@3dverse/api 0.8.14 → 0.8.16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -797,7 +797,7 @@ export type GetPipeline_Pipeline = {
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  pipeline_id: string;
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  progress: number;
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  queued_at?: string;
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- status: 'created' | 'downloading' | 'extracting' | 'pending-approval' | 'queued' | 'running' | 'passed-with-errors' | 'failed' | 'succeeded';
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+ status: 'created' | 'downloading' | 'extracting' | 'pending-approval' | 'queued' | 'running' | 'passed-with-errors' | 'failed' | 'rejected' | 'succeeded';
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  triggered_at: string;
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  user_id: string;
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  };
@@ -1064,21 +1064,19 @@ export type GetAssetDescription_Material = {
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  uuid: string;
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  };
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  export type GetAssetDescription_Mesh = {
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+ morphTargets?: Array<GetAssetDescription_MorphTargets>;
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  name: string;
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  payloadSize: number;
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  submeshes: Array<GetAssetDescription_Submesh>;
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  uuid: string;
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  };
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- export type GetAssetDescription_Submesh = {
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- aabb: GetAssetDescription_BoundingBox;
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+ export type GetAssetDescription_MorphTargets = {
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+ batches: Array<GetAssetDescription_MorphTargetBatchDescription>;
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  channels: Array<GetAssetDescription_Channel>;
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- indexCount: number;
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- morphTargets?: Array<GetAssetDescription_MorphTarget>;
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- vertexCount: number;
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  };
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- export type GetAssetDescription_BoundingBox = {
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- max: Array<number>;
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- min: Array<number>;
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+ export type GetAssetDescription_MorphTargetBatchDescription = {
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+ indexChannelIndex: number;
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+ morphTargets: GetAssetDescription_Object;
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  };
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  export type GetAssetDescription_Channel = {
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  dataOffset: number;
@@ -1088,11 +1086,14 @@ export type GetAssetDescription_Channel = {
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  elementType: StrictUnion<0 | 1 | 2> & number;
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  semantic: StrictUnion<'index' | 'position' | 'normal' | 'uv' | 'color' | 'bone_id' | 'weight'>;
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  };
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- export type GetAssetDescription_MorphTarget = {
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- aabb: GetAssetDescription_Aabb;
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+ export type GetAssetDescription_Submesh = {
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+ aabb: GetAssetDescription_BoundingBox;
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  channels: Array<GetAssetDescription_Channel>;
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+ indexCount: number;
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+ morphTargetsIndex?: number;
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+ vertexCount: number;
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  };
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- export type GetAssetDescription_Aabb = {
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+ export type GetAssetDescription_BoundingBox = {
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  max: Array<number>;
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  min: Array<number>;
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  };
@@ -1131,6 +1132,10 @@ export type GetAssetDescription_Scene = {
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  triangleCount?: number;
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  uuid: string;
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  };
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+ export type GetAssetDescription_Aabb = {
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+ max: Array<number>;
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+ min: Array<number>;
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+ };
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  export type GetAssetDescription_Script = {
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  eventNames: Array<string>;
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  inputDescriptor?: Array<GetAssetDescription_Object>;
@@ -1140,17 +1145,15 @@ export type GetAssetDescription_Script = {
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  };
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  export type GetAssetDescription_Shader = {
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  blendMode?: StrictUnion<0 | 1 | 2 | 3>;
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- localGroupCount?: Array<number>;
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  materialDescriptor?: Array<GetAssetDescription_Object>;
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- moduleDescriptions?: Array<GetAssetDescription_Object>;
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+ moduleDescriptions: Array<GetAssetDescription_Object>;
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  name: string;
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  nodeDataDescriptor?: Array<GetAssetDescription_Object>;
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- optGlobalGroupMultiplier?: Array<number>;
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- optGlobalGroupReference?: StrictUnion<0 | 1 | 2 | 3 | 4>;
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+ optComputeSettings?: GetAssetDescription_Object;
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+ optVertexDescriptor?: Array<GetAssetDescription_Object>;
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  payloadSize: number;
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  shaderStages?: number;
