@3dverse/api 0.8.19 → 0.8.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/_prebuild/wrapper.d.ts +270 -52
- package/dist/index.js.map +2 -2
- package/dist/index.mjs.map +2 -2
- package/package.json +1 -1
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@@ -94,7 +94,32 @@ export declare function updateUser({ user_id, username, }: {
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username: string;
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}, headers?: AxiosRequestHeaders): Promise<import("axios").AxiosResponse<any, any, {}>>;
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export type DeleteUser_Object = {
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deleted_assets?:
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deleted_assets?: DeleteUser_AssetList;
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};
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export type DeleteUser_AssetList = {
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action_maps?: Array<DeleteUser_Object>;
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animation_graphs?: Array<DeleteUser_Object>;
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animation_sequences?: Array<DeleteUser_Object>;
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animation_sets?: Array<DeleteUser_Object>;
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animations?: Array<DeleteUser_Object>;
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collision_geometries?: Array<DeleteUser_Object>;
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cubemaps?: Array<DeleteUser_Object>;
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event_maps?: Array<DeleteUser_Object>;
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materials?: Array<DeleteUser_Object>;
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meshes?: Array<DeleteUser_Object>;
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modules?: Array<DeleteUser_Object>;
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point_clouds?: Array<DeleteUser_Object>;
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render_graphs?: Array<DeleteUser_Object>;
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scenes?: Array<DeleteUser_Object>;
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scripts?: Array<DeleteUser_Object>;
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shader_contexts?: Array<DeleteUser_Object>;
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shaders?: Array<DeleteUser_Object>;
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skeletons?: Array<DeleteUser_Object>;
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sounds?: Array<DeleteUser_Object>;
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textures?: Array<DeleteUser_Object>;
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textures_1d?: Array<DeleteUser_Object>;
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textures_3d?: Array<DeleteUser_Object>;
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volume_materials?: Array<DeleteUser_Object>;
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};
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/**
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* Deletes the target user.
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@@ -573,9 +598,11 @@ export type GetFolderAssets_Filters = {
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/** Look for assets containing the given name (case-insensitive) */
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asset_name?: string;
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/** @deprecated Deprecated. Use asset_types instead. Look for assets of the given type */
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asset_type?: (Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'> | 'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material') & any;
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asset_type?: (Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'shader_context' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'> | 'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'shader_context' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material') & any;
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/** Look for assets of the given types */
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asset_types?: Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'>;
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asset_types?: Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'shader_context' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'>;
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/** Look for assets associated with or without libraries */
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library?: Array<string> | string | 'exclude';
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/** Look for assets associated with or without source files */
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source_file?: Array<string> | string | 'exclude';
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};
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@@ -585,7 +612,7 @@ export type GetFolderAssets_AssetCount = {
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/** Total number of assets in target folder of specific type. */
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[asset_type: string]: number;
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};
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export type
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export type GetFolderAssets_AssetList = {
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action_maps?: Array<GetFolderAssets_Object>;
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animation_graphs?: Array<GetFolderAssets_Object>;
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animation_sequences?: Array<GetFolderAssets_Object>;
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@@ -601,6 +628,7 @@ export type GetFolderAssets__index_AssetList_AssetList = {
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render_graphs?: Array<GetFolderAssets_Object>;
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scenes?: Array<GetFolderAssets_Object>;
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scripts?: Array<GetFolderAssets_Object>;
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shader_contexts?: Array<GetFolderAssets_Object>;
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shaders?: Array<GetFolderAssets_Object>;
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skeletons?: Array<GetFolderAssets_Object>;
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sounds?: Array<GetFolderAssets_Object>;
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@@ -623,13 +651,13 @@ export declare function getFolderAssets({ folder_id, offset, limit, filter, recu
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limit?: number;
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filter?: GetFolderAssets_Filters;
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recursive?: boolean;
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}, headers?: AxiosRequestHeaders): AxiosPromise<
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}, headers?: AxiosRequestHeaders): AxiosPromise<GetFolderAssets_AssetList>;
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export type CreateAsset_NewAsset = {
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asset_type: 'action_map' | 'animation_graph' | 'animation_sequence' | 'cubemap' | 'event_map' | 'material' | 'module' | 'render_graph' | 'scene' | 'script' | 'shader' | 'volume_material';
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name: string;
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};
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export type CreateAsset_AssetDuplication = {
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asset_type: 'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material';
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asset_type: 'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'shader_context' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material';
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/** Asset unique identifier */
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copy_from_asset_id: string;
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new_asset_name?: string;
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};
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export type CreateAsset_DuplicationOptions = {
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/** Limits the duplication to the specified asset types */
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asset_types?: Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'>;
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asset_types?: Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'shader_context' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'>;
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/** Limits the depth level of the duplication process. */
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max_depth?: number;
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};
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@@ -851,7 +879,7 @@ export declare function updateSourceFileDetails({ source_file_id, name, }: {
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/** Source file display name */
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name: string;
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}, headers?: AxiosRequestHeaders): Promise<import("axios").AxiosResponse<any, any, {}>>;
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export type
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export type GetSourceFileAssets_AssetList = {
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action_maps?: Array<GetSourceFileAssets_Object>;
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animation_graphs?: Array<GetSourceFileAssets_Object>;
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animation_sequences?: Array<GetSourceFileAssets_Object>;
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render_graphs?: Array<GetSourceFileAssets_Object>;
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scenes?: Array<GetSourceFileAssets_Object>;
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scripts?: Array<GetSourceFileAssets_Object>;
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shader_contexts?: Array<GetSourceFileAssets_Object>;
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shaders?: Array<GetSourceFileAssets_Object>;
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skeletons?: Array<GetSourceFileAssets_Object>;
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sounds?: Array<GetSourceFileAssets_Object>;
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@@ -885,7 +914,7 @@ export type GetSourceFileAssets_Object = {
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*/
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export declare function getSourceFileAssets({ source_file_id, }: {
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source_file_id: string;
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}, headers?: AxiosRequestHeaders): AxiosPromise<
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}, headers?: AxiosRequestHeaders): AxiosPromise<GetSourceFileAssets_AssetList>;
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/**
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* Lists all upload tasks. These upload tasks relate to uploaded source files.
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*/
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filename: string;
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}, headers?: AxiosRequestHeaders, responseType?: T): AxiosPromise<T extends 'arraybuffer' ? ArrayBuffer : T extends 'json' ? object : T extends 'text' ? string : T extends 'stream' ? ReadableStream : never>;
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export type SchedulePipeline_Object = {
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asset_type: 'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material';
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asset_type: 'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'shader_context' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material';
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/** Asset unique identifier */
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asset_id: string;
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};
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}, headers?: AxiosRequestHeaders): AxiosPromise<GetPipeline_Pipeline>;
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export type ListAssets_Filter = {
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/** @deprecated Deprecated. Use asset_types instead. Look for assets of the given type */
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asset_type?: (Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'> | 'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material') & any;
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asset_type?: (Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'shader_context' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'> | 'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'shader_context' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material') & any;
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asset_types?: Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'>;
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asset_types?: Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'shader_context' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'>;
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/** Filter by asset name */
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include_public_assets?: boolean;
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export type ListAssets_AssetList = {
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scenes?: Array<ListAssets_Object>;
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}, headers?: AxiosRequestHeaders): AxiosPromise<
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}, headers?: AxiosRequestHeaders): AxiosPromise<ListAssets_AssetList>;
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/**
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* Batch delete assets. You **MUST NOT** reference assets.
