEntity_Constraint = {
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- motionAlongX?: number;
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- motionAlongY?: number;
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- motionAlongZ?: number;
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- motionAroundX?: number;
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- motionAroundY?: number;
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- motionAroundZ?: number;
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- motionLowerLimit?: Array<number>;
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- motionUpperLimit?: Array<number>;
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- motionLimitSpringStiffness?: Array<number>;
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- motionLimitSpringDamping?: Array<number>;
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- swingLimitAngle?: Array<number>;
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- swingSpringStiffness?: number;
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- swingSpringDamping?: number;
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- twistLimitAngle?: Array<number>;
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- twistSpringStiffness?: number;
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- twistSpringDamping?: number;
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- linearDriveStiffness?: Array<number>;
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- linearDriveDamping?: Array<number>;
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- linearDriveForceLimit?: Array<number>;
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- angularDriveStiffness?: Array<number>;
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- angularDriveDamping?: Array<number>;
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- angularDriveForceLimit?: Array<number>;
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- driveType?: number;
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- driveLinearVelocity?: Array<number>;
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- driveAngularVelocity?: Array<number>;
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- };
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- export type CreateEntity_culling_geometry = {
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- culling_geometry: CreateEntity_CullingGeometry;
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- };
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- export type CreateEntity_CullingGeometry = {
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- isAdditive?: boolean;
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- };
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  export type CreateEntity_cylinder_geometry = {
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  cylinder_geometry: CreateEntity_CylinderGeometry;
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  };
@@ -1371,6 +1327,7 @@ export type CreateEntity_CylinderGeometry = {
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  radius?: number;
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  height?: number;
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  axis?: number;
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+ isAdditive?: boolean;
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  offset?: Array<number>;
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  };
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  export type CreateEntity_debug_name = {
@@ -1401,7 +1358,6 @@ export type CreateEntity_Joint = {
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  constrainer: CreateEntity_EntityReference;
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  breakForce?: number;
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  breakTorque?: number;
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- enableCollision?: boolean;
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  };
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  export type CreateEntity_lineage = {
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  lineage: CreateEntity_Lineage;
@@ -1432,9 +1388,9 @@ export type CreateEntity_material = {
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  };
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  export type CreateEntity_Material = {
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  shaderRef: string;
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+ transparencyMode: number;
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  isDoubleSided: boolean;
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  dataJSON: object;
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- constantsJSON: object;
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  };
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  export type CreateEntity_material_ref = {
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  material_ref: CreateEntity_MaterialReference;
@@ -1449,7 +1405,6 @@ export type CreateEntity_mesh_ref = {
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  export type CreateEntity_MeshReference = {
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  value: string;
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  submeshIndex?: number;
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- shadowCastingMode?: number;
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  };
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  export type CreateEntity_orthographic_lens = {
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  orthographic_lens: CreateEntity_OrthographicLens;