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  uuid: string;
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- vertexDescriptor?: Array<GetAssetDescription_Object>;
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  };
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  export type GetAssetDescription_Skeleton = {
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  bones: Array<GetAssetDescription_Object>;
@@ -2382,12 +2385,217 @@ export declare function deleteEntity({ scene_id, entity_id, }: {
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  scene_id: string;
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  entity_id: string;
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  }, headers?: AxiosRequestHeaders): Promise<import("axios").AxiosResponse<any, any, {}>>;
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+ export type GetSceneSettings__index_SceneSettings_SceneSettings = {
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+ debug_lines?: GetSceneSettings_DebugLines;
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+ default_camera_component?: GetSceneSettings_DefaultCameraComponent;
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+ default_camera_transform?: GetSceneSettings_DefaultCameraTransform;
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+ display?: GetSceneSettings_Display;
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+ environment?: GetSceneSettings_Environment;
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+ misc?: GetSceneSettings_Miscellaneous;
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+ network?: GetSceneSettings_Network;
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+ physics?: GetSceneSettings_Physics;
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+ renderer?: GetSceneSettings_Renderer;
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+ simulation?: GetSceneSettings_Simulation;
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+ sound?: GetSceneSettings_Sound;
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+ streaming?: GetSceneSettings_Streaming;
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+ voxel?: GetSceneSettings_Voxel;
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+ };
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+ export type GetSceneSettings_DebugLines = {
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+ drawBoundingBoxes?: boolean;
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+ drawCameraFrustums?: boolean;
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+ drawCenterOfMass?: boolean;
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+ drawContacts?: boolean;
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+ drawDebugLines?: boolean;
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+ drawIK?: boolean;
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+ drawJoints?: boolean;
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+ drawLights?: boolean;
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+ drawPhysicsBodies?: boolean;
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+ drawPhysicsBodyAxes?: boolean;
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+ drawReflectionProbes?: boolean;
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+ drawSkeletons?: boolean;
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+ };
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+ export type GetSceneSettings_DefaultCameraComponent = {
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+ dataJSON?: object;
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+ renderGraphRef?: string;
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+ renderTargetIndex?: number;
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+ };
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+ export type GetSceneSettings_DefaultCameraTransform = {
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+ orientation?: Array<number>;
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+ position?: Array<number>;
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+ };
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+ export type GetSceneSettings_Display = {
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+ forceRedraw?: boolean;
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+ framePersistence?: number;
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+ maxFPS?: StrictUnion<15 | 30 | 60 | 90> & number;
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+ maxTextureSize?: StrictUnion<4294967295 | 32 | 64 | 128 | 256 | 512 | 1024 | 2048 | 4096 | 8192> & number;
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+ };
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+ export type GetSceneSettings_Environment = {
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+ ambientColorBottom?: Array<number>;
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+ ambientColorTop?: Array<number>;
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+ clearColor?: Array<number>;
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+ };
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+ export type GetSceneSettings_Miscellaneous = {
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+ maxLinkersRecursionCount?: number;
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+ maxScriptExecutionTimeInMs?: number;
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+ plugins?: Array<string>;
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+ };
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+ export type GetSceneSettings_Network = {
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+ clientConnectionTimeout?: number;
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+ sendSimulationUpdates?: boolean;
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+ timeToLiveWithInactiveUsersInSeconds?: number;
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+ waitForDefaultAssetsTimeoutInSeconds?: number;
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+ };
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+ export type GetSceneSettings_Physics = {
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+ engine?: StrictUnion<'physx' | 'xde'>;
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+ epsilon?: number;
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+ gravity?: Array<number>;
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+ lmdMax?: number;
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+ timestepInS?: number;
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+ toleranceLength?: number;
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+ toleranceSpeed?: number;
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+ };
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+ export type GetSceneSettings_Renderer = {
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+ cpuOcclusionCulling?: boolean;
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+ enableFrustumCulling?: boolean;
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+ enableGeometryCulling?: boolean;
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+ enableRayTracing?: boolean;
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+ enableTextureStreaming?: boolean;