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export declare function deleteAsset({ asset_container, asset_id, }: {
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asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
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asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'shader_contexts' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
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}, headers?: AxiosRequestHeaders): Promise<import("axios").AxiosResponse<any, any, {}>>;
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export type GetAssetSourceFile_SourceFile = {
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* Gets the source file of the specified asset.
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*/
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export declare function getAssetSourceFile({ asset_container, asset_id, }: {
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asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
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asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'shader_contexts' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
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}, headers?: AxiosRequestHeaders): AxiosPromise<GetAssetSourceFile_SourceFile>;
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export type GetAssetDetails__index_AssetDetails_AssetDetails = {
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*/
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last_edited_by?: GetAssetDetails_LastEditedBy;
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name: string;
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-
type: 'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material';
|
|
1154
|
+
type: 'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'shader_context' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material';
|
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1125
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|
};
|
|
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1156
|
export type GetAssetDetails_Contributor = {
|
|
1127
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|
contribution_count: number;
|
|
@@ -1151,7 +1181,7 @@ export type GetAssetDetails_LastEditedBy = {
|
|
|
1151
1181
|
* Gets the asset details from the specified asset.
|
|
1152
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|
*/
|
|
1153
1183
|
export declare function getAssetDetails({ asset_container, asset_id, }: {
|
|
1154
|
-
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
1184
|
+
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'shader_contexts' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
1155
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|
asset_id: string;
|
|
1156
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|
}, headers?: AxiosRequestHeaders): AxiosPromise<GetAssetDetails__index_AssetDetails_AssetDetails>;
|
|
1157
1187
|
export type GetAssetFolder_Folder = {
|
|
@@ -1179,21 +1209,21 @@ export type GetAssetFolder_Object = {
|
|
|
1179
1209
|
* Gets the asset folder from the specified asset.
|
|
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|
*/
|
|
1181
1211
|
export declare function getAssetFolder({ asset_container, asset_id, }: {
|
|
1182
|
-
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
1212
|
+
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'shader_contexts' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
1183
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|
asset_id: string;
|
|
1184
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|
}, headers?: AxiosRequestHeaders): AxiosPromise<GetAssetFolder_Folder>;
|
|
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|
export type GetAssetDependencies_Filter = {
|
|
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|
/** Filter dependencies by types */
|
|
1187
|
-
with_asset_types?: Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'>;
|
|
1217
|
+
with_asset_types?: Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'shader_context' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'>;
|
|
1188
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|
/** Exclude dependencies by types */
|
|
1189
|
-
without_asset_types?: Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'>;
|
|
1219
|
+
without_asset_types?: Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'shader_context' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'>;
|
|
1190
1220
|
/** Filter assets by public status */
|
|
1191
1221
|
public?: 'include' | 'exclude' | 'restrict-to';
|
|
1192
1222
|
};
|
|
1193
1223
|
export type GetAssetDependencies_Asset = {
|
|
1194
1224
|
/** Asset unique identifier */
|
|
1195
1225
|
asset_id: string;
|
|
1196
|
-
asset_type: 'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material';
|
|
1226
|
+
asset_type: 'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'shader_context' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material';
|
|
1197
1227
|
/** Additional properties of the asset */
|
|
1198
1228
|
properties?: GetAssetDependencies_Object;
|
|
1199
1229
|
};
|
|
@@ -1228,7 +1258,7 @@ export type GetAssetDependencies_Dependency = {
|
|
|
1228
1258
|
* Gets the asset dependencies from the specified asset.
|
|
1229
1259
|
*/
|
|
1230
1260
|
export declare function getAssetDependencies({ asset_container, asset_id, offset, limit, depth, filters, properties, }: {
|
|
1231
|
-
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
1261
|
+
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'shader_contexts' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
1232
1262
|
asset_id: string;
|
|
1233
1263
|
offset?: number;
|
|
1234
1264
|
limit?: number;
|
|
@@ -1239,7 +1269,7 @@ export declare function getAssetDependencies({ asset_container, asset_id, offset
|
|
|
1239
1269
|
export type GetAssetReferences_Asset = {
|
|
1240
1270
|
/** Asset unique identifier */
|
|
1241
1271
|
asset_id: string;
|
|
1242
|
-
asset_type: 'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material';
|
|
1272
|
+
asset_type: 'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'shader_context' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material';
|
|
1243
1273
|
/** Additional properties of the asset */
|
|
1244
1274
|
properties?: GetAssetReferences_Object;
|
|
1245
1275
|
};
|
|
@@ -1254,7 +1284,7 @@ export type GetAssetReferences_Object = {
|
|
|
1254
1284
|
* Gets the asset references from the specified asset.