@@ -1478,7 +1433,6 @@ export type CreateEntity_PerspectiveLens = {
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  fovy?: number;
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  nearPlane?: number;
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  farPlane?: number;
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- offset?: Array<number>;
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  };
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  export type CreateEntity_physics_material = {
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  physics_material: CreateEntity_PhysicsMaterial;
@@ -1487,8 +1441,6 @@ export type CreateEntity_PhysicsMaterial = {
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  staticFriction?: number;
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  dynamicFriction?: number;
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  restitution?: number;
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- contactVelocity?: Array<number>;
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- modifyContact?: boolean;
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  isTrigger?: boolean;
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  };
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  export type CreateEntity_plane_geometry = {
@@ -1523,18 +1475,26 @@ export type CreateEntity_ReflectionProbe = {
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  farDist?: number;
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  quality?: number;
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  };
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+ export type CreateEntity_revolute_joint = {
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+ revolute_joint: CreateEntity_RevoluteJoint;
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+ };
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+ export type CreateEntity_RevoluteJoint = {
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+ axis?: Array<number>;
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+ anchor?: Array<number>;
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+ };
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  export type CreateEntity_rigid_body = {
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  rigid_body: CreateEntity_RigidBody;
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  };
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  export type CreateEntity_RigidBody = {
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  mass?: number;
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- centerOfMass?: Array<number>;
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  linearDamping?: number;
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  angularDamping?: number;
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- force?: Array<number>;
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- torque?: Array<number>;
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- collisionDetection?: number;
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- useGravity?: boolean;
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+ friction?: number;
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+ rollingFriction?: number;
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+ spinningFriction?: number;
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+ restitution?: number;
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+ linearSleepingThreshold?: number;
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+ angularSleepingThreshold?: number;
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  isKinematic?: boolean;
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  };
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  export type CreateEntity_scene_ref = {
@@ -1567,7 +1527,6 @@ export type CreateEntity_ShadowCaster = {
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  quality?: number;
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  cascadeSplitLambda?: number;
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  cascadeMaxZ?: number;
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- cascadeCount?: number;
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  accumulateShadowCascades?: boolean;
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  };
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  export type CreateEntity_skeleton_ref = {
@@ -1591,6 +1550,7 @@ export type CreateEntity_sphere_geometry = {
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  };
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  export type CreateEntity_SphereGeometry = {
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  radius?: number;
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+ isAdditive?: boolean;
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  offset?: Array<number>;
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  };
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  export type CreateEntity_spot_light = {
@@ -1604,7 +1564,13 @@ export type CreateEntity_stereoscopic_lens = {
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  stereoscopic_lens: CreateEntity_StereoscopicPerspectiveLens;
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  };
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  export type CreateEntity_StereoscopicPerspectiveLens = {
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- cs_from_vs: Array<number>;
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+ angleLeft?: number;
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+ angleRight?: number;
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+ angleUp?: number;