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+ endFrameTimeoutInMilliseconds?: number;
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+ };
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+ export type GetSceneSettings_Simulation = {
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+ clientScripts?: Array<GetSceneSettings_Object>;
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+ mainCamera?: GetSceneSettings_MainCamera;
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+ };
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+ export type GetSceneSettings_Object = {
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+ linkage: Array<string>;
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+ originalEUID: string;
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+ };
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+ export type GetSceneSettings_MainCamera = {
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+ linkage: Array<string>;
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+ originalEUID: string;
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+ };
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+ export type GetSceneSettings_Sound = {
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+ enabled?: boolean;
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+ };
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+ export type GetSceneSettings_Streaming = {
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+ streamingLoadingRadius?: number;
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+ streamingUnloadingRadius?: number;
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+ };
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+ export type GetSceneSettings_Voxel = {
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+ maxNumberAlbedoValues?: number;
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+ };
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  /**
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  * Get the settings of a scene.
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  */
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  export declare function getSceneSettings({ scene_id, }: {
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  scene_id: string;
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- }, headers?: AxiosRequestHeaders): AxiosPromise<object>;
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+ }, headers?: AxiosRequestHeaders): AxiosPromise<GetSceneSettings__index_SceneSettings_SceneSettings>;
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+ export type UpdateSceneSettings_SceneSettings = {
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+ debug_lines?: UpdateSceneSettings_DebugLines;
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+ default_camera_component?: UpdateSceneSettings_DefaultCameraComponent;
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+ default_camera_transform?: UpdateSceneSettings_DefaultCameraTransform;
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+ display?: UpdateSceneSettings_Display;
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+ environment?: UpdateSceneSettings_Environment;
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+ misc?: UpdateSceneSettings_Miscellaneous;
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+ network?: UpdateSceneSettings_Network;
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+ physics?: UpdateSceneSettings_Physics;
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+ renderer?: UpdateSceneSettings_Renderer;
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+ simulation?: UpdateSceneSettings_Simulation;
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+ sound?: UpdateSceneSettings_Sound;
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+ streaming?: UpdateSceneSettings_Streaming;
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+ voxel?: UpdateSceneSettings_Voxel;
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+ };
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+ export type UpdateSceneSettings_DebugLines = {
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+ drawBoundingBoxes?: boolean;
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+ drawCameraFrustums?: boolean;
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+ drawCenterOfMass?: boolean;
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+ drawContacts?: boolean;
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+ drawDebugLines?: boolean;
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+ drawIK?: boolean;
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+ drawJoints?: boolean;
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+ drawLights?: boolean;
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+ drawPhysicsBodies?: boolean;
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+ drawPhysicsBodyAxes?: boolean;
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+ drawReflectionProbes?: boolean;
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+ drawSkeletons?: boolean;
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+ };
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+ export type UpdateSceneSettings_DefaultCameraComponent = {
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+ dataJSON?: object;
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+ renderGraphRef?: string;
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+ renderTargetIndex?: number;
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+ };
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+ export type UpdateSceneSettings_DefaultCameraTransform = {
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+ orientation?: Array<number>;
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+ position?: Array<number>;
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+ };
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+ export type UpdateSceneSettings_Display = {
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+ forceRedraw?: boolean;
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+ framePersistence?: number;
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+ maxFPS?: StrictUnion<15 | 30 | 60 | 90> & number;
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+ maxTextureSize?: StrictUnion<4294967295 | 32 | 64 | 128 | 256 | 512 | 1024 | 2048 | 4096 | 8192> & number;
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+ };
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+ export type UpdateSceneSettings_Environment = {
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+ ambientColorBottom?: Array<number>;
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+ ambientColorTop?: Array<number>;
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+ clearColor?: Array<number>;
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+ };
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+ export type UpdateSceneSettings_Miscellaneous = {
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+ maxLinkersRecursionCount?: number;
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+ maxScriptExecutionTimeInMs?: number;