|
|
1255
1285
|
*/
|
|
1256
1286
|
export declare function getAssetReferences({ asset_container, asset_id, offset, limit, properties, }: {
|
|
1257
|
-
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
1287
|
+
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'shader_contexts' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
1258
1288
|
asset_id: string;
|
|
1259
1289
|
offset?: number;
|
|
1260
1290
|
limit?: number;
|
|
@@ -1419,11 +1449,11 @@ export type GetAssetDescription_PointCloud = {
|
|
|
1419
1449
|
bounds: GetAssetDescription_Aabb;
|
|
1420
1450
|
/** Description of the per-point attributes (position, color, etc.) */
|
|
1421
1451
|
channels: Array<GetAssetDescription_Channel>;
|
|
1422
|
-
/**
|
|
1423
|
-
|
|
1452
|
+
/** Size in bytes of each layer. A layer is a collection of nodes serialized into a single file. */
|
|
1453
|
+
layerSizes: Array<number>;
|
|
1424
1454
|
/** Name of the asset */
|
|
1425
1455
|
name: string;
|
|
1426
|
-
/** Number of nodes in the
|
|
1456
|
+
/** Number of nodes in the acceleration structure. */
|
|
1427
1457
|
nodeCount: number;
|
|
1428
1458
|
/** Number of points in the original point cloud before any spatial partitioning or filtering was applied */
|
|
1429
1459
|
originalPointCount: number;
|
|
@@ -1431,6 +1461,8 @@ export type GetAssetDescription_PointCloud = {
|
|
|
1431
1461
|
pageSize: number;
|
|
1432
1462
|
/** Total size in bytes of all attribute layer files. Sum of sizeof(payload.pointCloud.layer<N>-<attribute>.<uuid>) for all layers and attributes */
|
|
1433
1463
|
payloadTotalSize: number;
|
|
1464
|
+
/** Size in bytes of the acceleration structure at bake time. */
|
|
1465
|
+
pcasSize: number;
|
|
1434
1466
|
/** Total number of points across all nodes in the tree, including intermediary nodes. Greater than or equal to originalPointCount */
|
|
1435
1467
|
totalPointCount: number;
|
|
1436
1468
|
/** Unique identifier for the asset */
|
|
@@ -1445,6 +1477,8 @@ export type GetAssetDescription_Aabb = {
|
|
|
1445
1477
|
export type GetAssetDescription_RenderGraph = {
|
|
1446
1478
|
/** All blend states */
|
|
1447
1479
|
blendStateDescriptions?: Array<GetAssetDescription_Object>;
|
|
1480
|
+
/** Descriptions of all buffers */
|
|
1481
|
+
bufferDescriptions?: Array<GetAssetDescription_Object>;
|
|
1448
1482
|
/** Conditions referenced by conditionIndex */
|
|
1449
1483
|
conditions?: Array<string>;
|
|
1450
1484
|
/** The index of the render target to blit into the canvas */
|
|
@@ -1456,13 +1490,15 @@ export type GetAssetDescription_RenderGraph = {
|
|
|
1456
1490
|
/** Name of the asset */
|
|
1457
1491
|
name: string;
|
|
1458
1492
|
/** Descriptions of all nodes */
|
|
1459
|
-
nodeDataDescriptions: Array<StrictUnion<GetAssetDescription_Viewport | GetAssetDescription_DrawBatch | GetAssetDescription_DrawBatchWithMaterials | GetAssetDescription_DispatchCompute | GetAssetDescription_BlitImage | GetAssetDescription_CopyImage | GetAssetDescription_ResolveImage | GetAssetDescription_DrawFullscreen | GetAssetDescription_GenerateMipChain | GetAssetDescription_CopyToCubemapFace | GetAssetDescription_ClearImages | GetAssetDescription_FillBuffer | GetAssetDescription_DrawDebugLines |
|
|
1493
|
+
nodeDataDescriptions: Array<StrictUnion<GetAssetDescription_Viewport | GetAssetDescription_DrawBatch | GetAssetDescription_DrawBatchWithMaterials | GetAssetDescription_DispatchCompute | GetAssetDescription_BlitImage | GetAssetDescription_DispatchPointClouds | GetAssetDescription_CopyImage | GetAssetDescription_ResolveImage | GetAssetDescription_DrawFullscreen | GetAssetDescription_GenerateMipChain | GetAssetDescription_CopyToCubemapFace | GetAssetDescription_ClearImages | GetAssetDescription_FillBuffer | GetAssetDescription_DrawDebugLines | GetAssetDescription_DispatchDecals | GetAssetDescription_SetDepthBias | GetAssetDescription_DispatchRayTracing> & GetAssetDescription_Object>;
|
|
1460
1494
|
/** The index of the render target used for occlusion */
|
|
1461
1495
|
occlusionInputDepthRenderTargetIndex?: number;
|
|
1462
1496
|
/** Descriptions of all render passes */
|
|
1463
1497
|
renderPassDescriptions: Array<GetAssetDescription_Object>;
|
|
1464
1498
|
/** Descriptions of all render targets */
|
|
1465
1499
|
renderTargetDescriptions: Array<GetAssetDescription_Object>;
|
|
1500
|
+
/** Data descriptors for the shader contexts referenced by shaderContextIndex */
|
|
1501
|
+
shaderContexts?: Array<Array<GetAssetDescription_ParameterDescriptor>>;
|
|
1466
1502
|
/** All stencil states */
|
|
1467
1503
|
stencilOpStateDescriptions?: Array<GetAssetDescription_Object>;
|
|
1468
1504
|
/** Unique identifier for the asset */
|
|
@@ -1472,8 +1508,10 @@ export type GetAssetDescription_Viewport = {
|
|
|
1472
1508
|
type?: 0;
|
|
1473
1509
|
};
|
|
1474
1510
|
export type GetAssetDescription_DrawBatch = {
|
|
1475
|
-
/** Batch type bitmask (batch_flags). Combinable flags: opaque=1, transparent=2, static_meshes=4, static_textured_meshes=8, all_static_meshes=16, skinned=32, selected=64, do_not_use_material=128, double_sided=256, single_sided=512, pass_occlusion_test=1024, unselected=2048, cast_shadows=4096 */
|
|
1511
|
+
/** Batch type bitmask (batch_flags). Combinable flags: opaque=1, transparent=2, static_meshes=4, static_textured_meshes=8, all_static_meshes=16, skinned=32, selected=64, do_not_use_material=128, double_sided=256, single_sided=512, pass_occlusion_test=1024, unselected=2048, cast_shadows=4096, invalid_material=8192 */
|
|
1476
1512
|
batchType?: number;
|
|
1513
|
+
/** Specialization constants values for the specified shader */
|
|
1514
|
+
constantsJson?: object;
|
|
1477
1515
|
/** Data provided to the shader through the node data buffer */
|
|
1478
1516
|
dataJson?: object;
|
|
1479
1517
|
/** Description of a shader pipeline */
|
|
@@ -1483,17 +1521,21 @@ export type GetAssetDescription_DrawBatch = {
|
|
|
1483
1521
|
type?: 1;
|
|
1484
1522
|
};
|
|
1485
1523
|
export type GetAssetDescription_DrawBatchWithMaterials = {
|
|
1486
|
-