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+ angleDown?: number;
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+ nearPlane?: number;
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+ farPlane?: number;
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+ aspectRatio?: number;
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  };
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  export type CreateEntity_tags = {
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  tags: CreateEntity_Tags;
@@ -1612,16 +1578,6 @@ export type CreateEntity_tags = {
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  export type CreateEntity_Tags = {
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  value: Array<string>;
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  };
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- export type CreateEntity_vehicle_controller = {
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- vehicle_controller: CreateEntity_VehicleController;
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- };
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- export type CreateEntity_VehicleController = {
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- chassis: CreateEntity_EntityReference;
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- frontLeftWheel: CreateEntity_EntityReference;
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- frontRightWheel: CreateEntity_EntityReference;
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- rearLeftWheel: CreateEntity_EntityReference;
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- rearRightWheel: CreateEntity_EntityReference;
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- };
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  export type CreateEntity_volume_filter = {
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  volume_filter: CreateEntity_VolumeFilter;
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  };
@@ -1652,7 +1608,7 @@ export type CreateEntity_Object = {
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  */
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  export declare function createEntity({ scene_id, entity_components, }: {
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  scene_id: string;
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- entity_components: CreateEntity_animation_controller | CreateEntity_animation_sequence_controller | CreateEntity_bone | CreateEntity_box_geometry | CreateEntity_camera | CreateEntity_capsule_geometry | CreateEntity_character_controller | CreateEntity_collision_geometry_ref | CreateEntity_constraint | CreateEntity_culling_geometry | CreateEntity_cylinder_geometry | CreateEntity_debug_name | CreateEntity_decal_projector | CreateEntity_environment | CreateEntity_joint | CreateEntity_lineage | CreateEntity_local_aabb | CreateEntity_local_transform | CreateEntity_material | CreateEntity_material_ref | CreateEntity_mesh_ref | CreateEntity_orthographic_lens | CreateEntity_overrider | CreateEntity_perspective_lens | CreateEntity_physics_material | CreateEntity_plane_geometry | CreateEntity_point_cloud_ref | CreateEntity_point_light | CreateEntity_reflection_probe | CreateEntity_rigid_body | CreateEntity_scene_ref | CreateEntity_script_element | CreateEntity_script_map | CreateEntity_shadow_caster | CreateEntity_skeleton_ref | CreateEntity_sound_ref | CreateEntity_sphere_geometry | CreateEntity_spot_light | CreateEntity_stereoscopic_lens | CreateEntity_tags | CreateEntity_vehicle_controller | CreateEntity_volume_filter | CreateEntity_volume_material_ref | CreateEntity_volume_ref;
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+ entity_components: CreateEntity_animation_controller | CreateEntity_bone | CreateEntity_box_geometry | CreateEntity_camera | CreateEntity_capsule_geometry | CreateEntity_character_controller | CreateEntity_collision_geometry_ref | CreateEntity_cylinder_geometry | CreateEntity_debug_name | CreateEntity_decal_projector | CreateEntity_environment | CreateEntity_joint | CreateEntity_lineage | CreateEntity_local_aabb | CreateEntity_local_transform | CreateEntity_material | CreateEntity_material_ref | CreateEntity_mesh_ref | CreateEntity_orthographic_lens | CreateEntity_overrider | CreateEntity_perspective_lens | CreateEntity_physics_material | CreateEntity_plane_geometry | CreateEntity_point_cloud_ref | CreateEntity_point_light | CreateEntity_reflection_probe | CreateEntity_revolute_joint | CreateEntity_rigid_body | CreateEntity_scene_ref | CreateEntity_script_element | CreateEntity_script_map | CreateEntity_shadow_caster | CreateEntity_skeleton_ref | CreateEntity_sound_ref | CreateEntity_sphere_geometry | CreateEntity_spot_light | CreateEntity_stereoscopic_lens | CreateEntity_tags | CreateEntity_volume_filter | CreateEntity_volume_material_ref | CreateEntity_volume_ref;
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  }, headers?: AxiosRequestHeaders): AxiosPromise<CreateEntity_Object>;
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  export type GetEntity_animation_controller = {
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  animation_controller: GetEntity_AnimationController;
@@ -1668,17 +1624,6 @@ export type GetEntity_EntityReference = {
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  originalEUID: string;
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  linkage: Array<string>;
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  };
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- export type GetEntity_animation_sequence_controller = {
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- animation_sequence_controller: GetEntity_AnimationSequenceController;
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- };