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+ plugins?: Array<string>;
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+ };
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+ export type UpdateSceneSettings_Network = {
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+ clientConnectionTimeout?: number;
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+ sendSimulationUpdates?: boolean;
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+ timeToLiveWithInactiveUsersInSeconds?: number;
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+ waitForDefaultAssetsTimeoutInSeconds?: number;
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+ };
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+ export type UpdateSceneSettings_Physics = {
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+ engine?: StrictUnion<'physx' | 'xde'>;
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+ epsilon?: number;
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+ gravity?: Array<number>;
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+ lmdMax?: number;
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+ timestepInS?: number;
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+ toleranceLength?: number;
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+ toleranceSpeed?: number;
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+ };
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+ export type UpdateSceneSettings_Renderer = {
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+ cpuOcclusionCulling?: boolean;
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+ enableFrustumCulling?: boolean;
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+ enableGeometryCulling?: boolean;
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+ enableRayTracing?: boolean;
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+ enableTextureStreaming?: boolean;
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+ endFrameTimeoutInMilliseconds?: number;
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+ };
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+ export type UpdateSceneSettings_Simulation = {
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+ clientScripts?: Array<UpdateSceneSettings_Object>;
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+ mainCamera?: UpdateSceneSettings_MainCamera;
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+ };
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+ export type UpdateSceneSettings_Object = {
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+ linkage: Array<string>;
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+ originalEUID: string;
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+ };
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+ export type UpdateSceneSettings_MainCamera = {
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+ linkage: Array<string>;
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+ originalEUID: string;
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+ };
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+ export type UpdateSceneSettings_Sound = {
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+ enabled?: boolean;
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+ };
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+ export type UpdateSceneSettings_Streaming = {
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+ streamingLoadingRadius?: number;
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+ streamingUnloadingRadius?: number;
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+ };
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+ export type UpdateSceneSettings_Voxel = {
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+ maxNumberAlbedoValues?: number;
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+ };
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+ /**
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+ * Update the settings of a scene.
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+ */
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+ export declare function updateSceneSettings({ scene_id, body, }: {
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+ scene_id: string;
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+ body: UpdateSceneSettings_SceneSettings;
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+ }, headers?: AxiosRequestHeaders): Promise<import("axios").AxiosResponse<any, any, {}>>;
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  export type GetRunningSessions_Filter = {
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  user_id?: string;
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  scene_id?: string;
package/dist/index.js CHANGED
@@ -114,6 +114,7 @@ __export(index_exports, {
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  updateEntity: () => updateEntity,
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  updateFolder: () => updateFolder,
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  updateGroupDescription: () => updateGroupDescription,
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+ updateSceneSettings: () => updateSceneSettings,
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  updateSourceFileDetails: () => updateSourceFileDetails,
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  updateUser: () => updateUser,
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  uploadSourceFiles: () => uploadSourceFiles
@@ -1060,6 +1061,17 @@ function getSceneSettings({
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  headers
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  });
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  }
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+ function updateSceneSettings({
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+ scene_id,
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+ body
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+ }, headers) {
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+ return axiosInstance({
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+ method: "patch",
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+ url: "/assets/scenes/" + scene_id + "/settings",
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+ data: body,
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+ headers
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+ });
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+ }
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  function getRunningSessions({
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  filters
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  }, headers) {
@@ -1324,6 +1336,7 @@ installInterceptors();
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  updateEntity,
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  updateFolder,
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  updateGroupDescription,
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+ updateSceneSettings,
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  updateSourceFileDetails,
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  updateUser,
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  uploadSourceFiles