/** Batch type bitmask (batch_flags). Combinable flags: opaque=1, transparent=2, static_meshes=4, static_textured_meshes=8, all_static_meshes=16, skinned=32, selected=64, do_not_use_material=128, double_sided=256, single_sided=512, pass_occlusion_test=1024, unselected=2048, cast_shadows=4096 */
|
|
1524
|
+
/** Batch type bitmask (batch_flags). Combinable flags: opaque=1, transparent=2, static_meshes=4, static_textured_meshes=8, all_static_meshes=16, skinned=32, selected=64, do_not_use_material=128, double_sided=256, single_sided=512, pass_occlusion_test=1024, unselected=2048, cast_shadows=4096, invalid_material=8192 */
|
|
1487
1525
|
batchType?: number;
|
|
1488
1526
|
/** Data provided to the shader through the node data buffer */
|
|
1489
1527
|
dataJson?: object;
|
|
1490
1528
|
/** Description of a shader pipeline */
|
|
1491
1529
|
pipelineDescription?: GetAssetDescription_Object;
|
|
1530
|
+
/** Index into shaderContexts of the descriptor providing the shader context data for this node */
|
|
1531
|
+
shaderContextIndex: number;
|
|
1492
1532
|
type?: 2;
|
|
1493
1533
|
};
|
|
1494
1534
|
export type GetAssetDescription_DispatchCompute = {
|
|
1495
1535
|
/** @deprecated Const data type */
|
|
1496
1536
|
constDataType?: StrictUnion<0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24> & number;
|
|
1537
|
+
/** Specialization constants values for the specified shader */
|
|
1538
|
+
constantsJson?: object;
|
|
1497
1539
|
/** Data provided to the shader through the node data buffer */
|
|
1498
1540
|
dataJson?: object;
|
|
1499
1541
|
/** Unique identifier for the asset */
|
|
@@ -1507,6 +1549,15 @@ export type GetAssetDescription_BlitImage = {
|
|
|
1507
1549
|
outputRenderTargetIndices?: Array<number>;
|
|
1508
1550
|
type?: 4;
|
|
1509
1551
|
};
|
|
1552
|
+
export type GetAssetDescription_DispatchPointClouds = {
|
|
1553
|
+
/** Specialization constants values for the specified shader */
|
|
1554
|
+
constantsJson?: object;
|
|
1555
|
+
/** Data provided to the shader through the node data buffer */
|
|
1556
|
+
dataJson?: object;
|
|
1557
|
+
/** Unique identifier for the asset */
|
|
1558
|
+
shaderRef?: string;
|
|
1559
|
+
type?: 5;
|
|
1560
|
+
};
|
|
1510
1561
|
export type GetAssetDescription_CopyImage = {
|
|
1511
1562
|
/** Source render target */
|
|
1512
1563
|
inputRenderTargetIndices?: Array<number>;
|
|
@@ -1522,6 +1573,8 @@ export type GetAssetDescription_ResolveImage = {
|
|
|
1522
1573
|
type?: 7;
|
|
1523
1574
|
};
|
|
1524
1575
|
export type GetAssetDescription_DrawFullscreen = {
|
|
1576
|
+
/** Specialization constants values for the specified shader */
|
|
1577
|
+
constantsJson?: object;
|
|
1525
1578
|
/** Data provided to the shader through the node data buffer */
|
|
1526
1579
|
dataJson?: object;
|
|
1527
1580
|
/** Description of a shader pipeline */
|
|
@@ -1559,6 +1612,8 @@ export type GetAssetDescription_FillBuffer = {
|
|
|
1559
1612
|
type?: 15;
|
|
1560
1613
|
};
|
|
1561
1614
|
export type GetAssetDescription_DrawDebugLines = {
|
|
1615
|
+
/** Specialization constants values for the specified shader */
|
|
1616
|
+
constantsJson?: object;
|
|
1562
1617
|
/** Data provided to the shader through the node data buffer */
|
|
1563
1618
|
dataJson?: object;
|
|
1564
1619
|
/** Description of a shader pipeline */
|
|
@@ -1567,9 +1622,11 @@ export type GetAssetDescription_DrawDebugLines = {
|
|
|
1567
1622
|
shaderRef?: string;
|
|
1568
1623
|
type?: 16;
|
|
1569
1624
|
};
|
|
1570
|
-
export type
|
|
1625
|
+
export type GetAssetDescription_DispatchDecals = {
|
|
1571
1626
|
/** Data provided to the shader through the node data buffer */
|
|
1572
1627
|
dataJson?: object;
|
|
1628
|
+
/** Index into shaderContexts of the descriptor providing the shader context data for this node */
|
|
1629
|
+
shaderContextIndex: number;
|
|
1573
1630
|
type?: 17;
|
|
1574
1631
|
};
|
|
1575
1632
|
export type GetAssetDescription_SetDepthBias = {
|
|
@@ -1582,12 +1639,40 @@ export type GetAssetDescription_SetDepthBias = {
|
|
|
1582
1639
|
type?: 18;
|
|
1583
1640
|
};
|
|
1584
1641
|
export type GetAssetDescription_DispatchRayTracing = {
|
|
1642
|
+
/** Specialization constants values for the specified shader */
|
|
1643
|
+
constantsJson?: object;
|
|
1585
1644
|
/** Data provided to the shader through the node data buffer */
|
|
1586
1645
|
dataJson?: object;
|
|
1587
1646
|
/** Unique identifier for the asset */
|
|
1588
1647
|
shaderRef?: string;
|
|
1589
1648
|
type?: 19;
|
|
1590
1649
|
};
|
|
1650
|
+
export type GetAssetDescription_ParameterDescriptor = {
|
|
1651
|
+
/** Additional properties for a parameter of type "buffer": how many elements it holds, the size of each element, and how the buffer is used. Absent for every other parameter type */
|
|
1652
|
+
bufferProperties?: GetAssetDescription_BufferProperties;
|
|
1653
|
+
/** Categories */
|
|
1654
|
+
categories?: Array<string>;
|
|
1655
|
+
/** Parameter default value */
|
|
1656
|
+
default?: StrictUnion<number | boolean | Array<number>>;
|
|
1657
|
+
/** Whether this parameter (a render target or buffer) is the resource used to compute the number of dispatched workgroups for a compute shader, i.e. DispatchedGroups = referenceResource.size / workgroupSize (see compute_shader_size_reference's reference_resource) */
|
|
1658
|
+
isReferenceResource?: boolean;
|
|
1659
|
+
/** Parameter name */
|
|
1660
|
+
name: string;
|
|
1661
|
+
/** Parameter native type */
|
|
1662
|
+
nativeType: 'vec4' | 'vec3' | 'vec2' | 'float' | 'int32_t' | 'texture2d_ref' | 'render_target_index' | 'buffer_reference';
|
|
1663
|
+
/** Parameter offset in bytes */
|
|
1664
|
+
offset: number;
|
|
1665
|
+
/** Parameter type */
|
|
1666
|
+
type: 'vec4' | 'ivec4' | 'quat' | 'vec3' | 'ivec3' | 'color' | 'vec2' | 'ivec2' | 'float' | 'int' | 'uint' | 'bool' | 'texture' | 'render_target_index' | 'buffer';
|
|
1667
|
+
};
|
|
1668
|
+
export type GetAssetDescription_BufferProperties = {
|
|
1669
|
+
/** Number of elements in the buffer, or a [x, y] pair of factors applied to the viewport width and height (each rounded up and clamped to a minimum of 1, then multiplied) to compute the element count */
|
|