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- export type GetEntity_AnimationSequenceController = {
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- animationSequenceRef: string;
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- entities: object;
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- playbackSpeed?: number;
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- startOffset?: number;
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- stopOffset?: number;
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- loop?: boolean;
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- };
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  export type GetEntity_bone = {
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  bone: GetEntity_Bone;
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  };
@@ -1690,6 +1635,7 @@ export type GetEntity_box_geometry = {
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  };
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  export type GetEntity_BoxGeometry = {
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  dimension?: Array<number>;
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+ isAdditive?: boolean;
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  offset?: Array<number>;
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  };
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  export type GetEntity_camera = {
@@ -1707,6 +1653,7 @@ export type GetEntity_CapsuleGeometry = {
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  radius?: number;
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  height?: number;
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  axis?: number;
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+ isAdditive?: boolean;
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  offset?: Array<number>;
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  };
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  export type GetEntity_character_controller = {
@@ -1716,50 +1663,14 @@ export type GetEntity_CharacterController = {
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  stepOffset?: number;
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  slopeLimit?: number;
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  skinWidth?: number;
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- displacement?: Array<number>;
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+ velocity?: Array<number>;
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  };
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  export type GetEntity_collision_geometry_ref = {
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- collision_geometry_ref: GetEntity_CollisionGeometryReference;
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+ collision_geometry_ref: GetEntity_CollisionGeometryRef;
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  };
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- export type GetEntity_CollisionGeometryReference = {
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+ export type GetEntity_CollisionGeometryRef = {
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  collisionGeometryRef: string;
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  };
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- export type GetEntity_constraint = {
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- constraint: GetEntity_Constraint;
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- };
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- export type GetEntity_Constraint = {
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- motionAlongX?: number;
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- motionAlongY?: number;
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- motionAlongZ?: number;
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- motionAroundX?: number;
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- motionAroundY?: number;
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- motionAroundZ?: number;
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- motionLowerLimit?: Array<number>;
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- motionUpperLimit?: Array<number>;
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- motionLimitSpringStiffness?: Array<number>;
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- motionLimitSpringDamping?: Array<number>;
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- swingLimitAngle?: Array<number>;
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- swingSpringStiffness?: number;
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- swingSpringDamping?: number;
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- twistLimitAngle?: Array<number>;
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- twistSpringStiffness?: number;
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- twistSpringDamping?: number;
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- linearDriveStiffness?: Array<number>;
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- linearDriveDamping?: Array<number>;
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- linearDriveForceLimit?: Array<number>;
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- angularDriveStiffness?: Array<number>;
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- angularDriveDamping?: Array<number>;
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- angularDriveForceLimit?: Array<number>;
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- driveType?: number;
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- driveLinearVelocity?: Array<number>;
