@3dverse/api 0.8.17 → 0.8.18
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- package/dist/_prebuild/wrapper.d.ts +2 -2
- package/dist/index.js.map +2 -2
- package/dist/index.mjs.map +2 -2
- package/package.json +1 -1
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@@ -476,7 +476,7 @@ export declare function getUploadTasksInFolder({ folder_id, offset, limit, }: {
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}, headers?: AxiosRequestHeaders): AxiosPromise<Array<GetUploadTasksInFolder_UploadTask>>;
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export type GetFolderAssets_Filters = {
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asset_name?: string;
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-
asset_type?: Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'
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+
asset_type?: Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'>;
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source_file?: Array<string> | string | 'exclude';
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};
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export type GetFolderAssets_AssetCount = {
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@@ -837,7 +837,7 @@ export declare function getPipeline({ pipeline_id, }: {
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pipeline_id: string;
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}, headers?: AxiosRequestHeaders): AxiosPromise<GetPipeline_Pipeline>;
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export type ListAssets_Filter = {
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-
asset_type?: Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'
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+
asset_type?: Array<'action_map' | 'animation' | 'animation_graph' | 'animation_sequence' | 'animation_set' | 'collision_geometry' | 'cubemap' | 'event_map' | 'material' | 'mesh' | 'module' | 'point_cloud' | 'render_graph' | 'scene' | 'script' | 'shader' | 'skeleton' | 'sound' | 'texture' | 'texture_1d' | 'texture_3d' | 'volume_material'>;
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asset_name?: string;
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include_public_assets?: boolean;
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};
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