1670
|
+
elementCount: StrictUnion<number | Array<number>>;
|
|
1671
|
+
/** Size in bytes of a single element in the buffer. If the buffer is declared as `T *buffer`, this is sizeof(T) */
|
|
1672
|
+
elementSize: number;
|
|
1673
|
+
/** How this buffer is going to be used */
|
|
1674
|
+
usage: number;
|
|
1675
|
+
};
|
|
1591
1676
|
export type GetAssetDescription_Scene = {
|
|
1592
1677
|
/** Bounding box in local space */
|
|
1593
1678
|
aabb: GetAssetDescription_Aabb;
|
|
@@ -1617,24 +1702,106 @@ export type GetAssetDescription_Script = {
|
|
|
1617
1702
|
export type GetAssetDescription_Shader = {
|
|
1618
1703
|
/** The blend mode for the shader, used for batching purposes. Only valid for material shaders */
|
|
1619
1704
|
blendMode?: StrictUnion<0 | 1 | 2 | 3>;
|
|
1705
|
+
/** Compute shader settings. Only valid for compute shaders */
|
|
1706
|
+
computeSettings?: GetAssetDescription_ComputeShaderSettings;
|
|
1707
|
+
/** Data descriptor for specialization constants */
|
|
1708
|
+
constantDescriptor?: Array<GetAssetDescription_SpecializationConstantDescriptor>;
|
|
1620
1709
|
/** Data descriptor for material shaders */
|
|
1621
|
-
materialDescriptor?: Array<
|
|
1710
|
+
materialDescriptor?: Array<GetAssetDescription_ParameterDescriptor>;
|
|
1622
1711
|
/** Descriptions of all modules that compose this shader */
|
|
1623
|
-
moduleDescriptions
|
|
1712
|
+
moduleDescriptions?: Array<GetAssetDescription_ShaderModuleDescription>;
|
|
1624
1713
|
/** Name of the asset */
|
|
1625
1714
|
name: string;
|
|
1626
1715
|
/** Data descriptor for render graph node shaders */
|
|
1627
|
-
nodeDataDescriptor?: Array<
|
|
1628
|
-
/**
|
|
1629
|
-
|
|
1630
|
-
/** Vertex description. Only valid when a vertex shader module is present */
|
|
1631
|
-
optVertexDescriptor?: Array<GetAssetDescription_Object>;
|
|
1716
|
+
nodeDataDescriptor?: Array<GetAssetDescription_ParameterDescriptor>;
|
|
1717
|
+
/** Hash of the node data descriptor, used to detect changes in the descriptor */
|
|
1718
|
+
nodeDataDescriptorHash?: number;
|
|
1632
1719
|
/** The size in byte of the compiled shader code (accumulated size of all modules) */
|
|
1633
|
-
payloadSize
|
|
1720
|
+
payloadSize?: number;
|
|
1634
1721
|
/** Vulkan bit mask of all shader stages present in this shader */
|
|
1635
1722
|
shaderStages?: number;
|
|
1636
1723
|
/** Unique identifier for the asset */
|
|
1637
1724
|
uuid: string;
|
|
1725
|
+
/** Vertex description. Only valid when a vertex shader module is present */
|
|
1726
|
+
vertexDescriptor?: Array<GetAssetDescription_VertexAttributeDescriptor>;
|
|
1727
|
+
};
|
|
1728
|
+
export type GetAssetDescription_ComputeShaderSettings = {
|
|
1729
|
+
/** Global group reference */
|
|
1730
|
+
sizeReference?: StrictUnion<0 | 1 | 2>;
|
|
1731
|
+
/** Size of the workgroup */
|
|
1732
|
+
workgroupSize?: Array<number>;
|
|
1733
|
+
/** Scaling factor to apply to the total workgroup count */
|
|
1734
|
+
workloadScalingFactor?: Array<number>;
|
|
1735
|
+
};
|
|
1736
|
+
export type GetAssetDescription_SpecializationConstantDescriptor = {
|
|
1737
|
+
/** Constant default value */
|
|
1738
|
+
default: StrictUnion<number | boolean>;
|
|
1739
|
+
/** Description */
|
|
1740
|
+
description?: string;
|
|
1741
|
+
/** Display name */
|
|
1742
|
+
displayName?: string;
|
|
1743
|
+
/** Constant name */
|
|
1744
|
+
name: string;
|
|
1745
|
+
/** Constant type */
|
|
1746
|
+
type: 'bool' | 'int' | 'uint' | 'float';
|
|
1747
|
+
};
|
|
1748
|
+
export type GetAssetDescription_ShaderModuleDescription = {
|
|
1749
|
+
/** Names of the bindings used by this module */
|
|
1750
|
+
bindings?: Array<string>;
|
|
1751
|
+
/** Constants used by this module */
|
|
1752
|
+
constants?: GetAssetDescription_Object;
|
|
1753
|
+
/** Entry point of the shader module */
|
|
1754
|
+
entryPoint?: string;
|
|
1755
|
+
/** Outputs of this shader module (e.g. a fragment shader's color attachments, or the last stage's varying outputs), used to validate the module's compatibility with a render pipeline */
|
|
1756
|
+
outputs?: Array<GetAssetDescription_ShaderModuleOutputDescriptor>;
|
|
1757
|
+
/** Offset in byte in the shader payload buffer */
|
|
1758
|
+
payloadOffset: number;
|
|
1759
|
+
/** Size in byte of the compiled module */
|
|
1760
|
+
payloadSize: number;
|
|
1761
|
+
/** Push constant members used by this module, used to validate push constant layout compatibility across the pipeline's stages */
|
|
1762
|
+
pushConstants?: Array<GetAssetDescription_ShaderModulePushConstantDescriptor>;
|
|
1763
|
+
/** The shader stage */
|
|
1764
|
+
shaderStage: number;
|
|
1765
|
+
};
|
|
1766
|
+
export type GetAssetDescription_ShaderModuleOutputDescriptor = {
|
|
1767
|
+
/** Output location */
|
|
1768
|
+
location: number;
|
|
1769
|
+
/** Output variable name */
|
|
1770
|
+
name: string;
|
|
1771
|
+
/** Output variable type */
|
|
1772
|
+
type: 'bool' | 'int8' | 'int16' | 'int32' | 'int64' | 'uint8' | 'uint16' | 'uint32' | 'uint64' | 'float16' | 'float32' | 'float64' | 'vec2' | 'ivec2' | 'vec3' | 'ivec3' | 'vec4' | 'ivec4' | 'pointer';
|
|
1773
|
+
};
|
|
1774
|
+
export type GetAssetDescription_ShaderModulePushConstantDescriptor = {
|
|
1775
|
+
/** Push constant member name */
|
|
1776
|
+
name: string;
|
|
1777
|
+
/** Offset in byte within the push constant block */
|
|
1778
|
+
offset: number;
|
|
1779
|
+
/** Size in byte of the push constant member */
|
|
1780
|
+
size: number;
|
|
1781
|
+
/** Push constant member type */
|
|
1782
|
+
type: 'bool' | 'int8' | 'int16' | 'int32' | 'int64' | 'uint8' | 'uint16' | 'uint32' | 'uint64' | 'float16' | 'float32' | 'float64' | 'vec2' | 'ivec2' | 'vec3' | 'ivec3' | 'vec4' | 'ivec4' | 'pointer';
|
|
1783
|
+
};
|
|
1784
|
+
export type GetAssetDescription_VertexAttributeDescriptor = {
|
|
1785
|
+
/** Binding number */
|
|
1786
|
+
binding: number;
|
|
1787
|
+
/** Format */
|
|
1788
|
+
format: number;
|
|
1789
|
+
/** Location */
|
|
1790
|
+
location: number;
|
|
1791
|
+
/** Offset */
|
|
1792
|
+
offset: number;
|
|
1793
|
+
/** Semantic */
|
|
1794
|
+