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- driveAngularVelocity?: Array<number>;
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- };
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- export type GetEntity_culling_geometry = {
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- culling_geometry: GetEntity_CullingGeometry;
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- };
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- export type GetEntity_CullingGeometry = {
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- isAdditive?: boolean;
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- };
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  export type GetEntity_cylinder_geometry = {
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  cylinder_geometry: GetEntity_CylinderGeometry;
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  };
@@ -1767,6 +1678,7 @@ export type GetEntity_CylinderGeometry = {
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  radius?: number;
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  height?: number;
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  axis?: number;
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+ isAdditive?: boolean;
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  offset?: Array<number>;
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  };
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  export type GetEntity_debug_name = {
@@ -1797,7 +1709,6 @@ export type GetEntity_Joint = {
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  constrainer: GetEntity_EntityReference;
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  breakForce?: number;
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  breakTorque?: number;
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- enableCollision?: boolean;
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  };
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  export type GetEntity_lineage = {
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  lineage: GetEntity_Lineage;
@@ -1828,9 +1739,9 @@ export type GetEntity_material = {
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  };
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  export type GetEntity_Material = {
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  shaderRef: string;
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+ transparencyMode: number;
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  isDoubleSided: boolean;
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  dataJSON: object;
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- constantsJSON: object;
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  };
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  export type GetEntity_material_ref = {
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  material_ref: GetEntity_MaterialReference;
@@ -1845,7 +1756,6 @@ export type GetEntity_mesh_ref = {
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  export type GetEntity_MeshReference = {
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  value: string;
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  submeshIndex?: number;
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- shadowCastingMode?: number;
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  };
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  export type GetEntity_orthographic_lens = {
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  orthographic_lens: GetEntity_OrthographicLens;
@@ -1874,7 +1784,6 @@ export type GetEntity_PerspectiveLens = {
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  fovy?: number;
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  nearPlane?: number;
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  farPlane?: number;
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- offset?: Array<number>;
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  };
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  export type GetEntity_physics_material = {
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  physics_material: GetEntity_PhysicsMaterial;
@@ -1883,8 +1792,6 @@ export type GetEntity_PhysicsMaterial = {
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  staticFriction?: number;
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  dynamicFriction?: number;
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  restitution?: number;
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- contactVelocity?: Array<number>;
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- modifyContact?: boolean;
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  isTrigger?: boolean;
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  };
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  export type GetEntity_plane_geometry = {
@@ -1919,18 +1826,26 @@ export type GetEntity_ReflectionProbe = {
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  farDist?: number;
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  quality?: number;
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  };
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+ export type GetEntity_revolute_joint = {
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+ revolute_joint: GetEntity_RevoluteJoint;
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+ };
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+ export type GetEntity_RevoluteJoint = {
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+ axis?: Array<number>;
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+ anchor?: Array<number>;
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+ };
