@3dverse/api 0.4.5 → 0.5.0

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@@ -89,18 +89,23 @@ export type GetUserUploadTasks_UploadTask = {
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  upload_task_id: string;
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  folder_id: string;
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  uploaded_at: string;
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- uploaded_by: string;
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+ uploaded_by: GetUserUploadTasks_Object;
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  progress: number;
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  download_progress?: number;
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- status: "waiting" | "downloading" | "pending" | "converting" | "error" | "success";
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+ status: StrictUnion<'waiting' | 'downloading' | 'pending' | 'converting' | 'error' | 'success'> & string;
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  conversion_tasks: Array<GetUserUploadTasks_ConversionTask>;
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  };
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+ export type GetUserUploadTasks_Object = {
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+ user_id: string;
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+ username: string;
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+ };
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  export type GetUserUploadTasks_ConversionTask = {
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  asset_id: string;
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  source_file_id: string;
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+ source_file_name: string;
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  conversion_pipeline: "auto-detect" | "volume" | "scene" | "texture" | "animation";
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  progress: number;
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- status: "waiting" | "pending" | "converting" | "error" | "success";
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+ status: StrictUnion<'pending' | 'converting' | 'error' | 'success'> & string;
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  };
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  export declare function getUserUploadTasks({ user_id, offset, limit }: {
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  user_id: string;
@@ -335,18 +340,23 @@ export type GetUploadTasksInFolder_UploadTask = {
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  upload_task_id: string;
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  folder_id: string;
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  uploaded_at: string;
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- uploaded_by: string;
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+ uploaded_by: GetUploadTasksInFolder_Object;
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  progress: number;
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  download_progress?: number;
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- status: "waiting" | "downloading" | "pending" | "converting" | "error" | "success";
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+ status: StrictUnion<'waiting' | 'downloading' | 'pending' | 'converting' | 'error' | 'success'> & string;
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  conversion_tasks: Array<GetUploadTasksInFolder_ConversionTask>;
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  };
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+ export type GetUploadTasksInFolder_Object = {
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+ user_id: string;
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+ username: string;
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+ };
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  export type GetUploadTasksInFolder_ConversionTask = {
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  asset_id: string;
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  source_file_id: string;
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+ source_file_name: string;
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  conversion_pipeline: "auto-detect" | "volume" | "scene" | "texture" | "animation";
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  progress: number;
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- status: "waiting" | "pending" | "converting" | "error" | "success";
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+ status: StrictUnion<'pending' | 'converting' | 'error' | 'success'> & string;
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  };
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  export declare function getUploadTasksInFolder({ folder_id, offset, limit }: {
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  folder_id: string;
@@ -513,18 +523,23 @@ export type GetUploadTask_UploadTask = {
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  upload_task_id: string;
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  folder_id: string;
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  uploaded_at: string;
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- uploaded_by: string;
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+ uploaded_by: GetUploadTask_Object;
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  progress: number;
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  download_progress?: number;
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- status: "waiting" | "downloading" | "pending" | "converting" | "error" | "success";
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+ status: StrictUnion<'waiting' | 'downloading' | 'pending' | 'converting' | 'error' | 'success'> & string;
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  conversion_tasks: Array<GetUploadTask_ConversionTask>;
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  };
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+ export type GetUploadTask_Object = {
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+ user_id: string;
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+ username: string;
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+ };
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  export type GetUploadTask_ConversionTask = {
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  asset_id: string;
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  source_file_id: string;
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+ source_file_name: string;
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  conversion_pipeline: "auto-detect" | "volume" | "scene" | "texture" | "animation";
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  progress: number;
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- status: "waiting" | "pending" | "converting" | "error" | "success";
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+ status: StrictUnion<'pending' | 'converting' | 'error' | 'success'> & string;
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  };
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  export declare function getUploadTask({ upload_task_id }: {
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  upload_task_id: string;
@@ -666,10 +681,39 @@ export declare function getAssetDependencies({ asset_container, asset_id, format
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  depth?: StrictUnion<'all' | 'direct'>;
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  filter?: GetAssetDependencies_Filter;
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  }): AxiosPromise<(GetAssetDependencies_Flat | Array<Array<GetAssetDependencies__index_AssetItem_AssetItem>>)>;
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+ export type GetAssetReferences__index_AssetList_AssetList = {
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+ action_maps?: Array<GetAssetReferences_Object>;
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+ algorithms?: Array<GetAssetReferences_Object>;
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+ animation_graphs?: Array<GetAssetReferences_Object>;
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+ animation_sequences?: Array<GetAssetReferences_Object>;
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+ animation_sets?: Array<GetAssetReferences_Object>;
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+ animations?: Array<GetAssetReferences_Object>;
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+ collision_geometries?: Array<GetAssetReferences_Object>;
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+ cubemaps?: Array<GetAssetReferences_Object>;
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+ event_maps?: Array<GetAssetReferences_Object>;
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+ materials?: Array<GetAssetReferences_Object>;
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+ meshes?: Array<GetAssetReferences_Object>;
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+ modules?: Array<GetAssetReferences_Object>;
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+ point_clouds?: Array<GetAssetReferences_Object>;
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+ render_graphs?: Array<GetAssetReferences_Object>;
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+ scenes?: Array<GetAssetReferences_Object>;
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+ scripts?: Array<GetAssetReferences_Object>;
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+ shaders?: Array<GetAssetReferences_Object>;
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+ skeletons?: Array<GetAssetReferences_Object>;
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+ sounds?: Array<GetAssetReferences_Object>;
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+ textures?: Array<GetAssetReferences_Object>;
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+ textures_1d?: Array<GetAssetReferences_Object>;
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+ textures_3d?: Array<GetAssetReferences_Object>;
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+ volume_materials?: Array<GetAssetReferences_Object>;
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+ };
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+ export type GetAssetReferences_Object = {
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+ asset_id: string;
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+ name: string;
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+ };
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  export declare function getAssetReferences({ asset_container, asset_id }: {
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  asset_container: "action_maps" | "algorithms" | "animations" | "animation_graphs" | "animation_sequences" | "animation_sets" | "collision_geometries" | "cubemaps" | "event_maps" | "materials" | "meshes" | "modules" | "point_clouds" | "render_graphs" | "scenes" | "scripts" | "shaders" | "skeletons" | "sounds" | "textures" | "textures_1d" | "textures_3d" | "volume_materials";
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  asset_id: string;
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- }): AxiosPromise<object>;
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+ }): AxiosPromise<GetAssetReferences__index_AssetList_AssetList>;
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  export type GetAssetDescription_ActionMap = {
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  actions: GetAssetDescription_Object;
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  };