semantic: StrictUnion<1 | 2 | 4 | 8 | 16 | 32> & number;
|
|
1795
|
+
/** Stride between consecutive elements within the buffer */
|
|
1796
|
+
stride: number;
|
|
1797
|
+
};
|
|
1798
|
+
export type GetAssetDescription_ShaderContext = {
|
|
1799
|
+
/** Data descriptor for this shader context */
|
|
1800
|
+
dataDescriptor?: Array<GetAssetDescription_ParameterDescriptor>;
|
|
1801
|
+
/** Name of the asset */
|
|
1802
|
+
name: string;
|
|
1803
|
+
/** Unique identifier for the asset */
|
|
1804
|
+
uuid: string;
|
|
1638
1805
|
};
|
|
1639
1806
|
export type GetAssetDescription_Skeleton = {
|
|
1640
1807
|
/** Descriptions of all bones forming the skeleton */
|
|
@@ -1725,8 +1892,8 @@ export type GetAssetDescription_VolumeMaterial = {
|
|
|
1725
1892
|
*/
|
|
1726
1893
|
export declare function getAssetDescription({ asset_id, asset_container, }: {
|
|
1727
1894
|
asset_id: string;
|
|
1728
|
-
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
1729
|
-
}, headers?: AxiosRequestHeaders): AxiosPromise<StrictUnion<GetAssetDescription_ActionMap | GetAssetDescription_Animation | GetAssetDescription_AnimationGraph | GetAssetDescription_AnimationSequence | GetAssetDescription_AnimationSet | GetAssetDescription_CollisionGeometry | GetAssetDescription_Cubemap | GetAssetDescription_EventMap | GetAssetDescription_Material | GetAssetDescription_Mesh | GetAssetDescription_Module | GetAssetDescription_PointCloud | GetAssetDescription_RenderGraph | GetAssetDescription_Scene | GetAssetDescription_Script | GetAssetDescription_Shader | GetAssetDescription_Skeleton | GetAssetDescription_Sound | GetAssetDescription_Texture | GetAssetDescription_Texture_1D | GetAssetDescription_Texture_3D | GetAssetDescription_VolumeMaterial>>;
|
|
1895
|
+
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'shader_contexts' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
1896
|
+
}, headers?: AxiosRequestHeaders): AxiosPromise<StrictUnion<GetAssetDescription_ActionMap | GetAssetDescription_Animation | GetAssetDescription_AnimationGraph | GetAssetDescription_AnimationSequence | GetAssetDescription_AnimationSet | GetAssetDescription_CollisionGeometry | GetAssetDescription_Cubemap | GetAssetDescription_EventMap | GetAssetDescription_Material | GetAssetDescription_Mesh | GetAssetDescription_Module | GetAssetDescription_PointCloud | GetAssetDescription_RenderGraph | GetAssetDescription_Scene | GetAssetDescription_Script | GetAssetDescription_Shader | GetAssetDescription_ShaderContext | GetAssetDescription_Skeleton | GetAssetDescription_Sound | GetAssetDescription_Texture | GetAssetDescription_Texture_1D | GetAssetDescription_Texture_3D | GetAssetDescription_VolumeMaterial>>;
|
|
1730
1897
|
export type UpdateAssetDescription_Cubemap = {
|
|
1731
1898
|
/** The 6 images forming the cube faces */
|
|
1732
1899
|
faces: Array<string>;
|
|
@@ -1746,6 +1913,8 @@ export type UpdateAssetDescription_Material = {
|
|
|
1746
1913
|
export type UpdateAssetDescription_RenderGraph = {
|
|
1747
1914
|
/** All blend states */
|
|
1748
1915
|
blendStateDescriptions?: Array<UpdateAssetDescription_Object>;
|
|
1916
|
+
/** Descriptions of all buffers */
|
|
1917
|
+
bufferDescriptions?: Array<UpdateAssetDescription_Object>;
|
|
1749
1918
|
/** Conditions referenced by conditionIndex */
|
|
1750
1919
|
conditions?: Array<string>;
|
|
1751
1920
|
/** The index of the render target to blit into the canvas */
|
|
@@ -1757,13 +1926,15 @@ export type UpdateAssetDescription_RenderGraph = {
|
|
|
1757
1926
|
/** Name of the asset */
|
|
1758
1927
|
name: string;
|
|
1759
1928
|
/** Descriptions of all nodes */
|
|
1760
|
-
nodeDataDescriptions: Array<StrictUnion<UpdateAssetDescription_Viewport | UpdateAssetDescription_DrawBatch | UpdateAssetDescription_DrawBatchWithMaterials | UpdateAssetDescription_DispatchCompute | UpdateAssetDescription_BlitImage | UpdateAssetDescription_CopyImage | UpdateAssetDescription_ResolveImage | UpdateAssetDescription_DrawFullscreen | UpdateAssetDescription_GenerateMipChain | UpdateAssetDescription_CopyToCubemapFace | UpdateAssetDescription_ClearImages | UpdateAssetDescription_FillBuffer | UpdateAssetDescription_DrawDebugLines |
|
|
1929
|
+
nodeDataDescriptions: Array<StrictUnion<UpdateAssetDescription_Viewport | UpdateAssetDescription_DrawBatch | UpdateAssetDescription_DrawBatchWithMaterials | UpdateAssetDescription_DispatchCompute | UpdateAssetDescription_BlitImage | UpdateAssetDescription_DispatchPointClouds | UpdateAssetDescription_CopyImage | UpdateAssetDescription_ResolveImage | UpdateAssetDescription_DrawFullscreen | UpdateAssetDescription_GenerateMipChain | UpdateAssetDescription_CopyToCubemapFace | UpdateAssetDescription_ClearImages | UpdateAssetDescription_FillBuffer | UpdateAssetDescription_DrawDebugLines | UpdateAssetDescription_DispatchDecals | UpdateAssetDescription_SetDepthBias | UpdateAssetDescription_DispatchRayTracing> & UpdateAssetDescription_Object>;
|
|
1761
1930
|
/** The index of the render target used for occlusion */
|
|
1762
1931
|
occlusionInputDepthRenderTargetIndex?: number;
|
|
1763
1932
|
/** Descriptions of all render passes */
|
|
1764
1933
|
renderPassDescriptions: Array<UpdateAssetDescription_Object>;
|
|
1765
1934
|
/** Descriptions of all render targets */
|
|
1766
1935
|
renderTargetDescriptions: Array<UpdateAssetDescription_Object>;
|
|
1936
|
+
/** Data descriptors for the shader contexts referenced by shaderContextIndex */
|
|
1937
|
+
shaderContexts?: Array<Array<UpdateAssetDescription_ParameterDescriptor>>;
|
|
1767
1938
|
/** All stencil states */
|
|
1768
1939
|
stencilOpStateDescriptions?: Array<UpdateAssetDescription_Object>;
|
|
1769
1940
|
};
|
|
@@ -1789,8 +1960,10 @@ export type UpdateAssetDescription_Viewport = {
|
|
|
1789
1960
|
type?: 0;
|
|
1790
1961
|
};
|
|
1791
1962
|
export type UpdateAssetDescription_DrawBatch = {
|
|
1792
|
-
/** Batch type bitmask (batch_flags). Combinable flags: opaque=1, transparent=2, static_meshes=4, static_textured_meshes=8, all_static_meshes=16, skinned=32, selected=64, do_not_use_material=128, double_sided=256, single_sided=512, pass_occlusion_test=1024, unselected=2048, cast_shadows=4096 */