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  export type GetEntity_rigid_body = {
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  rigid_body: GetEntity_RigidBody;
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  };
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  export type GetEntity_RigidBody = {
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  mass?: number;
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- centerOfMass?: Array<number>;
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  linearDamping?: number;
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  angularDamping?: number;
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- force?: Array<number>;
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- torque?: Array<number>;
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- collisionDetection?: number;
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- useGravity?: boolean;
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+ friction?: number;
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+ rollingFriction?: number;
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+ spinningFriction?: number;
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+ restitution?: number;
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+ linearSleepingThreshold?: number;
1848
+ angularSleepingThreshold?: number;
1934
1849
  isKinematic?: boolean;
1935
1850
  };
1936
1851
  export type GetEntity_scene_ref = {
@@ -1963,7 +1878,6 @@ export type GetEntity_ShadowCaster = {
1963
1878
  quality?: number;
1964
1879
  cascadeSplitLambda?: number;
1965
1880
  cascadeMaxZ?: number;
1966
- cascadeCount?: number;
1967
1881
  accumulateShadowCascades?: boolean;
1968
1882
  };
1969
1883
  export type GetEntity_skeleton_ref = {
@@ -1987,6 +1901,7 @@ export type GetEntity_sphere_geometry = {
1987
1901
  };
1988
1902
  export type GetEntity_SphereGeometry = {
1989
1903
  radius?: number;
1904
+ isAdditive?: boolean;
1990
1905
  offset?: Array<number>;
1991
1906
  };
1992
1907
  export type GetEntity_spot_light = {
@@ -2000,7 +1915,13 @@ export type GetEntity_stereoscopic_lens = {
2000
1915
  stereoscopic_lens: GetEntity_StereoscopicPerspectiveLens;
2001
1916
  };
2002
1917
  export type GetEntity_StereoscopicPerspectiveLens = {
2003
- cs_from_vs: Array<number>;
1918
+ angleLeft?: number;
1919
+ angleRight?: number;
1920
+ angleUp?: number;
1921
+ angleDown?: number;
1922
+ nearPlane?: number;
1923
+ farPlane?: number;
1924
+ aspectRatio?: number;
2004
1925
  };
2005
1926
  export type GetEntity_tags = {
2006
1927
  tags: GetEntity_Tags;
@@ -2008,16 +1929,6 @@ export type GetEntity_tags = {
2008
1929
  export type GetEntity_Tags = {
2009
1930
  value: Array<string>;
2010
1931
  };
2011
- export type GetEntity_vehicle_controller = {
2012
- vehicle_controller: GetEntity_VehicleController;
2013
- };
2014
- export type GetEntity_VehicleController = {
2015
- chassis: GetEntity_EntityReference;
2016
- frontLeftWheel: GetEntity_EntityReference;
2017
- frontRightWheel: GetEntity_EntityReference;
2018
- rearLeftWheel: GetEntity_EntityReference;
2019
- rearRightWheel: GetEntity_EntityReference;
2020
- };
2021
1932
  export type GetEntity_volume_filter = {
2022
1933
  volume_filter: GetEntity_VolumeFilter;
2023
1934
  };
@@ -2053,7 +1964,7 @@ export declare function getEntity({ scene_id, entity_id, compute_global_transfor
2053
1964
  scene_id: string;
2054
1965
  entity_id: string;
2055
1966
  compute_global_transform?: boolean;
2056
- }, headers?: AxiosRequestHeaders): AxiosPromise<(GetEntity_animation_controller | GetEntity_animation_sequence_controller | GetEntity_bone | GetEntity_box_geometry | GetEntity_camera | GetEntity_capsule_geometry | GetEntity_character_controller | GetEntity_collision_geometry_ref | GetEntity_constraint | GetEntity_culling_geometry | GetEntity_cylinder_geometry | GetEntity_debug_name | GetEntity_decal_projector | GetEntity_environment | GetEntity_joint | GetEntity_lineage | GetEntity_local_aabb | GetEntity_local_transform | GetEntity_material | GetEntity_material_ref | GetEntity_mesh_ref | GetEntity_orthographic_lens | GetEntity_overrider | GetEntity_perspective_lens | GetEntity_physics_material | GetEntity_plane_geometry | GetEntity_point_cloud_ref | GetEntity_point_light | GetEntity_reflection_probe | GetEntity_rigid_body | GetEntity_scene_ref | GetEntity_script_element | GetEntity_script_map | GetEntity_shadow_caster | GetEntity_skeleton_ref | GetEntity_sound_ref | GetEntity_sphere_geometry | GetEntity_spot_light | GetEntity_stereoscopic_lens | GetEntity_tags | GetEntity_vehicle_controller | GetEntity_volume_filter | GetEntity_volume_material_ref | GetEntity_volume_ref) & GetEntity_Entity>;
1967
+ }, headers?: AxiosRequestHeaders): AxiosPromise<(GetEntity_animation_controller | GetEntity_bone | GetEntity_box_geometry | GetEntity_camera | GetEntity_capsule_geometry | GetEntity_character_controller | GetEntity_collision_geometry_ref | GetEntity_cylinder_geometry | GetEntity_debug_name | GetEntity_decal_projector | GetEntity_environment | GetEntity_joint | GetEntity_lineage | GetEntity_local_aabb | GetEntity_local_transform | GetEntity_material | GetEntity_material_ref | GetEntity_mesh_ref | GetEntity_orthographic_lens | GetEntity_overrider | GetEntity_perspective_lens | GetEntity_physics_material | GetEntity_plane_geometry | GetEntity_point_cloud_ref | GetEntity_point_light | GetEntity_reflection_probe | GetEntity_revolute_joint | GetEntity_rigid_body | GetEntity_scene_ref | GetEntity_script_element | GetEntity_script_map | GetEntity_shadow_caster | GetEntity_skeleton_ref | GetEntity_sound_ref | GetEntity_sphere_geometry | GetEntity_spot_light | GetEntity_stereoscopic_lens | GetEntity_tags | GetEntity_volume_filter | GetEntity_volume_material_ref | GetEntity_volume_ref) & GetEntity_Entity>;