|
|
1963
|
+
/** Batch type bitmask (batch_flags). Combinable flags: opaque=1, transparent=2, static_meshes=4, static_textured_meshes=8, all_static_meshes=16, skinned=32, selected=64, do_not_use_material=128, double_sided=256, single_sided=512, pass_occlusion_test=1024, unselected=2048, cast_shadows=4096, invalid_material=8192 */
|
|
1793
1964
|
batchType?: number;
|
|
1965
|
+
/** Specialization constants values for the specified shader */
|
|
1966
|
+
constantsJson?: object;
|
|
1794
1967
|
/** Data provided to the shader through the node data buffer */
|
|
1795
1968
|
dataJson?: object;
|
|
1796
1969
|
/** Description of a shader pipeline */
|
|
@@ -1798,17 +1971,21 @@ export type UpdateAssetDescription_DrawBatch = {
|
|
|
1798
1971
|
type?: 1;
|
|
1799
1972
|
};
|
|
1800
1973
|
export type UpdateAssetDescription_DrawBatchWithMaterials = {
|
|
1801
|
-
/** Batch type bitmask (batch_flags). Combinable flags: opaque=1, transparent=2, static_meshes=4, static_textured_meshes=8, all_static_meshes=16, skinned=32, selected=64, do_not_use_material=128, double_sided=256, single_sided=512, pass_occlusion_test=1024, unselected=2048, cast_shadows=4096 */
|
|
1974
|
+
/** Batch type bitmask (batch_flags). Combinable flags: opaque=1, transparent=2, static_meshes=4, static_textured_meshes=8, all_static_meshes=16, skinned=32, selected=64, do_not_use_material=128, double_sided=256, single_sided=512, pass_occlusion_test=1024, unselected=2048, cast_shadows=4096, invalid_material=8192 */
|
|
1802
1975
|
batchType?: number;
|
|
1803
1976
|
/** Data provided to the shader through the node data buffer */
|
|
1804
1977
|
dataJson?: object;
|
|
1805
1978
|
/** Description of a shader pipeline */
|
|
1806
1979
|
pipelineDescription?: UpdateAssetDescription_Object;
|
|
1980
|
+
/** Index into shaderContexts of the descriptor providing the shader context data for this node */
|
|
1981
|
+
shaderContextIndex: number;
|
|
1807
1982
|
type?: 2;
|
|
1808
1983
|
};
|
|
1809
1984
|
export type UpdateAssetDescription_DispatchCompute = {
|
|
1810
1985
|
/** @deprecated Const data type */
|
|
1811
1986
|
constDataType?: StrictUnion<0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24> & number;
|
|
1987
|
+
/** Specialization constants values for the specified shader */
|
|
1988
|
+
constantsJson?: object;
|
|
1812
1989
|
/** Data provided to the shader through the node data buffer */
|
|
1813
1990
|
dataJson?: object;
|
|
1814
1991
|
type?: 3;
|
|
@@ -1820,6 +1997,13 @@ export type UpdateAssetDescription_BlitImage = {
|
|
|
1820
1997
|
outputRenderTargetIndices?: Array<number>;
|
|
1821
1998
|
type?: 4;
|
|
1822
1999
|
};
|
|
2000
|
+
export type UpdateAssetDescription_DispatchPointClouds = {
|
|
2001
|
+
/** Specialization constants values for the specified shader */
|
|
2002
|
+
constantsJson?: object;
|
|
2003
|
+
/** Data provided to the shader through the node data buffer */
|
|
2004
|
+
dataJson?: object;
|
|
2005
|
+
type?: 5;
|
|
2006
|
+
};
|
|
1823
2007
|
export type UpdateAssetDescription_CopyImage = {
|
|
1824
2008
|
/** Source render target */
|
|
1825
2009
|
inputRenderTargetIndices?: Array<number>;
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|
@@ -1835,6 +2019,8 @@ export type UpdateAssetDescription_ResolveImage = {
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1835
2019
|
type?: 7;
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|
1836
2020
|
};
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|
1837
2021
|
export type UpdateAssetDescription_DrawFullscreen = {
|
|
2022
|
+
/** Specialization constants values for the specified shader */
|
|
2023
|
+
constantsJson?: object;
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|
1838
2024
|
/** Data provided to the shader through the node data buffer */
|
|
1839
2025
|
dataJson?: object;
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|
1840
2026
|
/** Description of a shader pipeline */
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|
@@ -1870,15 +2056,19 @@ export type UpdateAssetDescription_FillBuffer = {
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|
1870
2056
|
type?: 15;
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|
1871
2057
|
};
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|
1872
2058
|
export type UpdateAssetDescription_DrawDebugLines = {
|
|
2059
|
+
/** Specialization constants values for the specified shader */
|
|
2060
|
+
constantsJson?: object;
|
|
1873
2061
|
/** Data provided to the shader through the node data buffer */
|
|
1874
2062
|
dataJson?: object;
|
|
1875
2063
|
/** Description of a shader pipeline */
|
|
1876
2064
|
pipelineDescription?: UpdateAssetDescription_Object;
|
|
1877
2065
|
type?: 16;
|
|
1878
2066
|
};
|
|
1879
|
-
export type
|
|
2067
|
+
export type UpdateAssetDescription_DispatchDecals = {
|
|
1880
2068
|
/** Data provided to the shader through the node data buffer */
|
|
1881
2069
|
dataJson?: object;
|
|
2070
|
+
/** Index into shaderContexts of the descriptor providing the shader context data for this node */
|
|
2071
|
+
shaderContextIndex: number;
|
|
1882
2072
|
type?: 17;
|
|
1883
2073
|
};
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|
1884
2074
|
export type UpdateAssetDescription_SetDepthBias = {
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|
@@ -1891,10 +2081,38 @@ export type UpdateAssetDescription_SetDepthBias = {
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|
|
1891
2081
|
type?: 18;
|
|
1892
2082
|
};
|
|
1893
2083
|
export type UpdateAssetDescription_DispatchRayTracing = {
|
|
2084
|
+
/** Specialization constants values for the specified shader */
|
|
2085
|
+
constantsJson?: object;
|
|
1894
2086
|
/** Data provided to the shader through the node data buffer */
|
|
1895
2087
|
dataJson?: object;
|
|
1896
2088
|
type?: 19;
|
|
1897
2089
|
};
|
|
2090
|
+
export type UpdateAssetDescription_ParameterDescriptor = {
|
|
2091
|
+
/** Additional properties for a parameter of type "buffer": how many elements it holds, the size of each element, and how the buffer is used. Absent for every other parameter type */
|
|
2092
|
+
bufferProperties?: UpdateAssetDescription_BufferProperties;
|
|
2093
|
+
/** Categories */
|
|
2094
|
+
categories?: Array<string>;
|
|
2095
|
+
/** Parameter default value */
|
|
2096
|
+
default?: StrictUnion<number | boolean | Array<number>>;
|
|
2097
|
+
/** Whether this parameter (a render target or buffer) is the resource used to compute the number of dispatched workgroups for a compute shader, i.e. DispatchedGroups = referenceResource.size / workgroupSize (see compute_shader_size_reference's reference_resource) */
|
|
2098
|
+
isReferenceResource?: boolean;
|
|
2099
|
+
/** Parameter name */
|
|
2100
|
+
name: string;
|
|
2101
|
+
/** Parameter native type */
|
|
2102
|
+
nativeType: 'vec4' | 'vec3' | 'vec2' | 'float' | 'int32_t' | 'texture2d_ref' | 'render_target_index' | 'buffer_reference';
|
|
2103
|
+
/** Parameter offset in bytes */
|
|
2104
|
+
offset: number;
|
|
2105
|
+
/** Parameter type */
|
|
2106
|
+
type: 'vec4' | 'ivec4' | 'quat' | 'vec3' | 'ivec3' | 'color' | 'vec2' | 'ivec2' | 'float' | 'int' | 'uint' | 'bool' | 'texture' | 'render_target_index' | 'buffer';
|
|
2107
|
+
};
|
|
2108
|
+
export type UpdateAssetDescription_BufferProperties = {
|
|
2109
|
+
/** Number of elements in the buffer, or a [x, y] pair of factors applied to the viewport width and height (each rounded up and clamped to a minimum of 1, then multiplied) to compute the element count */
|
|
2110
|
+
elementCount: StrictUnion<number | Array<number>>;
|
|
2111
|
+
/** Size in bytes of a single element in the buffer. If the buffer is declared as `T *buffer`, this is sizeof(T) */
|
|
2112
|
+
elementSize: number;
|
|
2113
|
+
/** How this buffer is going to be used */
|
|
2114
|
+
usage: number;
|
|
2115
|
+
};
|
|
1898
2116
|
/**
|
|
1899
2117
|
* Updates the description of the specified asset.
|
|
1900
2118
|
*/
|
|
@@ -1908,7 +2126,7 @@ export declare function updateAssetDescription({ asset_id, asset_container, asse
|
|
|
1908
2126
|
*/
|
|
1909
2127
|
export declare function renameAsset({ asset_id, asset_container, name, }: {
|
|
1910
2128
|
asset_id: string;
|
|
1911
|
-
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
2129
|
+
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'shader_contexts' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
1912
2130
|
name?: string;
|
|
1913
2131
|
}, headers?: AxiosRequestHeaders): Promise<import("axios").AxiosResponse<any, any, {}>>;
|
|
1914
2132
|
/**
|
|
@@ -1943,14 +2161,14 @@ export declare function updateAssetGraph({ asset_container_with_graph, asset_id,
|
|
|
1943
2161
|
* Gets the asset history from the specified asset.
|
|
1944
2162
|
*/
|
|
1945
2163
|
export declare function getAssetHistory({ asset_container, asset_id, }: {
|
|
1946
|
-
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
2164
|
+
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'shader_contexts' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
1947
2165
|
asset_id: string;
|
|
1948
2166
|
}, headers?: AxiosRequestHeaders): AxiosPromise<object>;
|
|
1949
2167
|
/**
|
|
1950
2168
|
* Gets the asset metadata from the specified asset.
|
|
1951
2169
|
*/
|
|
1952
2170
|
export declare function getAssetMeta({ asset_container, asset_id, }: {
|
|
1953
|
-
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
2171
|
+
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'shader_contexts' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
1954
2172
|
asset_id: string;
|
|
1955
2173
|
}, headers?: AxiosRequestHeaders): AxiosPromise<object>;
|
|
1956
2174
|
/**
|
|
@@ -1964,7 +2182,7 @@ export declare function getAssetCode({ asset_container_with_code, asset_id, }: {
|
|
|
1964
2182
|
* Gets the asset thumbnail from the specified asset.
|
|
1965
2183
|
*/
|
|
1966
2184
|
export declare function getAssetThumbnail<T extends 'arraybuffer' | 'stream' | 'json' | 'text' = 'arraybuffer'>({ asset_container, asset_id, size, default_url, }: {
|
|
1967
|
-
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
2185
|
+
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'shader_contexts' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
1968
2186
|
asset_id: string;
|
|
1969
2187
|
size: 'large' | 'medium' | 'small' | 'tiny';
|
|
1970
2188
|
default_url?: string;
|
|
@@ -1973,7 +2191,7 @@ export declare function getAssetThumbnail<T extends 'arraybuffer' | 'stream' | '
|
|
|
1973
2191
|
* Assigns a thumbnail to the specified asset.
|
|
1974
2192
|
*/
|
|
1975
2193
|
export declare function setAssetThumbnail({ asset_container, asset_id, body, }: {
|
|
1976
|
-
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
2194
|
+
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'shader_contexts' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
1977
2195
|
asset_id: string;
|
|
1978
2196
|
body: ArrayBuffer | ReadableStream;
|
|
1979
2197
|
}, contentType: 'image/jpg' | 'image/png', headers?: AxiosRequestHeaders): Promise<import("axios").AxiosResponse<any, any, {}>>;
|
|
@@ -1988,7 +2206,7 @@ export declare function getAssetCustomTypes({ asset_container_with_custom_types,
|
|
|
1988
2206
|
* Packages and downloads the target asset.
|
|
1989
2207
|
*/
|
|
1990
2208
|
export declare function packageAsset<T extends 'arraybuffer' | 'stream' | 'json' | 'text' = 'arraybuffer'>({ asset_container, asset_id, }: {
|
|
1991
|
-
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
2209
|
+
asset_container: 'action_maps' | 'animations' | 'animation_graphs' | 'animation_sequences' | 'animation_sets' | 'collision_geometries' | 'cubemaps' | 'event_maps' | 'materials' | 'meshes' | 'modules' | 'point_clouds' | 'render_graphs' | 'scenes' | 'scripts' | 'shaders' | 'shader_contexts' | 'skeletons' | 'sounds' | 'textures' | 'textures_1d' | 'textures_3d' | 'volume_materials';
|
|
1992
2210
|
asset_id: string;
|
|
1993
2211
|
}, headers?: AxiosRequestHeaders, responseType?: T): AxiosPromise<T extends 'arraybuffer' ? ArrayBuffer : T extends 'json' ? object : T extends 'text' ? string : T extends 'stream' ? ReadableStream : never>;
|
|
1994
2212
|
/**
|