2057
1968
  export type UpdateEntity_animation_controller = {
2058
1969
  animation_controller: UpdateEntity_AnimationController;
2059
1970
  };
@@ -2068,17 +1979,6 @@ export type UpdateEntity_EntityReference = {
2068
1979
  originalEUID: string;
2069
1980
  linkage: Array<string>;
2070
1981
  };
2071
- export type UpdateEntity_animation_sequence_controller = {
2072
- animation_sequence_controller: UpdateEntity_AnimationSequenceController;
2073
- };
2074
- export type UpdateEntity_AnimationSequenceController = {
2075
- animationSequenceRef: string;
2076
- entities: object;
2077
- playbackSpeed?: number;
2078
- startOffset?: number;
2079
- stopOffset?: number;
2080
- loop?: boolean;
2081
- };
2082
1982
  export type UpdateEntity_bone = {
2083
1983
  bone: UpdateEntity_Bone;
2084
1984
  };
@@ -2090,6 +1990,7 @@ export type UpdateEntity_box_geometry = {
2090
1990
  };
2091
1991
  export type UpdateEntity_BoxGeometry = {
2092
1992
  dimension?: Array<number>;
1993
+ isAdditive?: boolean;
2093
1994
  offset?: Array<number>;
2094
1995
  };
2095
1996
  export type UpdateEntity_camera = {
@@ -2107,6 +2008,7 @@ export type UpdateEntity_CapsuleGeometry = {
2107
2008
  radius?: number;
2108
2009
  height?: number;
2109
2010
  axis?: number;
2011
+ isAdditive?: boolean;
2110
2012
  offset?: Array<number>;
2111
2013
  };
2112
2014
  export type UpdateEntity_character_controller = {
@@ -2116,50 +2018,14 @@ export type UpdateEntity_CharacterController = {
2116
2018
  stepOffset?: number;
2117
2019
  slopeLimit?: number;
2118
2020
  skinWidth?: number;
2119
- displacement?: Array<number>;
2021
+ velocity?: Array<number>;
2120
2022
  };
2121
2023
  export type UpdateEntity_collision_geometry_ref = {
2122
- collision_geometry_ref: UpdateEntity_CollisionGeometryReference;
2024
+ collision_geometry_ref: UpdateEntity_CollisionGeometryRef;
2123
2025
  };
2124
- export type UpdateEntity_CollisionGeometryReference = {
2026
+ export type UpdateEntity_CollisionGeometryRef = {
2125
2027
  collisionGeometryRef: string;
2126
2028
  };
2127
- export type UpdateEntity_constraint = {
2128
- constraint: UpdateEntity_Constraint;
2129
- };
2130
- export type UpdateEntity_Constraint = {
2131
- motionAlongX?: number;
2132
- motionAlongY?: number;
2133
- motionAlongZ?: number;
2134
- motionAroundX?: number;
2135
- motionAroundY?: number;
2136
- motionAroundZ?: number;
2137
- motionLowerLimit?: Array<number>;
2138
- motionUpperLimit?: Array<number>;
2139
- motionLimitSpringStiffness?: Array<number>;
2140
- motionLimitSpringDamping?: Array<number>;
2141
- swingLimitAngle?: Array<number>;
2142
- swingSpringStiffness?: number;
2143
- swingSpringDamping?: number;
2144
- twistLimitAngle?: Array<number>;
2145
- twistSpringStiffness?: number;
2146
- twistSpringDamping?: number;
2147
- linearDriveStiffness?: Array<number>;
2148
- linearDriveDamping?: Array<number>;
2149
- linearDriveForceLimit?: Array<number>;
2150
- angularDriveStiffness?: Array<number>;
2151
- angularDriveDamping?: Array<number>;
2152
- angularDriveForceLimit?: Array<number>;
2153
- driveType?: number;
2154
- driveLinearVelocity?: Array<number>;
2155
- driveAngularVelocity?: Array<number>;
2156
- };
2157
- export type UpdateEntity_culling_geometry = {
2158
- culling_geometry: UpdateEntity_CullingGeometry;
2159
- };
2160
- export type UpdateEntity_CullingGeometry = {
2161
- isAdditive?: boolean;
2162
- };
2163
2029
  export type UpdateEntity_cylinder_geometry = {
2164
2030
  cylinder_geometry: UpdateEntity_CylinderGeometry;
2165
2031
  };
@@ -2167,6 +2033,7 @@ export type UpdateEntity_CylinderGeometry = {
2167
2033
  radius?: number;
2168
2034
  height?: number;
2169
2035
  axis?: number;
2036
+ isAdditive?: boolean;
2170
2037
  offset?: Array<number>;
2171
2038
  };
2172
2039
  export type UpdateEntity_debug_name = {
@@ -2197,7 +2064,6 @@ export type UpdateEntity_Joint = {
2197
2064
  constrainer: UpdateEntity_EntityReference;
2198
2065
  breakForce?: number;
2199
2066
  breakTorque?: number;
2200
- enableCollision?: boolean;
2201
2067
  };
2202
2068
  export type UpdateEntity_lineage = {
2203
2069
  lineage: UpdateEntity_Lineage;
@@ -2228,9 +2094,9 @@ export type UpdateEntity_material = {
2228
2094
  };
2229
2095
  export type UpdateEntity_Material = {
2230
2096
  shaderRef: string;
2097
+ transparencyMode: number;
2231
2098
  isDoubleSided: boolean;
2232
2099
  dataJSON: object;
2233
- constantsJSON: object;
2234
2100
  };
2235
2101
  export type UpdateEntity_material_ref = {
2236
2102
  material_ref: UpdateEntity_MaterialReference;
@@ -2245,7 +2111,6 @@ export type UpdateEntity_mesh_ref = {
2245
2111
  export type UpdateEntity_MeshReference = {
2246
2112
  value: string;
2247
2113
  submeshIndex?: number;
2248
- shadowCastingMode?: number;
2249
2114
  };
2250
2115
  export type UpdateEntity_orthographic_lens = {
2251
2116
  orthographic_lens: UpdateEntity_OrthographicLens;
@@ -2274,7 +2139,6 @@ export type UpdateEntity_PerspectiveLens = {
2274
2139
  fovy?: number;
2275
2140
  nearPlane?: number;
2276
2141
  farPlane?: number;
2277
- offset?: Array<number>;
2278
2142
  };
2279
2143
  export type UpdateEntity_physics_material = {
2280
2144
  physics_material: UpdateEntity_PhysicsMaterial;
@@ -2283,8 +2147,6 @@ export type UpdateEntity_PhysicsMaterial = {
2283
2147
  staticFriction?: number;
2284
2148
  dynamicFriction?: number;
2285
2149
  restitution?: number;
2286
- contactVelocity?: Array<number>;
2287
- modifyContact?: boolean;
2288
2150
  isTrigger?: boolean;
2289
2151
  };
2290
2152
  export type UpdateEntity_plane_geometry = {
@@ -2319,18 +2181,26 @@ export type UpdateEntity_ReflectionProbe = {
2319
2181
  farDist?: number;
2320
2182
  quality?: number;
2321
2183
  };
2184
+ export type UpdateEntity_revolute_joint = {
2185
+ revolute_joint: UpdateEntity_RevoluteJoint;
2186
+ };
2187
+ export type UpdateEntity_RevoluteJoint = {
2188
+ axis?: Array<number>;
2189
+ anchor?: Array<number>;
2190
+ };
2322
2191
  export type UpdateEntity_rigid_body = {
2323
2192
  rigid_body: UpdateEntity_RigidBody;
2324
2193
  };
2325
2194
  export type UpdateEntity_RigidBody = {
2326
2195
  mass?: number;
2327
- centerOfMass?: Array<number>;
2328
2196
  linearDamping?: number;
2329
2197
  angularDamping?: number;
2330
- force?: Array<number>;
2331
- torque?: Array<number>;
2332
- collisionDetection?: number;
2333
- useGravity?: boolean;
2198
+ friction?: number;
2199
+ rollingFriction?: number;
2200
+ spinningFriction?: number;
2201
+ restitution?: number;
2202
+ linearSleepingThreshold?: number;
2203
+ angularSleepingThreshold?: number;
2334
2204
  isKinematic?: boolean;
2335
2205
  };
2336
2206
  export type UpdateEntity_scene_ref = {
@@ -2363,7 +2233,6 @@ export type UpdateEntity_ShadowCaster = {
2363
2233
  quality?: number;
2364
2234
  cascadeSplitLambda?: number;
2365
2235
  cascadeMaxZ?: number;
2366
- cascadeCount?: number;
2367
2236
  accumulateShadowCascades?: boolean;
2368
2237
  };
2369
2238
  export type UpdateEntity_skeleton_ref = {
@@ -2387,6 +2256,7 @@ export type UpdateEntity_sphere_geometry = {
2387
2256
  };
2388
2257
  export type UpdateEntity_SphereGeometry = {
2389
2258
  radius?: number;
2259
+ isAdditive?: boolean;
2390
2260
  offset?: Array<number>;
2391
2261
  };
2392
2262
  export type UpdateEntity_spot_light = {
@@ -2400,7 +2270,13 @@ export type UpdateEntity_stereoscopic_lens = {
2400
2270
  stereoscopic_lens: UpdateEntity_StereoscopicPerspectiveLens;
2401
2271
  };
2402
2272
  export type UpdateEntity_StereoscopicPerspectiveLens = {
2403
- cs_from_vs: Array<number>;
2273
+ angleLeft?: number;
2274
+ angleRight?: number;
2275
+ angleUp?: number;
2276
+ angleDown?: number;
2277
+ nearPlane?: number;
2278
+ farPlane?: number;
2279
+ aspectRatio?: number;
2404
2280
  };
2405
2281
  export type UpdateEntity_tags = {
2406
2282
  tags: UpdateEntity_Tags;
@@ -2408,16 +2284,6 @@ export type UpdateEntity_tags = {
2408
2284
  export type UpdateEntity_Tags = {
2409
2285
  value: Array<string>;
2410
2286
  };
2411
- export type UpdateEntity_vehicle_controller = {
2412
- vehicle_controller: UpdateEntity_VehicleController;
2413
- };
2414
- export type UpdateEntity_VehicleController = {
2415
- chassis: UpdateEntity_EntityReference;
2416
- frontLeftWheel: UpdateEntity_EntityReference;
2417
- frontRightWheel: UpdateEntity_EntityReference;
2418
- rearLeftWheel: UpdateEntity_EntityReference;
2419
- rearRightWheel: UpdateEntity_EntityReference;
2420
- };
2421
2287
  export type UpdateEntity_volume_filter = {
2422
2288
  volume_filter: UpdateEntity_VolumeFilter;
2423
2289
  };
@@ -2446,7 +2312,7 @@ export type UpdateEntity_VolumeReference = {
2446
2312
  export declare function updateEntity({ scene_id, entity_id, entity_components, }: {
2447
2313
  scene_id: string;
2448
2314
  entity_id: string;
2449
- entity_components: UpdateEntity_animation_controller | UpdateEntity_animation_sequence_controller | UpdateEntity_bone | UpdateEntity_box_geometry | UpdateEntity_camera | UpdateEntity_capsule_geometry | UpdateEntity_character_controller | UpdateEntity_collision_geometry_ref | UpdateEntity_constraint | UpdateEntity_culling_geometry | UpdateEntity_cylinder_geometry | UpdateEntity_debug_name | UpdateEntity_decal_projector | UpdateEntity_environment | UpdateEntity_joint | UpdateEntity_lineage | UpdateEntity_local_aabb | UpdateEntity_local_transform | UpdateEntity_material | UpdateEntity_material_ref | UpdateEntity_mesh_ref | UpdateEntity_orthographic_lens | UpdateEntity_overrider | UpdateEntity_perspective_lens | UpdateEntity_physics_material | UpdateEntity_plane_geometry | UpdateEntity_point_cloud_ref | UpdateEntity_point_light | UpdateEntity_reflection_probe | UpdateEntity_rigid_body | UpdateEntity_scene_ref | UpdateEntity_script_element | UpdateEntity_script_map | UpdateEntity_shadow_caster | UpdateEntity_skeleton_ref | UpdateEntity_sound_ref | UpdateEntity_sphere_geometry | UpdateEntity_spot_light | UpdateEntity_stereoscopic_lens | UpdateEntity_tags | UpdateEntity_vehicle_controller | UpdateEntity_volume_filter | UpdateEntity_volume_material_ref | UpdateEntity_volume_ref;
2315
+ entity_components: UpdateEntity_animation_controller | UpdateEntity_bone | UpdateEntity_box_geometry | UpdateEntity_camera | UpdateEntity_capsule_geometry | UpdateEntity_character_controller | UpdateEntity_collision_geometry_ref | UpdateEntity_cylinder_geometry | UpdateEntity_debug_name | UpdateEntity_decal_projector | UpdateEntity_environment | UpdateEntity_joint | UpdateEntity_lineage | UpdateEntity_local_aabb | UpdateEntity_local_transform | UpdateEntity_material | UpdateEntity_material_ref | UpdateEntity_mesh_ref | UpdateEntity_orthographic_lens | UpdateEntity_overrider | UpdateEntity_perspective_lens | UpdateEntity_physics_material | UpdateEntity_plane_geometry | UpdateEntity_point_cloud_ref | UpdateEntity_point_light | UpdateEntity_reflection_probe | UpdateEntity_revolute_joint | UpdateEntity_rigid_body | UpdateEntity_scene_ref | UpdateEntity_script_element | UpdateEntity_script_map | UpdateEntity_shadow_caster | UpdateEntity_skeleton_ref | UpdateEntity_sound_ref | UpdateEntity_sphere_geometry | UpdateEntity_spot_light | UpdateEntity_stereoscopic_lens | UpdateEntity_tags | UpdateEntity_volume_filter | UpdateEntity_volume_material_ref | UpdateEntity_volume_ref;
2450
2316
  }, headers?: AxiosRequestHeaders): Promise<import("axios").AxiosResponse<any, any>>;
2451
2317
  /**
2452
2318
  * Delete a specific entity from a scene.